@rathyAro GL HF!
"P1T1
StartingHand Workers
STARTING HAND
Summon Skeletons
Skeleton Javelineer
Pestering Haunt
Skeletal Archery
Graveyard
WORKERS
Skeletal Archery
NextHand
Jandra, the Negator
Deteriorate
Sacrifice the Weak
Poisonblade Rogue
Discard
Skeleton Javelineer
Summon Skeletons
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Graveyard - ($1)
Pestering Haunt
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Graveyard
- Pestering Haunt
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
"P2T1
Starting Hand
STARTING HAND
Skeleton Javelineer
Summon Skeletons
Sacrifice the Weak
Jandra, the Negator
Graveyard
Workers]
WORKERS
Jandra, the Negator
Next Hand
Poisonblade Rogue
Skeletal Archery
Pestering Haunt
Deteriorate
Thieving Imp
Discard
Summon Skeletons
Graveyard
Skeleton Javelineer
Tech 0 card(s)
Get Paid - ($5)
Vandy - ($3)
Sacrifice the Weak - ($1)
Worker - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Vandy (2/3, Level 1)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
-
Buildings:
-
Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 6
"
I cannot sac Pestering Haunt, and Graveyard is not a unit. Have I missed something?
1 Like
Yeah that’s a misplay. My play is still legal though so you can continue.
You can take it back if you want, I don’t mind.
Thanks. I’m rusty so that will likely not be the last misplay.
"P2T1
Starting Hand
STARTING HAND
Skeleton Javelineer
Summon Skeletons
Sacrifice the Weak
Jandra, the Negator
Graveyard
Workers]
WORKERS
Jandra, the Negator
Next Hand
Thieving Imp
Pestering Haunt
Deteriorate
Skeletal Archery
Poisonblade Rogue
Discard
Summon Skeletons
Sacrifice the Weak
Graveyard
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Skeleton Javelineer - ($3)
Vandy - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Vandy (2/3+A, Level 1)
-
Elite:
-
Scavenger: Skeleton Javelineer (1/1, jav rune)
-
Technician:
-
Lookout:
In Play:
-
Buildings:
-
Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 1
- Workers: 6
"
"P1T2
Tech StartingHand Workers
TECH
Overeager Cadet
Overeager Cadet
STARTING HAND
Deteriorate
Sacrifice the Weak
Jandra, the Negator
Poisonblade Rogue
WORKERS
Skeletal Archery
Jandra, the Negator
NextHand
Overeager Cadet
Thieving Imp
Sacrifice the Weak
Poisonblade Rogue
Deteriorate
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Haunt trades with Jav
Recast Haunt from GY
Orpal - ($3)
Tech 1 - ($1)
Float ($1)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Orpal (1/3A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Graveyard
- Pestering Haunt
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
"P2T2
Tech
TECH
Nimble Fencer
Nimble Fencer
Starting Hand]
STARTING HAND
Skeletal Archery
Poisonblade Rogue
Deteriorate
Thieving Imp
Pestering Haunt
Workers]
WORKERS
Jandra, the Negator
Skeletal Archery
Next Hand
Deteriorate
Summon Skeletons
Nimble Fencer
Skeleton Javelineer (1/1, jav rune)
Graveyard
Tech 2 card(s)
Get Paid + float - ($7)
Scavenger - ($8)
Vandy to level 5 maxband, your pestering haunt is 1/3 - ($4)
Vandy kills Orpal and gets a -1/-1 rune
Poisonblade Rogue - ($2)
Worker - ($1)
Tech I - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Poisonblade Rogue (2/1+A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Vandy (3/4, Level 5, -1/-1 rune, resist 1)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
"
"P1T3
Tech StartingHand Workers
TECH
Carrion Curse
Sickness
STARTING HAND
Thieving Imp
Deteriorate
Poisonblade Rogue
Sacrifice the Weak
Overeager Cadet
WORKERS
Skeletal Archery
Jandra, the Negator
Thieving Imp
NextHand
Summon Skeletons
Carrion Curse
Skeleton Javelineer
Overeager Cadet
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Overeager Cadet
Haunt suicides into Vandy doing 1 dmg
Recast Haunt from GY
Midori - ($4)
Midori to midband - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Overeager Cadet (3/3A)
-
Elite:
-
Scavenger:
-
Technician: Midori L5 (3/4)
-
Lookout:
In Play:
- Graveyard
- Pestering Haunt
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
"P2T3
Tech
TECH
Star-Crossed Starlet
Dark Pact
Starting Hand]
STARTING HAND
Nimble Fencer
Deteriorate
Skeleton Javelineer (1/1, jav rune)
Graveyard
Summon Skeletons
Workers]
WORKERS
Jandra, the Negator
Skeletal Archery
Summon Skeletons
Next Hand
Pestering Haunt (1/1)
Thieving Imp
Nimble Fencer
Discard
Deteriorate
Skeleton Javelineer (1/1, jav rune)
Star-Crossed Starlet
Dark Pact
Tech 2 card(s)
Get Paid - ($7)
Graveyard - ($5)
Deteriorate Overeager Cadet
Poisonblade Rogue trades with Overeager Cadet, goes to Graveyard
Nimble Fencer - ($3)
Nimble Fencer and Vandy trade with Midori, Nimble Fencer to Graveyard, you draw 1
Worker - ($2)
Float ($2)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Graveyard (3, Poisonblade Rogue, Nimble Fencer)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
- Hand: 3
- Deck: 1
- Disc: 4
Gold:
- Gold: 2
- Workers: 8
"
"P1T4
Tech StartingHand Workers
TECH
Dothram Horselord
Dothram Horselord
STARTING HAND
Skeleton Javelineer
Summon Skeletons
Overeager Cadet
Carrion Curse
Sickness
WORKERS
Skeletal Archery
Jandra, the Negator
Thieving Imp
Summon Skeletons
NextHand
Deteriorate
Poisonblade Rogue
Sickness
Dothram Horselord
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech draw
Overeager Cadet
Orpal - ($4)
recast Cadet from Graveyard
Haunt pings your Tech 1 to 4HP
Tech II (Balance) - ($0)
Float ($0)
Discard 2, draw 2, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Overeager Cadet (2/2)
-
Technician: Overeager Cadet (2/2)
-
Lookout:
In Play:
- Graveyard (empty)
- Pestering Haunt
- Orpal (1/3)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Balance)
Economy Info:
Cards:
Gold:
Sorry for the wait
"P2T4
Tech
TECH
Maestro
Shadow Blade
Starting Hand]
STARTING HAND
Thieving Imp
Pestering Haunt (1/1)
Nimble Fencer
Workers]
WORKERS
Jandra, the Negator
Skeletal Archery
Summon Skeletons
Pestering Haunt (1/1)
Next Hand
Sacrifice the Weak
Deteriorate
Skeleton Javelineer (1/1, jav rune)
Maestro
Tech 2 card(s)
Get Paid + float - ($10)
Nimble Fencer from Graveyard - ($8)
Worker - ($7)
Tech II Finesse - ($3)
Garth - ($1)
Gather makes a Skeleton - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Nimble Fencer (2/3+A)
-
Elite:
-
Scavenger: Skeleton (1/1)
-
Technician:
-
Lookout:
In Play:
- Graveyard (3, Poisonblade Rogue, )
- Garth (1/3, Level 1)
Buildings:
-
Base HP: 20
-
Tech I HP: 4
-
Tech II HP: 5 (Finesse)
Economy Info:
Cards:
- Hand: 4
- Deck: 5
- Disc: 0
Gold:
- Gold: 0
- Workers: 9
"
Sure no problem at all:
"P1T5
Tech StartingHand Workers
TECH
Death and Decay
Death and Decay
STARTING HAND
Poisonblade Rogue
Deteriorate
Dothram Horselord
Sickness
WORKERS
Skeletal Archery
Jandra, the Negator
Thieving Imp
Summon Skeletons
Poisonblade Rogue
NextHand
Deteriorate
Skeleton Javelineer
Dothram Horselord
Carrion Curse
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Dothram Horselord - ($4)
Orpal to midband - ($1)
Orpal attacks SQL for 1 after armor (SQL now 1/2)
OC #1 attacks, kills SQL
Haunt (unstoppable) suicides into Garth
sac OC #1 to Orpal midband, kills your scav skellie
OC #2 attacks Garth, does 2 dmg, killing him
Orpal levels to Maxband, heals
Recast OC #1 from Graveyard
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: O Cadet #1 (2/2A)
-
Elite:
-
Scavenger:
-
Technician: Dothram Horselord (6/5)
-
Lookout:
In Play:
- Graveyard (Pestering Haunt)
- Orpal L6 (2/5)
- O Cadet #2 (2/1)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Balance)
Economy Info:
Cards:
Gold:
"P2T5
Tech
TECH
Dark Pact
Grounded Guide
Starting Hand]
STARTING HAND
Sacrifice the Weak
Skeleton Javelineer (1/1, jav rune)
Maestro
Deteriorate
Workers]
WORKERS
Jandra, the Negator
Skeletal Archery
Summon Skeletons
Pestering Haunt (1/1)
Next Hand
Star-Crossed Starlet
Shadow Blade
Nimble Fencer
Thieving Imp
Discard
Deteriorate
Sacrifice the Weak
Maestro
Skeleton Javelineer (1/1, jav rune)
Dark Pact
Grounded Guide
Tech 2 card(s)
Get Paid - ($9)
Scavenger - ($10)
Vandy - ($8)
Deteriorate Overeager Cadet #2
Sacrifice the Weak to kill Overeager Cadet #1 - ($6)
Nimble Fencer from Graveyard - ($4)
Vandy levels up 4 times to maxband, buff my Nimble Fencer - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Nimble Fencer (4/5+A)
-
Elite: Vandy (4+1Attack/5, Level 5, resist 1)
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Graveyard (3, Poisonblade Rogue)
Buildings:
-
Base HP: 20
-
Tech I HP: 4
-
Tech II HP: 5 (Finesse)
Economy Info:
Cards:
- Hand: 4
- Deck: 1
- Disc: 6
Gold:
- Gold: 0
- Workers: 9
"
"P1T6
Tech StartingHand Workers
TECH
Nature Reclaims
Fairie Dragon
STARTING HAND
Carrion Curse
Dothram Horselord
Skeleton Javelineer
Deteriorate
WORKERS
Skeletal Archery
Jandra, the Negator
Thieving Imp
Summon Skeletons
Poisonblade Rogue
Skeleton Javelineer
NextHand
Sickness
Death and Decay
Death and Decay
Discard
Deteriorate
Nature Reclaims
Fairie Dragon
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
recast O Cadet from graveyard
Dothram #2 - ($6)
Carrion Curse - ($3)
Remove Shadow Blade from your hand
Midori - ($1)
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: O Cadet (2/2A)
-
Elite:
-
Scavenger: Dothram Horselord (6/5)
-
Technician: Dothram Horselord (6/5)
-
Lookout:
In Play:
- Graveyard (Pestering Haunt, O Cadet)
- Orpal L6 (2/5)
- Midori L1 (2/3)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Balance)
Economy Info:
Cards:
Gold:
Shouldn’t I have gotten Dothram #1?
Ah yes, I misread him. Take the Scav one in my upkeep and continue your play. The rest of my turn is the same. Good spot
Just to make sure, I assume that I can choose to have Vandy’s maxband trigger Happen after the Dothram check so that I can keep him. Is that right?
That’s correct as it’s your turn, you decide the order of simultaneous triggers.
1 Like
"P2T6
Tech
TECH
Nether Drain
Nether Drain
Starting Hand]
STARTING HAND
Thieving Imp
Shadow Blade
Star-Crossed Starlet
Nimble Fencer
Workers]
WORKERS
Jandra, the Negator
Skeletal Archery
Summon Skeletons
Pestering Haunt (1/1)
Next Hand
Skeleton Javelineer (1/1, jav rune)
Nether Drain
Dark Pact
Tech 2 card(s)
Get Paid - ($9)
Vandy fetches Shadow Blade - ($8)
Shadow Blade Overeager Cadet, you discard #1 - ($5)
Thieving Imp, you discard #1 - ($2)
Garth - ($0)
Float ($0)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Thieving Imp (2/2)
-
Elite:
-
Scavenger:
-
Technician: Dothram Horselord (6/5)
-
Lookout:
In Play:
- Graveyard (3, Poisonblade Rogue, Nimble Fencer)
- Vandy (4/5, Level 5, resist 1)
- Garth (1/3, Level 1)
Buildings:
-
Base HP: 20
-
Tech I HP: 4
-
Tech II HP: 5 (Finesse)
Economy Info:
Cards:
- Hand: 3
- Deck: 10
- Disc: 0
Gold:
- Gold: 0
- Workers: 9
"