@Bryce_The_Rice I’ll reply to this here instead of in the rules thread.
Previous proposed changes to Bird’s Nest (I linked a few earlier) were to increase its cost to 3, remove its arrives part (so that it only gives birds a turn after you cast it), or slow it down (decrease the arrives and upkeep parts to 1 bird, while keeping the limit: 2).
I still say sacrifice makes more sense, comparable to losing Hive and sacrificing Stingers.
Edit: one other thing it matters to, that wasn’t mentioned in the rules thread, is all the “dies: X happens” effects, like Bloodburn, Bugblatter, Corpse Catapult, Death Rites…
Edit 2: it’s overall rare for cards to trash units; the wording is only used when the intended target is indestructible (Mox, the Ghost from Hero’s Monument) or can easily be indestructible (Quince’s Mirrors, Geiger’s and Prynn’s maxbands).
We say that tokens are trashed when they’re bounced, but that’s not wording that appears on any card, it’s just a way to convey that they don’t die the normal way.