[CAMS24] Round3: P1 Unity monopurple vs P2 keybounce monopurple

Purple vs Purple P2T4

P1 [Past]/Present/Future vs. P2 [Past]/Present/Future

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Ready or Not
Yesterday’s Golgort (6/4 fade 2)

STARTING HAND
Seer (2/1)
Neo Plexus (2/2)
Nullcraft (1/1)
Tinkerer (1/2)
Rememberer (3/3)
Plasmodium (4/4, fc 3)


WORKERS
Time Spiral
Fading Argonaut (2/3, fade 3)
Forgotten Fighter


NextHand

Second Chances
Neo Plexus (2/2)
Temporal Research
Battle Suits
Plasmodium (4/4, fc 3)


Technician draw
Tech 2 cards
Get Paid - ($8)
Mox attacks, does one damage to Plas
Rememberer (fade 3; 3/3 discard play) - ($3)
Mox is trashed
Seer (2/1) - ($2)
Seer enters, removes time from rememberer
Rememberer recalls Yesterday’s Golgort (6/4 fade 2)
Nullcraft 1/1 fly - ($0)
Nullcraft trades with your nullcraft (both die)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Yesterday’s Golgort (6/4) fade 2
  • :psfist: Elite:
  • :ps_: Scavenger: Seer (2/1)
  • :pschip: Technician: Rememberer (3/3) fade 2
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 1 (Past)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Sequence notes: First add two tech cards to discard. Then, play cards and remember one of those right away.

I don’t think the post template generates this properly. Nope, had to hand edit this.

If I try to put a worker this turn, I lose my tech building and cannot keep it. I still lose it if he brings out triskleon rock throwing tri cycloid.