@James GL HF
P1T1
StartingHand Workers
STARTING HAND
Spore Shambler
Forest’s Favor
Merfolk Prospector
Tiger Cub
Ironbark Treant
WORKERS
Ironbark Treant
NextHand
Young Treant
Rich Earth
Verdant Tree
Rampant Growth
Playful Panda
Discard
Spore Shambler
Tiger Cub
Forest’s Favor
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Merfolk Prospector - ($2)
Master Midori - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
L1 Master Midori (2/3)
Merfolk Prospector (1/1)
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Seems like my deck is rune-spam and my opponent’s is extreme gold-efficiency. There are a lot of potential buildings worth using Nature Reclaims on, but I’ll have to see how the opponent plays.
James
October 18, 2019, 10:23am
2
GLHF!
P2T1
StartingHand Workers
STARTING HAND
Savior Monk
Aged Sensei
Safe Attacking
Sensei’s Advice
Smoker
WORKERS
Smoker
NextHand
Grappling Hook
Morningstar Flagbearer
Snapback
Fox Viper
Fox Primus
Discard
Sensei’s Advice
Safe Attacking
Savior Monk
Aged Sensei
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Rook - ($2)
Sensei - ($1)
Float ($1)
Discard 4, draw 5
Board Info:
In Patrol:
Squad Leader : Rook 2/4A
Elite :
Scavenger : Sensei 1/1
Technician :
Lookout :
In Play:
*
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Hold up. James doesn’t have Strength, he can’t play Rook.
1 Like
James
October 18, 2019, 3:03pm
5
Aaah oh my bad, I will restart sorry about that, I have just played against strength 3 times in a row or something and forgot other white specs exist
3 Likes
James
October 18, 2019, 3:08pm
6
OK take 2
P2T1
StartingHand Workers
STARTING HAND
Savior Monk
Aged Sensei
Safe Attacking
Sensei’s Advice
Smoker
WORKERS
Savior Monk
NextHand
Fox Viper
Snapback
Morningstar Flagbearer
Fox Primus
Grappling Hook
Discard
Sensei’s Advice
Safe Attacking
Smoker
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Garth - ($2)
Sensei - ($1)
Skeleton - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Skeleton 1/1A
Elite :
Scavenger : Aged Sensei 1/1
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
P1T2
Tech StartingHand Workers
TECH
Tiny Basilisk
Tiny Basilisk
STARTING HAND
Young Treant
Rampant Growth
Playful Panda
Rich Earth
Verdant Tree
Forest’s Favor
WORKERS
Ironbark Treant
Rich Earth
NextHand
Tiger Cub
Verdant Tree
Tiny Basilisk
Tiny Basilisk
Spore Shambler
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Find Gold - ($5)
Midori kills Skeleton
Tech I - ($3)
Young Treant - ($1)
Float ($1)
Discard 4, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader : Young Treant (0/2A)
Elite :
Scavenger :
Technician :
Lookout :
In Play:
L1 Master Midori (2/2)
Merfolk Prospector (1/1)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
If he’s going Skeletons, I want scary things that can bypass them… especially if he’s not building a Tech I, because Lich’s Bargain may be incoming.
James
October 19, 2019, 5:45pm
8
P2T2
Tech StartingHand Workers
TECH
Tax Collector
Bone Collector
STARTING HAND
Grappling Hook
Fox Viper
Snapback
Fox Primus
Morningstar Flagbearer
WORKERS
Savior Monk
Morningstar Flagbearer
NextHand
Tax Collector
Bone Collector
Sensei’s Advice
Fox Primus
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech I - ($3)
Grappling hook Treant to lookout
Sensei buffs garth, who kills treant
Fox Viper - ($1)
Garth summons Skeleton - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Fox Viper 2/1A sparkshot
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Garth L1 1/3
Aged Sensei 1/1
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
What shall I collect - bones or taxes? The tax collector will hopefully negate some of the merfolk advantage.
You’ll have to pay the $1 multicolor penalty if you want Garth to cast Grappling Hook.
James
October 19, 2019, 9:02pm
10
Aack. OK, I guess no skeleton for me.
Nekoatl
October 19, 2019, 10:07pm
11
P1T3
Tech StartingHand Workers
TECH
Circle of Life
Circle of Life
STARTING HAND
Tiny Basilisk
Spore Shambler
Tiger Cub
Tiny Basilisk
Verdant Tree
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
NextHand
Forest’s Favor
Tiny Basilisk
Playful Panda
Rampant Growth
Verdant Tree
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Find Gold - ($7)
Midband Midori - ($3)
Mirodi kills Viper
Tiger Cub - ($1)
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader :
Elite : Tiger Cub (4/3)
Scavenger :
Technician :
Lookout :
In Play:
L5 Master Midori (3/2)
Merfolk Prospector (1/1)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
James
October 20, 2019, 8:04am
12
P2T3
Tech StartingHand Workers
TECH
Insurance Agent
Justice Juggernaut
STARTING HAND
Sensei’s Advice
Bone Collector
Fox Primus
Tax Collector
WORKERS
Savior Monk
Morningstar Flagbearer
Fox Primus
NextHand
Safe Attacking
Snapback
Smoker
Grappling Hook
Discard
Fox Viper 2/1A sparkshot
Sensei’s Advice
Bone Collector
Insurance Agent
Justice Juggernaut
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tax collector, steal your gold - ($5)
Tech II (Law) - ($1)
Summon Skeleton - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Tax Collector 2/3A
Elite :
Scavenger : Aged Sensei 1/1
Technician : Skeleton 1/1
Lookout :
In Play:
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Current game plan - tech III law for the win.
Nekoatl
October 20, 2019, 1:20pm
13
You should mark your tech building HP in the spreadsheet so they show up in the Buildings section of your posts.
P1T4
Tech StartingHand Workers
TECH
Galina Glimmer
Galina Glimmer
STARTING HAND
Playful Panda
Forest’s Favor
Rampant Growth
Tiny Basilisk
Verdant Tree
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Verdant Tree
NextHand
Tiny Basilisk
Young Treant
Circle of Life
Circle of Life
Discard
Forest’s Favor
Rampant Growth
Playful Panda
Galina Glimmer
Galina Glimmer
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Maxband Midori - ($3)
Forest’s Favor Midori - ($1)
Midori breaks Tech II, your base to 18 HP
Prospector finds gold - ($2)
Tiny Basilisk - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Tiny Basilisk (1/2A) Deathtouch, avoids tech 0
Elite :
Scavenger :
Technician : Tiger Cub (3/3)
Lookout :
In Play:
L8 Master Midori (5/6) [1+]
Merfolk Prospector (1/1)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
1 Like
Nekoatl:
Get Paid + float - ($8)
No no, he just stole that.
1 Like
James
October 20, 2019, 3:09pm
16
Oh so I did! I’ve withdrawn my turn for now since you spent all of your gold so will have to change something If you saw it before I did so then not sure what to do, I guess we’ll ask the judges.
Nekoatl
October 20, 2019, 3:59pm
17
Fixed my turn. In forum tournaments, players are considered to be responsible for verifying their opponent’s turn is legal before replying to it, and any knowledge gained from a post that has to be withdrawn or corrected is fair to use (however, any randomized event during an edited turn, such as a card draw, must be re-randomized so the editing player can’t use that foreknowledge when deciding how to play their turns). In this case, I didn’t see your post before you withdrew it, so worry not.
James
October 20, 2019, 10:21pm
18
Great, thanks
P2T4
Tech StartingHand Workers
TECH
Rambasa Twin
Justice Juggernaut
STARTING HAND
Snapback
Safe Attacking
Smoker
Grappling Hook
WORKERS
Savior Monk
Morningstar Flagbearer
Fox Primus
Smoker
NextHand
Snapback
Insurance Agent
Justice Juggernaut
Fox Viper 2/1A sparkshot
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Sensei buffs Tax Collector
Collector trades with Basilisk
Snapback Midori into Orpal - ($3)
Skeleton and Garth kill cub (powered down now that Midori is gone)
Midband Garth - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Law)
Economy Info:
Cards:
Gold:
Thoughts
Current game plan - tech III law for the win. This remains the plan. However, juggernaut pressure would be nice.
Legion
October 20, 2019, 10:25pm
19
attack and patrol? no way
James
October 20, 2019, 10:30pm
20
Bleurgh sorry. I’ll just not patrol and will redraw my hand.
Nekoatl
October 20, 2019, 10:46pm
21
Garth is midband at level 4. I see you paid enough gold but noted him as level 3 instead of 4. Also, your base should be at 18 HP from losing a tech building. I’m assuming you rebuilt it even though you didn’t mention it in your list of turn actions.