Link to all relevant rule changes
CAMS2022 Round 7 Player 1, Turn 5
P1 Nerfed Nightmare vs P2 [Finesse]/Disease/Necromancy
Starting Hand
Maestro
Star-Crossed Starlet
Skeleton Javelineer
Sacrifice the Weak
Leaping Lizard (techn)
Events of Turn:
Upkeep:
- Get Gold (8)
- Draw 1 techn
- Tech 2 cards in except turn 1
All Teched Cards
Star-Crossed Starlet, Two Step
Dark Pact, Leaping Lizard
Maestro, Star-Crossed Starlet
Nimble Fencer x2
Main:
- Maestro (5)
- Star-Crossed Starlet
- Leaping Lizard (4)
- Vandy (2)
- Worker (1)
Workers
Skeleton Javelineer, Jandra, the Negator, Poisonblade Rogue, Summon Skeletons, Skeletal Archery
-
Patrol as below
- Discard 1 Draw 3
Board Info:
Buildings:
-
Base HP: 20
- Tech1 HP: 5
- Tech2 HP: 5
In Patrol:
-
Squad Leader: Leaping Lizard (3/5a)
-
Elite:
-
Scavenger:
-
Technician: Maestro (3/5)
-
Lookout:
In Play:
- Vandy (2/3 lvl 1)
- Star-Crossed Starlet (3/2)
Economy Info:
Cards:
- Hand: 3
- Deck: 2
- Disc: 5
Gold:
- Gold: 1
- Workers: 9
End of Turn Hand
Dark Pact
Deteriorate
Nimble Fencer
End of Turn Discard
My Thoughts
Gonna take a Two Step here for some surprise smashing, next turn probably max out Garth + Graveyard or DP, we’ll see how we do. Nice to get Lizard, Fencer DP Graveyard were also gonna be good though.