"P1T1
StartingHand Workers
STARTING HAND
Makeshift Rambaster
Nautical Dog
Pillage
Careless Musketeer
Bloodrage Ogre
WORKERS
Careless Musketeer
NextHand
Bombaster
Charge
Mad Man
Bloodburn
Scorch
Discard
Pillage
Makeshift Rambaster
Bloodrage Ogre
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Water dog - ($2)
summon Jaina - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Nautical Dog (1/1A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B]
- Gold: 0
- Workers: 5
"
"P2T1
StartingHand Workers
STARTING HAND
Rampant Growth
Ironbark Treant
Young Treant
Playful Panda
Forest’s Favor
WORKERS
Playful Panda
NextHand
Spore Shambler
Rich Earth
Merfolk Prospector
Verdant Tree
Tiger Cub
Discard
Young Treant
Rampant Growth
Forest’s Favor
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Ironbark Treant - ($1)
Build Tech I (i.e. fuck your pillage ) - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Ironbark Treant (1/2/3A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B]
- Gold: 0
- Workers: 6
"
"P1T2
Tech StartingHand Workers
TECH
Firebat
Firebat
STARTING HAND
Bloodburn
Charge
Bombaster
Scorch
Mad Man
WORKERS
Careless Musketeer
Bloodburn
NextHand
Firebat
Makeshift Rambaster
Scorch
Bloodrage Ogre
Charge
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
build t1 - ($3)
play bombaster - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Bombaster (2/2A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Nautical Dog (1/1), frenzy
-
[I]Technician[/I]: L1 Jaina (2/3), sparkshot
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B]
- Gold: 1
- Workers: 6
"
"P2T2
Tech StartingHand Workers
TECH
Circle of Life
Circle of Life
STARTING HAND
Verdant Tree
Tiger Cub
Spore Shambler
Rich Earth
Merfolk Prospector
WORKERS
Playful Panda
Tiger Cub
NextHand
Young Treant
Rampant Growth
Rich Earth
Spore Shambler
Circle of Life
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Merfolk Prospector - ($4)
Summon Midori - ($2)
Float ($2)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Ironbark Treant (1/2/3A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Merfolk Prospector
-
[I]Technician[/I]:
-
[I]Lookout[/I]: L1 Midori (2/3)
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B]
- Gold: 2
- Workers: 7
"
"P1T3
Tech StartingHand Workers
TECH
Chameleon Lizzo
Chameleon Lizzo
STARTING HAND
Makeshift Rambaster
Scorch
Charge
Bloodrage Ogre
Firebat
WORKERS
Careless Musketeer
Bloodburn
Makeshift Rambaster
NextHand
Bloodrage Ogre
Mad Man
Pillage
Chameleon Lizzo
Firebat
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Firebat - ($4)
Midband Jaina - ($1)
ping prospector, you get $1
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Firebat (3/3A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Nautical Dog (1/1), frenzy
-
[I]Technician[/I]: Bombaster (2/2)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- L4 Jaina (3/3), sparkshot
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B]
- Gold: 1
- Workers: 7
"
"P2T3
Tech StartingHand Workers
TECH
Might of Leaf and Claw
Might of Leaf and Claw
STARTING HAND
Rampant Growth
Circle of Life
Young Treant
Rich Earth
Spore Shambler
WORKERS
Playful Panda
Tiger Cub
Young Treant
NextHand
Circle of Life
Forest’s Favor
Verdant Tree
Might of Leaf and Claw
Tech 2 card(s)
Get Paid + Scavenger - ($10)
Rich Earth - ($7)
Worker
Build Tech II - ($3)
Circle of Life my Treant to bring out a Centaur - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Centaur (3/4/1A) Overpower
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]: L1 Midori (2/3)
[B]In Play:[/B]
- Rich Earth
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Growth)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 6
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 8
"
"P1T4
Tech StartingHand Workers
TECH
Sanatorium
Sanatorium
STARTING HAND
Pillage
Firebat
Mad Man
Bloodrage Ogre
Chameleon Lizzo
WORKERS
Careless Musketeer
Bloodburn
Makeshift Rambaster
Mad Man
NextHand
Chameleon Lizzo
Sanatorium
Nautical Dog (1/1), frenzy
Charge
Scorch
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
t2 (anarchy) - ($3)
play firebat - ($1)
firebat and dog trade with centaurio
Jaina kills midori, gains 2 levels
Maxband and heal Jaina - ($0)
bombaster hits your t2 for 2 dmg
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Firebat (3/3A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- L7 Jaina (4/3), sparkshot
- Bombaster (2/2)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Anarchy)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 8
"
"P2T4
Tech StartingHand Workers
TECH
Murkwood Allies
Murkwood Allies
STARTING HAND
Circle of Life
Verdant Tree
Forest’s Favor
Might of Leaf and Claw
WORKERS
Playful Panda
Tiger Cub
Young Treant
Verdant Tree
NextHand
Ironbark Treant
Spore Shambler
Circle of Life
Might of Leaf and Claw
Discard
Centaur
Circle of Life
Forest’s Favor
Murkwood Allies
Murkwood Allies
Tech 2 card(s)
Get Paid - ($8)
Worker
Might of Leaf and Claw - ($5)
Summon Argagarg - ($3)
Summon Calamandra - ($1)
Build Tech Lab - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Wisp (0/1/A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: L1 Argagarg (1/3)
-
[I]Technician[/I]: L1 Calamandra (2/3)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Rich Earth
- Might of Leaf and Claw
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 3 (Growth)
-
Tech Lab HP: 4 (Balance)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 2
- Disc: 5
[B]Gold:[/B]
- Gold: 0
- Workers: 9
"
"P1T5
Tech StartingHand Workers
TECH
Molting Firebird
Molting Firebird
STARTING HAND
Scorch
Chameleon Lizzo
Charge
Nautical Dog (1/1), frenzy
Sanatorium
WORKERS
Careless Musketeer
Bloodburn
Makeshift Rambaster
Mad Man
NextHand
Firebat (3/3A)
Bloodrage Ogre
Pillage
Chameleon Lizzo
Sanatorium
Chameleon Lizzo
Discard
Scorch
Charge
Nautical Dog (1/1), frenzy
Molting Firebird
Molting Firebird
Tech 2 card(s)
Get Paid - ($8)
play sanatorium - ($4)
play chameleon Lizzo - ($0)
Bombaster kills wisp
Firebat kills Argargarggarrrg
Lizzo kills Calamandra
Jaina kills your tech lab, base to 18
Lizzo bounces back to hand at end of turn
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- L7 Jaina (4/3), sparkshot
- Bombaster (2/2)
- Sanatorium (4 HP)
- Firebat (3/2)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Anarchy)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 6
- Deck: 0
- Disc: 5
[B]Gold:[/B]
- Gold: 0
- Workers: 8
"
"P2T5
Tech StartingHand Workers
TECH
Oversized Rhinoceros
Dothram Horselord
STARTING HAND
Ironbark Treant
Might of Leaf and Claw
Spore Shambler
Circle of Life
WORKERS
Playful Panda
Tiger Cub
Young Treant
Verdant Tree
Spore Shambler
NextHand
Centaur
Merfolk Prospector
Rampant Growth
Circle of Life
Tech 2 card(s)
Get Paid - ($9)
Worker
Ironbark Treant - ($6)
Summon Midori - ($4)
Rebuild Tech Hall - ($3)
Float ($3)
Discard 2, draw 2, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: L1 Midori (2/3)
-
[I]Technician[/I]: Ironbark Treant (1/2/2A)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Rich Earth
- Might of Leaf and Claw
[B]Buildings:[/B]
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 3 (Growth)
-
Tech Lab HP: 4 (Balance)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 7
- Disc: 0
[B]Gold:[/B]
- Gold: 3
- Workers: 10
"
"P1T6
Tech StartingHand Workers
TECH
Burning Volley
Burning Volley
STARTING HAND
Chameleon Lizzo
Pillage
Sanatorium
Firebat (3/3A)
Bloodrage Ogre
Scorch
WORKERS
Careless Musketeer
Bloodburn
Makeshift Rambaster
Mad Man
Bloodrage Ogre
NextHand
Burning Volley
Molting Firebird
Charge
Nautical Dog (1/1), frenzy
Molting Firebird
Chameleon Lizzo
Chameleon Lizzo
Discard
Pillage
Scorch
Firebat (3/3A)
Sanatorium
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Pillage, steal 2 gold deal 2 dmg to base - ($8)
summon Drakk - ($6)
Tap Sanatorium, draw, deploy 2x Chameleons - ($5)
Chamelon #1 kills midori, Drak to lvl3
Chamelon #2 kills treant
Jaina kills your techlab, your base to 14
Firebat kills your t2, your base to 12
Bombaster hits your T1 for 2 dmg
Chamelons bounce back to hand at end of turn
Float ($5)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: L3 Drakk (1/3A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- L7 Jaina (4/3), sparkshot
- Bombaster (2/2)
- Sanatorium (4 HP)
- Firebat (3/2)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Anarchy)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 7
- Deck: 1
- Disc: 4
[B]Gold:[/B]
- Gold: 5
- Workers: 9
"
I’m not sure if it’ll matter at this point, but the Chameleons return to hand AFTER the discard/draw phase.
"P2T6
Tech StartingHand Workers
TECH
Stampede
STARTING HAND
Merfolk Prospector
Rampant Growth
Circle of Life
Centaur
Dothram Horselord
WORKERS
Playful Panda
Tiger Cub
Young Treant
Verdant Tree
Spore Shambler
NextHand
Oversized Rhinoceros
Circle of Life
Murkwood Allies
Might of Leaf and Claw
Murkwood Allies
Discard
Circle of Life
Rampant Growth
Dothram Horselord
Stampede
Tech 1 card(s)
Get Paid + float + scavenger - ($14)
Rebuilds Tech II
Rebuilds Tech Lab - ($13)
Centaur - ($10)
Merfolk Prospector - ($9)
Summon Argagarg - ($7)
Summon Calamandra - ($5)
Maxbands Argagarg and summons a Water Elemental - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Centaur (3/4/A) Overpower
-
[I]Elite[/I]: Wisp (1/1)
-
[I]Scavenger[/I]: Water Elemental (3/3) Anti-air
-
[I]Technician[/I]: Merfolk Prospector (1/1)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Rich Earth
- Might of Leaf and Claw
- L5 Argagarg (1/5)
- L1 Calamandra (2/3)
[B]Buildings:[/B]
-
Base HP: 12
-
Tech I HP: 5
-
Tech II HP: 5 (Growth)
-
Tech Lab HP: 4 (Balance)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 1
- Disc: 4
[B]Gold:[/B]
- Gold: 1
- Workers: 10
"
That’s how I’ve been doing it, leaving it in play zone till after I discard anddraw
"P1T7
Tech StartingHand Workers
TECH
Pirate Gunship
Pirate Gunship
STARTING HAND
Burning Volley
Nautical Dog (1/1), frenzy
Charge
Molting Firebird
Molting Firebird
Burning Volley
WORKERS
Careless Musketeer
Bloodburn
Makeshift Rambaster
Mad Man
Bloodrage Ogre
NextHand
Chameleon Lizzo
Pillage
Pirate Gunship
Charge
Scorch
Tech 2 card(s)
Get Paid + float - ($14)
Worker - ($13)
tap sanatorium, draw - ($12)
put into play 2x molting firebird with ephemeral and haste and frenzy from drakk
firebirds swing on your base, sprinkle 2 dmg on each unit and hero, your base to 2
play 2x chameleon lizzo - ($4)
jaina casts burning volley on your base, gg. - ($1)
Float ($1)
Discard 6, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: L3 Drakk (1/3A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- L7 Jaina (4/3), sparkshot
- Bombaster (2/2)
- Sanatorium (4 HP)
- Firebat (3/2)
- Molting Firebird
- Molting Firebird
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Anarchy)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 7
- Disc: 0
[B]Gold:[/B]
- Gold: 1
- Workers: 9
"
Haha, GG. I was about to make a comeback in a massive way. Things over here were about to get HUGE
"P1T1
StartingHand Workers
STARTING HAND
Time Spiral
Temporal Research
Tinkerer
Forgotten Fighter
Neo Plexus
WORKERS
Neo Plexus
NextHand
Plasmodium
Fading Argonaut
Hardened Mox
Battle Suits
Nullcraft
Discard
Temporal Research
Time Spiral
Forgotten Fighter
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Tinkerer - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Tinkerer (1/2/A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B]
- Gold: 1
- Workers: 5
"
"P2T1
StartingHand Workers
STARTING HAND
Older Brother
Helpful Turtle
Brick Thief
Tenderfoot
Bloom
WORKERS
Helpful Turtle
NextHand
Fruit Ninja
Timely Messenger
Spark
Wither
Granfalloon Flagbearer
Discard
Brick Thief
Tenderfoot
Bloom
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
play older brother - ($2)
summon grave - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Grave (2/3A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]: Older Brother (2/2)
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B]
- Gold: 0
- Workers: 6
"
"P1T2
Tech StartingHand Workers
TECH
Argonaut
Now!
STARTING HAND
Fading Argonaut
Battle Suits
Hardened Mox
Nullcraft
Plasmodium
WORKERS
Neo Plexus
Fading Argonaut
NextHand
Hardened Mox
Time Spiral
Now!
Temporal Research
Forgotten Fighter
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Build Tech I - ($4)
Plasmodium - ($2)
Tinkerer removes a time rune from Plasmodium
Float ($2)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Tinkerer (1/2)
- Plasmodium (4/4) Haste (2 Time Runes)
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B]
- Gold: 2
- Workers: 6
"
"P2T2
Tech StartingHand Workers
TECH
Rambasa Twin
Sparring Partner
STARTING HAND
Granfalloon Flagbearer
Timely Messenger
Fruit Ninja
Spark
Wither
WORKERS
Helpful Turtle
Fruit Ninja
NextHand
Spark
Granfalloon Flagbearer
Brick Thief
Rambasa Twin
Sparring Partner
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
build t1 - ($3)
play timely messenger - ($2)
Grave kills tinkerer
older brother hits your t1 for 2 damage
build heroes hall - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]: Timely Messenger (1/1), haste
[B]In Play:[/B]
- L1 Grave (2/2)
- Older Brother (2/2)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 7
"
Very passive play let’s see what you got up your sleeve