[CAMS23] Round2: P1 Dreamfire [Past/Present]/Bashing vs P2 Bryce_the_Rice [Necromancy]/Blood/Truth

I put that ship on the chopping block


Turn 8

Hand: Sacrifice the Weak, Kidnapping, Captured Bugblatter, Crashbarrow
Draw: Bloodlust
Workers: Summon Skeletons, Poisonblade Rogue, Jandra, the Negator, Poisonblade Rogue, Spectral Hound

Techs

Turn 2: Hooded Executioner, Spectral Hound
Turn 3: Crashbarrow, Crash Bomber
Turn 4: Shoddy Glider, Hooded Executioner
Turn 5: Shoddy Glider, Kidnapping
Turn 6: Bloodlust, Crash Bomber
Turn 7: Captured Bugblatter, Kidnapping


  1. Tech 0 cards
  2. Get paid (+$10, $11)
  3. Summon Drakk Ramhorn ($9)
  4. Cast Kidnapping on Hyperion ($5)
  5. Hyperion kills Stewardess, I draw
  6. Summon Crashbarrow ($2)
  7. Cast Bloodlust on Crashbarrow and Drakk ($0)
  8. Crashbarrow kills Argonaut and overpowers to Prynn, Drakk gains 2 levels, you gain 1 gold
  9. Drakk and Executioner destroy your Tech 2, your base takes 2
  10. Discard 2, draw 4

  • Patrol:
    :psblueshield:Squad Leader:
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician:
    :target:Lookout:

  • Buildings:
    Tech 1: 5
    Tech 2: 5
  • Units/Heroes:
    Hooded Executioner (3/3)
    Drakk Ramhorn lvl 3 (1/2)
  • Base: 16
  • Other:

Economy:

  • Workers: 10
  • Gold: 0
  • Hand: 4
  • Deck: 6
  • Discard: 6

Hand

Pestering Haunt, Graveyard, Crash Bomber, Thieving Imp

Discard

Crashbarrow, Bloodlust, Sacrifice the Weak, Hooded Executioner, Kidnapping, Captured Bugblatter

Think

An opening! Strike back hard and viciously! The turning point is here!
At least, probably. I hope. There’s a decent chance I just get stone walled and hasted.

P1T9


Tech StartingHand Workers

TECH
Research & Development
Research & Development


STARTING HAND
Argonaut
Now!
Origin Story
Origin Story


WORKERS
Plasmodium
Time Spiral
Tinkerer
Hardened Mox
Temporal Distortion
Now!
Origin Story


NextHand

Temporal Distortion
Fading Argonaut
Nullcraft


Tech 2 card(s)
Get Paid + scav - ($11)
Worker - ($10)
Geiger - ($8)
Argo - ($5)
Now! on Argo - ($4)
Argo readily kills Drakk, Geiger to midband, my base to 13.
Troq - ($2)

Float ($2)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut (4/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Troq lvl 1 (2/3)
  • :target: Lookout:

In Play:

  • Geiger lvl 3 (2/4)
  • Battle Suits

Buildings:

  • :heart: Base HP: 13
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Present)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 14
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 11
Thoughts

Damn, Argo should’ve been on technician. And my base is getting uncomfortably low on health… At least my HH finally came in handy.

@Bryce_the_Rice’s turn!

Turn 9

Hand: Pestering Haunt, Graveyard, Crash Bomber, Thieving Imp
Workers: Summon Skeletons, Poisonblade Rogue, Jandra, the Negator, Poisonblade Rogue, Spectral Hound, Pestering Haunt

Techs

Turn 2: Hooded Executioner, Spectral Hound
Turn 3: Crashbarrow, Crash Bomber
Turn 4: Shoddy Glider, Hooded Executioner
Turn 5: Shoddy Glider, Kidnapping
Turn 6: Bloodlust, Crash Bomber
Turn 7: Captured Bugblatter, Kidnapping
Turn 9: Free Speech


  1. Tech 1 card
  2. Get paid (+$10, $10)
  3. Hire a worker ($9)
  4. Summon Crash Bomber ($7)
  5. Summon Thieving Imp, you discard ($4)
  6. Summon Sirus Quince ($2)
  7. Discard 1, draw 3

  • Patrol:
    :psblueshield:Squad Leader: Hooded Executioner (3/3+A)
    :psfist:Elite: Mirror Illusion (1/1)
    :ps_:Scavenger:
    :pschip:Technician: Crash Bomber (2/2)
    :target:Lookout: Thieving Imp (2/2)

  • Buildings:
    Tech 1: 5
    Tech 2: 5
  • Units/Heroes:
    Sirus Quince (1/3)
  • Base: 16
  • Other:

Economy:

  • Workers: 11
  • Gold: 2
  • Hand: 3
  • Deck: 3
  • Discard: 8

Hand

Deteriorate, Shoddy Glider, Kidnapping

Discard

Crashbarrow, Graveyard, Sacrifice the Weak, Hooded Executioner, Bloodlust, Free Speech, Kidnapping, Captured Bugblatter

Think

Difficult turn, either resurrect crashbarrow or wall up. I wish I had a glider. Since I can’t destroy tech 2 (or at least I don’t see a line to it), reprisal is too dangerous, and I will wall. I think this wall will be broken, but if I am fortunate maybe I will live to see one more tech 2 turn.

P1T10


StartingHand Workers

STARTING HAND
Fading Argonaut
Nullcraft
Temporal Distortion


WORKERS
Plasmodium
Time Spiral
Tinkerer
Hardened Mox
Temporal Distortion
Now!
Origin Story


NextHand

Forgotten Fighter
Tricycloid
Neo Plexus


Discard

Fading Argonaut
Temporal Distortion


Tech 0 card(s)
Get Paid + float - ($13)
Discard #2.
Prynn, to maxband - ($5)
Remove 2 runes to trash Hoodie.
Nullcraft, kills Mirror - ($3)
Geiger kills Imp and sparkshots Crash Bomber.
Geiger to maxband, flickers Nullcraft - ($1)
Nullcraft finishes Crash Bomber, my base to 12, you draw.
Argo and Troq break tech 2, your base to 14.

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Prynn lvl 7 (3/5A), fading 2, trashed Hoodie
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Argonaut (4/3)

In Play:

  • Geiger lvl 5 (3/4)
  • Troq lvl 1 (2/3)
  • Nullcraft (1/1)
  • Battle Suits

Buildings:

  • :heart: Base HP: 12
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Present)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 11
  • Disc: 2

Gold:

  • Gold: 1
  • Workers: 11
Thoughts

Maxband Prynn plus either Nullc or TD into Stewie let me break through. TD leaves me (but also Bryce) with an extra card, but Nullc is good StW insurance.

@Bryce_the_Rice’s turn!

Turn 10

Hand: Deteriorate, Shoddy Glider, Kidnapping, Crash Bomber
Workers: Summon Skeletons, Poisonblade Rogue, Jandra, the Negator, Poisonblade Rogue, Spectral Hound, Pestering Haunt, Deteriorate

Techs

Turn 2: Hooded Executioner, Spectral Hound
Turn 3: Crashbarrow, Crash Bomber
Turn 4: Shoddy Glider, Hooded Executioner
Turn 5: Shoddy Glider, Kidnapping
Turn 6: Bloodlust, Crash Bomber
Turn 7: Captured Bugblatter, Kidnapping
Turn 9: Free Speech


  1. Technician draw
  2. Tech 0 cards
  3. Get paid (+$11, $14)
  4. Rebuild Tech 2 ($14)
  5. Hire a worker ($13)
  6. Build Heroes’ Hall ($11)
  7. Maxband Quince ($7)
  8. Summon Mirror Illusion ($5)
  9. Summon Mirror Illusion ($3)
  10. Copy Nullcraft ($1)
  11. Summon Crash Bomber, copy it ($0)
  12. Mirror Nullcraft kills Nullcraft
  13. Discard 2, draw 2, reshuffle, draw 2

  • Patrol:
    :psblueshield:Squad Leader: Mirror Crash Bomber (2/2+A)
    :psfist:Elite: Sirus Quince lvl 5 (2/5)
    :ps_:Scavenger:
    :pschip:Technician: Crash Bomber (2/2)
    :target:Lookout:

  • Buildings:
    Tech 1: 5
    Tech 2: 5
    Heroes’ Hall: 4
  • Units/Heroes:
  • Base: 14
  • Other:

Economy:

  • Workers: 12
  • Gold: 0
  • Hand: 4
  • Deck: 10
  • Discard: 0

Hand

Shoddy Glider, Skeleton Javelineer, Hooded Executioner, Free Speech

Discard

Think

Ah of course, Prynn to ruin my plans. This is likely an insurmountable position. Any tech 2 unit essentially spells my end. I think it’s over.

Hang on, you overpaid for your Crash Bomber here. @Bryce_The_Rice We can roll back a turn if the extra float would change your turn.

1 Like

I won’t edit my turn 9, but I suppose on turn 10 I will build a Heroes’ Hall.

I had quite a lot of time to figure this turn out.

Get paid + float - ($12)
Prynn to fading 1.
Forgotten Fighter bounces Crash Bomber to your hand, Mirror Bomber disappears - ($10)
Tricycloid - ($5)
Prynn hits Quince, to fading 2.
Remove 2 runes from Tric to finish Quince, Troq to midband.
Remove last rune from Tric to ping your base to 13.
Geiger, Troq and Argo hit your base to 3.
Remove 2 runes from Prynn to trash Tric, Prynn fades away, Tric and Hoodie return.
Remove 3 runes from Tric to ping your base to 0!

@Bryce_The_Rice This game was tough as hell, GG WP!

@zango

3 Likes

Ah forgotten fighter. I surely should’ve patrolled in lookout. How silly of me!

second game, second time you’re using forgotten fighter and this time for the win - awesome!