"Penatronic and KenkakuKnight's Endless Struggle!"

You need the tech 2 your building later this turn to play that tech 2 unit (also it needs to be past, but details)

Crap for some reason I thought it was t1

1 Like

"P2T5


Tech StartingHand Workers

TECH
Land Octopus
Flame Arrow


STARTING HAND
Bloodlust
Kidnapping
Makeshift Rambaster
Bloodrage Ogre (3/2/A) ““RAWR””


WORKERS
Mad Man (1/1) Haste
Scorch
Bombaster
Bloodburn
Makeshift Rambaster


NextHand

Bloodlust
Pillage
Land Octopus
Nautical Dog


Tech 2 card(s)
Get Paid + float - ($12)
Worker - ($11)
Drakk performs a Kidnapping on your Shimmer Ray - ($6)
Drakk will armor himself in gold (L4 Drakk) - ($3)
Crashbomber (3/2) Frenzy runs in like a raving lunatic, hitting Prynn for 3dmg and dying from the tower.
Jaina gets giddy excited from Prynn’s defeat, becomes L3
Captain Zane comes out to join the fun! - ($1)
Your hijacked Shimmer Ray (4/4), beefed up by Drakk, hits your Nullcraft, destroying it.
Zane and Jaina destroy your tower and your base takes 2dmg
Jaina grabs some shiny gold, midbanding - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L4 Drakk Ramhorn (2/3/A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L4 Jaina Stormborne (3/3) Sparkshot
  • L1 Captain Zane (2/1) Haste
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
    "

I’m not even going to read your turn but I royally fucked up mine by thinking shimmer was t1 so I gotta totally redo it

Yeah, sure. I figured your turn was still good and that you were Spec’ing Past instead of Future. I’ll wait for your edits

It wasn’t even done building so either way a total cheat of a turn

Ignore all the garbage T5 above

"P1T5


Tech StartingHand Workers

TECH
Omegacron
Omegacron


STARTING HAND
Shimmer Ray
Shimmer Ray
Temporal Research
Time Spiral
Seer


WORKERS
Neo Plexus
Forgotten Fighter
Fading Argonaut
Tinkerer
Shimmer Ray


NextHand

Shimmer Ray
Temporal Research
Omegacron
Seer
Time Spiral


Tech 2 card(s)
Get Paid - ($8)
time happens
Worker - ($7)
tech 2 - ($3)
mox and nullcraft kill SQL crashbomber, i take 1
Seer, remove 1 time rune from KotC - ($2)

Float ($2)
Discard 3, draw 1, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Knight of the Conclave (4/4A), resist 1
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Seer (2/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits (upgrade)
  • L1 Pasttysnaak (1/3), fading 3
  • Knight of the Conclave (4/4), resist 1, forecast 1
  • Plasmodium (4/4), haste, forecast 2
  • Hardened Mox (2/1), indestructible
  • Nullcraft (1/1) flying, haste, no buff
    [B]Buildings:[/B]
  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 9
    "

"P2T5


Tech StartingHand Workers

TECH
Land Octopus
Flame Arrow


STARTING HAND
Bloodlust
Kidnapping
Makeshift Rambaster
Bloodrage Ogre (3/2/A) ““RAWR””


WORKERS
Mad Man (1/1) Haste
Scorch
Bombaster
Bloodburn
Makeshift Rambaster


NextHand

Charge
Pillage
Kidnapping
Bloodlust


Tech 2 card(s)
Get Paid + float - ($12)
Worker - ($11)
Drakk works extra hard to kidnap your Knight of the Conclave - ($6)
Your hijacked KotC (4/4) will rush in kill your spying, power-armored Seer (3/1), unable to stop her from delivering the intel she has gathered on my forces (you draw a card). On your knight’s return to my camp, he gets zapped by your tower, dying as the traitorous Knight that he is.
Drakk will eat 3 gold, getting stronger (what a weird biology). - ($3)
Crash Bomber, invigorated by Drakk’s more powerful drumming, will kill Prynn but succumb to the tower.
Crash Bomber will petulently hurl one last molotov cocktail at your tower for 1dmg.
Drakk will revel in Prynn’s defeat, drumming ever so much harder.

Float ($3)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L1 Jaina Stormborne (2/3/A) Sparkshot
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: L6 Drakk Ramhorn (3/4)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 10
    "

"P1T6


Tech StartingHand Workers

TECH
Nebula
Nebula


STARTING HAND
Seer
Time Spiral
Omegacron
Shimmer Ray
Temporal Research
Omegacron


WORKERS
Neo Plexus
Forgotten Fighter
Fading Argonaut
Tinkerer
Shimmer Ray
Shimmer Ray


NextHand

Time Spiral
Nebula
Nebula
Knight of the Conclave (4/4A), resist 1


Tech 2 card(s)
Get Paid + float - ($11)
more time., tech draw
Worker - ($10)
Omegacron x2 - ($6)
Seer, targeting Plasmodium, it arrives - ($5)
Plasmodium kills Jaina
t3 - ($0)
Mox hits drak for 2 dmg
Nullcraft pings your base for 1 dmg

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Knight of the Conclave (5/4A), resist 1
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Seer (3/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits (upgrade)
  • Plasmodium (4/2), haste
  • Hardened Mox (2/1), indestructible
  • Nullcraft (1/1) flying, haste, no buff
  • Omegacron (9/7), untargetable, haste, forecast 6
  • Omegacron (9/7), untargetable, haste, forecast 6
    [B]Buildings:[/B]
  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 3

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 2
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
    "

"P2T6


Tech StartingHand Workers

TECH
Shoddy Glider
Land Octopus


STARTING HAND
Pillage
Charge
Bloodlust
Crash Bomber (2/2)


WORKERS
Mad Man (1/1) Haste
Scorch
Bombaster
Bloodburn
Makeshift Rambaster


NextHand

Crash Bomber (2/2)
Careless Musketeer (1/1)
Nautical Dog
Crash Bomber (2/2)
Bloodrage Ogre (3/2)


Discard

Kidnapping
Pillage
Bloodlust
Charge
Shoddy Glider
Land Octopus


Tech 2 card(s)
Get Paid + float - ($13)
Drakk does another Kidnapping of your Knight of the Conclave - ($8)
Your KotC kills your other Seer, dying in the process.
Destroy’s my Hero’s Hall and builds a Tower of my own. - ($5)
Summons Captain Zane - ($3)
Midbands him to L4 - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L4 Captain Zane (3/3/A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: L6 Drakk Ramhorn (3/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
Thoughts

Ugh, I can’t tell you how tempted I was to edit my hand to the one I had before the redo. :stuck_out_tongue: Much better hand than what I ended up drawing.

"

"P1T7


StartingHand Workers

STARTING HAND
Nebula
Nebula
Knight of the Conclave (4/4A), resist 1
Time Spiral
Seer (3/1)


WORKERS
Neo Plexus
Forgotten Fighter
Fading Argonaut
Tinkerer
Shimmer Ray
Shimmer Ray


NextHand

Knight of the Conclave (5/4A), resist 1
Seer (3/1)
Time Spiral
Nebula
Temporal Research


Tech 0 card(s)
Get Paid - ($10)
tech draw. mox should have died when I forecasted the omegas
nebula, all my units are invisible - ($3)
sacrifice all workers to bring omegacrons out, alpha strike your base starting with nullcraft, who uses up your towers detection.

Float ($3)
Discard 4, draw 1, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Nebula (7/6A), resist 3, flying
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits (upgrade)
  • Plasmodium (4/2), haste
  • Nullcraft (1/1) flying, haste, no buff
  • Omegacron (9/7), untargetable, haste
  • Omegacron (9/7), untargetable, haste
    [B]Buildings:[/B]
  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 3

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 10
    "
1 Like

Yeah, before the redo, I had a land octopus in my hand that was ready and waiting to overpower everything. I was so tempted to doctor my hand to have the same draw I did, but I decided to see what happened. It did not go so well. :stuck_out_tongue:

GG, though! Those Omegacrons are crazy scary.