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[XCAPS19] Shadow_Night_Black vs bolyarich


#1

@Shadow_Night_Black Strength + Red starter


#2

[Neutral] Growth Anarchy


#3

i will play [red]/Strength/Discipline/Fineese


#4

Well, I’ll take demonology then, and we end up with a similar match to EricF and CodexNewb…

Gl HF!

P1T1


StartingHand Workers

STARTING HAND
Fruit Ninja
Timely Messenger
Tenderfoot
Brick Thief
Older Brother


WORKERS
Fruit Ninja


NextHand

Helpful Turtle
Granfalloon Flagbearer
Wither
Bloom
Spark


Discard

Older Brother
Brick Thief
Timely Messenger


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Vandy - ($1)
Tenderfoot - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Vandy (2/3, lvl 1)
  • :psfist: Elite:
  • :ps_: Scavenger: Tenderfoot (1/2)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5

#5

P2T1
GL HF

StartingHand Workers

STARTING HAND
Makeshift Rambaster
Bloodburn
Charge
Bombaster
Bloodrage Ogre


WORKERS
Bloodburn


NextHand

Pillage
Mad Man
Careless Musketeer
Nautical Dog
Scorch


Discard

Bombaster
Charge
Makeshift Rambaster


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Rook - ($2)
Broogre - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bloodrage Ogre(3/2)A
  • :psfist: Elite:
  • :ps_: Scavenger: Rook(2/4)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

#6

P1T2


Tech StartingHand Workers

TECH
Gunpoint Taxman
Dark Pact


STARTING HAND
Granfalloon Flagbearer
Helpful Turtle
Spark
Wither
Bloom


WORKERS
Fruit Ninja
Granfalloon Flagbearer


NextHand

Helpful Turtle
Bloom
Dark Pact
Brick Thief
Gunpoint Taxman


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech 1 - ($2)
Bloom Vandy - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot (1/2)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vandy (3/4, lvl 1) +
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

#7

P2T2


Tech StartingHand Workers

TECH
Bird’s Nest
Rambasa Twin


STARTING HAND
Scorch
Mad Man
Nautical Dog
Pillage
Careless Musketeer


WORKERS
Bloodburn
Scorch


NextHand

Bird’s Nest
Pillage
Makeshift Rambaster
Mad Man
Bloodrage Ogre(3/2A


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Mad Man - ($4)
Midband Rook - ($0)
Rook kills tinderfoot
Bro+mad kills vandy, Rook to 7 lvl, you get’s card

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Rook(3/4), 7 lvl, 1 damage

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

#8

P1T3


Tech StartingHand Workers

TECH
Might of Leaf and Claw
Gunpoint Taxman


STARTING HAND
Bloom
Helpful Turtle
Brick Thief
Gunpoint Taxman
Dark Pact
Spark


WORKERS
Fruit Ninja
Granfalloon Flagbearer
Brick Thief


NextHand

Gunpoint Taxman
Wither
Timely Messenger
Older Brother
Spark


Tech 2 card(s)
Get Paid - ($6)
Tech Draw
Gunpoint Taxman - ($4)
Arg - ($2)
Worker - ($1)

Float ($1)
Discard 4, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gunpoint Taxman (3/3 + A)
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1)
  • :pschip: Technician: Arg (1/3, lvl 1)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

#9

Rook has got 5 hp and 1 damage, so 4 hp. He doesn’t die after Zane attack.


#10

sorry misread the board state as rook as a 3/4 with 1 damage, not a3/5 1 damage. 1 sec.

@bolyarich turn is fixed now, went back to my original plan


#11

P2T3


Tech StartingHand Workers

TECH
Earthquake
Earthquake


STARTING HAND
Mad Man
Makeshift Rambaster
Bird’s Nest
Pillage
Bloodrage Ogre(3/2A


WORKERS
Bloodburn
Scorch
Makeshift Rambaster


NextHand

Nautical Dog
Bombaster
Rambasa Twin
Careless Musketeer


Discard

Mad Man
Earthquake
Earthquake
Bloodrage Ogre(3/2A
Pillage


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
T1 - ($5)
Birds Nest, Twinky/winky arrives - ($3)
Mad Man - ($2)
Mad + Rook kill tax man
Max Rook - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Rook(4/6), 8 lvl, 2 lives
  • Bird’s Nest
  • Twinky(1/1) flying
  • Winky(1/1) flying

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

#12

P1T4


Tech StartingHand Workers

TECH
Blooming Ancient
Surprise Attack


STARTING HAND
Wither
Timely Messenger
Older Brother
Gunpoint Taxman
Spark


WORKERS
Fruit Ninja
Granfalloon Flagbearer
Brick Thief
Older Brother


NextHand

Might of Leaf and Claw
Dark Pact
Bloom
Helpful Turtle
Tenderfoot (1/2)


Discard

Gunpoint Taxman (3/3 + A)
Spark
Timely Messenger
Wither
Blooming Ancient
Surprise Attack


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Tech 2 (Growth) - ($3)
Gunpoint Taxman - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gunpoint Taxman (3/3 + A)
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1)
  • :pschip: Technician: Arg (1/3, lvl 1)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 1
  • Workers: 8

#13

P2T4


Tech StartingHand Workers

TECH
Martial Mastery
Versatile Style


STARTING HAND
Careless Musketeer
Nautical Dog
Bombaster
Rambasa Twin


WORKERS
Bloodburn
Scorch
Makeshift Rambaster
Nautical Dog


NextHand

Earthquake
Charge
Bombaster
Martial Mastery


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Twins: Romeo, Comeo - ($4)
Rook kills Taxman
Heroes Hall - ($2)
Twinky damage your T1 to 4 hp
Winky damage your T2 to 4 hp

Float ($2)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Romeo(3/2A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Comeo(3/2)
  • :target: Lookout:

In Play:

  • Rook(4/3), 8 lvl, 2 lives
  • Bird’s Nest
  • Twinky(1/1) flying
  • Winky(1/1) flying

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 9
Thoughts

#14

@Shadow_Night_Black Ping


#15

apologies, life has caught up with me, I hope to have time to finish this over the weekend.


#16

@Shadow_Night_Black I will have to adjudicate this game on Wednesday without any activity, understanding life has speed bumps I would ask kindly that you do your best to push the game forward :slight_smile:


#17

I have awarded this match to @bolyarich based on time, board position and matchup (SNB’s win condition has a hard counter in boly’s deck).

GG WP to both, @Shadow_Night_Black please get catch up on your match with Eric from last week!