[CAMS24] Round2: P1 Unity monopurple vs P2 rathyAro [Feral]/Blood/Truth

@rathyAro GLHF!

P1T1


StartingHand Workers

STARTING HAND
Fading Argonaut
Battle Suits
Plasmodium
Neo Plexus
Forgotten Fighter


WORKERS
Neo Plexus


NextHand

Temporal Research
Nullcraft
Time Spiral
Tinkerer
Hardened Mox


Discard

Fading Argonaut
Battle Suits
Forgotten Fighter


Tech card(s)
Get Paid - ($4)
Worker - ($3)
Plasmodium - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Forecasted Plasmodium ***

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5

Thanks, have fun!

P2T1

Starting Hand

Ironbark Treant
Rich Earth
Rampant Growth
Playful Panda
Tiger Cub

Workers

Rich Earth

Next Hand

Young Treant
Merfolk Prospector
Spore Shambler
Forest’s Favor
Verdant Tree

Discard

Tiger Cub
Rampant Growth
Ironbark Treant

Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Calamandra - ($2)
Playful Panda - ($0)

Float ($0)
Discard 3, draw 5


Board Info:

In Patrol:

  • :psblueshield: Squad Leader: Calamandra (2/3+A, lvl 1)
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Playful Panda (2/2)

Buildings:

  • :heart: Base HP: 20

Economy Info:

Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

P1T2


Tech StartingHand Workers

TECH
Seer
Seer


STARTING HAND
Nullcraft
Temporal Research
Time Spiral
Hardened Mox
Tinkerer


WORKERS
Neo Plexus
Hardened Mox


NextHand

Nullcraft
Temporal Research
Battle Suits
Time Spiral
Forgotten Fighter


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Play Tinkerer - ($3)
Play Tech 1 - ($2)
Play Vir - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tinkerer (1/2+1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vir Garbarean Level 1 (2/3)
  • :target: Lookout:

In Play:

  • Forecasted Plasmodium **

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Post Draw: Both Seers AND Fargo in the Deck: That hurts.

P2T2


Tech

Spectral Hound
Spectral Hound

Starting Hand

Verdant Tree
Young Treant
Forest’s Favor
Merfolk Prospector
Spore Shambler

Workers

Rich Earth
Spore Shambler

Next Hand

Tiger Cub
Forest’s Favor
Spectral Hound
Ironbark Treant
Spectral Hound

Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech I - ($3)
Merfolk Prospector - ($2)
Calamandra midband - ($0)
Calamandra kills Tinkerer

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:

In Patrol:

  • :psblueshield: Squad Leader: Playful Panda (2/2+A)
  • :psfist: Elite: Wisp (1/1)
  • :ps_: Scavenger: Merfolk Prospector (1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Calamandra (3/3, lvl 3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:

Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

The option to skip my tech I to kill vir was on the table, but I like spectral hound. Level Cala over forest favor because resist 1 is annoying to their bounce spells and I would rather go down cards playing 2 hounds.

P1T3


Tech StartingHand Workers

TECH
Knight of the Conclave
Knight of the Conclave


STARTING HAND
Temporal Research
Battle Suits
Forgotten Fighter
Time Spiral
Nullcraft


WORKERS
Neo Plexus
Hardened Mox


NextHand

Seer
Seer
Fading Argonaut
Tinkerer


Discard

Forgotten Fighter
Time Spiral
Temporal Research
Knight of the Conclave
Knight of the Conclave
Battle Suits


Tech 2 card(s)
Get Paid - ($6)
No Worker
Vir peeks
Nullcraft kills Wisp - ($4)
Forgotten Fighter returns Panda to your hand - ($1)
Vir kills Merfolk Prospector. You gain 1 gold
Time Spiral sets Plasmodium in action. Plasmodium kills Calamandra. Vir to Level 3. - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • :exhaust: Plasmodium (4/1)
  • :exhaust: Nullcraft (1/1)
  • :exhaust: Vir Garbarean Level 3 (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Worker Battle Suits or Temporal Research? Really tough decision. Battle Suits align perfectly with Knights of the Conclave. But I´m down on cards and would like to rush this game…

Sorry, I accidently pressed the delete button. Getting tired :crazy_face:

I believe the panda has resist due to calamandra midband

1 Like

I cannot play a correct move anymore it seems. I don´t want to redo the whole move again so I just skip the worker and draw another card. Before I draw I put the workered card on the discard pile. I knew 3 the cards I drew already anyway so I hope that is o.k.?

As that was deterministic that’s fine, you basically redraw your whole hand that way

1 Like

I knew I should have made the resist 1 explicit, but I got lazy. It’s really easy to miss.

P2T3


Tech

Crashbarrow
Crashbarrow

Starting Hand

Spectral Hound
Tiger Cub
Spectral Hound
Ironbark Treant
Forest’s Favor

Workers

Rich Earth
Spore Shambler
Ironbark Treant

Next Hand

Rampant Growth
Verdant Tree
Crashbarrow
Playful Panda
Young Treant

Tech 2 card(s)
Get Paid - ($7)
Scavenger - ($8)
Spectral Hound - ($7)
Spectral Hound - ($6)
Worker - ($5)
Tech II Blood - ($1)

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


Board Info:

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Spectral Hound (3/3)
  • :pschip: Technician: Spectral Hound (3/3)
  • :target: Lookout:

In Play:

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

Spectral hound should be pretty safe from being popped. I have just enough gold to do quince + crashbarrow next turn so with a good draw and my tech II survive this could be over. If not the worker lead is pretty big (sucks that that’s just off of a misplay though).

P1T4


Tech StartingHand Workers

TECH
Now!
Reaver


STARTING HAND
Seer
Fading Argonaut
Seer
Tinkerer


WORKERS
Neo Plexus
Hardened Mox
Tinkerer


NextHand

Time Spiral
Forgotten Fighter
Knight of the Conclave
Temporal Research


Discard

Plasmodium
Seer
Seer
Now!
Reaver


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Play Fargo - ($3)
Nullcraft pings your Tech II
Build Tower - ($0)
Plasmodium kills your Scavenger Dog. You get 1 gold.

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (2/3+1A)***
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vir Garbarean Level 3 (2/2)
  • :target: Lookout:

In Play:

  • :exhaust: Nullcraft

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 7

P2T4


Tech

Pirate-Gang Commander
Pirate-Gang Commander

Starting Hand

Verdant Tree
Rampant Growth
Young Treant
Crashbarrow
Playful Panda

Workers

Rich Earth
Spore Shambler
Ironbark Treant
Playful Panda

Next Hand

Spectral Hound
Crashbarrow
Merfolk Prospector
Forest’s Favor
Tiger Cub

Tech 2 card(s)
Get Paid + float - ($9)
Scavenger - ($10)
Quince - ($8)
Max quince - ($4)
Crashbarrow, mirror copies it - ($1)
Crashbarrow mirror kills fading argonaut, over power kills Vir, you draw 1.
Crashbarrow breaks your Tech I, your base to 18
Worker - ($0)
Crashbarrow dies to ephmeral

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:

In Patrol:

  • :psblueshield: Squad Leader: Spectral Hound (3/3)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Quince (1/5, lvl 5)
  • :target: Lookout:

In Play:

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Blood)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

P1T5


Tech StartingHand Workers

TECH
Vortoss Emblem
Origin Story


STARTING HAND
Temporal Research
Knight of the Conclave
Forgotten Fighter
Time Spiral


WORKERS
Neo Plexus
Hardened Mox
Tinkerer
Knight of the Conclave


NextHand

Battle Suits
Fading Argonaut
Seer
Knight of the Conclave
Reaver


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Nullcraft hits your Tech II
Repair Tech I
Prynn - ($4)

Float ($4)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Prynn (1/3+1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • :exhaust: Nullcraft

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 4
  • Workers: 8

Good game, blood+truth can really put games away quickly at tech 2. It sucks that you resist 1 messed up that one turn, but I understand not wanting to redo yet another turn.
@zango

P2T6


Tech

Kidnapping
Kidnapping

Starting Hand

Young Treant
Crashbarrow
Verdant Tree
Pirate-Gang Commander
Pirate-Gang Commander

Workers

Rich Earth
Spore Shambler
Ironbark Treant
Playful Panda

Discard

Tiger Cub
Forest’s Favor
Merfolk Prospector
Spectral Hound
Kidnapping
Kidnapping

Tech 2 card(s)
Get Paid - ($9)
Quince makes two mirrors - ($5)
Crashbarrow, mirror #1 copies
Quince makes mirror #2 into a Crashbarrow - ($3)
Crashbarrow mirror #1 kills prynn, overpower to your base, your base to 16
Crashbarrow mirror #2, Crashbarrow, Spectral Hound, and Quince deal 16


Board Info:

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Crashbarrow Mirror #2 (6/1)
  • Crashbarrow (6/1)
  • Quince (1/4, lvl 5)
  • Spectral Hound (3/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 3 (Blood)

Gold:

  • Gold: 3
  • Workers: 9
1 Like

Yeah, that was fast. Well played!

1 Like