Legion
July 15, 2019, 7:19pm
1
@zhavier I’m ready for my second loss!
[b]P1T1[/b]
StartingHand Workers
STARTING HAND
Nautical Dog
Mad Man
Bloodrage Ogre
Careless Musketeer
Bloodburn
WORKERS
Bloodburn
NextHand
Bombaster
Makeshift Rambaster
Scorch
Charge
Discard
Mad Man
Careless Musketeer
Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
Brogre - ($1)
ndog - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Bloodrage Ogre 3/2+A
Elite :
Scavenger :
Technician : Nautical Dog 1/1
Lookout :
In Play:
*
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
P2T1
StartingHand Workers
STARTING HAND
Mad Man
Bombaster
Pillage
Bloodrage Ogre
Charge
WORKERS
Pillage
NextHand
Makeshift Rambaster
Scorch
Bloodburn
Nautical Dog
Careless Musketeer
Discard
Bombaster
Mad Man
Charge
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Bloodrage Ogre - ($2)
Rook - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Bloodrage Ogre 3/2+A
Elite :
Scavenger : Rook 2/4
Technician :
Lookout :
In Play:
*
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Legion
July 16, 2019, 12:09pm
3
[b]P1T2[/b]
Tech StartingHand Workers
TECH
Gunpoint Taxman
Gunpoint Taxman
STARTING HAND
Scorch
Bombaster
Makeshift Rambaster
Charge
WORKERS
Bloodburn
Scorch
NextHand
Pillage
Bloodrage Ogre 3/2+A
Charge
Gunpoint Taxman
Bombaster
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
my brogre trades with yours
tech I - ($2)
Rook - ($0)
Float ($0)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Rook 2/4+A
Elite :
Scavenger : Nautical Dog 1/1
Technician :
Lookout :
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
ugh, i can kill rook but the trade is bad. skipping birds for taxmans.
P2T2
Tech StartingHand Workers
TECH
Gunpoint Taxman
Gunpoint Taxman
STARTING HAND
Nautical Dog
Scorch
Makeshift Rambaster
Bloodburn
Careless Musketeer
WORKERS
Pillage
Scorch
NextHand
Bloodburn
Bombaster
Gunpoint Taxman
Gunpoint Taxman
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Nautical Dog - ($4)
Tech 1 - ($2)
Careless Musketeer - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Nautical Dog 1/1+A
Elite :
Scavenger :
Technician : Careless Musketeer 2/1
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Legion
July 16, 2019, 5:48pm
5
[b]P1T3[/b]
Tech StartingHand Workers
TECH
Blooming Ancient
Might of Leaf and Claw
STARTING HAND
Pillage
Bloodrage Ogre 3/2+A
Gunpoint Taxman
Bombaster
Charge
WORKERS
Bloodburn
Scorch
Pillage
NextHand
Careless Musketeer
Mad Man
Makeshift Rambaster
Gunpoint Taxman
Discard
Blooming Ancient
Might of Leaf and Claw
Charge
Nautical Dog 1/1
Bombaster
Bloodrage Ogre 3/2+A
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Rook kills your dog
Gunpoint Taxman - ($3)
Charge - ($0)
my dog trades with musket, you draw
taxman kills your rook, takes 2, my rook+2lvs
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
no one is floating, so bye bye pillage. I wipe his board and kill rook. He can either tech up and put a wall or kill my rook and delay tech. Both work fine by me
P2T3
Tech StartingHand Workers
TECH
Steam Tank
Steam Tank
STARTING HAND
Bombaster
Gunpoint Taxman
Gunpoint Taxman
Bloodburn
Mad Man
WORKERS
Pillage
Scorch
Bloodburn
NextHand
Makeshift Rambaster
Bloodrage Ogre
Charge
Discard
Nautical Dog
Careless Musketeer
Steam Tank
Steam Tank
Mad Man
Bombaster
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Gunpoint Taxman - ($4)
Mad Man, kills Taxman - ($3)
Gunpoint Taxman - ($1)
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Gunpoint Taxman 3/3+A
Elite :
Scavenger : Gunpoint Taxman 3/3
Technician :
Lookout :
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Legion
July 16, 2019, 6:43pm
7
[b]P1T4[/b]
Tech StartingHand Workers
TECH
Might of Leaf and Claw
Surprise Attack
STARTING HAND
Gunpoint Taxman
Makeshift Rambaster
Careless Musketeer
Mad Man
WORKERS
Bloodburn
Scorch
Pillage
Careless Musketeer
NextHand
Makeshift Rambaster
Might of Leaf and Claw
Charge
Taxman 3/1
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech II Growth - ($2)
taxman - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Taxman 3/3+A
Elite :
Scavenger :
Technician : Rook lv 3 2/3
Lookout :
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Growth)
Economy Info:
Cards:
Gold:
Thoughts
off the MM. at least he delayed tech II and went down on cards. finger crossed
P2T4
Tech StartingHand Workers
TECH
Pirate Gunship
Pirate Gunship
STARTING HAND
Makeshift Rambaster
Charge
Bloodrage Ogre
WORKERS
Pillage
Scorch
Bloodburn
Charge
NextHand
Steam Tank
Pirate Gunship
Nautical Dog
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Rook - ($6)
Bloodrage Ogre - ($4)
Tech 2 Anarchy - ($0)
Float ($0)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
Squad Leader : Gunpoint Taxman 3/3+A
Elite : Bloodrage Ogre 4/2
Scavenger : Gunpoint Taxman 3/3
Technician : Rook 2/4
Lookout :
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Anarchy)
Economy Info:
Cards:
Gold:
Thoughts
Im off my rhythm, Not Sure I can pull off gunships before he decimates me with Molac
Legion
July 16, 2019, 8:37pm
9
[b]P1T5[/b]
Tech StartingHand Workers
TECH
Blooming Ancient
Bird’s Nest
STARTING HAND
Makeshift Rambaster
Taxman 3/1
Charge
Might of Leaf and Claw
WORKERS
Bloodburn
Scorch
Pillage
Careless Musketeer
Makeshift Rambaster
NextHand
Nautical Dog 1/1
Mad Man
Discard
Taxman 3/3+A
Charge
Taxman 3/1
Blooming Ancient
Bird’s Nest
Tech 2 card(s)
Get Paid - ($8)
molac - ($5)
taxman2 - ($3)
charge taxman2 - ($0)
taxman2 trades with sql molac@1 -
taxman1 kills taxscav nad steals your scav molac@2 - (1)
rook kills brogre, your rook lv3 molac at 3
worker - (0)
Float (0)
Discard 0, draw 2
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Might of Leaf and Claw @3
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Growth)
Economy Info:
Cards:
Gold:
Thoughts
couldn’t do better than this, imo
Legion:
Float ($NaN)
Something up with your spreadsheet there, check which cells it’s trying to sum over.
1 Like
Legion
July 16, 2019, 9:09pm
11
idk, checked is fine now, and the math does add up
1 Like
P2T5
Tech StartingHand Workers
TECH
Might of Leaf and Claw
Dinosize
STARTING HAND
Steam Tank
Nautical Dog
Pirate Gunship
WORKERS
Pillage
Scorch
Bloodburn
Charge
Nautical Dog
NextHand
Steam Tank
Pirate Gunship
Mad Man
Discard
Gunpoint Taxman 3/3+A
Gunpoint Taxman 3/3
Bloodrage Ogre 4/2
Pirate Gunship
Might of Leaf and Claw
Dinosize
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Steam Tank - ($5)
Tech 3 - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Steam Tank 3/6+A
Elite :
Scavenger :
Technician : Rook 2/4, lvl 3
Lookout :
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Anarchy)
Tech III HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Alright, almost certainly an active molac incoming, let’s see if we can get down enough gunships to slow him down. I on the bright side, maybe rook will survive. If he managed to have surprise attack here, then Im probably just done, but at least it would take a lot to get through the tank before molac activates.
Legion
July 17, 2019, 3:05pm
13
I think this is GG either way. If you have gunship, i must pray for the first reshuffle, if you don’t, you are unlikely to survive.
[b]P1T6[/b]
Tech StartingHand Workers
TECH
Polymorph: Squirrel
Entangling Vines
STARTING HAND
Nautical Dog 1/1
Mad Man
WORKERS
Bloodburn
Scorch
Pillage
Careless Musketeer
Makeshift Rambaster
NextHand
Bombaster
Bloodrage Ogre 3/2+A
Might of Leaf and Claw
Discard
Taxman 3/3+A
Charge
Taxman 3/1
Blooming Ancient
Bird’s Nest
Polymorph: Squirrel
Entangling Vines
Mad Man
Nautical Dog 1/1
Tech 2 card(s)
Get Paid - ($9)
zane - ($7)
Mad man - ($6)
Max arg - ($0)
MM and zane hit tank for 2 past armor, molac Active
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Arg lv 5 6/11
Elite :
Scavenger : wisp 5/6
Technician : Water elemental 8/8
Lookout :
In Play:
Might of Leaf and Claw @5
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Growth)
Economy Info:
Cards:
Gold:
Thoughts
one way or another thsi is over, let’s hope he does not have gunship
P2T6
Tech StartingHand Workers
TECH
Dinosize
Spirit of the Panda
STARTING HAND
Mad Man
Steam Tank
Pirate Gunship
WORKERS
Pillage
Scorch
Bloodburn
Charge
Nautical Dog
NextHand
Pirate Gunship
Careless Musketeer
Bombaster
Makeshift Rambaster
Tech 2 card(s)
Get Paid - ($10)
Pirate Gunship, breaks tech 2, obliterating along the way - ($4)
Max Rook - ($1)
Tech Lab Growth - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader : Rook 4/6+A, lvl 8
Elite :
Scavenger : Steam Tank 3/4
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Anarchy)
Tech III HP: 5
Tech Lab HP: 4 (Growth)
Economy Info:
Cards:
Gold:
Thoughts
The only haste he could have is charge and makeshift, so he shouldnt be able to get past patrol. Permalocking tech 2 is a must, but im sure he’ll make the heroes hall eventually… which means no tower.
Legion
July 17, 2019, 3:38pm
15
imo i have lost, but let’s see
[b]P1T7[/b]
StartingHand Workers
STARTING HAND
Bombaster
Bloodrage Ogre 3/2+A
Might of Leaf and Claw
Blooming Ancient
WORKERS
Bloodburn
Scorch
Pillage
Careless Musketeer
Makeshift Rambaster
Might of Leaf and Claw
NextHand
Nautical Dog 1/1
Surprise Attack
Blooming Ancient
Bombaster
Tech 0 card(s)
Get Paid - ($9)
Worker - ($8)
base takes 2, rebuild tech 2
heroes hall - ($6)
Brogre - ($4)
Float ($4)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
Squad Leader : Arg lv 5 6/11
Elite :
Scavenger :
Technician : Bloodrage Ogre 8/7
Lookout :
In Play:
Might of Leaf and Claw @5
Buildings:
Base HP: 18
Tech I HP: 5
Tech II HP: 5 (Growth)
Economy Info:
Cards:
Gold:
Thoughts
one way or another thsi is over, let’s hope he does not have gunship
you needed to tech before the reshuffle, but yea, double gunships is hard to argue. And Arg is 6/10+A, not 11.
P2T7
StartingHand Workers
STARTING HAND
Careless Musketeer
Bombaster
Makeshift Rambaster
Pirate Gunship
WORKERS
Pillage
Scorch
Bloodburn
Charge
Nautical Dog
NextHand
Dinosize
Might of Leaf and Claw
Mad Man
Gunpoint Taxman
Discard
Makeshift Rambaster
Bombaster
Tech 0 card(s)
Get Paid - ($10)
Pirate Gunship #2 , destroys Tech 2, obliterates - ($4)
Gunship 1 destroys Heroes Hall, base to 14
Argagarg - ($2)
Careless Musketeer - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Rook 4/6+A, lvl 8
Elite :
Scavenger : Steam Tank 3/4
Technician : Wisp 0/1
Lookout : Careless Musketeer 2/1
In Play:
Pirate Gunship 7/6
Pirate Gunship 7/6
Argagarg 1/3, lvl 1
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Anarchy)
Tech III HP: 5
Tech Lab HP: 4 (Growth)
Economy Info:
Cards:
Gold:
Thoughts
The bigest weakness of Molac is being stuck with 1 hero
Legion
July 17, 2019, 4:07pm
17
gg wp @FrozenStorm
I’m rekt.
@zhavier can you plz give me some advice? what did i do wrong? same for @FrozenStorm
1 Like
Honestly, I dont think you did anything particularly wrong, perse. The mirror match in my experience always comes down to lucky draws played optimally. P2 goes gunships or tries to get molac down first, P1 always goes molac. I dont think you needed to play max arg alongside zane. You could have had zane alive and maybe taken down my rook on T6
1 Like
Legion
July 17, 2019, 5:30pm
19
if you did not have gunship, i would have 3 attackers ready for next turn, and one with AA, that was the plan