Crashbarrow, Bloodlust, Sacrifice the Weak, Hooded Executioner, Kidnapping, Captured Bugblatter
Think
An opening! Strike back hard and viciously! The turning point is here!
At least, probably. I hope. There’s a decent chance I just get stone walled and hasted.
Difficult turn, either resurrect crashbarrow or wall up. I wish I had a glider. Since I can’t destroy tech 2 (or at least I don’t see a line to it), reprisal is too dangerous, and I will wall. I think this wall will be broken, but if I am fortunate maybe I will live to see one more tech 2 turn.
STARTING HAND
Fading Argonaut
Nullcraft
Temporal Distortion
WORKERS
Plasmodium
Time Spiral
Tinkerer
Hardened Mox
Temporal Distortion
Now!
Origin Story
NextHand
Forgotten Fighter
Tricycloid
Neo Plexus
Discard
Fading Argonaut
Temporal Distortion
Tech 0 card(s)
Get Paid + float - ($13)
Discard #2.
Prynn, to maxband - ($5)
Remove 2 runes to trash Hoodie.
Nullcraft, kills Mirror - ($3)
Geiger kills Imp and sparkshots Crash Bomber.
Geiger to maxband, flickers Nullcraft - ($1)
Nullcraft finishes Crash Bomber, my base to 12, you draw.
Argo and Troq break tech 2, your base to 14.
Maxband Prynn plus either Nullc or TD into Stewie let me break through. TD leaves me (but also Bryce) with an extra card, but Nullc is good StW insurance.
I had quite a lot of time to figure this turn out.
Get paid + float - ($12)
Prynn to fading 1.
Forgotten Fighter bounces Crash Bomber to your hand, Mirror Bomber disappears - ($10)
Tricycloid - ($5)
Prynn hits Quince, to fading 2.
Remove 2 runes from Tric to finish Quince, Troq to midband.
Remove last rune from Tric to ping your base to 13.
Geiger, Troq and Argo hit your base to 3.
Remove 2 runes from Prynn to trash Tric, Prynn fades away, Tric and Hoodie return.
Remove 3 runes from Tric to ping your base to 0!