GLHF!
P1T1
StartingHand Workers
STARTING HAND
Scorch
Bombaster
Charge
Pillage
Bloodrage Ogre
WORKERS
Scorch
NextHand
Mad Man
Nautical Dog
Careless Musketeer
Makeshift Rambaster
Bloodburn
Discard
Bombaster
Charge
Pillage
Tech 0 card(s)
Get Paid - ($4)
Play Bloodrage Ogre from hand - ($2)
Worker - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Bloodrage Ogre 3/2
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 1
- Workers: 5
Thoughts
BRO is necessary here, just to make sure that in conjunction with Mad Man we can kill Grave or Vandy. My window of time to win tempo is Turn 2, because of Tech 1 multicolor. CM’s turn 2 will have only 3 gold to work with, and I need to make CM build from scratch. Mad Man and Zane and BRO should clear out whatever CM plays.
@charnel_mouse’s turn!