Actually hit Oni for 2, not that it matters (Cadet had 1hp left after Mox)
My goodness, we can’t have all this blooming around…
Player 1, Turn 7
P1 [Past]/Peace/Anarchy vs P2 [Past]/Strength/Growth
[details=Starting Hand]
Stewardess of the Undone
Origin Story
Drill Sergeant
Stewardess of the Undone
Seer (techn)
[/details]
##Events of Turn:
###Upkeep:
- Get Gold (10+4float)
- No techs right now
[details=All Teched Cards]
Flagstone Garrison, Drill Sergeant
Flagstone Garrison, Calypso Vystari
Stewardess of the Undone, Drill Sergeant
Seer, Origin Story
Stewardess of the Undone, Seer
Overeager Cadet x2
[/details]
###Main:
- Drill Sergeant (11)
- Stewardess of the Undone, +1 DS Rune, peels up Plexus (8)
- Stewardess of the Undone, +1 DS Rune, peels up Nullcraft (5)
- Origin Story Rook (2)
- Zane (0)
- Give two DS runes to a soldier
- Both Soldiers team up to kill Blooming Ancient
- Prynn and Zane team up to kill the Blooming Elm
[details=Workers]
Tinkerer, Fading Argonaut, Forgotten Fighter, Hardened Mox, Plasmodium
[/details]
- Patrol as below
- Discard 1 Draw 3
- Tech 2 cards before my next turn
###Board Info:
####Buildings:
- Base HP: 20
- Tech1 HP: 5
- Tech2 HP: 5 PEACE
- Hero’s Hall HP: 4
####In Patrol:
- Squad Leader: Stewardess of the Undone (3/3+1armor)
- Elite:
- Scavenger: Stewardess of the Undone (3/3)
- Technician: Drill Sergeant (4/3)
- Lookout:
####In Play:
- Soldier (3/1)
- Prynn (3/2 lvl 7 fade 2)
- Zane (2/2)
- Battle Suits
###Economy Info:
####Cards:
- Hand: 3
- Deck: 2
- Disc: 7
####Gold:
- Gold: 0
- Workers: 10
[details=End of Turn Hand]
Overeager Cadet
Time Spiral
Flagstone Garrison
[/details]
[details=End of Turn Discard]
Flagstone Garrison
Drill Sergeant
Calypso Vystari
Temporal Research
Origin Story
Overeager Cadet
Seer
[/details]