@Zejety Good luck and have fun! Can’t wait to see what Finesse brings to the table here!
[Anarchy]/Blood/Fire vs. [Finesse]/Discipline/Strength
P1T1
StartingHand Workers
STARTING HAND
Pillage
Charge
Bloodrage Ogre
Nautical Dog
Bombaster
WORKERS
Bombaster
NextHand
Careless Musketeer
Makeshift Rambaster
Mad Man
Bloodburn
Scorch
Discard
Charge
Pillage
Bloodrage Ogre
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Summon Nautical Dog - ($2)
Summon Jaina Stormborne - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Nautical Dog 1/1 + a
Elite :
Scavenger :
Technician :
Lookout : Jaina Stormborne L1 2/3
In Play:
Buildings:
Base HP: 20
Economy Info:
Cards:
Hand: 5
Deck: 0
Disc: 3
Gold:
Gold: 0
Workers: 5
Zejety
October 24, 2016, 9:45pm
2
P2T1
[details=Turn secrets]* Hand: Fruit Ninja, Helpful Turtle, Brick Thief, Older Brother, Bloom
Worker: Helpful Turtle
Tech: -
Thoughts: Not many options with this hand shrug
[/details]
Turn:
Start of turn:
Tech 2 cards
Collect 5 gold (5)
Main phase:
Summon Rook (3)
Summon Older Brother (1)
Hire a worker (0)
End of turn:
Discard 3, draw 5
Float 0
Patrol:
Leader: Older Brother (2/2A)
Elite:
Scavenger:
Technician:
Lookout: Rook (2/4 | resist 1)
Board:
Buildings:
Base (20)
Economy:
Workers: 6
Gold: 0
Hand: 5
Deck: 0
Discard: 3
New hand
Wither, Spark, Tenderfoot, Granfalloon Flagbarer, Timely Messenger
Discard
Bloom, Brick Thief, Fruit Ninja
[b]P1T2[/b]
Tech StartingHand Workers
TECH
Ember Sparks
Calypso Vystari
STARTING HAND
Bloodburn
Careless Musketeer
Makeshift Rambaster
Mad Man
Scorch
WORKERS
Bombaster
Bloodburn
NextHand
Calypso Vystari
Nautical Dog
Scorch
Bloodrage Ogre
Ember Sparks
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Nautical Dog 2/1 into Older Brother 2/2+a
Jaina into Older Brother, she takes 2 damage
Summon Careless Musketeer - ($2)
Build Tech I - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Careless Musketeer 2/1+a
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Jaina Stormborne L1 2/1
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 6
Zejety
October 25, 2016, 7:53am
4
P2T2
[details=Turn secrets]* Hand: Wither, Spark, Tenderfoot, Granfalloon Flagbarer, Timely Messenger
Worker: Spark
Tech: Nimble Fencer, Bird’s Nest
Thoughts: Didn’t want to waste a card for Tenderfoot but I don’t want my T1 crushed by Zane + Rambaster
[/details]
Turn:
Start of turn:
Tech 2 cards
Collect 6 gold (6)
Main phase:
Summon Timely Messenger (5)
Summon Tenderfoot (4)
Level Rook to 3 (2)
Hire a worker (1)
Construct a Tech I Building (0)
Rook kill Careless Musketeer, taking 2 damage
Timely Messenger trades with Jaina; Rook midbands
End of turn:
Discard 2, reshuffle, draw 4
Float 0
Patrol:
Leader:
Elite:
Scavenger:
Technician: Tenderfoot (1/2)
Lookout:
Board:
Characters:
L5 Rook (3/5)
Buildings:
Base (20)
T1 (5)
Economy:
Workers: 7
Gold: 0
Hand: 4
Deck: 5
Discard: 0
New hand
Bird’s Nest, Granfalloon Flagbarer, Nimble Fencer, Older Brother
[details=Discard][/details]
Crud, I was worried you’d have Timely Messenger in this hand.
[b]P1T3[/b]
Tech StartingHand Workers
TECH
Land Octopus
Bloodlust
STARTING HAND
Bloodrage Ogre
Calypso Vystari
Nautical Dog
Scorch
Ember Sparks
WORKERS
Bombaster
Bloodburn
Nautical Dog
NextHand
Pillage
Mad Man
Makeshift Rambaster
Charge
Discard
Careless Musketeer
Ember Sparks
Scorch
Land Octopus
Bloodlust
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Summon Calypso Vystari - ($5)
Summon Bloodrage Ogre - ($3)
Build Tower - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Bloodrage Ogre 3/2+a
[I]Elite[/I]: Calypso Vystari 3/2
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 0
Disc: 5
[B]Gold:[/B]
Gold: 0
Workers: 7
Zejety
October 26, 2016, 7:45am
6
Yup, that was fortunate for me.
P2T3
[details=Turn secrets]* Hand: Bird’s Nest, Granfalloon Flagbarer, Nimble Fencer, Older Brother
Worker: Older Brother
Tech: Discord, Two Step
Thoughts: Bird’s Nest vs. Fencer was somewhat of a tough choice with a Tower up. I think Nest is the better choice with a Bloom coming up next turn though. The slow cycling and big deck really hurt me this match.
[/details]
Turn:
Start of turn:
Tech 2 cards
Collect 7 gold (7)
Main phase:
Rook kills Bloodrage Ogre, taking 4 damage
Level Rook to 8/max (4)
Cast Bird’s Nest (2)
Hire a worker (1)
End of turn:
Discard 2, draw 4
Float 1
Patrol:
Leader: Tenderfoot (1/2A)
Elite:
Scavenger:
Technician:
Lookout:
Board:
Characters:
Max Rook (4/6 | two lives)
Bird (1/1 | flying)
Bird (1/1 | flying)
Spells/Upgrades:
Bird’s Nest
Buildings:
Base (20)
T1 (5)
Economy:
Workers: 8
Gold: 1
Hand: 4
Deck: 1
Discard: 4
New hand
Brick Thief, Wither, Bloom, Fruit Ninja
Discard
Discord, Two Step, Nimble Fencer, Granfalloon Flagbarer
[b]P1T4[/b]
Tech StartingHand Workers
TECH
Bloodlust
Fire Dart
STARTING HAND
Pillage
Makeshift Rambaster
Charge
Mad Man
WORKERS
Bombaster
Bloodburn
Nautical Dog
Pillage
NextHand
Bloodrage Ogre
Charge
Ember Sparks
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Summon Mad Man, crash it into Tenderfoot - ($5)
Kill Tenderfoot with Calypso Vystari
Summon Makeshift Rambaster, run it into your Tech I - ($3)
Summon Zane, run him into your Tech I, destroying it and dealing 2 damage to your base - ($1)
Float ($1)
Discard 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Calypso Vystari 2/1
Makeshift Rambaster 1/2
Zane 2/2
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 7
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 8
Zejety
October 26, 2016, 10:39pm
8
Let’s keep throwing cards at eachother!
P2T4
[details=Turn secrets]* Hand: Brick Thief, Wither, Bloom, Fruit Ninja
Worker: -
Tech: Discord, Two Step
Thoughts:
[/details]
Turn:
Start of turn:
Tech 2 cards
Collect 8 gold +1 float (9)
Main phase:
Cast Bloom on Bird#1 (7)
Summon Fruit Ninja (4)
Summon Brick Thief, heal my base, damage your Tech I Building (2)
Build a Heroes’ Hall (0)
Rebuild my Tech I Building (0)
Rook destroys your Tower, taking 1 damage; your base takes 2 damage
Bird#1 kills Zane
Bird#2 kills Calypso Vystari
End of turn:
Discard 1, draw 1, reshuffle, draw 2
Float 0
Patrol:
Leader: Fruit Ninja (2/2A)
Elite:
Scavenger:
Technician: Brick Thief (2/1 | resist 1)
Lookout:
Board:
Characters:
Max Rook (4/5 | two lives)
Bird +1 (2/2 | flying)
Bird (1/1 | flying)
Spells/Upgrades:
Bird’s Nest
Buildings:
Base (19)
T1 (5)
Heroes’ Hall (4)
Economy:
Workers: 8
Gold: 0
Hand: 3
Deck: 7
Discard: 0
New hand
Timely Messenger, Granfalloon Flagbarer, Nimble Fencer
[details=Discard][/details]
Edit: Birds were missing on my board report.
Edit2: Added a note that your base takes damage from your tower getting destroyed
Zejety
October 27, 2016, 12:58pm
9
Quick heads-up: I’ll be traveling from Friday - Sunday. I can post from my mobile but the formatting is likely to suffer.
1 Like
[b]P1T5[/b]
Tech StartingHand Workers
TECH
Steam Tank
Steam Tank
STARTING HAND
Ember Sparks
Charge
Bloodrage Ogre
WORKERS
Bombaster
Bloodburn
Nautical Dog
Pillage
NextHand
Careless Musketeer
Bloodlust
Scorch
Fire Dart
Discard
Calypso Vystari
Makeshift Rambaster
Ember Sparks
Charge
Bloodrage Ogre
Steam Tank
Steam Tank
Tech 2 card(s)
Get Paid + float - ($9)
Summon Jaina - ($7)
Cast Ember Sparks and kill Fruit Ninja - ($4)
Build Tech II – Anarchy - ($0)
Trade Makeshift Rambaster with Brick Thief, you draw a card
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Jaina L1 2/3+a
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 18
Tech I HP: 4
Tech II HP: 5 (Anarchy)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 3
Disc: 7
[B]Gold:[/B]
Gold: 0
Workers: 8
Zejety
October 28, 2016, 2:39am
11
P2T5
[details=Turn secrets]* Hand: Timely Messenger, Granfalloon Flagbarer, Nimble Fencer, Discord (technician)
Worker: -
Tech: 2x Doubling Barbarbarian
Thoughts:
[/details]
Turn:
Start of turn:
Tech 2 cards
Collect 8 gold (8)
Main phase:
Summon Grave (6)
Summon Nimble Fencer (4)
Construct Strength Tech II Building
Rook kills Jaina, taking 2 damage; Grave levels to 3/mid
Nimble Fencer and the Birds destroy your Tech II Building; your base takes 2 damage
End of turn:
Discard 3, draw 5
Float 0
Patrol:
Leader: L3 Grave (3/4A)
Elite:
Scavenger:
Technician:
Lookout:
Board:
Characters:
Max Rook (4/3 | two lives)
Nimble Fencer (2/3)
Bird +1 (2/2 | flying)
Bird (1/1 | flying)
Spells/Upgrades:
Bird’s Nest
Buildings:
Base (19)
T1 (5)
T2 (5)
Heroes’ Hall (4)
Spec: Strength
Economy:
Workers: 8
Gold: 0
Hand: 5
Deck: 1
Discard: 7
New hand
Tenderfoot, Two Step, Two Step, Bloom, Discord
Discard
Fruit Ninja, Brick Thief, Doubling Barbarbarian, Doubling Barbarbarian, Discord, Granfalloon Flagbarer, Timely Messenger
Pretty sure I’ve got nothin’ here that can deal with that sufficiently.
Yeah, that’s it for me. gg!
1 Like
Also yet again I forgot to tag @EricF so I’ll do that now.