Nekoatl
November 19, 2018, 6:01pm
1
@zhavier I’m posting the deck I’ll be using here. Take a look after you decide what you’ll use. /random 8
Necromancy/Blood/Future
Bloodburn
Bloom
Charge
Deteriorate
Graveyard
Hardened Mox
Sacrifice the Weak
Safe Attacking
Skeletal Archery
Skeleton Javelineer
Smoker
Spark
Summon Skeletons
Time Spiral
Wither
zhavier
November 19, 2018, 9:03pm
2
Alright here’s my starter, random 77
Anarchy/Strength/Growth
Bombaster
Makeshift Rambaster
Timely Messenger
Bloom
Mad Man
Fading Argonaut
Nullcraft
Reputable Newsman
Grappling Hook
Safe Attacking
zhavier
November 19, 2018, 9:05pm
3
P1T1
StartingHand Workers
STARTING HAND
Mad Man
Safe Attacking
Nullcraft
Fading Argonaut
Makeshift Rambaster
WORKERS
Fading Argonaut
NextHand
Reputable Newsman
Bloom
Timely Messenger
Bombaster
Discard
Mad Man
Makeshift Rambaster
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Nullcraft - ($1)
Safe Attacking - ($0)
1 damage to your base
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Nekoatl
November 19, 2018, 10:06pm
4
P2T1
StartingHand Workers
STARTING HAND
Safe Attacking
Bloom
Graveyard
Smoker
Skeleton Javelineer
WORKERS
Smoker
NextHand
Charge
Wither
Summon Skeletons
Sacrifice the Weak
Spark
Discard
Graveyard
Safe Attacking
Bloom
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Skeleton Javelineer - ($3)
Garth Torken - ($1)
Skeleton - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : Skeleton Javelineer (1/1) [Javelin]
Technician : Skeleton (1/1)
Lookout :
In Play:
Buildings:
Base HP: 19
Economy Info:
Cards:
Gold:
Thoughts
Yuk, Safe Attacking means a Tower won’t stop that Nullcraft. I’ll have to use either Bloodburn or Skeletal Archery to get rid of it. Thankfully, I’m not facing any Upgrade removal and the Newsman can’t block both of them.
zhavier
November 19, 2018, 10:26pm
5
P1T2
Tech StartingHand Workers
TECH
Bird’s Nest
Gunpoint Taxman
STARTING HAND
Reputable Newsman
Bombaster
Bloom
Timely Messenger
WORKERS
Fading Argonaut
Bombaster
NextHand
Grappling Hook
Timely Messenger
Mad Man
Bird’s Nest
Bloom
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Rook - ($2)
Tech 1 - ($0)
Nullcraft kills Javelineer, you get 1g
Float ($0)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Rook 2/4+A
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Safe Attacking
Nullcraft 1/1
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Nekoatl
November 19, 2018, 10:44pm
6
P2T2
Tech StartingHand Workers
TECH
Assimilate
Bone Collector
STARTING HAND
Charge
Sacrifice the Weak
Wither
Summon Skeletons
Spark
WORKERS
Smoker
Wither
NextHand
Hardened Mox
Deteriorate
Time Spiral
Bloodburn
Discard
Graveyard
Safe Attacking
Bloom
Skeleton Javelineer
Spark
Charge
Sacrifice the Weak
Summon Skeletons
Assimilate
Bone Collector
Tech 2 card(s)
Get Paid + Scavenger - ($7)
Skeleton - ($6)
Charge Skeleton - ($3)
Spark Rook - ($2)
Skeletons and Garth kill Rook
Midband Garth - ($1)
Worker - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Buildings:
Base HP: 19
Economy Info:
Cards:
Gold:
Thoughts
I guess Sacrifice the Weak is also an option, though a bit awkward… I think it’s better to kill Rook atm.
You can only make 1 skeleton per turn.
1 Like
zhavier
November 20, 2018, 1:03pm
8
Torken casts Charge at a penalty, so you dont have any float.
P1T3
Tech StartingHand Workers
TECH
Blooming Ancient
Blooming Elm
STARTING HAND
Grappling Hook
Mad Man
Bloom
Bird’s Nest
Timely Messenger
WORKERS
Fading Argonaut
Bombaster
Timely Messenger
NextHand
Bloom
Grappling Hook
Reputable Newsman
Gunpoint Taxman
Makeshift Rambaster
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Zane - ($3)
Bloom Zane - ($1)
Zane and Nullcraft kill Garth, Zane to lvl 3
Midband Zane - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Safe Attacking
Nullcraft 1/1
Zane 4/4, lvl 4, +1 Rune
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
1 Like
Nekoatl
November 20, 2018, 1:25pm
9
I’m going to justify making so many mistakes to myself by saying my mind was too focused on the unfamiliar strategic dynamics.
P2T3
Tech StartingHand Workers
TECH
Assimilate
Bone Collector
STARTING HAND
Time Spiral
Deteriorate
Hardened Mox
Bloodburn
WORKERS
Smoker
Wither
Time Spiral
NextHand
Deteriorate
Bone Collector
Skeletal Archery
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Hardened Mox - ($3)
Bloodburn - ($0)
Float ($0)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : Hardened Mox (1/1A) Indestructible
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Buildings:
Base HP: 19
Economy Info:
Cards:
Gold:
zhavier
November 20, 2018, 2:15pm
10
P1T4
Tech StartingHand Workers
TECH
Blooming Ancient
Surprise Attack
STARTING HAND
Makeshift Rambaster
Reputable Newsman
Gunpoint Taxman
Grappling Hook
Bloom
WORKERS
Fading Argonaut
Bombaster
Timely Messenger
Grappling Hook
NextHand
Bird’s Nest
Blooming Elm
Surprise Attack
Blooming Ancient
Mad Man
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Reputable Newsman, naming 2 - ($4)
Tech 2 Growth - ($0)
Nullcraft hits your base to 18
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader : Zane 4/4+A, lvl 4, +1 Rune
Elite :
Scavenger :
Technician : Reputable Newsman 0/3, naming 2
Lookout :
In Play:
Safe Attacking
Nullcraft 1/1
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Growth)
Economy Info:
Cards:
Gold:
Thoughts
Blooming Elm may have been a poor choice given future. At least I had enough presence of mind to avoid MOLAC. I could avoid Assimilate with newsman here… Or use it to avoid charge and bloodlust and sac the weak and … well yea 2 is probably much better
Nekoatl
November 20, 2018, 2:25pm
11
P2T4
Tech StartingHand Workers
TECH
Nether Drain
Nether Drain
STARTING HAND
WORKERS
Smoker
Wither
Time Spiral
Deteriorate
NextHand
Bone Collector
Charge
Safe Attacking
Spark
Discard
Skeletal Archery
Bone Collector
Nether Drain
Nether Drain
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech I - ($5)
Garth Torken - ($3)
Skeleton - ($2)
Heroes’ Hall - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Hardened Mox (1/1A) Indestructible
Elite :
Scavenger :
Technician : Skeleton (1/1)
Lookout :
In Play:
Bloodburn
L1 Garth Torken (1/3)
Buildings:
Base HP: 18
Tech I HP: 5
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
zhavier
November 20, 2018, 2:52pm
12
P1T5
Tech StartingHand Workers
TECH
Surprise Attack
Thunderclap
STARTING HAND
Blooming Elm
Bird’s Nest
Mad Man
Blooming Ancient
Surprise Attack
WORKERS
Fading Argonaut
Bombaster
Timely Messenger
Grappling Hook
NextHand
Gunpoint Taxman
Blooming Ancient
Blooming Elm
Makeshift Rambaster
Bloom
Tech 2 card(s)
Get Paid - ($8)
Blooming Ancient - ($4)
Rook - ($2)
Bird’s Nest - ($0)
Move 3 runes to Nullcraft, break Heroes Hall, base to 16
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader : Zane 4/4+A, lvl 4, +1 Rune
Elite :
Scavenger : Bird 1/1
Technician : Bird 1/1
Lookout : Blooming Ancient 2/4
In Play:
Safe Attacking
Nullcraft 4/4, +3 Runes
Reputable Newsman 0/3, naming 2
Bird’s Nest
Rook 2/4
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5
Economy Info:
Cards:
Gold:
Nekoatl
November 20, 2018, 3:27pm
13
P2T5
Tech StartingHand Workers
TECH
Doom Grasp
Doom Grasp
STARTING HAND
Bone Collector
Charge
Spark
Safe Attacking
WORKERS
Smoker
Wither
Time Spiral
Deteriorate
Spark
NextHand
Assimilate
Sacrifice the Weak
Skeleton Javelineer
Bloom
Discard
Skeletal Archery
Bone Collector
Nether Drain
Nether Drain
Safe Attacking
Charge
Doom Grasp
Doom Grasp
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Bone Collector - ($6)
Heroes’ Hall - ($4)
Tech II: Necromancy - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Hardened Mox (1/1A) Indestructible
Elite :
Scavenger : Skeleton (1/1)
Technician : Bone Collector (3/3)
Lookout :
In Play:
Bloodburn
L1 Garth Torken (1/3)
Buildings:
Base HP: 16
Tech I HP: 5
Tech II HP: 5 (Necromancy)
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
zhavier
November 20, 2018, 11:28pm
14
"P1T6
StartingHand Workers
STARTING HAND
Blooming Ancient
Bloom
Makeshift Rambaster
Gunpoint Taxman
Blooming Elm
WORKERS
Fading Argonaut
Bombaster
Timely Messenger
Grappling Hook
NextHand
Blooming Elm
Mad Man
Surprise Attack
Surprise Attack
Thunderclap
Tech 0 card(s)
Get Paid - ($8)
Blooming Ancient - ($4)
Makeshift Rambaster - ($2)
Max Zane, sideline mox - ($0)
bird kills scav
bird and rook kill tech
move rune to BA1, total 3
Zane 5, nullcraft 4, BA1 5, Rambaster 3 hit your base, GG
1 Like
Nekoatl
November 21, 2018, 12:00am
15
GG. After looking at your starter, I expected more of a haste blitz, but that flying + Safe Attacking combo is pretty good.
I don’t think the starter deck I chose is good, so if you’re up for another game, I’ll want to make a new, smaller one.
1 Like
zhavier
November 21, 2018, 11:44am
16
Sure, I’ll probably keep mine.
Nekoatl
November 21, 2018, 1:15pm
17
Alright, I’ll switch to Necromancy/Past/Growth with this starter:
Bloodburn
Ironbark Treant
Merfolk Prospector
Playful Panda
Safe Attacking
Skeletal Archery
Skeleton Javelineer
Spore Shambler
Summon Skeletons
Tiger Cub
Young Treant
Do you want to take P1 this time?
zhavier
November 21, 2018, 1:19pm
18
You can take P1, I had P1 for our first game. I’ll keep my starter as is.
Nekoatl
November 21, 2018, 1:22pm
19
P1T1
StartingHand Workers
STARTING HAND
Spore Shambler
Skeletal Archery
Young Treant
Tiger Cub
Merfolk Prospector
WORKERS
NextHand
Playful Panda
Bloodburn
Summon Skeletons
Ironbark Treant
Skeleton Javelineer
Discard
Spore Shambler
Young Treant
Tiger Cub
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Skeletal Archery - ($1)
Merfolk Prospector - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : Merfolk Prospector (1/1)
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
zhavier
November 21, 2018, 1:27pm
20
P2T1
StartingHand Workers
STARTING HAND
Safe Attacking
Mad Man
Reputable Newsman
Bombaster
Nullcraft
WORKERS
Bombaster
NextHand
Makeshift Rambaster
Fading Argonaut
Grappling Hook
Timely Messenger
Discard
Reputable Newsman
Nullcraft
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Safe Attacking - ($3)
Mad Man kills your merfolk safely - ($2)
Zane, hits your base for 2 - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Safe Attacking
Mad Man 1/1
Zane 2/2
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold: