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[CAWS19] Round6 bolyarich [Demon/Necro]/Finesse vs dwarddd [Past/Present]/Peace

P2T4


Tech StartingHand Workers

TECH
Leaping Lizard
Cloud Sprite


STARTING HAND
Nimble Fencer
Shadow Blade
Summon Skeletons
Deteriorate
Sacrifice the Weak
Javiliner(1/1), rune


WORKERS
Jandra, the Negator
Skeletal Archery
Poisonblade Rogue
Summon Skeletons


NextHand

Discord
Lich’s Bargain
Cloud Sprite
Shadow Blade
Deteriorate


Tech 2 card(s)
Get Paid, rebuild T2. - ($8)
Worker - ($7)
Garth - ($5)
Deteriorite neo
Haunt kills neo, goes to graveyard
Nimble Fencer - ($3)
replay imp from Graveyard, discard something like #4 of 4 - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Imp(2/2)A
  • :psfist: Elite: Nimble Fencer(3/3)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Graveyard 2hp(Haunt)
  • Garth(1/3)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

@dwarddd’s turn!

How’s this for using the darn cards i end up drawing? :wink:

P1T5


Tech StartingHand Workers

TECH
Research & Development
Ready or Not


STARTING HAND
Fading Argonaut
Temporal Distortion
Battle Suits
Tinkerer
Now!


WORKERS
Hardened Mox
Plasmodium
Time Spiral
Forgotten Fighter


NextHand

Overeager Cadet(2/2)
Temporal Research
Hyperion


Discard

Fading Argonaut
Neo Plexus(2/2)
Tinkerer
Research & Development
Ready or Not
Now!
Temporal Distortion
Battle Suits


Tech 2 card(s)
Get Paid + float - ($9)
tap max to discard and draw
argonaut kills imp, nullcraft hits graveyard to 1hp
temporal distortion argonaut to a stewardess of the undone, return NC to my hand - ($7)
hire a random argonaut (i wonder where i got this) - ($4)
hire nullcraft - ($2)
nullcraft destroys graveyard
Now! argonaut, argonaut kills fencer - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: stewardess(2/3a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Argonaut(3/1)readiness
  • :target: Lookout:

In Play:

  • Nullcraft(1/1) flying
  • L5 Max(3/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 8

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

P2T5


Tech StartingHand Workers

TECH
Two Step
Cloud Sprite


STARTING HAND
Discord
Lich’s Bargain
Deteriorate
Shadow Blade
Cloud Sprite


WORKERS
Jandra, the Negator
Deteriorate
Poisonblade Rogue
Summon Skeletons


NextHand

Javiliner(1/1), rune
Leaping Lizard
Sacrifice the Weak


Discard

Imp(2/2)A
Nimble Fencer(3/3)
Graveyard 2hp(Haunt)
Haunt
Two Step
Cloud Sprite
Lich’s Bargain
Discord
Shadow Blade


Tech 2 card(s)
Get Paid - ($9)
River - ($7)
Discord - ($5)
Argom nullcraft dies
Cloud sprite - ($3)
Lich’s Bargain, base to 14 - ($1)
Worker - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Zombie(2/2)A
  • :psfist: Elite:
  • :ps_: Scavenger: skeleton(1/1)
  • :pschip: Technician:
  • :target: Lookout: Horror(3/3), deathtouch

In Play:

  • Garth(1/3)
  • River(2/3)
  • Cloud Sprite(3/2)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 9

Gold:

  • Gold: 0
  • Workers: 9

@dwarddd’s turn!

P1T6


Tech StartingHand Workers

TECH
Temporal Distortion
Immortal


STARTING HAND
Hyperion
Temporal Research
Overeager Cadet(2/2)
Neo Plexus(2/2)
Argonaut(3/1)readiness


WORKERS
Hardened Mox
Plasmodium
Time Spiral
Forgotten Fighter


NextHand

Immortal
Ready or Not
Research & Development
Tinkerer
Battle Suits


Discard

Temporal Research
Hyperion
Argonaut(3/1)readiness
Neo Plexus(2/2)


Tech 2 card(s)
Get Paid + float, tech draw - ($9)
Hire Tricycloid - ($4)
Temporal research reshuffle draw 2 - ($2)
Max kills Zombie, takes 2
Hire Overeager cadet
kill skeleton with time rune
Hire onimaru - ($0)
remove two time runes to shoot down cloud sprite

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet(2/2a)
  • :psfist: Elite: stewardess(2/3)
  • :ps_: Scavenger: Onimaru(2/3) frenzy
  • :pschip: Technician: Tricycloid(3/3)
  • :target: Lookout:

In Play:

  • L5 Max(3/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

hmmm lich’s bargain with 9 workers already is really quite cost efficient, hopefully i can push through to garth before they play it again; at this rate they are winning on efficiency so gonna tech an immortal (what i think would be fun is drawing a temporal distortion and a now! and warp gating in an immortal, decent value as is and if they can’t discord the warper it get’s ludicrous)

P2T6


Tech StartingHand Workers

TECH
Grounded Guide
Nimble Fencer


STARTING HAND
Leaping Lizard
Sacrifice the Weak
Javiliner(1/1), rune
Lich’s Bargain (javiliner)
Discord (horde skeleton)


WORKERS
Jandra, the Negator
Deteriorate
Poisonblade Rogue


NextHand

Shadow Blade
Cloud Sprite
Imp(2/2)A
Haunt
Two Step


Discard

Javiliner(1/1), rune
Sacrifice the Weak
Discord
Leaping Lizard


Tech 2 card(s)
Get Paid+scav - ($10)
Max River - ($6)
Midband garth - ($3)
River kills SQL
Horror kills oni, Garth lvl 6
Garth maxbands, fetch Grounded Guide - ($2)
Garth kills tricicloid
Javiliner, free.
Sac javiliner for draw: sac->draw->he goes to discard
Lich’s Bargain, base to 10 - ($0)
Sac skeleton to draw

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Zombie(3/2)A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Horror(4/3) deathtouch

In Play:

  • Garth(3/1), max level
  • River(3/2), max level
  • Horror(4/1), deathtouch
  • Grounded Guide(4/4)

Buildings:

  • :heart: Base HP: 10
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 8

@dwarddd’s turn!

Woah time flies when youre stuck on a codex turn and dont wanna think about the horrors ur opponent has lined up against you, sorry i took so long! @bolyarich your turn

P1T7


Tech StartingHand Workers

TECH
Overeager Cadet
Tricycloid


STARTING HAND
Research & Development
Ready or Not
Tinkerer
Immortal
Battle Suits
Temporal Distortion
Fading Argonaut
Now!
Temporal Distortion
Nullcraft(1/1) flying
Tricycloid


WORKERS
Hardened Mox
Plasmodium
Time Spiral
Forgotten Fighter
Tinkerer


NextHand

Argonaut(3/1)readiness
Overeager Cadet
Neo Plexus(2/2)
Temporal Research
Tricycloid(3/3)


Discard

stewardess(2/3)
Research & Development
Tricycloid
Now!
Nullcraft(1/1) flying
Temporal Distortion
Immortal
Temporal Distortion
Ready or Not
Battle Suits
Fading Argonaut


Tech 2 card(s)
Get Paid+ scav - ($9)
R&D draw 4 reshuffle draw 1 - ($7)
Hire Tricycloid - ($2)
Tricycloid shoots ur heroes, they both die
Now! Tricycloid into Zombie - ($1)
Max trades with horror, Stewardess trades with other horror
worker - ($0)

Float ($0)
Discard 7, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 11

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Theyve got so much momentum at this point I dont think immortal woupd gain its worth before i lost. can try temporal distortioning stewardess around to kill horror but, after much thinking, no way i can guarentee tech 2 survival… RnD is it, get rid of what wouldve been a crappy next hand and reshuffle one card, hopefully a t2 of some decription

1 Like

P2T7


Tech StartingHand Workers

TECH
Maestro
Soul Stone


STARTING HAND
Shadow Blade
Haunt
Two Step
Imp(2/2)A
Cloud Sprite


WORKERS
Jandra, the Negator
Deteriorate
Poisonblade Rogue
Imp(2/2)A


NextHand

Nimble Fencer
Nimble Fencer(3/3)
Graveyard 2hp(Haunt)
Cloud Sprite(3/2)


Discard

Javiliner(1/1), rune
Sacrifice the Weak
Discord
Leaping Lizard
Maestro
Soul Stone
Two Step
Shadow Blade


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Vandy - ($5)
Cloud Sprite - ($3)
Haunt
GG deal 4 to your T2

Float ($3)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Vandy(2/3)A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Cloud Sprite(4/2), resist 1

In Play:

  • Haunt(1/1)
  • Grounded Guide(4/4)

Buildings:

  • :heart: Base HP: 10
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 8

Gold:

  • Gold: 3
  • Workers: 9
Thoughts

pity for having no way to make additional damage to his T2, but lets see, what we can do now: setup for T2 destroy next turn? looks like very good idea. Only way to prevent it - to shoot down my flier - but the cost of this thing is high… Let’s give him much more targets - lay down a haunt.

@dwarddd’s turn!

@dwarddd all ok with you? I missed you

@bolyarich sorry for being mega-slow, i am enjoying this game though!

P1T8


Tech StartingHand Workers

TECH
Now!
General’s Hammer


STARTING HAND
Tricycloid(3/3)
Argonaut(3/1)readiness
Temporal Research
Overeager Cadet
Neo Plexus(2/2)
Hyperion
Overeager Cadet(2/2a)


WORKERS
Hardened Mox
Plasmodium
Time Spiral
Forgotten Fighter
Tinkerer


NextHand

Now!
Fading Argonaut
Temporal Distortion
Temporal Distortion
Battle Suits


Tech 2 card(s)
Get Paid - ($9)
Hire Tricycloid - ($4)
Tricycloid kills haunt
Hire Prynn - ($2)
Temporal Research, draw 2 - ($0)
Hire Overeager Cadet x2

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet(2/2a)
  • :psfist: Elite:
  • :ps_: Scavenger: L1 Prynn(2/3) fading4
  • :pschip: Technician: Overeager Cadet(2/2)
  • :target: Lookout:

In Play:

  • Tricycloid(5/5) two runes

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 1 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 12
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

P2T8


Tech StartingHand Workers

TECH
Star-Crossed Starlet
Star-Crossed Starlet


STARTING HAND
Nimble Fencer(3/3)
Cloud Sprite(3/2)
Nimble Fencer
Graveyard 2hp(Haunt)


WORKERS
Jandra, the Negator
Deteriorate
Poisonblade Rogue
Imp(2/2)A
Graveyard 2hp(Haunt)


NextHand

Soul Stone
Two Step


Tech 2 card(s)
Get Paid + float - ($12)
max garth, fetcch Maestro - ($4)
2xNimble Fencer for free #1, #2
GG kills sql, takes 2
Nimble Fencer #2 kills your Prynn, you get gold, vandy midbands
Nimble Fencer #1 ping your T2 for 2, your base to 18
Vandy fetch Soul Stone from codex(i discard 1) - ($3)
Soul stone Sprite
Sprite kills your Tricicloid - NO T2 creatures next turn - ($1)
Worker - ($0)

Float ($0)
Discard 0, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Maestro(3/5)A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Garth(3/4)
  • :target: Lookout:

In Play:

  • Grounded Guide(4/2)
  • Nimble Fencer#1(4/4)
  • Nimble Fencer#2(4/2)
  • Cloud Sprite(5/3), soulstone
  • Vandy(3/4), resist 1

Buildings:

  • :heart: Base HP: 10
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Hard to choise: T1/tricicloid AND worker/skeleton/draw

@dwarddd’s turn!

i have a problem with my deck - one cards count is wrong. should i just delete it from deck - i didn’t draw excess example? i guess yes. if you think^ that i should redo my draw - so i will. @dwarddd

also prynn is 1/3 , so my fencer #2 из 4/3 now

Its all good, i think u mightve guessed but i really wanted a tech 2 available (have a look at that hand i drew!)… i forfeit, but i hold to the fact that it was a much closer match with me going first, GG and really well played @bolyarich

I think i shouldve gone Past in retrospect (and tbh i was even very close to doing it anyway) but present was just so tempting, i also had an option of an immortal turn 7 but it was too late to get the value i think… what do u think?

the immortal would hit me too strong. I’m totally scared of him at all. after looking at hand, wow - not hitting your T1 was much stronger, that i thought - you could max max + double temporal distortion for … 4 + 4 + 5 + 2 + 6 + 3 dmg at all!

Fast past is great, yay. Also, i didn’t get. your move into max, not onimaru, but it was really great. in my thoughts you can find, how scaried i was

Yeah with tricycloid still alive i wouldve dealt some big dmg, unfortunately not as much as youve added up there as only one hype and no tric still in codex…
Thanks for the advice though, i appreciate it.
Also, every time i lose to one Im leaning towards thinking X/X/finesse decks deserve multicolour penalth xd

1 Like