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Shadow [Past] Necro Discipline vs Dreamfire [Demonology] Balance Anarchy


#62

P2T2


Tech StartingHand Workers

TECH
Twilight Baron
Tiny Basilisk


STARTING HAND
Deteriorate
Poisonblade Rogue
Summon Skeletons
Skeleton Javelineer
Skeletal Archery


WORKERS
Jandra, the Negator
Summon Skeletons


NextHand

Sacrifice the Weak
Pestering Haunt
Graveyard
Poisonblade Rogue
Tiny Basilisk


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Tech 1 - ($4)
Skeleton Javelineer - ($3)

Float ($3)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Skeleton Javelineer (1/1A)
  • :psfist: Elite:
  • :ps_: Scavenger: Thieving Imp (2/2)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 7
Thoughts

The threat of Stewardess is keeping me from playing a hero. But that’s ok, I’ll just save up some gold.
In the long run, however, I’m not sure I have a good answer to a Boot Camp’d Mox. Maybe Baron to hold him off, and Tiny B to hit past him?


#63

P1T3


Tech StartingHand Workers

TECH
Overeager Cadet
Overeager Cadet


STARTING HAND
Battle Suits
Neo Plexus
Tinkerer
Nullcraft
Plasmodium


WORKERS
Time Spiral
Temporal Research
Nullcraft


NextHand

Forgotten Fighter
Fading Argonaut
Boot Camp
Gunpoint Taxman


Discard

Tinkerer
Plasmodium
Overeager Cadet
Overeager Cadet


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Battlesuits - ($3)
Oni kill Skele Jav
Mox kills Imp
Neo Plexus - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Neo Plexus (3/2)
  • :target: Lookout:

In Play:

  • Hardened Mox (2/1)
  • Battle Suits
  • Oni (2/2, lvl 1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 7

#64

P2T3


Tech StartingHand Workers

TECH
Sanatorium
Nature Reclaims


STARTING HAND
Sacrifice the Weak
Graveyard
Tiny Basilisk
Pestering Haunt
Poisonblade Rogue


WORKERS
Jandra, the Negator
Summon Skeletons
Pestering Haunt


NextHand

Twilight Baron
Sanatorium
Deteriorate
Skeletal Archery


Tech 2 card(s)
Get Paid + float - ($10)
Scav gold - ($11)
Worker - ($10)
Vandy - ($8)
Sacrifice the Weak kills Plexus - ($6)
Tiny Basilisk - ($4)
Tech 2 (Anarchy) - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tiny Basilisk (1/2A)
  • :psfist: Elite:
  • :ps_: Scavenger: Vandy lvl 1 (2/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Twilight Baron and Sanatorium isn’t a combo I’ve ever seen played, but, theoretically, it might just work. I’ll even keep PBR in my cycle, as haste and ephemeral suit her well.


#65

P1T4


Tech StartingHand Workers

TECH
Flagstone Garrison
Flagstone Garrison


STARTING HAND
Boot Camp
Gunpoint Taxman
Fading Argonaut
Forgotten Fighter
Overeager Cadet


WORKERS
Time Spiral
Temporal Research
Nullcraft
Fading Argonaut


NextHand

Tinkerer
Plasmodium
Overeager Cadet
Neo Plexus (3/2)


Discard

Forgotten Fighter
Boot Camp
Gunpoint Taxman
Flagstone Garrison
Flagstone Garrison


Tech 2 card(s)
Get Paid + float - ($8)
Tech RS + Draw
Worker - ($7)
Forgotten Fighter Basilisk - ($4)
Midband Oni - ($0)
Oni kill Vandy, goes to lvl 7
Overeager Cadet

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox (2/1)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Overeager Cadet (3/2)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Oni (3/2, lvl 7)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 8

#66

P2T4


Tech StartingHand Workers

TECH
Surprise Attack
Moment’s Peace


STARTING HAND
Deteriorate
Twilight Baron
Skeletal Archery
Sanatorium


WORKERS
Jandra, the Negator
Summon Skeletons
Pestering Haunt
Skeletal Archery


NextHand

Graveyard
Skeleton Javelineer
Poisonblade Rogue
Thieving Imp


Discard

Deteriorate
Sanatorium
Surprise Attack
Moment’s Peace


Tech 2 card(s)
Get Paid - ($8)
Scav gold - ($9)
Worker - ($8)
Twilight Baron - ($4)
Tiny Basilisk - ($2)

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Twilight Baron (4/4A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tiny Basilisk (1/2)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 4

Gold:

  • Gold: 2
  • Workers: 9
Thoughts

Crap, I can’t stick Sanatorium… should I just rush to Gunships, then? No point teching them quite yet, though.


#67

P1T5


Tech StartingHand Workers

TECH
Drill Sergeant
Drill Sergeant


STARTING HAND
Plasmodium
Overeager Cadet
Tinkerer
Neo Plexus (3/2)


WORKERS
Time Spiral
Temporal Research
Nullcraft
Fading Argonaut
Plasmodium


NextHand

Flagstone Garrison
Drill Sergeant
Neo Plexus (3/2)
Drill Sergeant


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech 2 (Peace - ($3)
Max Oni - ($2)
Oni kill Baron
Cadet kills Basilisk
Overeager Cadet
Mox hits your tech 2 for 2

Float ($2)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Soldier (1/1, Sparkshot)
  • :psfist: Elite:
  • :ps_: Scavenger: Soldier (1/1, Sparkshot)
  • :pschip: Technician: Soldier (1/1, Sparkshot)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Oni (4/1, lvl 8)
  • Hardened Mox (2/1)
  • Overeager Cadet (3/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 9

#68

P2T5


Tech StartingHand Workers

TECH
Pirate Gunship
Pirate Gunship


STARTING HAND
Skeleton Javelineer
Graveyard
Thieving Imp
Poisonblade Rogue
Nature Reclaims


WORKERS
Jandra, the Negator
Summon Skeletons
Pestering Haunt
Skeletal Archery
Poisonblade Rogue


NextHand

Sanatorium
Sacrifice the Weak
Thieving Imp
Moment’s Peace


Tech 2 card(s)
Get Paid + float - ($11)
Technician draw
Worker - ($10)
Tech 3 - ($5)
Midori - ($3)
Nature Reclaims on Battlesuits, both trashed - ($1)
Skeleton Javelineer - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Midori lvl 1 (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton Javelineer (1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 3 (Anarchy)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Tech 3 won’t stick this turn, but I’ve got nothing better to do with my gold right now. Hopefully I won’t lose the tech 2 along with it.


#69

P1T6


Tech StartingHand Workers

TECH
Calypso Vystari
Calypso Vystari


STARTING HAND
Drill Sergeant
Drill Sergeant
Flagstone Garrison
Neo Plexus (3/2)
Overeager Cadet (3/2)
Gunpoint Taxman
Flagstone Garrison


WORKERS
Time Spiral
Temporal Research
Nullcraft
Fading Argonaut
Plasmodium
Neo Plexus (3/2)


NextHand

Boot Camp
Tinkerer
Flagstone Garrison
Forgotten Fighter


Tech 2 card(s)
Get Paid + float - ($11)
Oni Trades with Midori, levels fizzle
Mox kills Jav
Flagstone Garrison - ($8)
Drill Sergeant, Draw 1 - ($5)
Drill Sergeant, Draw 1, DS +1 - ($2)
Overeager Cadet, Draw 1, DS +2
Move Runes to overeager Cadet
Overeager Cadet breaks Tech 3, your base to 18
Soldiers break tech 2, your base to 16
Worker - ($1)

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet (2/2)
  • :psfist: Elite:
  • :ps_: Scavenger: Drill Sergeant #1 (3/3)
  • :pschip: Technician: Drill Sergeant #2 (3/3)
  • :target: Lookout:

In Play:

  • Overeager Cadet (5/5) +++
  • Flagstone Garrison
  • Soldier (1/1, Sparkshot)
  • Soldier (1/1, Sparkshot)
  • Soldier (1/1, Sparkshot)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10

#70

I got nothing, GG!

I’m never quite prepared for the explosiveness of Peace engine, but the truth is I didn’t find my footing right from the start of this game.

I’ll post T1 for the next game, then call it a night.

P1T1


StartingHand Workers

STARTING HAND
Deteriorate
Summon Skeletons
Skeletal Archery
Pestering Haunt
Sacrifice the Weak


WORKERS
Skeletal Archery


NextHand

Poisonblade Rogue
Graveyard
Skeleton Javelineer
Thieving Imp
Jandra, the Negator


Discard

Deteriorate
Sacrifice the Weak
Summon Skeletons


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Zane, hits your base for 2 - ($1)
Pestering Haunt

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Zane lvl 1 (2/2)
  • Pestering Haunt (1/1)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

Not the best opening split… I guess having both combat spells in my 1st hand “frees” me from opening with Vandy.


#71

P2T1


StartingHand Workers

STARTING HAND
Neo Plexus
Temporal Research
Plasmodium
Time Spiral
Forgotten Fighter


WORKERS
Time Spiral


NextHand

Tinkerer
Hardened Mox
Nullcraft
Battle Suits
Fading Argonaut


Discard

Temporal Research
Plasmodium
Forgotten Fighter


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Neo - ($2)
Oni - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Neo Plexus (2/2)
  • :psfist: Elite: Oni (2/3, lvl 1)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 18

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

#72

P1T2


Tech StartingHand Workers

TECH
Gargoyle
Gunpoint Taxman


STARTING HAND
Skeleton Javelineer
Jandra, the Negator
Thieving Imp
Graveyard
Poisonblade Rogue


WORKERS
Skeletal Archery
Poisonblade Rogue


NextHand

Graveyard
Deteriorate
Summon Skeletons
Sacrifice the Weak
Jandra, the Negator


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Tech 1 - ($3)
Thieving Imp, discard #4 - ($0)
Haunt runs into Oni

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Thieving Imp (2/2A)
  • :psfist: Elite:
  • :ps_: Scavenger: Zane lvl 1 (2/2)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Trying something different here…


#73

P2T2


Tech StartingHand Workers

TECH
The Art of War
The Art of War


STARTING HAND
Hardened Mox
Battle Suits
Nullcraft
Tinkerer
Fading Argonaut


WORKERS
Time Spiral
Tinkerer


NextHand

Battle Suits
Fading Argonaut
Hardened Mox
Nullcraft
The Art of War


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Midband Oni - ($1)
Oni kills Imp
PLexus trades with Zane, Oni to lvl 7
Max Oni - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Oni (4/5, lvl 8)
  • :psfist: Elite:
  • :ps_: Scavenger: Soldier (1/1, Sparkshot)
  • :pschip: Technician: Soldier (1/1, Sparkshot)
  • :target: Lookout: Soldier (1/1, Sparkshot)

In Play:
*

Buildings:

  • :heart: Base HP: 18

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

#74

P1T3


Tech StartingHand Workers

TECH
Chaos Mirror
Terras Q


STARTING HAND
Jandra, the Negator
Deteriorate
Sacrifice the Weak
Graveyard
Summon Skeletons


WORKERS
Skeletal Archery
Poisonblade Rogue
Summon Skeletons


NextHand

Graveyard
Skeleton Javelineer
Pestering Haunt
Gargoyle
Gunpoint Taxman


Tech 2 card(s)
Get Paid - ($6)
Scav gold - ($7)
Worker - ($6)
Vandy - ($4)
Deteriorate scav
Tower - ($1)

Float ($1)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Vandy lvl 1 (2/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

Trying something different here…


#75

P2T3


Tech StartingHand Workers

TECH
Flagstone Garrison
Flagstone Garrison


STARTING HAND
Hardened Mox
The Art of War
Nullcraft
Battle Suits
Fading Argonaut


WORKERS
Time Spiral
Tinkerer
Hardened Mox


NextHand

Forgotten Fighter
Neo Plexus (2/2)
Temporal Research
Plasmodium
The Art of War


Discard

The Art of War
Nullcraft
Fading Argonaut
Battle Suits
Flagstone Garrison
Flagstone Garrison


Tech 2 card(s)
Get Paid - ($7)
Scav - ($8)
The Art of War - ($5)
Oni Breaks Tech 1, your base to 18
Tech 1 - ($3)
Worker - ($2)

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Oni (6/5+2A, lvl 8, Swift Strike, Unstoppable)
  • :psfist: Elite:
  • :ps_: Scavenger: Soldier (1/1, Sparkshot)
  • :pschip: Technician:
  • :target: Lookout: Soldier (1/1, Sparkshot)

In Play:
*

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 2
  • Workers: 8

#76

P1T4


Tech StartingHand Workers

TECH
Chaos Mirror
Moment’s Peace


STARTING HAND
Gargoyle
Gunpoint Taxman
Skeleton Javelineer
Pestering Haunt
Graveyard
Terras Q
Deteriorate


WORKERS
Skeletal Archery
Poisonblade Rogue
Summon Skeletons
Terras Q


NextHand

Sacrifice the Weak
Chaos Mirror
Thieving Imp
Jandra, the Negator


Discard

Chaos Mirror
Moment’s Peace
Dark Pact
Gunpoint Taxman
Deteriorate
Gargoyle


Tech 2 card(s)
Get Paid + float - ($8)
Rebuild tech 1
Worker - ($7)
Vandy to midband - ($5)
Exhaust Vandy and discard to fetch Dark Pact - ($4)
Dark Pact, I draw X2, my base to 16
Pestering Haunt
Skeleton Javelineer - ($3)
Graveyard - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Skeleton Javelineer (1/1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Vandy lvl 3 (3/4)
  • Pestering Haunt (1/1)
  • Graveyard (3)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

Trying something different here…


#77

P2T4


Tech StartingHand Workers

TECH
Overeager Cadet
Overeager Cadet


STARTING HAND
Forgotten Fighter
The Art of War
Temporal Research
Neo Plexus (2/2)
Plasmodium


WORKERS
Time Spiral
Tinkerer
Hardened Mox
Forgotten Fighter


NextHand

Nullcraft
Neo Plexus (2/2)
Battle Suits
Fading Argonaut
Overeager Cadet


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Tech 2 (Peace) - ($5)
The Art of War - ($2)
Oni breaks your tech 1, your base to 14

Float ($2)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Oni (6/5 +2A, lvl 8, Swift Strike, Unstoppable)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Soldier (1/1, Sparkshot)
  • :target: Lookout: Soldier (1/1, Sparkshot)

In Play:
*

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 9

#78

P1T5


Tech StartingHand Workers

TECH
Moment’s Peace
Gargoyle


STARTING HAND
Thieving Imp
Jandra, the Negator
Chaos Mirror
Sacrifice the Weak


WORKERS
Skeletal Archery
Poisonblade Rogue
Summon Skeletons
Terras Q
Thieving Imp


NextHand

Gunpoint Taxman
Jandra, the Negator
Gargoyle
Chaos Mirror


Tech 2 card(s)
Get Paid + float - ($9)
Rebuild tech 1
Vandy suicides
Zane, to maxband, shoves technician to scav, we both get 1 gold - ($3)
Chaos Mirror on Jav and Oni - ($1)
Jav hits Oni from long range for 4
Zane powers through 3 swift damage and kills Oni
Haunt trades with lookout
Exhaust Graveyard to replay Haunt
Worker - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Zane lvl 6 (4/1)
  • Skeleton Javelineer (1/1)
  • Pestering Haunt (1/1)
  • Graveyard (3)

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Trying something different here…


#79

P2T5


Tech StartingHand Workers

TECH
Drill Sergeant
Drill Sergeant


STARTING HAND
Overeager Cadet
Battle Suits
Fading Argonaut
Nullcraft
Neo Plexus (2/2)


WORKERS
Time Spiral
Tinkerer
Hardened Mox
Forgotten Fighter
Neo Plexus (2/2)


NextHand

Flagstone Garrison
Temporal Research
The Art of War
The Art of War


Discard

Nullcraft (1/1, Flying Haste)
Fading Argonaut
Battle Suits
Drill Sergeant
Drill Sergeant


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Nullcraft - ($8)
Zane - ($6)
Nullcraft kills Zane, my Zane to lvl 3
Midband Zane - ($5)
Zane breaks your Graveyard
Overeager Cadet

Float ($5)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Overeager Cadet (2/2)
  • :target: Lookout:

In Play:

  • Zane (3/2, Haste)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 5

Gold:

  • Gold: 5
  • Workers: 10

#80

P1T6


Tech StartingHand Workers

TECH
Terras Q
Voidblocker


STARTING HAND
Chaos Mirror
Gargoyle
Jandra, the Negator
Gunpoint Taxman


WORKERS
Skeletal Archery
Poisonblade Rogue
Summon Skeletons
Terras Q
Thieving Imp


NextHand

Chaos Mirror
Moment’s Peace
Sacrifice the Weak
Gargoyle


Discard

Graveyard
Chaos Mirror
Jandra, the Negator
Terras Q
Voidblocker


Tech 2 card(s)
Get Paid - ($9)
Gunpoint Taxman - ($7)
Gargoyle - ($4)
Tech 2 (Demonology) - ($0)
Haunt pings your base

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gunpoint Taxman (3/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Skeleton Javelineer (1/1)

In Play:

  • Gargoyle (0/2)
  • Pestering Haunt (1/1)

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Demonology)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Trying something different here…


#81

P2T6


Tech StartingHand Workers

TECH
Pirate Gunship
Pirate Gunship


STARTING HAND
The Art of War
The Art of War
Flagstone Garrison
Temporal Research
Overeager Cadet
Plasmodium
Flagstone Garrison


WORKERS
Time Spiral
Tinkerer
Hardened Mox
Forgotten Fighter
Neo Plexus (2/2)
The Art of War


NextHand

Flagstone Garrison
Pirate Gunship
Pirate Gunship
Drill Sergeant
Temporal Research


Tech 2 card(s)
Get Paid + float - ($15)
Worker - ($14)
Max Zane, Push Jav to Tech, we both draw - ($11)
Flagstone Garrison - ($8)
Overeager Cadet, Draw 1
Plasmodium, Draw 1 - ($6)
Zane trades with your Tax man
Cadet trades with your haunt
Tech 3 - ($1)
Tech Lab (Anarchy) - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Overeager Cadet (2/2)
  • :target: Lookout:

In Play:

  • Flagstone Garrison (-/4)
  • Plasmodium (4/4, haste Forecast 3)

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Anarchy)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11