[CAMS22] Round3: P1 charnel_mouse [Balance]/Blood/Strength vs P2 zango [Fire]/Demonology/Peace

Finally I’m allowed to play something I have teched :sweat_smile:

Now let’s bring this to a close

CAMS22 Round 3 P2T5

P1 [Balance]/Blood/Strength vs. P2 [Fire]/Demonology/Peace

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Drill Sergeant (3/3)
Flagstone Garrison (4)


STARTING HAND
Overeager Cadet (2/2)
Overeager Cadet (2/2)
Charge
Lobber (2/2)
Bombaster (2/2)


WORKERS
Pillage
Bloodburn
Careless Musketeer (2/1)
Scorch
Bombaster (2/2)


NextHand

Drill Sergeant (3/3)
Lobber (2/2)
Flagstone Garrison (4)
Nautical Dog (1+1/1)
Mad Man (1/1)


Discard

Bloodrage Ogre (3/2)
Makeshift Rambaster (1/1)
Lobber (2/2)
Overeager Cadet (2/2)
Charge
Drill Sergeant (3/3)
Flagstone Garrison (4)


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Tech 2 → Peace - ($5)
Bogre+MSR trade Drakk, Oni to lvl 3
midband Oni kills tiger, you draw - ($3)
maxband Oni, soldiers arrive - ($0)
cadet

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Oni (4/5A, lvl8)
  • :psfist: Elite:
  • :ps_: Scavenger: soldier (1/1)
  • :pschip: Technician: soldier (1/1)
  • :target: Lookout:

In Play:

  • Overeager Cadet (2/2)
  • soldier (1/1)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

yeah, this should be it. taking the fun route with oni maxband instead of a more explosive one with Vandy midband, float 3 and MSR still being alive