Also, for the spreadsheet, what is the order of operations for tech cards and discard/draw (I understand the order of operations for the physical game)?
I am assuming it’s one of two scenarios:
I am suppose to put in tech cards at the start of my turn (tech cards are put into the discard pile at the same time my current hand is discarded, then I’m given my new hand).
I am suppose to put in tech cards at the end of my turn (the spreadsheet will discard my current hand, give me my new hand, then it puts the tech cards into the discard).
I ask because I have yet to draw a tech card that I had timed to get into the discard right before a reshuffle. I know there is some probability into drawing, but that has happened every reshuffle, so I am curious. I have been playing assuming that I do Scenario 1. If it is Scenario 2, my tech phase is one turn lagging, since I didn’t tech at the end of Turn 1.
Scenario 1 is correct. When you click Discard/Draw, it moves your teched cards to the discard pile before discarding your hand and drawing a new one. It can also move your teched cards if you click Draw 1 Card, and the code will prevent you from teching a second time in the same turn. If your Technician dying would cause your discard to be shuffled to make a new deck, be sure to tech after drawing so it doesn’t mess it up!
That’s what I thought. I got worried since I haven’t drawn my tech cards when I wanted, so I was worried I was doing it backwards. However, this isn’t the first time my luck was against me and teched cards were lazily hanging out in my deck instead of in my hand I’ve played the physical game several times and it’s a wonderful feeling when you time your building and your teching in time with a reshuffle, then draw into it so that it can be played at the earliest possible moment. Conversely, I know, more often than not, how obnoxious it is to have them taking their time in the deck >_<
Bird’s Nest
Inverse Power Ninja
Bird’s Nest
Whitestar Grappler
Discard
Fox Primus
Aged Sensei
Reversal
Reversal
Sensei’s Advice
Whitestar Grappler
Speed of the Fox
Speed of the Fox
Tech 2 card(s)
Get Paid + float - ($19)
Dead Scavenger - ($20)
Rebuild Tech II
Rebuild Tower - ($17)
Summon Grave - ($15)
Safe Attacking - ($14)
Reversal on Oni (3 damage to a patroller) - ($11)
Midbands Grave with bonus levels
Reversal on Tenderfoot (3 damage to a patroller) - ($8)
Inverse Power Ninja (5/5/A) attacks River, killing her
Grave advances to Lvl5
Worker - ($7)
well got a little unlucky drawing the metamorphosis but lucky getting the Maestro, and both dark pacts. Hopefully he doesnt get any Oathkeepers down. Otherwise I think I’m in great shape for closing out this game.
I thought you killed the other one, so I left out the second bird because it would have died on your upkeep. I miscounted how much you murdered on your last turn Anyways, it’s been fixed
Tech 2 card(s)
Get Paid + float - ($12)
doom on gargoyle fizzles (now indestructible)
starcrossed dies cause Romeo and shit
caat dark pact base takes 2 draw 2
wither bird, it dies - ($10)
awaken gargoyle - ($9)
gargoyle kills tower, your base takes 2
play Grounded Guide (buffs virtuosos and units) - ($4)
play tenderfoot (free and hasted)
summon Onimaru - ($2)
Nimble fencer trades with Grave, you draw 1
Onimaru to L3
Tenderfoot kills setsuki, pay 1 to attack - ($1)
Onimaru to L5
Maestro and Vandy kill your T3, your base takes 2
You know, I probaby had a typo somewhere in the spreadsheet and there’s not much I can do to turn the tides with the hand that I have. I’m going to concede and fix this spreadsheet. GG man!