P1, Turn 6:
9 gold (10), 7 cards in hand, 1 in deck, 3 units + 2 fresh techs in discard
Hooded Executioner, Boosted to kill Flagbearer (5)
Battle Suits (3)
Nullcraft (1)
Worker (0)
Nullcraft kills Sparring Partner
Mox kills Grave
Discard 3, Draw 1, rs, Draw 4
Scavenger - Hooded Executioner (4/3) #sharks #nofear
Hardened Mox (2/1)
Nullcraft (1/1)
Base - 20
Tech I - 5
Tech II - 5
Spec: Peace
Tower - 4
Battle Suits
10 workers, 0 gold
Hand: 5
Deck: 4
Discard: 0
[details=Next Hand]Boot Camp
Drill Sergeant
Overeager Cadet
Hooded Executioner
Neo Plexus
[/details]
[details=Summary]Starting Hand:
Nullcraft
Battle Suits
Boot Camp -> Worker
Boot Camp
Flagstone Garrison
Drill Sergeant
Hooded Executioner
Deck: Neo Plexus
Discard: FA, Cadet, Cadet, ?, ?
Defense: 3 // 1, 2, 5, 5, 5, 20
Attack: Mox (1), Battle Suits (+1 for 2), Nullcraft (+1 for 2), HE (+3 for 3), Drill Sergeant (+? for 3)
So, I could either Battle Suits + Nullcraft or pay for boost on HE to kill off the Flagbearer.
Potential:
Garrison (7)
Boost (2), draw Neo P.
Nullcraft (0), rs and draw ?
Mox. Ok, so no Garrison this turn. I’ll just do other stuff, and see what that board looks like
Hooded Executioner, Boosted to kill Flagbearer (5)
Battle Suits (3)
Hero (1)
Mox kills Grave, Hero to L3
Worker (0)
Discard 4, Draw 1, rs, Draw 4 of 9. Ok, clearly don’t need Garrison this turn! And I guess I pass on the free levels/hero summon to get a Nullcraft down as well? I’m still staring into the teeth of Present Tech II!
Tech in 2nd Hooded Executioner and Nether Drain (saving the 2nd DS to bring in with Garth)
[/details]