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[Map King] Zhavier [Necromancy]/Truth/Discipline vs Shadow_Night_Black Mono-Purple at Vortoss Ruins AGAIN!


#1

@Shadow_Night_Black

P1T1


StartingHand Workers

STARTING HAND
Jandra, the Negator
Summon Skeletons
Thieving Imp
Pestering Haunt
Graveyard


WORKERS
Graveyard


NextHand

Skeletal Archery
Skeleton Javelineer
Deteriorate
Poisonblade Rogue
Sacrifice the Weak


Discard

Summon Skeletons
Jandra, the Negator
Thieving Imp


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Pestering Haunt
Garth + Skeleton - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Garth 1/3+A
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton 1/1
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Pestering Haunt 1/1

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5

#2

P2T1


StartingHand Workers

STARTING HAND
Nullcraft
Tinkerer
Battle Suits
Forgotten Fighter
Hardened Mox


WORKERS
Tinkerer


NextHand

Time Spiral
Temporal Research
Fading Argonaut
Plasmodium
Neo Plexus


Discard

Hardened Mox
Forgotten Fighter
Battle Suits


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Nullcraft - ($2)
Nullcraft kills Haunt
Geiger - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Geiger (2/3 + A, lvl 1)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

#3

P1T2


Tech StartingHand Workers

TECH
Rambasa Twin
Bone Collector


STARTING HAND
Skeleton Javelineer
Deteriorate
Skeletal Archery
Sacrifice the Weak
Poisonblade Rogue


WORKERS
Graveyard
Poisonblade Rogue


NextHand

Rambasa Twin
Skeletal Archery
Bone Collector
Jandra, the Negator
Sacrifice the Weak


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Grave - ($2)
Tech 1 - ($0)

Float ($0)
Discard 4, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Skeleton 1/1+A
  • :psfist: Elite:
  • :ps_: Scavenger: Grave 2/3, lvl 1
  • :pschip: Technician: Garth 1/3, lvl 1
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

#4

P2T2


Tech StartingHand Workers

TECH
Stewardess
Glaxx


STARTING HAND
Fading Argonaut
Plasmodium
Time Spiral
Neo Plexus
Temporal Research


WORKERS
Tinkerer
Plasmodium


NextHand

Battle Suits
Forgotten Fighter
Hardened Mox
Glaxx


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($4)
Fargo - ($2)
Neo - ($0)
Geiger kills SL Skele
Nullcraft deals 1 to Garth

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (2/3 +A, Fading 3)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Neo Plexus (2/2)
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)
  • Geiger (2/2 lvl 1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Not sure if he’s going with the same plan, but that is a scary offensive force, so lets stay back and whittle it down (I really need mox/battle suits soon) Tech 2 on turn 4 because of Hero + unit T1.


#5

"P1T3


Tech StartingHand Workers

TECH
Necromancer
Skeletal Lord


STARTING HAND
Sacrifice the Weak
Rambasa Twin
Skeletal Archery
Bone Collector
Jandra, the Negator


WORKERS
Graveyard
Poisonblade Rogue
Jandra, the Negator


NextHand

Skeleton Javelineer
Summon Skeletons
Pestering Haunt
Thieving Imp
Deteriorate


Discard

Sacrifice the Weak
Bone Collector
Skeletal Archery
Necromancer
Skeletal Lord


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Skeleton - ($4)
Rambasa Twin - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rambasa Twin 3/2+A
  • :psfist: Elite:
  • :ps_: Scavenger: Rambasa Twin 3/2
  • :pschip: Technician:
  • :target: Lookout: Skeleton 1/1

In Play:

  • Grave 2/3, lvl 1
  • Garth 1/2, lvl 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech Lab HP: 99
  • :heart: Heroes’ Hall HP: 99

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

probably gonna lose Garth here, which sucks but not much I can do about it. Wish he had skipped neo :frowning:

"


#6

P2T3


Tech StartingHand Workers

TECH
Hyperion
Tricyleoid


STARTING HAND
Battle Suits
Glaxx
Hardened Mox
Forgotten Fighter


WORKERS
Tinkerer
Plasmodium
Forgotten Fighter


NextHand

Temporal Research
Stewardess
Time Spiral


Discard

Fading Argonaut (2/3 +A, Fading 3)
Neo Plexus (2/2)
Hardened Mox
Hyperion
Tricyleoid


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Battlesuits - ($4)
Fargo trades with SL
Neo trades with Scav
Nullcraft kills Lookout
Geiger kills Garth, goes to mid
Glaxx - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Glaxx (4/4)
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)
  • Geiger (2/4 lvl 3)
  • Battle Suits

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

Tech 2 next turn, so lets mostly wipe his board, and set up for my own, no point doing it this turn, not gonna draw a tech 2 for 2 turns anyway.


#7

"P1T4


Tech StartingHand Workers

TECH
Mind Parry Monk
Young Lightning Dragon


STARTING HAND
Deteriorate
Summon Skeletons
Pestering Haunt
Skeleton Javelineer
Thieving Imp


WORKERS
Graveyard
Poisonblade Rogue
Jandra, the Negator
Pestering Haunt


NextHand

Mind Parry Monk
Deteriorate
Skeleton Javelineer
Summon Skeletons
Sacrifice the Weak


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Deteriorate Glaxx - ($6)
Midband Grave, kill Glaxx, you reshuffle and draw - ($4)
Tech 2 Necro Discipline - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave 3/1+A, lvl 3
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Tech Lab HP: 99 (Necromancy)
  • :heart: Heroes’ Hall HP: 99

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

probably gonna lose :confused:

"


#8

P2T4


Tech StartingHand Workers

TECH
Now!
Temporal Distortion


STARTING HAND
Time Spiral
Stewardess
Temporal Research
Neo Plexus (2/2)
Fading Argonaut (2/3 +A, Fading 3)
Glaxx (4/4)


WORKERS
Tinkerer
Plasmodium
Forgotten Fighter
Time Spiral


NextHand

Hyperion
Hardened Mox
Temporal Research
Tricyleoid
Neo Plexus (2/2)


Tech 2 card(s)
Get Paid + float - ($9)
Prynn - ($7)
Temporal Research, Draw 2 - ($5)
Worker - ($4)
Tech 2 (Present + Future) - ($0)
Geiger kills Grave, Prynn to lvl 3

Float ($0)
Discard 4, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Prynn (1/3 + A, lvl 3, Fading 4)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Nullcraft (1/1)
  • :target: Lookout:

In Play:

  • Geiger (2/1 lvl 3)
  • Battle Suits

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tech Lab HP: 99 (Future)
  • :heart: Heroes’ Hall HP: 99

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Refill hand, keep his board clear, Hyperion next turn, all seems good.


#9

P1T5


Tech StartingHand Workers

TECH
Wight
Training Grounds


STARTING HAND
Deteriorate
Sacrifice the Weak
Summon Skeletons
Skeleton Javelineer
Mind Parry Monk


WORKERS
Graveyard
Poisonblade Rogue
Jandra, the Negator
Pestering Haunt
Deteriorate


NextHand

Rambasa Twin
Necromancer
Bone Collector
Thieving Imp
Skeletal Lord


Discard

Sacrifice the Weak
Summon Skeletons
Skeleton Javelineer
Wight
Training Grounds


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Mind-Parry Monk - ($2)
Quince - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Mind-Parry Monk 5/4+A
  • :psfist: Elite:
  • :ps_: Scavenger: Quince 1/3
  • :pschip: Technician:
  • :target: Lookout: Mirror 0/1

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Tech Lab HP: 99 (Necromancy)
  • :heart: Heroes’ Hall HP: 99

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Yup, this is doomed.


#10

Edit: Fixed making a worker whilst not paying for it…
P2T5


Tech StartingHand Workers

TECH
Void star
Now!


STARTING HAND
Tricyleoid
Hardened Mox
Hyperion
Temporal Research
Neo Plexus (2/2)
Now!
Temporal Distortion


WORKERS
Tinkerer
Plasmodium
Forgotten Fighter
Time Spiral


NextHand

Glaxx (4/4)
Fading Argonaut (2/3 +A, Fading 3)
Stewardess
Now!
Hardened Mox


Tech 2 card(s)
Get Paid - ($9)
Temporal Research, Draw 2 - ($7)
Tricyleoid - ($2)
Now! Tric - ($1)
Tric kills Monk
Midband Prynn - ($0)
prynn + nullcraft kill quince, geiger to max, flicker tric
geiger kills mirror

Float ($0)
Discard 4, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tricyleoid (6/6, 3 time runes)
  • :target: Lookout:

In Play:

  • Geiger (3/4 lvl 5)
  • Battle Suits
  • Prynn (2/3, lvl 4, Fading 4)
  • Nullcraft (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tech Lab HP: 99 (Future)
  • :heart: Heroes’ Hall HP: 99

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Clear his board, fill my own, just another day of tech 2 Present…


#11

Pretty sure I’m doomed here.

"P1T6


Tech StartingHand Workers

TECH
Focus Master
Mind-Parry Monk


STARTING HAND
Rambasa Twin
Thieving Imp
Necromancer
Bone Collector
Skeletal Lord


WORKERS
Graveyard
Poisonblade Rogue
Jandra, the Negator
Pestering Haunt
Deteriorate


NextHand

Skeletal Archery
Rambasa Twin
Young Lightning Dragon
Sacrifice the Weak
Focus Master


Tech 2 card(s)
Get Paid + Scav - ($10)
Garth, maxband, bring back monk - ($2)
Bone Collector - ($0)

Float ($0)
Discard 4, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Garth 3/4+A, lvl 7
  • :psfist: Elite: Bone Collector 4/3
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Mind-Parry Monk 5/4

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Tech Lab HP: 99 (Necromancy)
  • :heart: Heroes’ Hall HP: 99

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Yup, this is doomed.

"


#12

P2T6


Tech StartingHand Workers

TECH
Omegacron
Omegacron


STARTING HAND
Glaxx (4/4)
Stewardess
Fading Argonaut (2/3 +A, Fading 3)
Now!
Hardened Mox


WORKERS
Tinkerer
Plasmodium
Forgotten Fighter
Time Spiral


NextHand

Stewardess
Temporal Distortion
Now!
Temporal Research
Hyperion


Discard

Now!
Hardened Mox
Fading Argonaut (2/3 +A, Fading 3)
Glaxx (4/4)
Omegacron
Omegacron


Tech 2 card(s)
Get Paid - ($9)
Vir - ($7)
Peek
Swap - ($6)
Void Star - ($1)
Now! Void Star - ($0)
Void Star annihilates Mind Parry monk
Triyleoid kill Garth, Vir to lvl 3
2 Tricyleoid bolts + Nullcraft kill Bone Collector
Prynn + Geiger break tech 2

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vir (2/3, lvl 3)
  • :target: Lookout:

In Play:

  • Geiger (3/4 lvl 5)
  • Battle Suits
  • Prynn (2/3, lvl 4, Fading 4)
  • Nullcraft (1/1)
  • Tricyleoid (4/1, 1 time runes)
  • Void star (5/4, Flying Overpower)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tech Lab HP: 99 (Future)
  • :heart: Heroes’ Hall HP: 99

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Just keep blowing stuff up I guess, would love to make that 10th worker, but the board is more important.


#13

GG! I shall crawl back to my lair and consider my options :stuck_out_tongue:


#14

I’m actually surprised about how long I’ve defended the vortoss ruins, I expected it to be first/second game kicked out, so I could actually go to a map that favours purple, but here we are 4 wins later :), never going to be left alone for all those juicy VPs I’ve built up :slight_smile:


#15

Indeed not!