bansa
June 26, 2021, 4:20am
1
@Nekoatl GL HF! I hope one day we meet as Blue vs Blue in a tourney match
P1T1
StartingHand Workers
STARTING HAND
Tenderfoot
Granfalloon Flagbearer
Fruit Ninja
Brick Thief
Timely Messenger
WORKERS
Fruit Ninja
NextHand
Spark
Helpful Turtle
Bloom
Wither
Older Brother
Discard
Granfalloon Flagbearer
Brick Thief
Timely Messenger
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Rook - ($1)
Tenderfoot - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : Tenderfoot (1/2)
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
i think rook start here…
GL HF! Gotta say, though, that seems rather unlikely. Prob’ly easier to arrange a casual Blue v. Blue.
P2T1
StartingHand Workers
STARTING HAND
Deteriorate
Graveyard
Skeleton Javelineer
Pestering Haunt
Sacrifice the Weak
WORKERS
Pestering Haunt
NextHand
Poisonblade Rogue
Summon Skeletons
Jandra, the Negator
Thieving Imp
Skeletal Archery
Discard
Deteriorate
Sacrifice the Weak
Graveyard
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Garth Torken - ($2)
Skeleton - ($1)
Skeleton Javelineer - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Skeleton (1/1A)
Elite :
Scavenger : Skeleton Javelineer (1/1) [javelin]
Technician :
Lookout :
In Play:
L1 Garth Torken (1/3) Animate
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Okay, I have to rely on the fact that he can’t afford to midband Rook and cast a spell next turn without skipping a worker. But, Wither could kill the Skeleton allowing L1 Rook and the Tenderfoot to kill Garth, so I’ll offer up the Javelineer as a sacrifice. If he has Wither and either Bloom or Spark, then I’m just screwed, but this is the best I can do. At least if he does get free levels, I can work around Two Lives and Earthquake with Nether Drain. I’m gonna worker the Haunt because of the restriction on its attack power.
bansa
June 26, 2021, 4:48pm
3
P1T2
Tech StartingHand Workers
TECH
Bird’s Nest
Sparring Partner
STARTING HAND
Older Brother
Wither
Helpful Turtle
Bloom
Spark
WORKERS
Fruit Ninja
Spark
NextHand
Older Brother
Wither
Sparring Partner
Bloom
Bird’s Nest
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Rook kills Skeleton
Tenderfoot kills Javelineer
Helpful Turtle - ($2)
Tech I - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician : Helpful Turtle (1/2)
Lookout :
In Play:
L1 Rook (2/3), -1
Tenderfoot (1/1), -1
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
birds are no brainer here…
P2T2
Tech StartingHand Workers
TECH
Bone Collector
Bone Collector
STARTING HAND
Summon Skeletons
Skeletal Archery
Thieving Imp
Poisonblade Rogue
Jandra, the Negator
WORKERS
Pestering Haunt
Jandra, the Negator
NextHand
Bone Collector
Sacrifice the Weak
Deteriorate
Poisonblade Rogue
Skeleton Javelineer
Tech 2 card(s)
Get Paid + scavenger - ($7)
Worker - ($6)
Tech I - ($4)
Tower - ($1)
Skeleton - ($0)
Float ($0)
Discard 4, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Skeleton (1/1A)
Elite :
Scavenger : L1 Garth Torken (1/3) Animate
Technician :
Lookout :
Buildings:
Base HP: 20
Tech I HP: 5
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Probably looking af Fencers here, defending seems hopeless. Best I can do is try to make attacking more painful. In hindsight, I should have played the Haunt last turn, as now I’m wasting a card draw.
bansa
June 26, 2021, 6:03pm
5
P1T3
Tech StartingHand Workers
TECH
Mind-Parry Monk
Training Grounds
STARTING HAND
Bird’s Nest
Older Brother
Wither
Sparring Partner
Bloom
WORKERS
Fruit Ninja
Spark
Older Brother
NextHand
Granfalloon Flagbearer
Brick Thief
Timely Messenger
Discard
Wither
Bloom
Mind-Parry Monk
Training Grounds
Tech 2 card(s)
Get Paid + float + healing - ($7)
Worker - ($6)
Bird’s Nest - ($4)
Sparring Partner - ($3)
Wither Garth - ($1)
Rook kills Skeleton
Tenderfoot and Turtle kill Garth, Rook to L3
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : Bird (1/1)
Technician : Sparring Partner (2/2)
Lookout : Bird (1/1), resist 1
In Play:
L3 Rook (2/2), -2
Tenderfoot (1/1), -1
Helpful Turtle (1/1), -1
Bird’s Nest
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
i think discipline would be the choice here…
P2T3
Tech StartingHand Workers
TECH
Blackhand Resurrector
Wight
STARTING HAND
Skeleton Javelineer
Poisonblade Rogue
Deteriorate
Bone Collector
Sacrifice the Weak
WORKERS
Pestering Haunt
Jandra, the Negator
Sacrifice the Weak
NextHand
Summon Skeletons
Skeletal Archery
Bone Collector
Thieving Imp
Graveyard
Discard
Deteriorate
Skeleton Javelineer
Poisonblade Rogue
Bone Collector
Blackhand Resurrector
Wight
Tech 2 card(s)
Get Paid + scavenger - ($8)
Worker - ($7)
Max Geiger - ($5)
Expensive Deteriorate kills Turtle - ($4)
Tech II: Necromancy - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : L1 Max Geiger (2/3A) Sparkshot
Elite :
Scavenger :
Technician :
Lookout :
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Necromancy)
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Resurrector and Wight can hopefully reverse this trend of my heroes being the ones to die… and getting my Tech II up now will hopefully mean my Tech I will survive the turn.
bansa
June 27, 2021, 12:31am
7
P1T4
Tech StartingHand Workers
TECH
Two Step
Young Lightning Dragon
STARTING HAND
Timely Messenger
Granfalloon Flagbearer
Brick Thief
WORKERS
Fruit Ninja
Spark
Older Brother
Granfalloon Flagbearer
NextHand
Mind-Parry Monk
Timely Messenger
Wither
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Partner buffs Bird
Partner readys and buffs other Bird - ($5)
Partner readys and buffs Rook - ($3)
Birds break Tower, base: 18
Rook and Tenderfoot kill Geiger, Rook to L5
Brick Thief deals 1 to base: 17 - ($1)
Float ($1)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : Brick Thief (2/1), resist 1
Technician :
Lookout :
In Play:
L5 Rook (4/6), (+)
Sparring Partner (2/2)
Bird (2/1), -1
Bird (2/1), -1
Bird’s Nest
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
hmm… supposed to tech up here… but i think i need to clear the board…
P2T4
Tech StartingHand Workers
TECH
Nether Drain
Now!
STARTING HAND
Graveyard
Summon Skeletons
Bone Collector
Skeletal Archery
Thieving Imp
WORKERS
Pestering Haunt
Jandra, the Negator
Sacrifice the Weak
Summon Skeletons
NextHand
Bone Collector
Blackhand Resurrector
Poisonblade Rogue
Deteriorate
Now!
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tower - ($4)
Bone Collector - ($2)
Drakk Ramhorn - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader : L1 Drakk Ramhorn (1/3A) Explosive
Elite :
Scavenger : Bone Collector (3/3) Animate
Technician :
Lookout :
Buildings:
Base HP: 17
Tech I HP: 5
Tech II HP: 5 (Necromancy)
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Bloodlust: good for hasting stuff and sniping Birds, for whatever that’s worth. However… I’m about to offer up Drakk on a silver platter to fully enable Resurrector, so Now! is probably the better immediate choice. Might want to try to work in Archery sometime soon, but it won’t do me any good while I have no Skeletons to enhance.
bansa
June 27, 2021, 3:12am
9
P1T5
Tech StartingHand Workers
TECH
Martial Mastery
Young Lightning Dragon
STARTING HAND
Mind-Parry Monk
Timely Messenger
Wither
WORKERS
Fruit Ninja
Spark
Older Brother
Granfalloon Flagbearer
Timely Messenger
NextHand
Bloom
Training Grounds
Young Lightning Dragon
Discard
Wither
Mind-Parry Monk
Martial Mastery
Young Lightning Dragon
Tech 2 card(s)
Get Paid + float - ($9)
Wither Drakk - ($7)
Partner buffs Thief
Thief kills Drakk, deals 1 to base: 16, my base takes 1, Rook to L7
Rook walks past and breaks Tower, base: 14
Birds kill Collector
Max Rook - ($6)
Tech II (Discipline) - ($2)
Float ($2)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
L8 Rook (5/7), (+)
Sparring Partner (2/2)
Bird (2/1), (+), -1
Bird (2/1), (+), -1
Bird’s Nest
Brick Thief (3/1), resist 1, (+), -1
Buildings:
Base HP: 19
Tech I HP: 5
Tech II HP: 5 (Discipline)
Economy Info:
Cards:
Gold:
Thoughts
clear again and tech up…
P2T5
Tech StartingHand Workers
TECH
Bloodlust
Wight
STARTING HAND
Poisonblade Rogue
Blackhand Resurrector
Bone Collector
Deteriorate
Now!
WORKERS
Pestering Haunt
Jandra, the Negator
Sacrifice the Weak
Summon Skeletons
Poisonblade Rogue
NextHand
Skeleton Javelineer
Skeletal Archery
Graveyard
Discard
Bone Collector
Now!
Blackhand Resurrector
Deteriorate
Bloodlust
Bone Collector
Tech 2 card(s)
Get Paid + scavenger - ($10)
Max Geiger - ($8)
Blackhand Resurrector - ($6)
Now! hastes Resurrector - ($5)
Resurrector resurrects Garth who revives Wight
Expensive Deteriorate kills Thief - ($4)
Worker - ($3)
Tower - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : L1 Max Geiger (2/3A) Sparkshot
Elite :
Scavenger : L7 Garth Torken (3/4) Animate, sacrifice
Technician : Wight (4/4) Antihero
Lookout :
Buildings:
Base HP: 14
Tech I HP: 5
Tech II HP: 5 (Necromancy)
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
So brutal! Gonna have to try to keep Garth alive until next turn, hopefully I can get Rook to attack the Wight, then Nether Drain and finish him off… though any good outcome at this point seems overly optimistic.
bansa
June 27, 2021, 2:24pm
11
P1T6
Tech StartingHand Workers
TECH
Appel Stomp
Appel Stomp
STARTING HAND
Young Lightning Dragon
Bloom
Training Grounds
WORKERS
Fruit Ninja
Spark
Older Brother
Granfalloon Flagbearer
Timely Messenger
Bloom
NextHand
Two Step
Helpful Turtle
Discard
Wither
Mind-Parry Monk
Martial Mastery
Young Lightning Dragon
Brick Thief
Appel Stomp
Appel Stomp
Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Grave - ($8)
Young Lightning Dragon - ($5)
Heroes’ Hall - ($3)
Training Grounds - ($2)
Birds trade with Wight
Rook kills Gieger, Grave to L3
Partner buffs Grave
Float ($2)
Discard 0, draw 2
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician : L3 Grave (5/5), +1/0, (+)
Lookout : Young Lightning Dragon (3/3), resist 1
In Play:
L8 Rook (6/4), (+), +1/0, -3
Sparring Partner (2/2)
Training Grounds (4)
Bird’s Nest
Buildings:
Base HP: 19
Tech I HP: 5
Tech II HP: 5 (Discipline)
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
this should do it…
1 Like
P2T6
Tech StartingHand Workers
TECH
Kidnapping
Temporal Distortion
STARTING HAND
Graveyard
Skeleton Javelineer
Skeletal Archery
Wight
WORKERS
Pestering Haunt
Jandra, the Negator
Sacrifice the Weak
Summon Skeletons
Poisonblade Rogue
Skeleton Javelineer
NextHand
Thieving Imp
Nether Drain
Discard
Bone Collector
Now!
Blackhand Resurrector
Deteriorate
Bloodlust
Bone Collector
Wight
Kidnapping
Temporal Distortion
Tech 2 card(s)
Get Paid - ($10)
Worker - ($9)
Skeletal Archery - ($7)
Graveyard - ($5)
Wight - ($1)
Skeleton - ($0)
Float ($0)
Discard 0, draw 2
Board Info:
In Patrol:
Squad Leader :
Elite : Skeleton (2/1) Long-range, anti-air
Scavenger :
Technician : Wight (4/4) Antihero
Lookout : L7 Garth Torken (3/4) Animate, sacrifice, resist 1
In Play:
Skeletal Archery
Graveyard (3)
Buildings:
Base HP: 14
Tech I HP: 5
Tech II HP: 5 (Necromancy)
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Kidnapping/Distortion to remove the Dragon. I just don’t have enough gold to overcome the efficiency gap here…
bansa
June 27, 2021, 10:01pm
13
Had just enough dmg for lethal, GG! @FrozenStorm
P1T7
StartingHand Workers
STARTING HAND
Two Step
Helpful Turtle
WORKERS
Fruit Ninja
Spark
Older Brother
Granfalloon Flagbearer
Timely Messenger
Bloom
NextHand
Tenderfoot
Young Lightning Dragon
Brick Thief
Tech 0 card(s)
Get Paid + float + birds - ($12)
River - ($10)
Two Step Dragon and Partner - ($8)
Partner kills Skeleton
Grave kills Garth, River to L3
Rook walks past and deals 6 to base: 8
Charge Dragon thrice - ($5)
Dragon breaks base, GG!
Float ($5)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
L8 Rook (6/3), (+), -4
Sparring Partner (4/1), +2/2, -3
Training Grounds (4)
Bird’s Nest
Young Lightning Dragon (5/4), +2/2, -1
L3 River (3/4), +1/0
Two Step
L3 Grave (5/1), +1/0, (+), -4
Buildings:
Base HP: 19
Tech I HP: 5
Tech II HP: 5 (Discipline)
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
2 Likes
GG WP! I’m looking forward to being P1 for game 3, hah.
1 Like