Bigger threat than I remembered, especially coupled w/ the graveyard. I was gonna break the tech2 last turn but literally no point to that if you had PGC. Based on your cards played I’m guessing you didn’t have it…
So with this new MoLaC, it will wear off at my next upkeep, yeah? So wisp will die?
CAMS23 Game 4 Player 1, Turn 7
P1 [Bashing]/Balance/Growth vs P2 Necro/Blood/Truth
Current balance patch changes in effect
Starting Hand
Wither
Artisan Mantis
Moment’s Peace (discard #3 of 3 via random.org)
Older Brother (techn)
Events of Turn:
Upkeep:
- Get Gold (8)
- Tech 2 cards (except turn 1)
All Teched Cards
Stampede, Blooming Elm
Giant Panda, Artisan Mantis
Moment’s Peace, Giant Panda
Blooming Ancient x2
Moment’s Peace, Might of Leaf and Claw
Tiny Basilisk, Iron Man
Main:
- MoLaC activiates
- Wisp kills SQL, takes 2, my base to 16
- Arg kills techn, takes 4, my base to 15
- Tenderfoot breaks your tech3, your base to 16
- Artisan Mantis, my base to 18 (4)
- Maxband Arg, Water Elemental arrives (2)
- Troq (0)
Workers
Brick Thief, Spark, Fruit Ninja, Helpful Turtle
-
Patrol as below - Discard 2 Draw 4
Board Info:
Buildings:
-
Base HP: 18 - Tech1 HP: 5
- Tech2 HP: 5 GROWTH
In Patrol:
-
Squad Leader: Troq (5/6a lvl 1) -
Elite: -
Scavenger: Water Elemental (6/6) -
Technician: -
Lookout: Artisan Mantis (7/8)
In Play:
- Tenderfoot (7/4 +++)
- Arg (4/8 lvl 1)
- Wisp (4/3)
- Might of Leaf and Claw (9 charges, active)
Economy Info:
Cards:
- Hand: 4
- Deck: 4
- Disc: 5
Gold:
- Gold: 0
- Workers: 8
End of Turn Hand
Giant Panda
Iron Man
Giant Panda
Moment’s Peace
End of Turn Discard
My Thoughts
That really hurt… I may not be able to keep up enough attack, even with new MoLaC
gonna lose wisp next turn at upkeep