Nice turn! Kidnapping was great vs DS
Peace engine is inexorable however
RuleChanges
Nerfs | |
---|---|
Vandy | Remove resist 1 at midband |
Midband changes to “①, , Discard a card → Fetch any non-ultimate Demonology spell from your codex, reveal it, then put it in your hand.” | |
Garth | Reduce midband stats to 2/3 |
Deteriorate | Increase cost to 1 |
Ability changes to “Cannot target illusions. Give a unit -1/-1 until end of turn.” | |
Lich’s Bargain | Base damage increased from 4 to |
Flagstone Garrison | Ability changes to “Your units can no longer have haste. Whenever you play a unit, draw a card” |
Pirate Gunship | Remove obliterate 2 |
Dark Pact | Increase cost to 1 |
Bird’s Nest | Change Upkeep to “Resummon one lost bird (max: 2)” |
Battle Suits | Change to apply to “Purple Soldiers and Mystics” |
Might of Leaf and Claw | → If there are at least 5 growth runes on this, your heroes and units get +3/+3 until your next upkeep |
Buffs | |
---|---|
Troq | Midband at 3, maxband at 7 |
Modify midband ability to “Attacks: deal 1 damage to one of that opponent’s buildings” | |
Modify maxband ability to Overpower | |
The Boot | Modify text to “Discard a card, then destroy a tech 0, I or II unit” modify type from “Spell - Debuff” to “Spell” |
Intimidate | Modify text to “Give a unit or hero -4/-1 until your next turn.” |
General’s Hammer | Cost reduced to 2 |
P1T7
Tech StartingHand Workers
TECH
Tax Collector
Spectral Hound
STARTING HAND
Reputable Newsman
Lawful Search
Manufactured Truth
Flagstone Garrison
Scribe(1/3a)
Spectral Flagbearer
Spectral Hound
Spectral Hound
Spectral Flagbearer
Drill Sergeant
Spectral Aven
WORKERS
Arrest
Jail
Bluecoat Musketeer
Porkhand Magistrate(2/3a)
Reputable Newsman
NextHand
Overeager Cadet(2+1/2)
Manufactured Truth
Tax Collector
Lawful Search
Overeager Cadet(2/2a)
Tech 2 card(s)
Get Paid - ($8)
two runes to overeager (DS to 1 rune)
overeager trades with SQL
scribe, rune, draw 2 - ($6)
Spectral flagbearer, rune, reshuffle draw - ($5)
Spectral flagbearer, rune, draw - ($4)
Spectral Hound, rune, draw - ($3)
Spectral Hound, rune, draw - ($2)
mamufactured truth traffic director to building inspector - ($1)
DS from 6 to 3 runes to put 3 on Traffic director (currently targetable)
Traffic director kills Drakk, you draw, quinc maxbands, takes 2
BI kills jaina, takes 2, you get gold
DS breaks tech 2
quince pings ur base to 13
worker - ($0)
Float ($0)
Discard 4, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
- Squad Leader: Spectral Hound(3/3a)
- Elite: Scribe(1/3)
- Scavenger: Spectral Flagbearer(2/2)
- Technician: Spectral Hound(3/3)
- Lookout: Spectral Flagbearer(2/2)
In Play:
- L5 Quince(1/5)
- Building Inspector(4/2) (3+) pay 1 extra for first building in a turn
- Flagstone Garrison(4)
- Drill Sergeant(6/6) 3(+)
- Traffic Director(4/2) (3+) untargetable
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 9
Thoughts
boot camp could have been fun to get more dmg on base (i dont think lethal) but this is fine and takes little brain
Bottom decked tax collector (who needed to come while i could still have 2g) and both overeagers… sad, could 2/3s draw a cadet but i think we go for tech break