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[XCAFRR19 Round5] Leaky [Past]/Present/Future vs CarpeGuitarrem [Demonology]/Growth/Strength

GLHF @CarpeGuitarrem

[b]P1T1[/b]
StartingHand Workers

STARTING HAND
Tinkerer
Temporal Research
Time Spiral
Battle Suits
Neo Plexus


WORKERS
Neo Plexus


NextHand

Hardened Mox
Nullcraft
Plasmodium
Fading Argonaut
Forgotten Fighter


Discard

Temporal Research
Time Spiral
Battle Suits


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Buy tinkerer - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Tinkerer 1/2

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
1 Like

GLHF!

P2T1


StartingHand Workers

STARTING HAND
Skeleton Javelineer
Thieving Imp
Sacrifice the Weak
Graveyard
Skeletal Archery


WORKERS
Skeletal Archery


NextHand

Jandra, the Negator
Summon Skeletons
Deteriorate
Poisonblade Rogue
Pestering Haunt


Discard

Sacrifice the Weak
Thieving Imp
Skeleton Javelineer
Graveyard


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Vandy - ($2)
Cast Sacrifice the Weak, you lose Tinkerer - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: L1 Vandy Anadrose (Sparkshot) 2/3

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

That says ““Plasmodium”” to me! and I really don’t want a quick Plasmodium. Vandy sac pact seems good, especially because I don’t have much else to develop. looks like buff Jandra and Galina are two big parts of this deck, along with Strength+Growth synergy. gonna tech Mythmaking next turn and play Jandra, then.

@Leaky’s turn!

Nice opening. I should have patrolled.

[b]P1T2[/b]
Tech StartingHand Workers

TECH
Argonaut
Argonaut


STARTING HAND
Forgotten Fighter
Fading Argonaut
Plasmodium
Hardened Mox
Nullcraft


WORKERS
Neo Plexus
Hardened Mox


NextHand

Tinkerer 1/2
Temporal Research
Battle Suits
Forgotten Fighter
Nullcraft


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Buy fading argonaut - ($3)
Hire Gieger - ($1)
Buy tech 1 - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut 2/3 fading 3
  • :psfist: Elite:
  • :ps_: Scavenger: Gieger 2/3 sparkshot
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Mythmaking
Galina Glimmer


STARTING HAND
Summon Skeletons
Poisonblade Rogue
Pestering Haunt
Jandra, the Negator
Deteriorate


WORKERS
Skeletal Archery
Summon Skeletons


NextHand

Thieving Imp
Sacrifice the Weak
Galina Glimmer
Mythmaking
Skeleton Javelineer


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Summon Jandra, the Negator - ($2)
Build Tech 1 - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jandra the Negator (overpower) 3/3+a
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L1 Vandy Anadrose (Sparkshot) 2/3
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

So far so good. I’ll throw DP in afterwards, and generate huge MM value. Just need to watch for Vir. But by the time he hits the board I should be well on my way to winning with Tech 2s.

@Leaky’s turn!

[b]P1T3[/b]
Tech StartingHand Workers

TECH
Now!
Stewardess of the Undone


STARTING HAND
Tinkerer 1/2
Forgotten Fighter
Nullcraft
Battle Suits
Temporal Research


WORKERS
Neo Plexus
Hardened Mox
Forgotten Fighter


NextHand

Temporal Research
Argonaut
Time Spiral
Argonaut
Plasmodium


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Fade fading argonaut
Buy battle suits - ($3)

Float ($3)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut 3/3 fading 2
  • :psfist: Elite:
  • :ps_: Scavenger: Gieger 2/3 sparkshot
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 7

P2T3


Tech StartingHand Workers

TECH
Doubling Barbarbarian
Doubling Barbarbarian


STARTING HAND
Skeleton Javelineer
Thieving Imp
Galina Glimmer
Mythmaking
Sacrifice the Weak


WORKERS
Skeletal Archery
Summon Skeletons
Skeleton Javelineer


NextHand

Deteriorate
Pestering Haunt
Poisonblade Rogue
Doubling Barbarbarian
Graveyard


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Research Mythmaking - ($4)
Jandra kills Fargo, takes 3 damage, overpowers 1 onto Geiger
Vandy kills Geiger, takes 2 damage, midbands and heals
Tech 2 – Strength - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Mythmaking (legendary units marked with *)
  • L3 Vandy Anadrose (Sparkshot, resist 1) 3/4
  • Jandra the Negator* (overpower) 5/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

I need to pay attention to the cycle this turn. Assimilate gets teched in after this play for sure, I’m assuming it wasn’t foreseen because no Geiger suicide into Jandra. I’ll MM plus Galina, then

Hmm, instead if I tech 2, I might draw a t2 unit and vault ahead. I’ll try barbarbar with Growth synergy over Colossus base smash.

@Leaky’s turn!

[b]P1T4[/b]
Tech StartingHand Workers

TECH
Assimilate
Immortal


STARTING HAND
Time Spiral
Argonaut
Argonaut
Plasmodium
Temporal Research


WORKERS
Neo Plexus
Hardened Mox
Forgotten Fighter
Time Spiral


NextHand

Now!
Stewardess of the Undone
Nullcraft
Tinkerer 1/2


Discard

Fading Argonaut 3/3 fading 2
Plasmodium
Temporal Research
Assimilate
Immortal


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Scavenger money - ($10)
Buy 2 argonauts - ($4)
Buy tech 2: present - ($0)

Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Argonaut 4/4 readiness
  • :pschip: Technician: Argonaut 4/4 readiness
  • :target: Lookout:

In Play:

  • Battle Suits

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (present)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 8

P2T4


Tech StartingHand Workers

TECH
Dinosize
Dark Pact


STARTING HAND
Pestering Haunt
Graveyard
Deteriorate
Poisonblade Rogue
Doubling Barbarbarian


WORKERS
Skeletal Archery
Summon Skeletons
Skeleton Javelineer
Pestering Haunt


NextHand

Thieving Imp
Sacrifice the Weak
Doubling Barbarbarian
Galina Glimmer


Discard

Deteriorate
Jandra the Negator* (overpower) 5/2
Graveyard
Poisonblade Rogue
Dinosize
Dark Pact


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Vandy casts Deteriorate on Scavenger
Vandy kills Scavenger and takes 3 damage, Sparkshot Technician
Jandra trades with Technician, overpowers 2 damage onto tech 2
Summon Argagarg, Wisp arrives - ($5)
Max Vandy, Dooming Wisp and giving it +2/+2 - ($3)
Summon Doubling Barbarbarian - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Wisp (doomed) 3/3
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Mythmaking (legendary units marked with *)
  • L5 MAX Vandy Anadrose (Sparkshot, resist 1) 4/5
  • L1 Argagarg Garg 1/3
  • Doubling Barbarbarian (Overpower) 3/5

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

A few options here. I can tap Vandy for blade to kill the ptz and then play Barbarbar. this means barbarbar trades with Hyperion in Elite, I can maybe discard the Hyperion. but how likely is it that Hyperion got teched t3? fairly likely, I’m guessing… after all, t3 ended with purple in a pretty safe state. 50/50 gamble on drawing them early. I can minimize odds of Hyperion by not killing technician. I could max Vandy after trading Jandra with Scav, then summon Arg and doom Wisp. but that relies on no early Hyperion, otherwise Hyperion kills wisp and there’s a 6 attack Argonaut on board. What about deteriorate, Vandy kill Scav, Jandra kill Argo and spark Tech 2, Barb for 3, Arg for 2, max Vandy and Doom Wisp for a 3 ATK patroller. that feels good.

@Leaky’s turn!

GG @FrozenStorm

Gg, good luck going forward!

You too. Thanks for teaching me that if your draw is bad on P1T3, you must tech tier 2 cards to continue the game.

1 Like

Yeah, I’m still learning tech timings myself, but it’s sometimes worth it to make that gamble! (Part of my own thoughts there were also worst case speculation, to make sure I didn’t get blown out too bad.)