[CAMS24] Round2: P1 Moby_Dick [Fire]/Blood/Demon vs P2 thehug0naut [Past/Present]/Necromancy

Hey thehug0naut, nice to have you in the tournament! GL&HF!

Card changes in effect for the tourney linked here

CAMS24 P1T1

P1 [Fire]/Blood/Demonology vs. P2 [Present]/Past/Necromancy


StartingHand Workers

STARTING HAND
Charge
Bombaster (2/2)
Pillage
Mad Man (1/1)
Scorch


WORKERS
Scorch


NextHand

Careless Musketeer (2/1)
Makeshift Rambaster (1/2)
Bloodrage Ogre (3/2)
Bloodburn
Nautical Dog (1/1)


Discard

Bombaster (2/2)
Charge
Pillage


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
MM - ($2)
Drakk - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Mad Man (1/1)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Drakk L1 (1/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

No dog, no power

@thehug0naut’s turn!

1 Like

I miss @bansa too… A lot!

1 Like

I’m glad to be in it too! Very much looking forward to this game @Moby_Dick, your pseudo burning legion codex intrigues me.

Relevant Changes
Card Change
Vandy Remove resist 1 at midband
Midband changes to “①, :arrow_heading_down:, Discard a card → Fetch any non-ultimate Demonology spell from your codex, reveal it, then put it in your hand.”
Garth Reduce midband stats to 2/3
Lich’s Bargain 1 Base damage increased from 4 to 5
Dark Pact 1 Increase cost to 1
Battle Suits Change to apply to “Purple Soldiers and Mystics”

P2T1


StartingHand Workers

STARTING HAND

Time Spiral
Plasmodium
Fading Argonaut
Forgotten Fighter → Worker
Hardened Mox


WORKERS

Forgotten Fighter


NextHand

Neo Plexus
Battle Suits
Tinkerer
Nullcraft
Temporal Research


Discard

Hardened Mox
Time Spiral
Plasmodium


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Fargo - ($2)
Garth - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Fading Argonaut 3/3 [Fading 3]
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Garth Torken 1/3

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Mox+float seems too passive but Fargo in Elite seems good vs this opening. Unless I’ve missed something he can’t kill Garth behind it. Alternative credible line is Fargo+Plasmo. Hits hard once Plasmo arrives, but then I have a more passive board state, go down in cards a d have awkward gold management due to lack of 1-drops, the latter being one of the things I brought Garth to solve for me.

No worries, besides the start this has nothing to do with Burning Legion and a completely different strategy. And you have the only deck in this tournament with one of the top 3 tech2 with in a supporting deck. So will be an interesting game.

CAMS24 P1T2

P1 [Fire]/Blood/Demonology vs. P2 [Present]/Past/Necromancy


Tech StartingHand Workers

TECH
Lobber (2/2)
Lobber (2/2)


STARTING HAND
Makeshift Rambaster (1/2)
Careless Musketeer (2/1)
Nautical Dog (1/1)
Bloodburn
Bloodrage Ogre (3/2)


WORKERS
Scorch
Bloodburn


NextHand

Careless Musketeer (2/1)
Nautical Dog (1/1)
Makeshift Rambaster (1/2)
Pillage
Charge


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Oger - ($2)
Tech 1 - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bloodrage Ogre (3/2)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Mad Man (1/1)
  • :target: Lookout:

In Play:

  • Drakk L1 (1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

I just don’t like present…

@thehug0naut’s turn!

1 Like

I was reading it as Fire + Vandy + Hasty attacking so at least some similarity. I’m looking forward to seeing it regardless! You always bring interesting decks and strats and I’ve enjoyed following your play

P2T2


Tech StartingHand Workers

TECH

Lich’s Bargain (2g for units if I have Garth)
Hooded Executioner (2g unit if I have Tech I)


STARTING HAND

Tinkerer → Worker
Temporal Research
Neo Plexus
Battle Suits
Nullcraft


WORKERS

Forgotten Fighter
Tinkerer


NextHand

Nullcraft
Hardened Mox
Lich’s Bargain
Battle Suits
Plasmodium


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Expensive Tech I - ($3)
Neo - ($1)
Skele - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Neo Plexus 2/2A
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton 1/1
  • :pschip: Technician: Fading Argonaut 2/3 [Fading 2]
  • :target: Lookout:

In Play:

  • L1 Garth Torken 1/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Lets max out board. He has some lines where he can kill Garth and at least one line I can find where he can break my Tech I. That break needs 2x Lobbers in hand and I would keep Garth so I could rebuild and lean on strong starter cards if that’s how it plays out.

Thanks a lot, good to hear!

CAMS24 P1T3

P1 [Fire]/Blood/Demonology vs. P2 [Present]/Past/Necromancy


Tech StartingHand Workers

TECH
Dark Pact
Crashbarrow (6/2)


STARTING HAND
Careless Musketeer (2/1)
Charge
Pillage
Makeshift Rambaster (1/2)
Nautical Dog (1/1)


WORKERS
Scorch
Bloodburn
Pillage


NextHand

Mad Man (1/1)
Bombaster (2/2)
Lobber (2/2)
Charge
Lobber (2/2)


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Oger trades SL
Drakk pings Fargo
Midband Drakk - ($2)
MM trades with Fargo
Dog - ($1)

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Nautical Dog (1/1)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Drakk L4 (2/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

Ok, the last draw was worst case, missed both lobbers and even bombaster. With dog not in round 1, I am not able to do now any good trades, which is crucial for this deck as P1. Seems already lost, only luck can bring me back on track. Was hoping for a NC technician kill, but Hug0 is too experienced, in case he had NC on hand.

I think I have to deal with argonauts and BS. Could be also BC. Stewie would allow Hug0 to kill Drakk, but there is no better option for me. FF, too, but then I will have the revenge kill.

@thehug0naut’s turn!

P2T3


Tech StartingHand Workers

TECH

Immortal (a blood-base barrier)
Chronofixer (to take hero nonsense off the table)


STARTING HAND

Lich’s Bargain
Hardened Mox
Battle Suits
Plasmodium
Nullcraft
Technician Draw → Hooded Executioner


WORKERS

Forgotten Fighter
Tinkerer


NextHand

Temporal Research
Chronofixer
Immortal
Time Spiral
Fading Argonaut


Tech 2 card(s)
Technician Draw
Get Paid - ($7)
Worker - ($6)
Tech II Present - ($2)
Lich’s Bargain, trash worker, base takes 5, summon horde - ($0)
Garth pings Dog, takes 1
Skele trades

Float ($0)
Discard 4, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Zombie 2/2A
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton 1/1
  • :pschip: Technician: Horror 3/3 [Deathtouch]
  • :target: Lookout:

In Play:

  • L1 Garth Torken 1/2

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Have Garth, tech up, do bargains

Edit: Fixed workers

Surprise surprise! Interesting play.

CAMS24 P1T4

P1 [Fire]/Blood/Demonology vs. P2 [Present]/Past/Necromancy


Tech StartingHand Workers

TECH
Shoddy Glider (3/1)
Kidnapping


STARTING HAND
Bombaster (2/2)
Lobber (2/2)
Lobber (2/2)
Mad Man (1/1)
Charge


WORKERS
Scorch
Bloodburn
Pillage
Charge


NextHand

Careless Musketeer (2/1)
Dark Pact
Bloodrage Ogre (3/2)


Discard

Nautical Dog (1/1)
Lobber (2/2)
Lobber (2/2)
Mad Man (1/1)
Bombaster (2/2)
Shoddy Glider (3/1)
Kidnapping


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Lobber trades SL - ($6)
Next lobber trades technician - ($5)
Madman trades Scav - ($4)
Drakk kills Garth Maxbands
Tech 2 - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Drakk L6 (3/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Interesting choice. At least Hug0 is helping me with the base damage. I don’t think he has another one and will not be able to use this one anymore. 10 base damage against blood would be too much. But still no favourable trades. Not looking so great. We switched positions. I have now the gold advantage, he is the one with first tech 2 units. The huge card advantage is bad. Not so much cards for him, I hope he anyway cannot use them, but 3 for me is very bad.

I think he teched 2 immortals, or immortal and now. I seem to remember that he likes that combo. If I had any other choice I would check the previous games. But if it is a hyperion I anyway cannot place drakk safe. So at least a Tric cannot kill him. But I don’t believe either that a Tric is coming.

I will not do the same mistake like Mouse and fight strong units without kidnapping. I hope one is enough. Should have done that one round earlier, but I did not expect tech rush and LB.

That turn 3 whiff killed me…

@thehug0naut’s turn!

Don’t forget to sac a worker.

1 Like

I see you brought your own horde to deal with mine

P2T4


Tech StartingHand Workers

TECH

Now!
Doom Grasp


STARTING HAND

Temporal Research → Worker
Time Spiral
Immortal
Chronofixer
Fading Argonaut
Technician Draw → Lich’s Bargain


WORKERS

Forgotten Fighter
Tinkerer
Temporal Research


NextHand

Battle Suits
Plasmodium
Nullcraft
Hooded Executioner
Neo Plexus


Discard

Now!
Doom Grasp
Time Spiral
Lich’s Bargain
Fading Argonaut
Chronofixer


Tech 2 card(s)
Technician Draw
Get Paid + Scavenger - ($8)
Worker - ($7)
Immortal - ($1)

Float ($1)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Immortal 5/5A [Indestructible]
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

Oooft all gone pretty fast for minimal cost on his end. Maybe SQL horror would have been better.

Immortal is good vs Blood. I’m assuming he teched Dark Pact to feed the blood engine, so I can’t guarantee the low hand sticks for long.

Need to start building some burst but also need to get something to deal with Drakk and/or Vandy. Can’t go much wrong with Doom Grasp. Hoping to Garth in something but no guarantees with Drakk Maxband on the board.

Yes, max Drakk is usually coming with a horde. But this one is more an unorganized filthy little rout, which came one turn too late, and directly disappeared after the fight…

CAMS24 P1T5

P1 [Fire]/Blood/Demonology vs. P2 [Present]/Past/Necromancy


Tech StartingHand Workers

TECH
Crashbarrow (6/2)
Kidnapping


STARTING HAND
Bloodrage Ogre (3/2)
Careless Musketeer (2/1)
Dark Pact
Crashbarrow (6/2)
Makeshift Rambaster (1/2)


WORKERS
Scorch
Bloodburn
Pillage
Charge


NextHand

Careless Musketeer (2/1)
Crashbarrow (6/2)
Dark Pact
Kidnapping


Tech 2 card(s)
Get Paid - ($8)
Vandy - ($6)
DP, draw 2 - ($5)
Oger with haste - ($3)
Crashbarrow, kills SL, overpower 1 on tech2 - ($0)
Oger breaks tech 2, your base to 13
Drakk attacks your base to 10

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vandy L1 (2/3)
  • :target: Lookout:

In Play:

  • Drakk L6 (3/4)
  • Bloodrage Ogre (3/2)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Let’s play it safe, don’t know if that is enough… I don’t think his second tech 2 is a hyperion but he could fetch one. Took me the whole day to come up with a solution (base damage or tech break and according tech choices)

I have done a small mistake which would have won me the game. Need to understand that strat better. So I am still a small step behind…

@thehug0naut’s turn!

They may be disorganised, but Lobbers with Drakk midband are pretty crazy value

*music intensifies*

P2T5


Tech StartingHand Workers

TECH

Doom Grasp (Have to kill Drakk)
Immortal (Have to shore up my patrol)


STARTING HAND

Nullcraft
Plasmodium
Neo Plexus
Battle Suits
Hooded Executioner


WORKERS

Forgotten Fighter
Tinkerer
Temporal Research


NextHand

Lich’s Bargain
Battle Suits
Now!
Chronofixer
Immortal


Tech 2 card(s)
Get Paid + float - ($9)
Skip Worker
Rebuild Tech II
Hoodie + Boost, execute Ogre - ($4)
Geiger - ($2)
Immortal kills Vandy, Geiger midbands, you draw
Maxband Geiger, flicker Immortal - ($0)

Float ($0)
Discard 4, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Immortal 5/5A [Indestructible]
  • :psfist: Elite:
  • :ps_: Scavenger: Max Geiger 3/4 [Sparkshot]
  • :pschip: Technician: Hooded Executioner 3/3
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 10
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Not a fan of this worker skip, or blowing Geiger Maxband without board gains, but I desperately need my Immortal back in SQL. The game likely comes down to how much haste he has in the tank on this next turn.

Yes Drakk is a machine! And now he is waiting for you for the last glorious battle…

CAMS24 P1T6

P1 [Fire]/Blood/Demonology vs. P2 [Present]/Past/Necromancy


Tech StartingHand Workers

TECH
Ember Sparks
Ember Sparks


STARTING HAND
Dark Pact
Kidnapping
Crashbarrow (6/2)
Careless Musketeer (2/1)
Kidnapping


WORKERS
Scorch
Bloodburn
Pillage
Charge


NextHand

Makeshift Rambaster (1/2)
Crashbarrow (6/2)
Mad Man (1/1)
Lobber (2/2)
Lobber (2/2)


Discard

Kidnapping
Bloodrage Ogre (3/2)
Crashbarrow (6/2)
Dark Pact
Careless Musketeer (2/1)
Kidnapping
Ember Sparks
Ember Sparks


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Kidnapping, I borrow your immortal - ($3)
Drakk kills executioner
Crashbarrow kills Max, overpower 3 to your base - ($0)
Immortal brings your base down to 1

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Drakk L6 (3/1)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 8

Gold:

  • Gold: 0
  • Workers: 8

@thehug0naut’s turn!

1 Like

He is indeed!

A lovely checkmate from you @Moby_Dick. I’m sure even if I had the necessary Origin Story in hand, a Dark Pact would be soon to follow to do away with me. I can get your base to 9HP but no further.

I’ve learned the hard way this is not the deck to play Lich’s Bargain against! Very well played and decisively won :handshake:

@zango I have been bested

2 Likes

Thanks a lot! Yes I think, there was only a theoretical chance. It would have been OS and double tech break.

But it was a very tough game. The turn before the last one caused me 1 day headache, evaluating what you might have teched and going full on the base or tech break. I felt due to the whiff in turn 3 always a small step behind, which is a far distance against a good player! And yes, this deck is designed for base race.

You played very well and have a good deck. Your strongest weapon is a maxband garth in turn 4 or 5 pulling in Hyperion or Tric. I am sure this will win you several games in this tournament.

2 Likes