Odds were good for you to take me out IF you teched lobber, but what can you do take risks right? what I’m tryin’ to do anyway. Was hoping you’d gone technician to flood cadets.
Indeed delay is part this is a tough situation and part very busy weekend & Monday of work
Link to all relevant rule changes
CAMS2022 Round 9 Player 2, Turn 3
P2 Nerfed Nightmare vs P1 [Finesse]/Disease/Necromancy
Starting Hand
Twilight Baron
Thieving Imp
Pestering Haunt
Poisonblade Rogue
Graveyard
Events of Turn:
Upkeep:
- Get Gold (7+1scav)
- Tech 2 cards in except turn 1
All Teched Cards
Two Step, Dark Pact
Twilight Baron, Soul Stone
Main:
- Twilight Baron (4)
- Garth (2)
- Skeleton (1)
- Worker (0)
Workers
Poisonblade Rogue, Skeletal Archery, Jandra, the Negator
-
Patrol as below
- Discard 3 Draw 4 rs Draw 1
Board Info:
Buildings:
-
Base HP: 20
- Tech1 HP: 5
In Patrol:
-
Squad Leader: Garth (1/3a lvl 1)
-
Elite:
-
Scavenger: Skeleton (1/1)
-
Technician: Skeleton Javelineer (1/1)
-
Lookout:
In Play:
- Twilight Baron (4/4)
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 0
- Workers: 8
End of Turn Hand
Deteriorate
Summon Skeletons
Soul Stone
Sacrifice the Weak
Graveyard
End of Turn Discard
My Thoughts
Pretty bleak outlook here IMO. Might as well try to gut it out but don’t like my odds