cstick
March 27, 2017, 6:05pm
1
@Bob199
GL;HF!
P1T1
StartingHand Workers
STARTING HAND
Ironbark Treant
Forest’s Favor
Tiger Cub
Spore Shambler
Merfolk Prospector
WORKERS
Ironbark Treant
NextHand
Rampant Growth
Playful Panda
Verdant Tree
Young Treant
Rich Earth
Discard
Forest’s Favor
Tiger Cub
Spore Shambler
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Play Calamandra - ($1)
Play Merfolk Prospector - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]: L1 Calamandra (2/3)
[B]In Play:[/B]
Merfolk Prospector (1/1)
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 3
[B]Gold:[/B]
Gold: 0
Workers: 5
Bob199
March 27, 2017, 10:35pm
2
glhf
T1:
Gold (5)
Worker (4)
Rook + Savior ()
dc3, d5
Patrol:
Leader: 2/4A L1 Rook
Elite:
Scavenger: 2/2 Savior
Technician:
Lookout:
Other -
Buildings:
Base: 20
Economy:
Workers: 6
Spare gold: 0
Hand: 5
Deck: 0
Discard: 3
Summary
!
@
$
%
^@#
^#
%
@#$
!
%$
!
@
!
^()
$
%^$
%(
%
smok /
vip*
/ sav
/ saf /
snp
@$@!
*
)@#I %
!#*!
%@
cstick
March 27, 2017, 10:40pm
3
P1T2
Tech StartingHand Workers
TECH
Bone Collector
Bone Collector
STARTING HAND
Rampant Growth
Playful Panda
Verdant Tree
Rich Earth
Young Treant
WORKERS
Ironbark Treant
Rich Earth
NextHand
Young Treant
Tiger Cub
Verdant Tree
Bone Collector
Merfolk Prospector
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Play Rampant Growth on Calamandra - ($2)
Calamandra + Prospector kill Rook, Calamandra midbands
Build Tech 1 - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
L3 Calamandra (3/4)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 5
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 6
Bob199
March 27, 2017, 10:53pm
4
T2:
Gold (6)
Worker (5)
Tech I (3)
Drakk + Sensei ()
Savior hits your base to 18
dc3, rs, d5
Patrol:
Leader: 1/1A Sensei
Elite:
Scavenger: 1/3 L1 Drakk
Technician:
Lookout:
Other - 2/2 Savior
Buildings:
Base: 20
Tech I: 5
Economy:
Workers: 7
Spare gold: 0
Hand: 5
Deck: 3
Discard: 0
Summary
!
@
$
%
^@#
^#
%
@#$
!
%$
!
@
!
^()
$
%^$
%(
%
other /
hook*
/ half
@$@!
*
T: disc /
nest
)@#I %
!#*!
%@
cstick
March 27, 2017, 11:00pm
5
P1T3
Tech StartingHand Workers
TECH
Lich’s Bargain
Chaos Mirror
STARTING HAND
Verdant Tree
Merfolk Prospector
Young Treant
Bone Collector
Tiger Cub
WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
NextHand
Playful Panda
Rampant Growth
Discard
Young Treant
Tiger Cub
Lich’s Bargain
Chaos Mirror
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Discard 2 cards to give Calamandra stealth
Calamandra kills Drakk and maxbands
Play Bone Collector - ($3)
Play Merfolk Prospector - ($2)
Build a Heroes’ Hall - ($0)
Float ($0)
Discard 0, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Bone Collector (3/3+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Merfolk Prospector (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
L5 Calamandra (4/5)
[B]Buildings:[/B]
Base HP: 17
Tech I HP: 5
Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 2
Deck: 3
Disc: 4
[B]Gold:[/B]
Gold: 0
Workers: 7
1 Like
Bob199
March 27, 2017, 11:23pm
6
T1:
Gold +SCV (8)
Worker (7)
Strength II (3)
Rook (1)
Sensei’s Advice Savior and Sensei ()
Sensei yells at Savior some more, Savior > Bone Collector
dc3, d5
Patrol:
Leader: 2/4A L1 Rook
Elite:
Scavenger:
Technician:
Lookout:
Other - 1/1 Sensei , 2/1 Savior
Buildings:
Base: 20
Tech I: 5
Strength II: 5
Economy:
Workers: 8
Spare gold: 0
Hand: 5
Deck: 4
Discard: 0
Summary
!
@
$
%
^@#
^#
%
@#$
!
%$
!
@
!
^()
$
%^$
%(
%
disc /
prim*
/ nest
/ cookie /
smok
@$@!
*
T: 2x blust
)@#I %
!#*!
%@
cstick
March 27, 2017, 11:31pm
7
P1T4
Tech StartingHand Workers
TECH
Doom Grasp
Hooded Executioner
STARTING HAND
Playful Panda
Rampant Growth
WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Playful Panda
NextHand
Forest’s Favor
Bone Collector
Spore Shambler
Discard
Young Treant
Tiger Cub
Lich’s Bargain
Chaos Mirror
Bone Collector
Rampant Growth
Doom Grasp
Hooded Executioner
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Exhaust Calamandra for a Stalking Tiger - ($2)
Exhaust Prospector - ($3)
Play Garth - ($1)
Summon a Skeleton - ($0)
Float ($0)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Stalking Tiger (4/4+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Skeleton (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
L5 Calamandra (4/5)
Merfolk Prospector (1/1)
L1 Garth (1/3)
[B]Buildings:[/B]
Base HP: 17
Tech I HP: 5
Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 0
Disc: 8
[B]Gold:[/B]
Gold: 0
Workers: 8
Bob199
March 28, 2017, 12:13am
8
T4:
Gold (8)
Worker (7)
Snapback Cala for Zane (4)
River (2)
Birds’s Nest summons Pinky and The Brain ()
Savior & Rook + Sensei yellings > Tiger
dc2, d4
Patrol:
Leader: 2/3A L1 River
Elite:
Scavenger:
Technician:
Lookout:
Other - 1/1 Pinky , 1/1 Brain , 2/1 +nest L1 Rook , 1/1 Sensei
Buildings:
Base: 20
Tech I: 5
Strength II: 5
Economy:
Workers: 9
Spare gold: 0
Hand: 4
Deck: 0
Discard: 6
Summary
!
@
$
%
^@#
^#
%
@#$
!
%$
!
@
!
^()
$
%^$
%(
%
disc /
saf*
/ nest
/ flag /
snp
@$@!
*
T: 2x collo
)@#I %
!#*!
%@
cstick
March 28, 2017, 1:27am
9
P1T5
Tech StartingHand Workers
TECH
Surprise Attack
Gunpoint Taxman
STARTING HAND
Bone Collector
Spore Shambler
Forest’s Favor
WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Playful Panda
Forest’s Favor
NextHand
Chaos Mirror
Stalking Tiger
Tiger Cub
Bone Collector
Tech 1 card(s)
Get Paid - ($8)
Worker - ($7)
Midband Zane - ($4)
Zane + Garth kill River, Garth to L3
Skeleton kills Rook, Garth to L5
Maxband Garth, get a Gunpoint Taxman - ($2)
Maxband Zane - ($0)
Exhaust Prospector - ($1)
Summon a Skeleton - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Gunpoint Taxman (3/3+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Skeleton (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
L6 Zane (4/4)
Merfolk Prospector (1/1)
L1 Garth (3/4)
[B]Buildings:[/B]
Base HP: 17
Tech I HP: 5
Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 8
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 9
Bob199
March 28, 2017, 1:59am
10
T5:
Gold (9)
Midband Drakk (4)
Bloodlust Sensei & Prospector (2)
Sensei’s Advice Brain & Sensei ()
Sensei = Taxman
Pinky & Brain > Zane, Drakk to Maxband
Prospector dies at end of turn
dc2, rs, d4
Patrol:
Leader: 3/4A Max Drakk
Elite:
Scavenger:
Technician:
Lookout:
Other - 1/1 Pinky , 1/1 Brain
Buildings:
Base: 20
Tech I: 5
Strength II: 5
Economy:
Workers: 9
Spare gold: 0
Hand: 4
Deck: 10 =
Discard: 0
Summary
!
@
$
%
^@#
^#
%
@#$
!
%$
!
@
!
^()
$
%^$
%(
%
blust2 /
cook
/ smok
/ /
@$@!
*
T: 2x dbldbl
)@#I %
!#*!
%@
cstick
March 28, 2017, 2:11am
11
P1T6
Tech StartingHand Workers
TECH
Pirate Gunship
Pirate Gunship
STARTING HAND
Chaos Mirror
Tiger Cub
Stalking Tiger
Bone Collector
WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Playful Panda
Forest’s Favor
Stalking Tiger
NextHand
Rampant Growth
Hooded Executioner
Spore Shambler
Young Treant
Discard
Gunpoint Taxman
Merfolk Prospector
Tiger Cub
Chaos Mirror
Pirate Gunship
Pirate Gunship
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Destroy Heroes’ Hall -> Build a Tower - ($5)
Summon a Skeleton - ($4)
Play Bone Collector - ($2)
Float ($2)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Bone Collector (3/3+A)
[I]Elite[/I]:
[I]Scavenger[/I]: Skeleton (1/1)
[I]Technician[/I]: Skeleton (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
L7 Garth (3/4)
[B]Buildings:[/B]
Base HP: 15
Tech I HP: 5
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 4
Disc: 6
[B]Gold:[/B]
Gold: 2
Workers: 10
Edit: Teched cards didn’t go into discard for some reason.
Bob199
March 28, 2017, 2:25am
12
T6:
Gold (9)
Rook (7)
Hasted Sensei (6)
Sensei’s Advice Brain & Pinky (5)
Sensei yells at Pinky some more, Pinky > Garth, Rook to L3
Brain hits your base to 12
Maxband Rook ()
dc2, d4
Patrol:
Leader: 4/6A +1up Max Rook
Elite:
Scavenger:
Technician:
Lookout:
Other - 1/1 Pinky , 1/1 Brain , 3/4 Max Drakk , 1/1 Sensei
Buildings:
Base: 20
Tech I: 5
Strength II: 5
Economy:
Workers: 9
Spare gold: 0
Hand: 4
Deck: 6
Discard: 5
Summary
!
@
$
%
^@#
^#
%
@#$
!
%$
!
@
!
^()
$
%^$
%(
%
blust /
cook
/ smok
/ sensei /
@$@!
*
T: 2x cbombz
)@#I %
!#*!
%@
cstick
March 28, 2017, 2:41am
13
P1T7
Tech StartingHand Workers
TECH
Doom Grasp
Steam Tank
STARTING HAND
Spore Shambler
Young Treant
Hooded Executioner
Rampant Growth
WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Playful Panda
Forest’s Favor
Stalking Tiger
Spore Shambler
NextHand
Surprise Attack
Lich’s Bargain
Bone Collector
Doom Grasp
Discard
Gunpoint Taxman
Merfolk Prospector
Tiger Cub
Chaos Mirror
Pirate Gunship
Pirate Gunship
Rampant Growth
Young Treant
Hooded Executioner
Doom Grasp
Steam Tank
Tech 2 card(s)
Get Paid + float - ($12)
Maxband Zane, shove Rook to Lookout - ($5)
Zane + Skeleton kill Rook once
Play Calamandra - ($3)
Play Rampant Growth on Bone Collector - ($1)
Bone Collector + Skeleton finish Rook, Calamandra to midband, BC makes a Skeleton
Hire a Worker - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: L3 Calamandra (3/4+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Skeleton (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
Bone Collector (3/1)
[B]Buildings:[/B]
Base HP: 12
Tech I HP: 5
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 0
Disc: 11
[B]Gold:[/B]
Gold: 0
Workers: 11
Bob199
March 28, 2017, 3:21am
14
T7
Hasted Colossus (3 )
Pinky, The Brain, colossus + Sensei ramblings hit your base for 12
GG
@ericf
1 Like
Looks like it didn’t work out, but huge respect for emptying your hand on Turn 3!
Love the Aggruulgari build!