UrbanVelvet mono white vs Nopethebard mono black

P1t7

Hand

Skeleton javelineer
Deteriorate
Skeletal Lord

No worker

Tech

Bone Collector 2x

Get paid ($9)
Hire Skeletal Lord ($6)
A skeleton and Thieving Imp suicide into Rook. Rook gains a crumbling rune.
Wight trades with Rook
Tap Catapult to deal 6 damage to your base.
Garth, Skeletal Lord, and skeletons destroy your base.
GG

Haha, well played round 2!

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One last game? Same Codices?

Best of 3 it is. Let’s roll for who’s first again. I got 94

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  1. You’re first then.

I’ll get my first turn out when I’m off work later today

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Okay 10chars

"P1T1


StartingHand Workers

STARTING HAND
Morningstar Flagbearer
Savior Monk
Grappling Hook
Safe Attacking
Aged Sensei


WORKERS
Morningstar Flagbearer


NextHand

Fox Primus
Sensei’s Advice
Smoker
Fox Viper
Snapback


Discard

Savior Monk
Grappling Hook
Safe Attacking


Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
Hire Aged Sensei - ($2)
Hire Grave - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Aged Sensei (1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Grave (2/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

Okay, let’s try something closer to what I did the first time

"

P2t1

Hand

Jandra
Pestering Haunt
Poisonblade Rogue
Thieving Imp
Skeletal Archery

Worker

Jandra

Get paid ($5)
Worker ($4)
Research Skeletal Archery ($2)
Hire Garth ($0)

Squad leader: Garth (1/3)
In play: Skeletal Archery

Base: 20
6 workers

Hand: 5
Deck: 0
Discard: 3

New hand

Skeleton javelineer
Sacrifice the Weak
Deteriorate
Summon skeletons
Graveyard

Thoughts

I think another Necro plan is likely.

"P1T2


Tech StartingHand Workers

TECH
Versatile Style
Martial Mastery


STARTING HAND
Fox Primus
Sensei’s Advice
Smoker
Fox Viper
Snapback


WORKERS
Morningstar Flagbearer
Fox Primus


NextHand

Versatile Style
Sensei’s Advice
Martial Mastery
Savior Monk
Snapback


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Midband Grave - ($2)
Aged Sensei gives Grave (+1/+1a) this turn
Grave kills Garth, levels to 5
Hire Fox Viper - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave (3/4+a)
  • :psfist: Elite:
  • :ps_: Scavenger: Fox Viper (2/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Aged Sensei (1/1)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Wow, he left me an incredible opening, and I don’t think it’s deliberate. Seems he wants to use skeletons

"

P2t2

Hand

Skeleton Javelineer
Sacrifice the Weak
Deteriorate
Summon skeletons
Graveyard

Worker

Graveyard

Tech

Hooded Executioner and Plague Spitter

Get paid ($6)
Worker ($5)
Hire Vandy ($3)
Deteriorate Aged Sensei
Build Tech 1 ($2)
Hire Skeleton Javelineer ($1)
Float 1 gold

Elite: skeleton javelineer (1/1)
Scavenger: Vandy (2/3)

Base: 20
Tech 1: 5
7 workers
Hand: 4
Deck: 4
Discard: 0

New hand

Plague Spitter
Thieving Imp
Pestering Haunt
Poisonblade Rogue

Thoughts

Vandy is probably going to die but I guess that can’t be helped.

"P1T3


Tech StartingHand Workers

TECH
Speed of the Fox
Shuriken Hail


STARTING HAND
Sensei’s Advice
Versatile Style
Savior Monk
Snapback
Martial Mastery
Grappling Hook
Safe Attacking


WORKERS
Morningstar Flagbearer
Fox Primus
Savior Monk


NextHand

Aged Sensei
Speed of the Fox
Shuriken Hail
Martial Mastery
Smoker


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($4)
Grave kills Vandy, levels and heals. Sparkshot kills javelineer.
Fox Viper hits your base for 2
Martial Mastery, discard 1 draw 2 and look at your hand. - ($3)
Play Safe Attacking - ($2)
Build Heroes Hall - ($0)

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: L7 Grave (4/5)

In Play:

  • Fox Viper (2/1)
  • Safe Attacking

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Clear board and Setsuki can come out next turn. With any luck I can use Setsuki to dispatch that plague Spitter he has coming my way.

"

P1t3

Hand

Plague Spitter
Thieving Imp
Pestering Haunt
Poisonblade Rogue

Worker

Pestering Haunt

Tech

Skeletal Lord and Wight

Get paid + scavenger ($8)
Worker ($7)
Hire Garth ($5)
Summon skeleton ($4)
Hire Plague Spitter ($2)
Hire Poisonblade Rogue ($0)

Squad leader: Plague Spitter (3/3)
Scavenger: Poisonblade rogue (2/1)
Technician: skeleton (1/1)
Lookout: Garth (1/3)
In play: Skeletal Archery

Base: 18
Tech 1: 5
8 workers

Hand: 3
Deck: 1
Discard: 3

New hand

Hooded Executioner
Sacrifice the Weak
Summon skeletons

Thoughts

That should hold. I’ll get consolation prize if it doesn’t or Grave uses his sword. I’ll GG if he just crushes my stuff again.

"P1T4


Tech StartingHand Workers

TECH
Rambasa Twin
Sparring Partner


STARTING HAND
Smoker
Shuriken Hail
Martial Mastery
Speed of the Fox
Aged Sensei
Grappling Hook
Sensei’s Advice


WORKERS
Morningstar Flagbearer
Fox Primus
Savior Monk


NextHand

Aged Sensei
Versatile Style
Snapback
Martial Mastery
Smoker


Tech 2 card(s)
Get Paid - ($7)
Skip Worker
Martial Mastery, discard 1 draw 2 and look at your hand - ($6)
Hire Setsuki - ($4)
Grappling Hook Spitter to Elite spot
Shuriken Hail, skeleton and poisonblade rogue die, you get 1 card and gold. Garth and Spitter each take 1 - ($3)
Midband Setsuki - ($0)
Fox Viper safely kills Garth, levels to Setsuki who maxes
Grave kills Spitter with maxband ability, levels to setsuki

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L6 Setsuki (3/4)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Fox Viper (2/1)
  • Safe Attacking
  • L7 Grave (4/5) (no rune)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

That’s pretty solid way to end the turn. I think this is getting a bit lopsided quick, doesn’t look like he has any options. Let’s see if he can get something surprising out quick. He won’t be able to maxband Garth now though, so options are more limited

"

Setsuki doesn’t have haste

You are correct, I forgot I backed out of using speed of the fox. I will fix it so grave doesn’t hit base and kills plague spitter

@Nopethebard It’s fixed now

I think that is GG.

Everything lined up just right for me that game

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I was too greedy turns one and two. I was unable to stabilize afterwards. Good job capitalizing. Rematch?

Sure, wanna change up decks? And you are up for first player

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