GL HF @zhavier
"P1T1
StartingHand Workers
STARTING HAND
Battle Suits
Neo Plexus
Plasmodium
Temporal Research
Hardened Mox
WORKERS
Hardened Mox
NextHand
Fading Argonaut
Nullcraft
Tinkerer
Forgotten Fighter
Time Spiral
Discard
Battle Suits
Temporal Research
Plasmodium
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Neo Plexus - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Neo Plexus (3/2A) Haste
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
It’s tempting to open with the Mox, but Poisonblade Rogue would ruin him. Patrolling as SQL so a Skeleton isn’t enough to take him down.
"
P2T1
StartingHand Workers
STARTING HAND
Pestering Haunt
Jandra, the Negator
Thieving Imp
Summon Skeletons
Sacrifice the Weak
WORKERS
Sacrifice the Weak
NextHand
Poisonblade Rogue
Skeletal Archery
Skeleton Javelineer
Deteriorate
Graveyard
Discard
Thieving Imp
Summon Skeletons
Jandra, the Negator
Pestering Haunt
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Thieving Imp, you discard 3 of 5, trade with Neo Plexus - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
"P1T2
Tech StartingHand Workers
TECH
Argonaut
Argonaut
STARTING HAND
Time Spiral
Nullcraft
Forgotten Fighter
Tinkerer
Fading Argonaut
WORKERS
Hardened Mox
Forgotten Fighter
NextHand
Argonaut
Time Spiral
Battle Suits
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Tech I - ($4)
Fading Argonaut - ($2)
Nullcraft - ($0)
Nullcraft reduces your base to 18 HP
Float ($0)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Fading Argonaut (3/3) Haste [3 time]
-
Lookout:
In Play:
- Nullcraft (2/1) Flying, immune to Deteriorate, Haste
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Readiness seems extra valuable here, so I’ll rush Argonauts.
"
P2T2
Tech StartingHand Workers
TECH
Bone Collector
Bone Collector
STARTING HAND
Graveyard
Poisonblade Rogue
Skeleton Javelineer
Skeletal Archery
Deteriorate
WORKERS
Sacrifice the Weak
Graveyard
NextHand
Bone Collector
Deteriorate
Bone Collector
Summon Skeletons
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Garth + skeleton - ($3)
Skeleton Javelineer - ($2)
Deteriorate Fargo
Javelineer kills Fargo wtih Javelin
Tech 1 - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Skeleton 2/1
-
Technician: Garth 1/3, lvl 1
-
Lookout:
In Play:
- Skeleton Javelineer 2/1, no javelin
Buildings:
-
Base HP: 18
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Damn, short of dealing with the nullcraft, I can tell this will be annoying. I can either kill the nullcraft or build tech 1. With 3 defenders, he will be hard pressed to break my tech 1, I think, I’ll give it a try.
"P1T3
Tech StartingHand Workers
TECH
Seer
Seer
STARTING HAND
Argonaut
Battle Suits
Time Spiral
Argonaut
WORKERS
Hardened Mox
Forgotten Fighter
Time Spiral
NextHand
Neo Plexus
Temporal Research
Tinkerer
Plasmodium
Discard
Fading Argonaut
Battle Suits
Argonaut
Seer
Seer
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Argonaut - ($2)
Max Geiger - ($0)
Argonaut kills Garth, you draw 1
Nullcraft kills Javelineer
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Argonaut (4/3A) Readiness, haste
-
Elite: L3 Max Geiger (3/4) Sparkshot
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Nullcraft (2/1) Flying, immune to Deteriorate, Haste
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
"
P2T3
Tech StartingHand Workers
TECH
Spectral Hound
Spectral Hound
STARTING HAND
Bone Collector
Summon Skeletons
Deteriorate
Bone Collector
Skeletal Archery
WORKERS
Sacrifice the Weak
Graveyard
Deteriorate
NextHand
Pestering Haunt
Thieving Imp
Poisonblade Rogue
Discard
Skeleton Javelineer
Bone Collector
Summon Skeletons
Spectral Hound
Spectral Hound
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Bone Collector - ($4)
Bone Collector - ($2)
Skeletal Archery - ($0)
BC 1 trades with Argonaut, I get a skeleton
existing skeleton and new skeleton kill Geiger at range
BC #2 hits tech 1 for 4, i get 3rd skeleton
skeleton #3 kills nullcraft at range
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Skeletal Archery
- Bone Collector 4/3
- Skeleton 2/1
- Skeleton 2/1
- Skeleton 2/1
Buildings:
-
Base HP: 18
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
"P1T4
Tech StartingHand Workers
TECH
Assimilate
Second Chances
STARTING HAND
Temporal Research
Neo Plexus
Plasmodium
Tinkerer
WORKERS
Hardened Mox
Forgotten Fighter
Time Spiral
Plasmodium
NextHand
Argonaut
Seer
Assimilate
Battle Suits
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech II - ($2)
Neo Plexus - ($0)
Neo Plexus trades with Bone Collector
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
Buildings:
-
Base HP: 20
-
Tech I HP: 1
-
Tech II HP: 5 (Past)
Economy Info:
Cards:
Gold:
"
P2T4
Tech StartingHand Workers
TECH
Lich’s Bargain
Hooded Executioner
STARTING HAND
Poisonblade Rogue
Thieving Imp
Pestering Haunt
WORKERS
Sacrifice the Weak
Graveyard
Deteriorate
NextHand
Summon Skeletons
Jandra, the Negator
Hooded Executioner
Skeleton Javelineer
Tech 2 card(s)
Get Paid - ($8)
Pestering Haunt, breaks tech 1, base to 18
3 skeletons break tech 2, base to 16
Garth returns with Skeleton, skeleton hits base to 14 - ($5)
Heroes’ Hall - ($3)
Float ($3)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Garth 1/3, lvl 1
-
Lookout:
In Play:
- Skeletal Archery
- Pestering Haunt 1/1
- Skeleton 2/1
- Skeleton 2/1
- Skeleton 2/1
- Skeleton 2/1
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
I can get to about 15 damage this turn, not enough to kill him, so I’ll just break all his stuff and save the cards for next turn
"P1T5
Tech StartingHand Workers
TECH
Rewind
Rewind
STARTING HAND
Seer
Assimilate
Battle Suits
Argonaut
WORKERS
Hardened Mox
Forgotten Fighter
Time Spiral
Plasmodium
NextHand
Second Chances
Seer
Tinkerer
Argonaut
Discard
Assimilate
Battle Suits
Seer
Tech 2 card(s)
Get Paid - ($8)
Vir Garbarean - ($6)
Assimilate Skeletal Archery - ($3)
Rebuild Tech I
Peek
Swap - ($2)
Fading Argonaut - ($0)
Fading Argonaut kills Garth, you draw 1
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: L3 Vir Garbarean (3/3)
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Skeletal Archery
- Fading Argonaut (3/2) Haste [3 time, 1 dmg]
Buildings:
-
Base HP: 16
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
"
note base is at 14 not 16.
P2T5
Tech StartingHand Workers
TECH
Spectral Flagbearer
Spectral Flagbearer
STARTING HAND
Jandra, the Negator
Hooded Executioner
Skeleton Javelineer
Summon Skeletons
Bone Collector
WORKERS
Sacrifice the Weak
Graveyard
Deteriorate
Discard
Pestering Haunt
Summon Skeletons
Skeleton Javelineer
Hooded Executioner
Jandra, the Negator
Spectral Flagbearer
Spectral Flagbearer
Tech 2 card(s)
Get Paid + float - ($11)
Quince to lvl 3 - ($7)
Haunt and skeleton trade with Vir, Quince to max
Bone Collector, Mirror Copies, hits your base to 10 - ($5)
Mirror Collector hits your base to 6
3 skeletons finish off your base, GG!