Added 1st Edition Rook and DeGrey. @vengefulpickle also merged Deathstrike Dragon and added extra features to show everything that’s unique to him, like the larger hand size. I did notice that he’s not copying anything from EX Menelker, even though we specifically set him up to do that… Until that’s figured out, just imagine that he has the Destiny rank too!
Even more thoughts on 1st Edition Characters
Rook was surprising to look at. Ignoring the lack of Defense Mastery in 1st Edition, we have a very strange version of Entangling Vines that not only required discarding a normal throw to do any damage, but also did 8 damage and did not knock down… Cleaning that up was a great call, since the current version makes Rook easier to understand and use while also giving more of a reason to favor Entangling Vines over Stone Wall based on the situation and matchup. The other big surprise was that Windmill Crusher used to have no ability, meaning that the only difference between it and a normal throw in most matchups was that it did an extra 5 damage instead of knocking down (and it couldn’t be used for Entangling Vines, I guess). Another great improvement that helps Rook in quite a few matchups, I’m sure. Now I wonder whether 1st Edition Rook was considered to be as low-tier back then as 2nd Edition Rook is now…? He got some great new tools, but also improved competition.
DeGrey is boring and only got one balance change, which was that 1st Edition Moral High Ground didn’t affect his super attack at all. Now it does, and I’ve seen some people claim that a hypothetical 3rd Edition should revert it back to not affecting super. Either way, DeGrey has been basically OK balance wise since the release of 1st Edition. On the strong side, perhaps, but not to the point that Zane is… Never mind, apparently he used to be pathetic. Who would’ve guessed based on the number and scale of changes to DeGrey himself? Not me!