Bal-Bas-Beta
Brief Discussion
BBB (affectionately designated Beelzebot by mains) has probably the most polarised match-up distribution in the cast. Long Range completely changes the option space of the game, notably making non-ranged throws illegal (oh dear grapplers) and his dodges completely safe unless he’s in a mirror match.
Agreeable changes to BBB have mostly been focussed around Junkshot, his long range-only Q as it’s a big part of what makes his kit so oppressive against the grapplers once he pushes them away.
Consensus Changes
Slowing Junkshot to 3.0 speed gives the grapplers a bunch more options to use against an otherwise very scary kit. This also lets us nerf without skewing his tense but generally considered even MU against the lord of hell
(You can thank us later
). Tweaking range to trigger on block damage rather than his normals being blocked also buffs
in neutral.
Long Range
Whenever your [range-giving] moves deal block damage or win combat, set combat to ranged next turn.
Q Junkshot
2.2 speed —> 3.0 speed