[MMM1] Warmup: zhavier (Blue) vs UrbanVelvet (Green)

P1T2


Tech StartingHand Workers

TECH
Brave Knight
Scribe


STARTING HAND
Reputable Newsman
Building Inspector
Porkhand Magistrate
Jail
Manufactured Truth


WORKERS
Lawful Search
Jail


NextHand

Porkhand Magistrate
Bluecoat Musketeer
Manufactured Truth
Spectral Aven


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Building Inspector - ($3)
Reputable Newsman, naming 2 - ($1)
Tech 1 - ($0)
TD hits your base for 1

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Onimaru 2/3+A
  • :psfist: Elite:
  • :ps_: Scavenger: Building Inspector 1/1
  • :pschip: Technician: Reputable Newsman 0/3, naming 2
  • :target: Lookout:

In Play:

  • Traffic Director 1/1

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

"P2T2


Tech StartingHand Workers

TECH
Huntress
Huntress


STARTING HAND
Forest’s Favor
Merfolk Prospector
Tiger Cub
Ironbark Treant
Spore Shambler


WORKERS
Verdant Tree
Ironbark Treant


NextHand

Huntress
Rich Earth
Tiger Cub
Rampant Growth
Playful Panda


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($3)
Merfolk Prospector - ($2)
Maxband Cal - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L5 Cal (4/5+a)
  • :psfist: Elite:
  • :ps_: Scavenger: Merfolk Prospector (1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
    "

P1T3


Tech StartingHand Workers

TECH
Spectral Flagbearer
Spectral Flagbearer


STARTING HAND
Spectral Aven
Manufactured Truth
Porkhand Magistrate
Bluecoat Musketeer


WORKERS
Lawful Search
Jail
Porkhand Magistrate


NextHand

Scribe
Manufactured Truth
Arrest
Brave Knight


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tower - ($2)
Spectral Aven - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director 1/1+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Building Inspector 1/1
  • :target: Lookout: Spectral Aven 2/2

In Play:

  • Onimaru 2/3+A
  • Reputable Newsman 0/3, naming 2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

"P2T3


Tech StartingHand Workers

TECH
Murkwood Allies
Gigadon


STARTING HAND
Tiger Cub
Huntress
Playful Panda
Rampant Growth
Rich Earth


WORKERS
Verdant Tree
Ironbark Treant
Rich Earth


NextHand

Young Treant
Gigadon
Huntress
Spore Shambler
Forest’s Favor


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Cal brings forth a Predator Tiger - ($2)
Huntress - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Predator Tiger (4/4+a)
  • :psfist: Elite:
  • :ps_: Scavenger: Merfolk Prospector (1/1)
  • :pschip: Technician:
  • :target: Lookout: Huntress (3/3) *anti-air

In Play:

  • L5 Cal (4/5)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
    "

P1T4


Tech StartingHand Workers

TECH
Macciatus, The Whisperer
Reteller of Truths


STARTING HAND
Brave Knight
Arrest
Scribe
Manufactured Truth
Spectral Flagbearer


WORKERS
Lawful Search
Jail
Porkhand Magistrate
Brave Knight


NextHand

Spectral Flagbearer
Arrest
Manufactured Truth
Bluecoat Musketeer
Reteller of Truths


Tech 2 card(s)
Get Paid - ($7)
Scribe, draw 1 - ($5)
Oni and Spectral Aven kill Predator Tiger
Worker - ($4)
Tech 2 Truth - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Scribe 1/3+A
  • :psfist: Elite:
  • :ps_: Scavenger: Traffic Director 1/1
  • :pschip: Technician:
  • :target: Lookout: Building Inspector 1/1

In Play:

  • Reputable Newsman 0/3, naming 2
  • Spectral Aven 2/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

"P2T4


Tech StartingHand Workers

TECH
Wandering Mimic
Potent Basilisk


STARTING HAND
Spore Shambler
Forest’s Favor
Young Treant
Huntress
Gigadon


WORKERS
Verdant Tree
Ironbark Treant
Rich Earth
Forest’s Favor


NextHand

Playful Panda
Spore Shambler
Tiger Cub
Rampant Growth
Murkwood Allies


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Cal kills Scribe, takes 2
Prospector trades with BI
Huntress - ($5)
Tech 2 (Balance) - ($1)
Tech Lab (Feral) - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Huntress (3/3) *anti-air
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Huntress 2 (3/3) *Anti-air
  • :target: Lookout:

In Play:

  • L5 Cal (4/3)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tech Lab HP: 4 (Feral)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
    "

P1T5


Tech StartingHand Workers

TECH
Reteller of Truths
Spectral Hound


STARTING HAND
Spectral Flagbearer
Bluecoat Musketeer
Manufactured Truth
Reteller of Truths
Arrest


WORKERS
Lawful Search
Jail
Porkhand Magistrate
Brave Knight


NextHand

Macciatus, The Whisperer
Spectral Hound
Traffic Director
Manufactured Truth
Spectral Flagbearer


Tech 2 card(s)
Get Paid - ($8)
Reteller of Truths - ($6)
Quince - ($4)
Manufactured Truth TD into Aven, Hits Cal, returns to hand - ($3)
Aven kills Cal, returns to hand
Spectral Flagbearer - ($2)
Replay Aven - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Quince 1/4+A, lvl 3
  • :psfist: Elite:
  • :ps_: Scavenger: Reteller of Truths 3/3
  • :pschip: Technician: Spectral Flagbearer 2/2
  • :target: Lookout: Spectral Aven 2/2

In Play:

  • Reputable Newsman 0/3, naming 2
  • Mirror 0/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

"P2T5


Tech StartingHand Workers

TECH
Wandering Mimic
Rampaging Elephant


STARTING HAND
Murkwood Allies
Rampant Growth
Playful Panda
Tiger Cub
Spore Shambler


WORKERS
Verdant Tree
Ironbark Treant
Rich Earth
Forest’s Favor
Rampant Growth


NextHand

Predator Tiger (4/4+a)
Gigadon
Merfolk Prospector (1/1)
Wandering Mimic
Potent Basilisk


Discard

Tiger Cub
Murkwood Allies
Spore Shambler
Wandering Mimic
Rampaging Elephant


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Midband Arg - ($4)
Playful Panda - ($2)
Huntresses kill Quince, take 2 each. Arg maxbands

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L5 Arg (1/5+a)
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1)
  • :pschip: Technician: Wisp 2 (0/1)
  • :target: Lookout: Elemental (3/3) *Anti-Air

In Play:

  • Huntress (3/1) *anti-air
  • Huntress 2 (3/1) *Anti-air

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tech Lab HP: 4 (Feral)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 2
  • Workers: 10
    "

P1T6


Tech StartingHand Workers

TECH
Spectral Roc
Eyes of the Chancellor


STARTING HAND
Macciatus, The Whisperer
Spectral Flagbearer
Traffic Director
Spectral Hound
Manufactured Truth


WORKERS
Lawful Search
Jail
Porkhand Magistrate
Brave Knight
Manufactured Truth


NextHand

Building Inspector
Reteller of Truths
Bluecoat Musketeer


Discard

Traffic Director
Spectral Roc
Eyes of the Chancellor


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Macciatus, The Whisperer - ($5)
Bigby - ($3)
Spectral Hound - ($2)
Spectral Flagbearer - ($1)
Reteller and Aven kill Argagarg
Spectral Flagbearer trades with Water Elemental, returns to hand
Replay Flagbearer - ($0)
Mirror kills Scav

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spectral Hound 4/4+A
  • :psfist: Elite:
  • :ps_: Scavenger: Spectral Flagbearer 3/3
  • :pschip: Technician: Spectral Flagbearer 3/3
  • :target: Lookout:

In Play:

  • Reputable Newsman 0/3, naming 2
  • Mirror 1/2
  • Spectral Aven 3/3
  • Macciatus, The Whisperer 3/3
  • Reteller of Truths 4/3
  • Bigby 2/4

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

I think I’ve got this pretty locked down

Gg, don’t see a way out of this one. Well played again. Still not figuring out how to best deal with blue.

Blue has key pieces that have to be identified and removed, and not great defense. Often green should find it can keep things alive and remove blues key pieces. It might be helpful to review the games had with… i think pete?

I looked through Pete’s and your games, think I learned a fair bit from him. I will say he seems to largely think along the same lines as me, so hopefully if I adjust a bit as far as tempo goes I can perform better.

GL HF!

"P1T1


StartingHand Workers

STARTING HAND
Verdant Tree
Merfolk Prospector
Tiger Cub
Rampant Growth
Playful Panda


WORKERS
Verdant Tree


NextHand

Spore Shambler
Forest’s Favor
Ironbark Treant
Young Treant
Rich Earth


Discard

Tiger Cub
Playful Panda
Rampant Growth


Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
Merfolk Prospector - ($2)
Calamandra - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Merfolk Prospector (1/1)
  • L1 Cal (2/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

Tough choice between cal and arg but I think cal as p1 is the right choice. Next hand is awkward though

"

Molac in mono-green is actually pretty weak, functioning as a “win more” card. What makes it powerful is any sort of Haste, which allows for gauranteed rune gaining.

P2T1


StartingHand Workers

STARTING HAND
Spectral Aven
Reputable Newsman
Arrest
Manufactured Truth
Lawful Search


WORKERS
Lawful Search


NextHand

Bluecoat Musketeer
Traffic Director
Jail
Porkhand Magistrate
Building Inspector


Discard

Reputable Newsman
Manufactured Truth
Arrest


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Spectral Aven - ($2)

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Spectral Aven 2/2

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 2
  • Workers: 6

"P1T2


Tech StartingHand Workers

TECH
Murkwood Allies
Huntress


STARTING HAND
Young Treant
Ironbark Treant
Forest’s Favor
Spore Shambler
Rich Earth


WORKERS
Verdant Tree
Rich Earth


NextHand

Playful Panda
Murkwood Allies
Ironbark Treant
Young Treant
Forest’s Favor


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech 1 - ($3)
Prospector produces a gold - ($4)
Spore Shambler - ($1)
Cal hits your base to 18

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spore Shambler (2/3+a) ++
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Merfolk Prospector (1/1)
  • L1 Cal (2/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6
Thoughts

Interesting. If he kills Prospector with aven I can use spore shambler to kill aven easy. Pretty sure that’s to my advantage. Teching murkwood cause I could use it next turn, huntress seems like a solid second choice

"

P2T2


Tech StartingHand Workers

TECH
Brave Knight
Scribe


STARTING HAND
Bluecoat Musketeer
Traffic Director
Porkhand Magistrate
Jail
Building Inspector


WORKERS
Lawful Search
Porkhand Magistrate


NextHand

Reputable Newsman
Manufactured Truth
Jail
Arrest


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Tech 1 - ($6)
Building Inspector - ($5)
Bluecoat Musketeer - ($3)
Tower - ($0)
Aven kills Prospector

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bluecoat Musketeer 1/2+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Building Inspector 1/1
  • :target: Lookout:

In Play:

  • Spectral Aven 2/2

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Bah, now theres nothing good I can really do with Aven.

"P1T3


Tech StartingHand Workers

TECH
Galina Glimmer
Huntress


STARTING HAND
Ironbark Treant
Young Treant
Murkwood Allies
Forest’s Favor
Playful Panda


WORKERS
Verdant Tree
Rich Earth
Ironbark Treant


NextHand

Rampant Growth
Huntress
Tiger Cub
Playful Panda
Young Treant


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Murkwood Allies, 4 tiny frogs appear - ($1)
Spore shambler pays to kill aven with rune - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spore Shambler (1/2+a) +
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Frog (1/1)
  • :target: Lookout:

In Play:

  • L1 Cal (2/3)
  • Frog (1/1)
  • Frog (1/1)
  • Frog (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Didn’t want to float, he likes to tax me. Having shambler in SQL is arguably better anyway. I’m tempted to try giga, but no decisions yet. Dothram might give me an edge too. Let’s not commit anywhere yet

"

P2T3


Tech StartingHand Workers

TECH
Overeager Cadet
Flagstone Garrison


STARTING HAND
Reputable Newsman
Arrest
Manufactured Truth
Jail


WORKERS
Lawful Search
Porkhand Magistrate
Manufactured Truth


NextHand

Scribe
Brave Knight
Spectral Aven
Traffic Director


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Reputable Newsman, naming 2 - ($4)
Tech 2 Peace - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bluecoat Musketeer 1/2+A
  • :psfist: Elite:
  • :ps_: Scavenger: Building Inspector 1/1
  • :pschip: Technician: Reputable Newsman 0/3, naming 2
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

Sorry for the delay, been real busy of late.

"P1T4


Tech StartingHand Workers

TECH
Might of Leaf and Claw
Might of Leaf and Claw


STARTING HAND
Tiger Cub
Rampant Growth
Huntress
Young Treant
Playful Panda


WORKERS
Verdant Tree
Rich Earth
Ironbark Treant
Young Treant


NextHand

Murkwood Allies
Forest’s Favor
Huntress
Galina Glimmer
Merfolk Prospector (1/1)


Discard

Tiger Cub
Playful Panda
Rampant Growth
Might of Leaf and Claw
Might of Leaf and Claw


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech 2 (Growth) - ($2)
Huntress - ($0)
Cal and one frog kill SQL, cal takes 1+1
Second frog trades with BI, you get a gold

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Huntress (3/3+a) *anti-air *sparkshot
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Frog (1/1)
  • :target: Lookout :

In Play:

  • L1 Cal (2/1)
  • Frog (1/1)
  • Spore Shambler (1/2+a) +

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Too bad there’s no real chance of having might of the leaf and claw next turn. If he kills technician and I somehow draw it that’s best case scenario but it won’t be up next turn. Would have to worker just to get murkwood and that out. I’m counting on him not overwhelming me on his next turn

"

Building Inspector Taxes that tech 2. And no worries about the delay.

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