[CAPS25] FINALS - part 1: P1 zango [Blood]/Feral/Truth vs P2 FrozenStorm [Past]/Peace/Anarchy

I’ve never before been afraid of an early mox… But after our last game I probably have to reconsider this evaluation - or do I?

CAPS25 FINALS part 1 P1T2

P1 [Blood]/Feral/Truth vs. P2 [Past]/Peace/Anarchy

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Crash Bomber (2/2)
Huntress (3/3)


STARTING HAND
Bombaster (2/2)
Bloodburn
Scorch
Charge
Makeshift Rambaster (1/2)


WORKERS
Pillage
Scorch


NextHand

Careless Musketeer (2/1)
Charge
Bloodrage Ogre (3/2)
Mad Man (1/1)
Huntress (3/3)


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
bombaster - ($2)
tech 1 - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bombaster (2/2)
  • :psfist: Elite:
  • :ps_: Scavenger: Nautical Dog (1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Cal (2/3, lvl1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

don’t think juggermox is fast enough as P2, but I was underestimating it last time as well…