News Shop
Events Forums

[XCAPS19] bolyarich vs Bomber678


#1

@Bomber678 your pick is first.


#2

This whole I’ve been thinking I’m player one. I sure am dumb.

White starter, strength


#3

[Fineese]/Peace


#4

Hmmm… Necromancy/Growth


#5

GL HF! [Finesse]/Peace/Truth
@Bomber678
P1T1


StartingHand Workers

STARTING HAND
Tenderfoot
Older Brother
Brick Thief
Wither
Granfalloon Flagbearer


WORKERS
Older Brother


NextHand

Helpful Turtle
Timely Messenger
Bloom
Spark
Fruit Ninja


Discard

Brick Thief
Granfalloon Flagbearer
Wither


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Onimaru - ($1)
Tenderfoot - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot(1/2A)
  • :psfist: Elite:
  • :ps_: Scavenger: Onimaru(2/3), lvl1, frenzy 1
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

#6
Turn 1

Hand: Grappling Hook, Saviour Monk, Fox Primus, Fox Viper, Sensei’s Advice
Workers: Fox Primus


  1. Get paid (+$5, $5)
  2. Hire a worker ($4)
  3. Summon Saviour Monk ($2)
  4. Summon Garus Rook ($0)
  5. Discard 3, draw 5

  • Patrol:
    :psblueshield:Squad Leader: Saviour Monk (2/2+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician:
    :target:Lookout: Garus Rook (2/4)

  • Buildings:
  • Units/Heroes:
  • Base: 20
  • Other:

Economy:

  • Workers: 6
  • Gold: 0
  • Hand: 5
  • Deck: 0
  • Discard: 3

Hand

Smoker, Snapback, Morningstar Flagbearer, Aged Sensei, Safe Attacking

Discard

Fox Viper, Grappling Hook, Sensei’s Advice

Think

Feels like I should’ve taken Finesse first. Oh well.
I’ve never played this deck before. I don’t even know what to tech.


#7

P1T2


Tech StartingHand Workers

TECH
The Art of War
Nimble Fencer


STARTING HAND
Helpful Turtle
Timely Messenger
Fruit Ninja
Bloom
Spark


WORKERS
Older Brother
Fruit Ninja


NextHand

Timely Messenger
Spark
Wither


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Bloom Tenderfoot - ($2)
Spark Monk - ($1)
Messanger - ($0)
Tenderfoot kills monk, survives with 1 hp
Messanger + Onimaru kills Rook, Oni 3 lvl

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Tenderfoot(2/1, +)
  • Onimaru(2/1), L3, frenzy 1

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

#8

@Bomber678


#9

I think bomber lives in Australia, boly, so he may be asleep


#10

Frozenstorm is right, I was asleep. However, not at the time your turn was posted.
I actually looked at it on my phone and then promptly forgot you’d posted and spent the next couple hours on my pc thinking “I wonder if he’ll post a turn?”
I am dumb.


Turn 2

Hand: Smoker, Snapback, Morningstar Flagbearer, Aged Sensei, Safe Attacking
Tech: Bone Collector, Hooded Executioner
Workers: Fox Primus, Safe Attacking


  1. Tech 2 cards
  2. Get paid (+$6, $6)
  3. Hire a worker ($5)
  4. Build Tech 1 ($3)
  5. Summon Smoker ($2)
  6. Summon Aged Sensei ($1)
  7. Discard 2, reshuffle, draw 4

  • Patrol:
    :psblueshield:Squad Leader: Smoker (1/1+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician: Aged Sensei (1/1)
    :target:Lookout:

  • Buildings:
    Tech 1: 5
  • Units/Heroes:
  • Base: 20
  • Other:

Economy:

  • Workers: 7
  • Gold: 1
  • Hand: 4
  • Deck: 4
  • Discard: 0

Hand

Snapback, Saviour Monk, Bone Collector, Hooded Exceutioner

Discard

Thenk

Hmm. I still don’t know how to pilot this deck. For now, let’s get to tech 2.


#11

@Bomber678 's turn!
P1T3


Tech StartingHand Workers

TECH
Nimble Fencer
Discord


STARTING HAND
Spark
Wither
Timely Messenger


WORKERS
Older Brother
Fruit Ninja
Spark


NextHand

Helpful Turtle
Brick Thief
Nimble Fencer
Bloom


Discard

Nimble Fencer
Discord
Wither
Timely Messenger


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
MidBand Oni - ($3)
Oni kills smoker
T1 - ($2)

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Onimaru(3/3), L5, frenzy 1

In Play:

  • Tenderfoot(2/1, +)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 4

Gold:

  • Gold: 2
  • Workers: 7
Thoughts

Hero-based strategies are weak against white starter + Necromancy. I need an another gameplan :((


#12
Turn 3

Hand: Snapback, Saviour Monk, Bone Collector, Hooded Executioner
Tech: Blooming Ancient, Lich’s Bargain
Workers: Fox Primus, Safe Attacking, Hooded Executioner


  1. Tech 2 cards
  2. Get paid (+$7, $8)
  3. Hire a worker ($7)
  4. Build Tech 2 Growth ($3)
  5. Summon Bone Collector ($1)
  6. Discard 2, draw 4

  • Patrol:
    :psblueshield:Squad Leader: Bone Collector (3/3+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician: Aged Sensei (1/1)
    :target:Lookout:

  • Buildings:
    Tech 1: 5
    Tech 2: 5
  • Units/Heroes:
  • Base: 20
  • Other:

Economy:

  • Workers: 8
  • Gold: 1
  • Hand: 4
  • Deck: 0
  • Discard: 5

Hand

Sensei’s Advice, Grappling Hook, Morningstar Flagbearer, Fox Viper

Discard

Smoker, Blooming Ancient, Lich’s Bargain, Saviour Monk, Snapback

Thonk

I think I’m still in a fine spot here. He can definitely destroy my Tech 2, but I’m probably just gonna max arg anyway.
If he gets Art of War I’ll give him the old snappo.


#13

@Bomber678 's turn!
P1T4


Tech StartingHand Workers

TECH
Grounded Guide
Grounded Guide


STARTING HAND
Bloom
Nimble Fencer
Helpful Turtle
Brick Thief


WORKERS
Older Brother
Fruit Ninja
Spark
Helpful Turtle


NextHand

Grounded Guide
Granfalloon Flagbearer
Nimble Fencer
Timely Messenger
The Art of War


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Oni max - ($5)
Oni kills BC
T2 Finesse - ($1)

Float ($1)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Soldier 1(1/1 sparcshot)
  • :psfist: Elite:
  • :ps_: Scavenger: Soldier 2(1/1 sparcshot)
  • :pschip: Technician: Soldier 3(1/1 sparcshot)
  • :target: Lookout:

In Play:

  • Tenderfoot(2/1, +)
  • Onimaru(4/2), L8, frenzy 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 Finesse

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

#14
Turn 4

Hand: Sensei’s Advice, Grappling Hook, Morningstar Flagbearer, Fox Viper
Tech: Oversized Rhinocerous, Bone Collector
Workers: Fox Primus, Safe Attacking, Hooded Executioner, Morningstar Flagbearer


  1. Tech 2 cards
  2. Get paid (+$8, $9)
  3. Hire a worker ($8)
  4. Summon Argagarg Garg ($6)
  5. Maxband Argagarg ($2)
  6. Summon Garus Rook ($0)
  7. Discard 3, reshuffle, draw 5

  • Patrol:
    :psblueshield:Squad Leader: Water Elemental (3/3+A)
    :psfist:Elite: Argagarg Garg lvl 5 (2/5)
    :ps_:Scavenger: Aged Sensei (1/1)
    :pschip:Technician: Garus Rook (2/4)
    :target:Lookout: Wisp (0/1)

  • Buildings:
    Tech 1: 5
    Tech 2: 5
  • Units/Heroes:
  • Base: 20
  • Other:

Economy:

  • Workers: 9
  • Gold: 0
  • Hand: 5
  • Deck: 6
  • Discard: 0

Hand

Saviour Monk, Bone Collector, Oversized Rhinoceros, Blooming Ancient, Snapback

Discard

Thinkin

Hmm, I hope he doesn’t have Art of War, but his cycling is quick enough that it’s very possible. I might lose my tech 2, but I guess I can just snap him back and retaliate.


#15

P1T5


Tech StartingHand Workers

TECH
Maestro
Star-Crossed Starlet


STARTING HAND
The Art of War
Granfalloon Flagbearer
Nimble Fencer
Grounded Guide
Timely Messenger


WORKERS
Older Brother
Fruit Ninja
Spark
Helpful Turtle


NextHand

Brick Thief
Bloom
Nimble Fencer
Discord


Discard

Maestro
Star-Crossed Starlet
Timely Messenger
The Art of War
Granfalloon Flagbearer


Tech 2 card(s)
Get Paid + float - ($9)
Nimble Fencer - ($7)
Grounded Guide - ($2)
Messanger - ($1)
messanger + soldier1 kills WE, sparcshot Arg
NF kill Arg, lvls Fizzle
Soldier 2 + 3 kills Garus, lvls Fizzle, sparcs kill wisp and aged sensei, you get gold and card
oni kills T2, your base on 18 hp
Tenderfoot deal 4 dmg to your T1, 1 hp now

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grounded Guide(4/4A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Onimaru(4/2), L8, frenzy 1

In Play:

  • Tenderfoot(4/2, +,+2/+1)
  • Nimble Fencer(4/2, +2/+1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

#16

@Bomber678’s turn!


#17

You don’t have to ping me, I have the thread on watch.


Turn 5

Hand: Saviour Monk, Bone Collector, Oversized Rhinoceros, Blooming Ancient, Snapback, Sensei’s Advice
Tech: Artisan Mantis, Hooded Executioner
Workers: Fox Primus, Safe Attacking, Hooded Executioner, Morningstar Flagbearer, Sensei’s Advice


  1. Technician draw
  2. Tech 2 cards
  3. Get paid (+$9, $10)
  4. Rebuild Tech 2 ($10)
  5. Hire a worker ($9)
  6. Summon Garth Torken ($7)
  7. Cast Snapback on Onimaru, bring in River ($2)
  8. Summon Bone Collector ($0)
  9. Discard 3, draw 5

  • Patrol:
    :psblueshield:Squad Leader: Bone Collector (3/3+A)
    :psfist:Elite: Garth Torken (2/3)
    :ps_:Scavenger:
    :pschip:Technician:
    :target:Lookout:

  • Buildings:
    Tech 1: 1
    Tech 2: 5
  • Units/Heroes:
  • Base: 18
  • Other:

Economy:

  • Workers: 10
  • Gold: 0
  • Hand: 5
  • Deck: 0
  • Discard: 7

Hand

Smoker, Bone Collector, Lich’s Bargain, Fox Viper, Grappling Hook

Discard

Oversized Rhinoceros, Saviour Monk, Blooming Ancient, Hooded Executioner, Artisan Mantis, Snapback, Aged Sensei

Big Think

Well, I didn’t expect to lose the game quite like that. I wonder how I could’ve not lost there? Perhaps I should’ve played both my tech 1s on turn 3. Oh well.


#18

P1T6


Tech StartingHand Workers

TECH
Discord
Maestro


STARTING HAND
Bloom
Discord
Brick Thief
Nimble Fencer


WORKERS
Older Brother
Fruit Ninja
Spark
Helpful Turtle


NextHand

Maestro
Wither
Grounded Guide


Tech 2 card(s)
Get Paid + float - ($9)
Quince, mirror arrives - ($7)
Midband River - ($5)
Nimble Fencer #2 - ($3)
Nimble Fencer #2 kills BC
Bloom Nimble Fencer #1 - ($1)
Grounded Guide kills Garth, lvls to River, she maxes
Brick Thief, destroy your T1, heal my base, your base to 16 - ($0)
Mimble Fencer #1 kills your T2, your base to 14
Tenderfoot lows your base to 10
River Lows your base to 7

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Quince(1/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Tenderfoot(4/2, +,+2/+1)
  • Nimble Fencer # 1(5/3, +2/+1, +)
  • River(2/3) lvl 1
  • Grounded Guide(4/2)
  • Mirror(1/1, +1/+0)
  • Nimble Fencer #2 (4/1, +2/+1)
  • Brick Thief(3/1, +1/+0,resist 1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

#19

critical remark, River (3/4) lvl 5, i can redraw a 1 card from deck and reload a posting a turn, or leave this as is, with keeping in a mind that river is 3/4.


#20

Yep, I have no way to prevent lethal. Game over.
@FrozenStorm