… I cannot help but feel I’m overlooking some horrible error…
Purple-Garth vs Purple P2T5
P1 [Past]/Present/Necromancy vs. P2 [Past]/Present/Future
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Argonaut (3/4)
Undo
STARTING HAND
Seer (2/1)
Time Spiral
Temporal Research
Sentry (3/2)
Knight of the Conclave (4/4, fc3)
Assimilate
Argonaut (3/4)
WORKERS
Plasmodium (4/4, fc 3)
Forgotten Fighter
Tinkerer (1/2)
Time Spiral
NextHand
Nullcraft (1/1)
Neo Plexus (2/2)
Hardened Mox (1/1)
Seer (2/1)
Discard
Fading Argonaut (2/3, fade 3)
Argonaut (3/4)
Undo
Temporal Research
Assimilate
Sentry (3/2)
Tech 2 card(s)
Get Paid - ($8)
Knight of the conclave
temporal research (draw 2 cards) - ($6)
Vir peek at top card
Argonaut (3/4) - ($3)
Seer (2/1) (knights now Fc 2) - ($2)
Attack: Vir attacks your $$ skeleton (it dies; you gain $1).
Worker - ($1)
Tech 2 delayed
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader: Argonaut (2+ 3/4 A)
Elite:
Scavenger:
Technician: Seer (2+ 2/1)
Lookout:
In Play:
- Knight of the Conclave (4/4, fc2)
- Vir (1; 2/2; peek and swap)
- Battle Suits
- Battle Suits
Buildings:
Base HP: 18
Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 0
- Disc: 6
Gold:
- Gold: 1
- Workers: 9
Thoughts
… So, seers have a very short expected life expectancy if I bring them out this turn.
After he sees what I’m playing, he gets a choice of straight to the board from hero leveling.
And … I actually want him to want to off the seers, because the other choices are worse for me.
4/5 with haste. That’s what might attack me. Gotta stop it.
… i’m sorry. I have spent 30 minutes convinced that I’m overlooking something stupid in his response that will destroy my board … and … I cannot see it.