Purple vs Purple P2T2
EDIT: No, this is NOT garth . Let me fix that name
P1 [Past]/Present/Future vs. P2 [Past]/Present/Future
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Seer (2/1)
Seer (2/1)
STARTING HAND
Forgotten Fighter
Hardened Mox (1/1)
Fading Argonaut (2/3, fade 3)
Plasmodium (4/4, fc 3)
Battle Suits
WORKERS
Time Spiral
Fading Argonaut (2/3, fade 3)
NextHand
Battle Suits
Plasmodium (4/4, fc 3)
Forgotten Fighter
Nullcraft (1/1)
Temporal Research
Tech 2 card(s)
Upkeep Prynn Fade 3.
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($4)
Hardened Mox (1/1) - ($1)
Tinkerer raises your plasmodium to FC 3.
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
- Squad Leader: Hardened Mox (1/1)
- Elite:
- Scavenger:
- Technician: Prynn (1; 1/3; fade 3)
- Lookout:
In Play:
- Tinkerer (1/2)
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 1
- Workers: 7
Thoughts
Hmm … that 4/4 haste … how long can I delay it, how much can it be rendered useless?
Mid-prynn is 3, seer is 4, so for 4 I can get a prynn attack, and a turn on cards, with a body for a weak defense.