Felt like I might need a change - thought I’d have a go of P1 this time!
Also, apologies for my wall of text above, sometimes I get a touch too intense about my ideas
Test 3 Nerfs | |
---|---|
Deteriorate | Cost → 1g, Cannot target illusions |
Dark Pact | Cost → 1g |
Vandy Midband | Remove Resist 1, Cannot fetch Metamorphosis |
Vandy Maxband | Remove Targeting |
P1T1
StartingHand Workers
STARTING HAND
Building Inspector → Worker (Unplayable vs Deteriorate)
Lawful Search
Bluecoat Musketeer
Traffic Director
Jail
WORKERS
Building Inspector
NextHand
Arrest
Spectral Aven
Porkhand Magistrate
Reputable Newsman
Manufactured Truth
Discard
Bluecoat Musketeer
Lawful Search
Jail
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Oni - ($1)
Traffic Director - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Traffic Director 1/1 [Untargetable]
-
Technician:
-
Lookout:
In Play:
- L1 General Onimaru 2/3 [Frenzy 1]
Buildings:
-
Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 5
Thoughts
Oni + Director is the most aggressive opener so let’s play that. Nice to get rid of Building Inspector turn 1 too, I think it’s one of the worst Blue cards vs Black
Edit: Added commentary explaining worker selection