Bob199 (Setsy + Grave & Orpal) vs Shadow_Night_Black ( Garth + Prynn & Vir)

Well then, that’s quite an army you might have at some point =b

T3:

Gold +F (8)
L3 Cala sneaks by your patrol to eat Prynn, Maxbands (6)
Worker
Blood II (2)

dc2, d3, rs , d1

Patrol:
Leader:
Elite:
Scavenger:
Technician: 1/2AA Ironwood
Lookout:

Other - 4/5 Max Cala (Units gain Resist 1)
Rich Earth

Buildings:
Base: 20
Tech I: 5
Blood II: 5

Economy:
Workers: 8
Spare gold: 2
Hand: 4
Deck: 5
Discard: 0

Summary

!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$
%(
%
blust /
grow / prosp *
cub / pand
@$@!
*
)@#I%
!#*!
T: recruiterz
%@

2 Likes

P1T4


Tech StartingHand Workers

TECH
Unphase
Argonaut


STARTING HAND
Temporal Research
Seer
Nullcraft
Seer
Battle Suits
Time Spiral
Argonaut


WORKERS
Tinkerer
Forgotten Fighter
Neo Plexus
Nullcraft


NextHand

Fading Argonaut (3/3, Fading 1)
Argonaut
Seer
Temporal Research
Unphase


Tech 2 card(s)
Get Paid + float - ($8)
Argo Fades, Plasmodium and Knights Project
Vir - ($6)
Battle suits - ($4)
Seer, Removing Rune from Plasmodium, It Arrives! - ($3)
Plasmodium Kills Ironwood, you draw
Mox and Argo trade with Cal, Vir to lvl 3
Temporal Research, draw 2 - ($1)
Worker - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Seer (3/1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Vir (2/3, lvl 3)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Knight of the Conclave #1 (5/4, Resist 1, Forcast 2)
  • Knight of the Conclave #2 (5/4, Resist 1, Forcast 2)
  • Plasmodium (4/3, Haste)
  • Hardened Mox (2/1 + A, Indestrutable)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
Thoughts
1 Like

T4:

Gold +F +TCN (10)
Drakk (8)
Ogre Recruiter (3)
Bloodlust Recruiter & Drakk (1)
Drakk = Seer, your base to 19, Vir to L5
Recruiter > Vir, gain control of Plasmodium
Recruiter dies from anger management issues at end of turn

dc2, d4

Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout:

Other - 4/3 Plasmodium
Rich Earth

Buildings:
Base: 20
Tech I: 5
Blood II: 5

Economy:
Workers: 8
Spare gold: 1
Hand: 4
Deck: 1
Discard: 7

Summary

!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$
%(
%
blust /
recruit / trent
spore / recruit
@$@!
*
)@#I%
!#*!
T: kidnap , allies
%@

1 Like

Your summery spoiler is broken (thanks to the large amount of punctuation I didn’t see any spoilers :stuck_out_tongue: )

And that’s why I do it lol

1 Like

Confused about why you didnt hit me/patrol with the Plamodium
P1T5


Tech StartingHand Workers

TECH
Now!
Void Star


STARTING HAND
Fading Argonaut (3/3, Fading 1)
Unphase
Seer
Temporal Research
Argonaut


WORKERS
Tinkerer
Forgotten Fighter
Neo Plexus
Nullcraft
Fading Argonaut (3/3, Fading 3)


NextHand

Unphase
Temporal Research
Seer (3/1)
Time Spiral


Tech 2 card(s)
Get Paid - ($8)
Scav - ($9)
Worker - ($8)
Tech 2 (Future) - ($4)
Seer, removing rune from KotC #1, It arrives! - ($3)
Argonaut - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Hardened Mox (2+1/1 , Indestrutable)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Seer (3/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Knight of the Conclave #1 (5/4 + A, Resist 1)
  • Knight of the Conclave #2 (5/4, Resist 1, Forcast 1)
  • Argonaut (4/4, Readiness)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 2
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
Thoughts
1 Like

Because it was still exausted from when you attacked with it

T5:

Gold +F (9)
L3 Vandy + Cala (3)
Worker
Tiger Cub (1)

dc2, d1 , rs , d3

Patrol:
Leader: 4/3A Plasmodium
Elite: 4/4 L3 Vandy
Scavenger: 2/2 Tiger Cub
Technician: 2/3 L1 Cala
Lookout:

Other -
Rich Earth

Buildings:
Base: 20
Tech I: 5
Blood II: 5

Economy:
Workers: 9
Spare gold: 1
Hand: 4
Deck: 8
Discard: 0

Summary

!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$
%(
%
panda* /
grow / cub
spore / recruit
@$@!
*
)@#I%
!#*!
T: kidnap , crash
%@

3 Likes

P1T6


Tech StartingHand Workers

TECH
Omegacron
Omegacron


STARTING HAND
Time Spiral
Seer (3/1)
Temporal Research
Unphase


WORKERS
Tinkerer
Forgotten Fighter
Neo Plexus
Nullcraft
Fading Argonaut (3/3, Fading 3)
Time Spiral


NextHand

Unphase
Now!
Temporal Research
Void Star


Tech 2 card(s)
Get Paid - ($9)
Knight of the Conclave #2 Projects and Arrives!
Worker - ($8)
Vir - ($6)
Unphase Knight of the Conclave #1 - ($4)
Knight of the Conclave #1 breaks your Tech 2
Seer and Mox trade with Plasmodium
Argonaut Kills Calamandra, Vir to lvl 3)
Max Vir - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Knight of the Conclave #2 (5/4 + A, Resist 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Argonaut (4/2, Readiness)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Knight of the Conclave #1 (5/4, Resist 1)
  • Hardened Mox (2+1/1 , Indestrutable)
  • Vir (3/5, lvl 7)
  • Mech (6/7, Forcast 2, Untargetable)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
Thoughts
1 Like

T6:

Gold +F +TCN (10)
RB Blood II
Drakk (8)
Kidnap SQL KotC (3)
Cub = Argo
KotC = KotC
Worker
Vandy hits your base to 16 (It took 1 earlier from Drakk guts)

dc3, d5

Patrol:
Leader: 1/3A L1 Drakk
Elite:
Scavenger:
Technician:
Lookout:

Other - 3/4 L3 Vandy
Rich Earth

Buildings:
Base: 18
Tech I: 5
Blood II: 5

Economy:
Workers: 10
Spare gold: 3
Hand: 5
Deck: 3
Discard: 5

Summary

!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$
%(
%
panda* /
grow / cub
spore / recruit
@$@!
*
)@#I%
!#*!
T: piratez!!!
%@

my KoTC is invisible, and hence unattackable

2 Likes

gg then, too many big bodies to deal with

1 Like

Let’s try this again!

T1:

Gold (4)
Worker (3)
Cala (1)

dc3, d5

Patrol:
Leader: 2/3A L1 Cala
Elite:
Scavenger:
Technician:
Lookout:

Other -

Buildings:
Base: 20

Economy:
Workers: 5
Spare gold: 0
Hand: 5
Deck: 0
Discard: 4

Summary

!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$
%(
%
re * /
favor / cub
verdant / spore
@$@!
*
)@#I%
!#*!
%@

Well, this was an interesting split, and I’m going for an interesting game plan… Well you only live once!

P2T1


StartingHand Workers

STARTING HAND
Nullcraft
Temporal Research
Tinkerer
Forgotten Fighter
Battle Suits


WORKERS
Forgotten Fighter


NextHand

Time Spiral
Hardened Mox
Neo Plexus
Fading Argonaut
Plasmodium


Discard

Nullcraft
Temporal Research
Tinkerer


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Battlesuits - ($2)

Float ($2)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 6
Thoughts
1 Like

Interesting indeed!

T2:

Gold +F (6)
Worker (5)
Tech I (3)
L3 Cala hits your base to 17 (1)
Prospector ()

dc3, rs, d5

Patrol:
Leader: 1/1A Prospector
Elite:
Scavenger:
Technician:
Lookout:

Other - 3/4 L3 Cala (my units have Resist 1)

Buildings:
Base: 20
Tech I: 5

Economy:
Workers: 6
Spare gold: 0
Hand: 5
Deck: 4
Discard: 0

Summary

!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$
%(
Other half
w: re , cub
@$@!
*
)@#I%
t: blustz
!#*!
%@

P2T2


Tech StartingHand Workers

TECH
Stewardess of the Undone
Argonaut


STARTING HAND
Neo Plexus
Hardened Mox
Plasmodium
Fading Argonaut
Time Spiral


WORKERS
Forgotten Fighter
Time Spiral


NextHand

Nullcraft
Tinkerer
Plasmodium
Temporal Research


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Mox - ($4)
Fargo - ($2)
Tech 1 - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox (2/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Fading Argonaut (3/3, Fading 3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 17
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7
Thoughts

T3:

Gold +Prosp (7)
Worker (6)
Maxband Cala (4)
Cala summons a Stalking Tigger to save the day! ()

dc4, d4 , rs, d1

Patrol:
Leader:
Elite:
Scavenger: 4/4 Tigger
Technician:
Lookout:

Other - 4/5 Max Cala (my units have Resist 1) , 1/1 Prospector

Buildings:
Base: 20
Tech I: 5

Economy:
Workers: 7
Spare gold: 0
Hand: 5
Deck: 6
Discard: 0

Summary

!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$
%(
Other half
w: re , cub , favor
@$@!
*
)@#I%
t: feral strikez
!#*!
%@

1 Like

P2T3


Tech StartingHand Workers

TECH
Origin Story
Now!


STARTING HAND
Tinkerer
Plasmodium
Nullcraft
Temporal Research


WORKERS
Forgotten Fighter
Time Spiral
Plasmodium


NextHand

Neo Plexus
Stewardess of the Undone
Fading Argonaut (3/3, Fading 3)
Argonaut


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Tower - ($4)
Nullcraft - ($2)
FArgo and Nullcraft kill Stalking Tiger
Mox kills Prospector
Vir - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Vir (2/3, lvl 1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Nullcraft (1/1, Haste)
  • Hardened Mox (2/1+A)
    [B]Buildings:[/B]
  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
Thoughts

T3:

Gold +SCV (8)
Worker (7)
Blood II (3)
Spore Shambler ()

dc3, d5

Patrol:
Leader: 2/3A Spore Shambler
Elite:
Scavenger: 4/5 Max Cala (my units gain Resist 1)
Technician:
Lookout:

Other -

Buildings:
Base: 20
Tech I: 5
Blood II: 5

Economy:
Workers: 8
Spare gold: 0
Hand: 5
Deck: 1
Discard: 7

Summary

!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$
%(
Other half
w: re , cub , favor , panda
@$@!
*
)@#I%
t: Crashbarrowz
!#*!
%@

P2T4


Tech StartingHand Workers

TECH
Void Star
XenoStalker


STARTING HAND
Argonaut
Stewardess of the Undone
Neo Plexus
Fading Argonaut (3/3, Fading 3)


WORKERS
Forgotten Fighter
Time Spiral
Plasmodium


NextHand

Tinkerer
Void Star
Now!
Temporal Research
Origin Story


Tech 2 card(s)
Get Paid - ($8)
Tech 2 (Future) - ($4)
Stewardess of the Undone, bouncing Spore Shambler - ($0)
Skip worker
Nullcraft hits Tech 2 for 1

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox (2/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Stewardess of the Undone (3/3)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Nullcraft (1/1, Haste)
  • Vir (2/3, lvl 1)
    [B]Buildings:[/B]
  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
Thoughts

T4:

Gold (8)
Worker (7)
Cala summons a Stealthy Tigger (3)
Spore Shambler Returns! ()

dc4, rs, d5

Patrol:
Leader: 2/3A Spore Shambler
Elite:
Scavenger:
Technician: 4/4 Stealthy Tigger
Lookout:

Other - 4/5 Max Cala (my units gain Resist 1)

Buildings:
Base: 20
Tech I: 5
Blood II: 4

Economy:
Workers: 9
Spare gold: 0
Hand: 5
Deck: 9
Discard: 0

Summary

!
@

$

%

^@#
^#

%
@#$
!
%$
!

@
!
^()
$
%^$
%(
Other half
w: re , cub , favor , panda , Verdant
@$@!
*
)@#I%
t: Land O’pus
!#*!
%@

1 Like