P2T2
Tech StartingHand Workers
TECH
Twilight Baron
Tiny Basilisk
STARTING HAND
Deteriorate
Poisonblade Rogue
Summon Skeletons
Skeleton Javelineer
Skeletal Archery
WORKERS
Jandra, the Negator
Summon Skeletons
NextHand
Sacrifice the Weak
Pestering Haunt
Graveyard
Poisonblade Rogue
Tiny Basilisk
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Tech 1 - ($4)
Skeleton Javelineer - ($3)
Float ($3)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Skeleton Javelineer (1/1A)
-
Elite:
-
Scavenger: Thieving Imp (2/2)
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
The threat of Stewardess is keeping me from playing a hero. But thatās ok, Iāll just save up some gold.
In the long run, however, Iām not sure I have a good answer to a Boot Campād Mox. Maybe Baron to hold him off, and Tiny B to hit past him?
P1T3
Tech StartingHand Workers
TECH
Overeager Cadet
Overeager Cadet
STARTING HAND
Battle Suits
Neo Plexus
Tinkerer
Nullcraft
Plasmodium
WORKERS
Time Spiral
Temporal Research
Nullcraft
NextHand
Forgotten Fighter
Fading Argonaut
Boot Camp
Gunpoint Taxman
Discard
Tinkerer
Plasmodium
Overeager Cadet
Overeager Cadet
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Battlesuits - ($3)
Oni kill Skele Jav
Mox kills Imp
Neo Plexus - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Neo Plexus (3/2)
-
Lookout:
In Play:
- Hardened Mox (2/1)
- Battle Suits
- Oni (2/2, lvl 1)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
P2T3
Tech StartingHand Workers
TECH
Sanatorium
Nature Reclaims
STARTING HAND
Sacrifice the Weak
Graveyard
Tiny Basilisk
Pestering Haunt
Poisonblade Rogue
WORKERS
Jandra, the Negator
Summon Skeletons
Pestering Haunt
NextHand
Twilight Baron
Sanatorium
Deteriorate
Skeletal Archery
Tech 2 card(s)
Get Paid + float - ($10)
Scav gold - ($11)
Worker - ($10)
Vandy - ($8)
Sacrifice the Weak kills Plexus - ($6)
Tiny Basilisk - ($4)
Tech 2 (Anarchy) - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Tiny Basilisk (1/2A)
-
Elite:
-
Scavenger: Vandy lvl 1 (2/3)
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Anarchy)
Economy Info:
Cards:
Gold:
Thoughts
Twilight Baron and Sanatorium isnāt a combo Iāve ever seen played, but, theoretically, it might just work. Iāll even keep PBR in my cycle, as haste and ephemeral suit her well.
P1T4
Tech StartingHand Workers
TECH
Flagstone Garrison
Flagstone Garrison
STARTING HAND
Boot Camp
Gunpoint Taxman
Fading Argonaut
Forgotten Fighter
Overeager Cadet
WORKERS
Time Spiral
Temporal Research
Nullcraft
Fading Argonaut
NextHand
Tinkerer
Plasmodium
Overeager Cadet
Neo Plexus (3/2)
Discard
Forgotten Fighter
Boot Camp
Gunpoint Taxman
Flagstone Garrison
Flagstone Garrison
Tech 2 card(s)
Get Paid + float - ($8)
Tech RS + Draw
Worker - ($7)
Forgotten Fighter Basilisk - ($4)
Midband Oni - ($0)
Oni kill Vandy, goes to lvl 7
Overeager Cadet
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Hardened Mox (2/1)
-
Elite:
-
Scavenger:
-
Technician: Overeager Cadet (3/2)
-
Lookout:
In Play:
- Battle Suits
- Oni (3/2, lvl 7)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
P2T4
Tech StartingHand Workers
TECH
Surprise Attack
Momentās Peace
STARTING HAND
Deteriorate
Twilight Baron
Skeletal Archery
Sanatorium
WORKERS
Jandra, the Negator
Summon Skeletons
Pestering Haunt
Skeletal Archery
NextHand
Graveyard
Skeleton Javelineer
Poisonblade Rogue
Thieving Imp
Discard
Deteriorate
Sanatorium
Surprise Attack
Momentās Peace
Tech 2 card(s)
Get Paid - ($8)
Scav gold - ($9)
Worker - ($8)
Twilight Baron - ($4)
Tiny Basilisk - ($2)
Float ($2)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Twilight Baron (4/4A)
-
Elite:
-
Scavenger:
-
Technician: Tiny Basilisk (1/2)
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Anarchy)
Economy Info:
Cards:
Gold:
Thoughts
Crap, I canāt stick Sanatoriumā¦ should I just rush to Gunships, then? No point teching them quite yet, though.
P1T5
Tech StartingHand Workers
TECH
Drill Sergeant
Drill Sergeant
STARTING HAND
Plasmodium
Overeager Cadet
Tinkerer
Neo Plexus (3/2)
WORKERS
Time Spiral
Temporal Research
Nullcraft
Fading Argonaut
Plasmodium
NextHand
Flagstone Garrison
Drill Sergeant
Neo Plexus (3/2)
Drill Sergeant
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech 2 (Peace - ($3)
Max Oni - ($2)
Oni kill Baron
Cadet kills Basilisk
Overeager Cadet
Mox hits your tech 2 for 2
Float ($2)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Soldier (1/1, Sparkshot)
-
Elite:
-
Scavenger: Soldier (1/1, Sparkshot)
-
Technician: Soldier (1/1, Sparkshot)
-
Lookout:
In Play:
- Battle Suits
- Oni (4/1, lvl 8)
- Hardened Mox (2/1)
- Overeager Cadet (3/2)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
P2T5
Tech StartingHand Workers
TECH
Pirate Gunship
Pirate Gunship
STARTING HAND
Skeleton Javelineer
Graveyard
Thieving Imp
Poisonblade Rogue
Nature Reclaims
WORKERS
Jandra, the Negator
Summon Skeletons
Pestering Haunt
Skeletal Archery
Poisonblade Rogue
NextHand
Sanatorium
Sacrifice the Weak
Thieving Imp
Momentās Peace
Tech 2 card(s)
Get Paid + float - ($11)
Technician draw
Worker - ($10)
Tech 3 - ($5)
Midori - ($3)
Nature Reclaims on Battlesuits, both trashed - ($1)
Skeleton Javelineer - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Midori lvl 1 (2/3A)
-
Elite:
-
Scavenger: Skeleton Javelineer (1/1)
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 3 (Anarchy)
-
Tech III HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Tech 3 wonāt stick this turn, but Iāve got nothing better to do with my gold right now. Hopefully I wonāt lose the tech 2 along with it.
P1T6
Tech StartingHand Workers
TECH
Calypso Vystari
Calypso Vystari
STARTING HAND
Drill Sergeant
Drill Sergeant
Flagstone Garrison
Neo Plexus (3/2)
Overeager Cadet (3/2)
Gunpoint Taxman
Flagstone Garrison
WORKERS
Time Spiral
Temporal Research
Nullcraft
Fading Argonaut
Plasmodium
Neo Plexus (3/2)
NextHand
Boot Camp
Tinkerer
Flagstone Garrison
Forgotten Fighter
Tech 2 card(s)
Get Paid + float - ($11)
Oni Trades with Midori, levels fizzle
Mox kills Jav
Flagstone Garrison - ($8)
Drill Sergeant, Draw 1 - ($5)
Drill Sergeant, Draw 1, DS +1 - ($2)
Overeager Cadet, Draw 1, DS +2
Move Runes to overeager Cadet
Overeager Cadet breaks Tech 3, your base to 18
Soldiers break tech 2, your base to 16
Worker - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Overeager Cadet (2/2)
-
Elite:
-
Scavenger: Drill Sergeant #1 (3/3)
-
Technician: Drill Sergeant #2 (3/3)
-
Lookout:
In Play:
- Overeager Cadet (5/5) +++
- Flagstone Garrison
- Soldier (1/1, Sparkshot)
- Soldier (1/1, Sparkshot)
- Soldier (1/1, Sparkshot)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
I got nothing, GG!
Iām never quite prepared for the explosiveness of Peace engine, but the truth is I didnāt find my footing right from the start of this game.
Iāll post T1 for the next game, then call it a night.
P1T1
StartingHand Workers
STARTING HAND
Deteriorate
Summon Skeletons
Skeletal Archery
Pestering Haunt
Sacrifice the Weak
WORKERS
Skeletal Archery
NextHand
Poisonblade Rogue
Graveyard
Skeleton Javelineer
Thieving Imp
Jandra, the Negator
Discard
Deteriorate
Sacrifice the Weak
Summon Skeletons
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Zane, hits your base for 2 - ($1)
Pestering Haunt
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Zane lvl 1 (2/2)
- Pestering Haunt (1/1)
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Not the best opening splitā¦ I guess having both combat spells in my 1st hand āfreesā me from opening with Vandy.
1 Like
P2T1
StartingHand Workers
STARTING HAND
Neo Plexus
Temporal Research
Plasmodium
Time Spiral
Forgotten Fighter
WORKERS
Time Spiral
NextHand
Tinkerer
Hardened Mox
Nullcraft
Battle Suits
Fading Argonaut
Discard
Temporal Research
Plasmodium
Forgotten Fighter
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Neo - ($2)
Oni - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Neo Plexus (2/2)
-
Elite: Oni (2/3, lvl 1)
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 18
Economy Info:
Cards:
Gold:
P1T2
Tech StartingHand Workers
TECH
Gargoyle
Gunpoint Taxman
STARTING HAND
Skeleton Javelineer
Jandra, the Negator
Thieving Imp
Graveyard
Poisonblade Rogue
WORKERS
Skeletal Archery
Poisonblade Rogue
NextHand
Graveyard
Deteriorate
Summon Skeletons
Sacrifice the Weak
Jandra, the Negator
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Tech 1 - ($3)
Thieving Imp, discard #4 - ($0)
Haunt runs into Oni
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Thieving Imp (2/2A)
-
Elite:
-
Scavenger: Zane lvl 1 (2/2)
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Trying something different hereā¦
P2T2
Tech StartingHand Workers
TECH
The Art of War
The Art of War
STARTING HAND
Hardened Mox
Battle Suits
Nullcraft
Tinkerer
Fading Argonaut
WORKERS
Time Spiral
Tinkerer
NextHand
Battle Suits
Fading Argonaut
Hardened Mox
Nullcraft
The Art of War
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Midband Oni - ($1)
Oni kills Imp
PLexus trades with Zane, Oni to lvl 7
Max Oni - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Oni (4/5, lvl 8)
-
Elite:
-
Scavenger: Soldier (1/1, Sparkshot)
-
Technician: Soldier (1/1, Sparkshot)
-
Lookout: Soldier (1/1, Sparkshot)
In Play:
*
Buildings:
-
Base HP: 18
Economy Info:
Cards:
Gold:
P1T3
Tech StartingHand Workers
TECH
Chaos Mirror
Terras Q
STARTING HAND
Jandra, the Negator
Deteriorate
Sacrifice the Weak
Graveyard
Summon Skeletons
WORKERS
Skeletal Archery
Poisonblade Rogue
Summon Skeletons
NextHand
Graveyard
Skeleton Javelineer
Pestering Haunt
Gargoyle
Gunpoint Taxman
Tech 2 card(s)
Get Paid - ($6)
Scav gold - ($7)
Worker - ($6)
Vandy - ($4)
Deteriorate scav
Tower - ($1)
Float ($1)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Vandy lvl 1 (2/3)
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Trying something different hereā¦
P2T3
Tech StartingHand Workers
TECH
Flagstone Garrison
Flagstone Garrison
STARTING HAND
Hardened Mox
The Art of War
Nullcraft
Battle Suits
Fading Argonaut
WORKERS
Time Spiral
Tinkerer
Hardened Mox
NextHand
Forgotten Fighter
Neo Plexus (2/2)
Temporal Research
Plasmodium
The Art of War
Discard
The Art of War
Nullcraft
Fading Argonaut
Battle Suits
Flagstone Garrison
Flagstone Garrison
Tech 2 card(s)
Get Paid - ($7)
Scav - ($8)
The Art of War - ($5)
Oni Breaks Tech 1, your base to 18
Tech 1 - ($3)
Worker - ($2)
Float ($2)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Oni (6/5+2A, lvl 8, Swift Strike, Unstoppable)
-
Elite:
-
Scavenger: Soldier (1/1, Sparkshot)
-
Technician:
-
Lookout: Soldier (1/1, Sparkshot)
In Play:
*
Buildings:
-
Base HP: 18
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
P1T4
Tech StartingHand Workers
TECH
Chaos Mirror
Momentās Peace
STARTING HAND
Gargoyle
Gunpoint Taxman
Skeleton Javelineer
Pestering Haunt
Graveyard
Terras Q
Deteriorate
WORKERS
Skeletal Archery
Poisonblade Rogue
Summon Skeletons
Terras Q
NextHand
Sacrifice the Weak
Chaos Mirror
Thieving Imp
Jandra, the Negator
Discard
Chaos Mirror
Momentās Peace
Dark Pact
Gunpoint Taxman
Deteriorate
Gargoyle
Tech 2 card(s)
Get Paid + float - ($8)
Rebuild tech 1
Worker - ($7)
Vandy to midband - ($5)
Exhaust Vandy and discard to fetch Dark Pact - ($4)
Dark Pact, I draw X2, my base to 16
Pestering Haunt
Skeleton Javelineer - ($3)
Graveyard - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Skeleton Javelineer (1/1A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Vandy lvl 3 (3/4)
- Pestering Haunt (1/1)
- Graveyard (3)
Buildings:
-
Base HP: 16
-
Tech I HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Trying something different hereā¦
P2T4
Tech StartingHand Workers
TECH
Overeager Cadet
Overeager Cadet
STARTING HAND
Forgotten Fighter
The Art of War
Temporal Research
Neo Plexus (2/2)
Plasmodium
WORKERS
Time Spiral
Tinkerer
Hardened Mox
Forgotten Fighter
NextHand
Nullcraft
Neo Plexus (2/2)
Battle Suits
Fading Argonaut
Overeager Cadet
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Tech 2 (Peace) - ($5)
The Art of War - ($2)
Oni breaks your tech 1, your base to 14
Float ($2)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Oni (6/5 +2A, lvl 8, Swift Strike, Unstoppable)
-
Elite:
-
Scavenger:
-
Technician: Soldier (1/1, Sparkshot)
-
Lookout: Soldier (1/1, Sparkshot)
In Play:
*
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
P1T5
Tech StartingHand Workers
TECH
Momentās Peace
Gargoyle
STARTING HAND
Thieving Imp
Jandra, the Negator
Chaos Mirror
Sacrifice the Weak
WORKERS
Skeletal Archery
Poisonblade Rogue
Summon Skeletons
Terras Q
Thieving Imp
NextHand
Gunpoint Taxman
Jandra, the Negator
Gargoyle
Chaos Mirror
Tech 2 card(s)
Get Paid + float - ($9)
Rebuild tech 1
Vandy suicides
Zane, to maxband, shoves technician to scav, we both get 1 gold - ($3)
Chaos Mirror on Jav and Oni - ($1)
Jav hits Oni from long range for 4
Zane powers through 3 swift damage and kills Oni
Haunt trades with lookout
Exhaust Graveyard to replay Haunt
Worker - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Zane lvl 6 (4/1)
- Skeleton Javelineer (1/1)
- Pestering Haunt (1/1)
- Graveyard (3)
Buildings:
-
Base HP: 14
-
Tech I HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Trying something different hereā¦
P2T5
Tech StartingHand Workers
TECH
Drill Sergeant
Drill Sergeant
STARTING HAND
Overeager Cadet
Battle Suits
Fading Argonaut
Nullcraft
Neo Plexus (2/2)
WORKERS
Time Spiral
Tinkerer
Hardened Mox
Forgotten Fighter
Neo Plexus (2/2)
NextHand
Flagstone Garrison
Temporal Research
The Art of War
The Art of War
Discard
Nullcraft (1/1, Flying Haste)
Fading Argonaut
Battle Suits
Drill Sergeant
Drill Sergeant
Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Nullcraft - ($8)
Zane - ($6)
Nullcraft kills Zane, my Zane to lvl 3
Midband Zane - ($5)
Zane breaks your Graveyard
Overeager Cadet
Float ($5)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Overeager Cadet (2/2)
-
Lookout:
In Play:
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
P1T6
Tech StartingHand Workers
TECH
Terras Q
Voidblocker
STARTING HAND
Chaos Mirror
Gargoyle
Jandra, the Negator
Gunpoint Taxman
WORKERS
Skeletal Archery
Poisonblade Rogue
Summon Skeletons
Terras Q
Thieving Imp
NextHand
Chaos Mirror
Momentās Peace
Sacrifice the Weak
Gargoyle
Discard
Graveyard
Chaos Mirror
Jandra, the Negator
Terras Q
Voidblocker
Tech 2 card(s)
Get Paid - ($9)
Gunpoint Taxman - ($7)
Gargoyle - ($4)
Tech 2 (Demonology) - ($0)
Haunt pings your base
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Gunpoint Taxman (3/3A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Skeleton Javelineer (1/1)
In Play:
- Gargoyle (0/2)
- Pestering Haunt (1/1)
Buildings:
-
Base HP: 14
-
Tech I HP: 5
-
Tech II HP: 5 (Demonology)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Trying something different hereā¦
P2T6
Tech StartingHand Workers
TECH
Pirate Gunship
Pirate Gunship
STARTING HAND
The Art of War
The Art of War
Flagstone Garrison
Temporal Research
Overeager Cadet
Plasmodium
Flagstone Garrison
WORKERS
Time Spiral
Tinkerer
Hardened Mox
Forgotten Fighter
Neo Plexus (2/2)
The Art of War
NextHand
Flagstone Garrison
Pirate Gunship
Pirate Gunship
Drill Sergeant
Temporal Research
Tech 2 card(s)
Get Paid + float - ($15)
Worker - ($14)
Max Zane, Push Jav to Tech, we both draw - ($11)
Flagstone Garrison - ($8)
Overeager Cadet, Draw 1
Plasmodium, Draw 1 - ($6)
Zane trades with your Tax man
Cadet trades with your haunt
Tech 3 - ($1)
Tech Lab (Anarchy) - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Overeager Cadet (2/2)
-
Lookout:
In Play:
- Flagstone Garrison (-/4)
- Plasmodium (4/4, haste Forecast 3)
Buildings:
-
Base HP: 17
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
-
Tech III HP: 5
-
Tech Lab HP: 4 (Anarchy)
Economy Info:
Cards:
Gold: