The Bureau of Balance (collating and testing fan-made changes)

Bal-Bas-Beta

Brief Discussion

BBB (affectionately designated Beelzebot by :rook: mains) has probably the most polarised match-up distribution in the cast. Long Range completely changes the option space of the game, notably making non-ranged throws illegal (oh dear grapplers) and his dodges completely safe unless he’s in a mirror match.

Agreeable changes to BBB have mostly been focussed around Junkshot, his long range-only Q as it’s a big part of what makes his kit so oppressive against the grapplers once he pushes them away.


Consensus Changes

Slowing Junkshot to 3.0 speed gives the grapplers a bunch more options to use against an otherwise very scary kit. This also lets us nerf :troq: without skewing his tense but generally considered even MU against the lord of hell :bbb: (You can thank us later :rook::midori:). Tweaking range to trigger on block damage rather than his normals being blocked also buffs :rook: in neutral.

Long Range
Whenever your [range-giving] moves deal block damage or win combat, set combat to ranged next turn.

Q Junkshot
2.2 speed —> 3.0 speed

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