[CAMS24] late match Round1: P1 thehug0naut [Past/Present]/Necromancy vs P2 keybounce monopurple

Purple-Garth vs Purple P2T6

P1 [Past]/Present/Necromancy vs. P2 [Past]/Present/Future

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Now!
Gilded Glaxx (3/4)


STARTING HAND
Nullcraft (1/1)
Hardened Mox (1/1)
Neo Plexus (2/2)
Seer (2/1)
Fading Argonaut (2/3, fade 3)


WORKERS
Plasmodium (4/4, fc 3)
Forgotten Fighter
Tinkerer (1/2)
Time Spiral
Nullcraft (1/1)


NextHand

Assimilate
Undo
Temporal Research
Seer (2/1)


Discard

Argonaut (3/4)
Seer (2/1)
Hardened Mox (1/1)
Now!
Gilded Glaxx (3/4)


Kill Seer, seer hits discard, then draw
Argo dies
Vir dies
Tech one broken
Tech 2 cards here
Upkeep: Knight FC 1.
Get Paid + float - ($10)
Fading Argonaut (2/3, fade 3) - ($8)
Hero Max Geiger - ($6)
Tower - ($3)
Neo Plexus (2/2) - ($1)
Worker - ($0)
Rebuild tech 1

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (2+ 2/3 A, fade 3)
  • :psfist: Elite:
  • :ps_: Scavenger: Max Geiger (1; 2/3)
  • :pschip: Technician: Neo Plexus (2+ 2/2)
  • :target: Lookout:

In Play:

  • Knight of the Conclave (4/4, fc1)
  • Battle Suits
  • Battle Suits

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

… almost certainly dead …