Right you are TY for catching that, and TY for also (I think) understanding the intent of MoLaC to buff units and heroes I control, so Tendy doesn’t just keep those stats when you kidnap it. I was operating on this assumption at least
I actually really like this version of MoLaC and it feels a lot more beatable. +3/+3 is a big buff but that it falls off and isn’t +5/+5 makes it a lot harder to build a big board, plus not getting immediate activation on it. You have to earn it much more now and it isn’t a “just lose” card like even some tech3s are, you’re still battling. I think this one is far from decided, I have this very fat deck to work through with some questionable tech choices!
CAMS23 Game 4 Player 1, Turn 8
P1 [Bashing]/Balance/Growth vs P2 Necro/Blood/Truth
Current balance patch changes in effect
Starting Hand
Giant Panda
Iron Man
Giant Panda
Moment’s Peace
Events of Turn:
Upkeep:
- Get Gold (8)
- Tech 2 cards (except turn 1)
- Wisp and Troq die, levels to Garth
All Teched Cards
Stampede, Gemscout Owl
Stampede, Blooming Elm
Giant Panda, Artisan Mantis
Moment’s Peace, Giant Panda
Blooming Ancient x2
Moment’s Peace, Might of Leaf and Claw
Tiny Basilisk, Iron Man
Main:
- MoLaC activates
- Midori (6)
- Mantis Kills Garth, takes 2, Midori to level 3
- Arg kills Skeleton, takes 1, you get 1g
- Water Elemental kills Drakk, my base to 15, you draw 1, Midori to level 5
- Moment’s Peace (4)
- Giant Panda (1)
Workers
Brick Thief, Spark, Fruit Ninja, Helpful Turtle
Patrol as below
- Discard 2 Draw 4
Board Info:
Buildings:
Base HP: 15
- Tech1 HP: 5
- Tech2 HP: 5 GROWTH
In Patrol:
Squad Leader: Midori (6/7a lvl 5)
Elite:
Scavenger:
Technician:
Lookout:
In Play:
- Artisan Mantis (7/6)
- Water Elemental (6/5)
- Arg (4/7 lvl 5)
- Wisp (5/6)
- Giant Panda (5/7)
- Might of Leaf and Claw (9 charges, active)
Economy Info:
Cards:
- Hand: 4
- Deck: 0
- Disc: 13
Gold:
- Gold: 1
- Workers: 8
End of Turn Hand
Timely Messenger
Granfalloon Flagbearer
Tiny Basilisk
Bloom
End of Turn Discard
My Thoughts
Yeah this is tough, I’m way behind on econ and don’t have access to haste like Bryce does… I also didn’t tech wisely, Blooming Elm or Stampede would have been WAY more helpful than those Pandas right now…
Well let’s hope I can keep up enough offense to stall until I can draw a finisher… At least I’ll have Midori as a flyer now, and Timely Messenger cycles in next turn. Maybe build surplus next turn? I need more things using MoLaC…