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Casual: Zejety (Demons/Ninjas/Strength) vs zhavier (Finesse/Demons/Disease)


#1

@zhavier, GL HF!

P1T1

[details=Turn secrets]* Hand: Deteriorate, Summon Skeleton, Sacrifice the Weak, Jandra, Skeletal Archery

  • Worker: Skeletal Archery
  • Tech: -
  • Thoughts: Well, that was an easy decision…
    [/details]

Turn:

  • Start of turn:
  • Collect 4 gold (4)
  • Main phase:
  • Hire a worker (3)
  • Summon Jandra, the Negator (0)
  • End of turn:
  • Discard 3, draw 5

Patrol:

  • :psblueshield: Leader: Jandra (3/3)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

Board:

  • Buildings:
  • :psgem: Base (20)

Economy:

  • Workers: 5
  • Gold: 0
  • Hand: 5
  • Deck: 0
  • Discard: 3
New hand

Graveyard, Skeleton Javelineer, Thieving Imp, Poisonblade Rogue, Pestering Haunt

Discard

Sacrifice the Weak, Summon Skeleton, Deteriorate


#2

"P2T1


StartingHand Workers

STARTING HAND
Brick Thief
Timely Messenger
Fruit Ninja
Spark
Bloom


WORKERS
Fruit Ninja


NextHand

Wither
Older Brother
Tenderfoot
Helpful Turtle
Granfalloon Flagbearer


Discard

Bloom
Spark
Brick Thief
Timely Messenger


Get Paid - ($5)
Worker - ($4)
Orpal Gloor - ($2)
Bloom on Orpal - ($0)

Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Orpal, 1 Rune, 2/4+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
    "

#3

P1T2

[details=Turn secrets]* Hand: Graveyard, Skeleton Javelineer, Thieving Imp, Poisonblade Rogue, Pestering Haunt

  • Worker: Skeleton Javelineer
  • Tech: Bone Collector, Twilight Baron
  • Thoughts:
    [/details]

Turn:

  • Start of turn:
  • Tech 2 cards
  • Collect 5 gold (5)
  • Main phase:
  • Summon Vandy (3)
  • Summon Pestering Haunt (3)
  • Hire a worker (2)
  • Construct Tech I Building
  • End of turn:
  • Discard 3, reshuffle, draw 5

Patrol:

  • :psblueshield: Leader: Jandra, the Negator (3/3+A | takes Haunt with her on death)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: L1 Vandy (2/3)

Board:

  • Characters:
  • Pestering Haunt (1/1)
  • Buildings:
  • :psgem: Base (20)
  • :ps1gem: T1 (5)

Economy:

  • Workers: 6
  • Gold: 0
  • Hand: 5
  • Deck: 3
  • Discard: 0
New hand

Poisonblade Rogue, Thieving Imp, Sacrifice the Weak, Bone Collector, Deteriorate

[details=Discard][/details]


#4

P2T2


Tech StartingHand Workers

TECH
Carrion Curse
Plague Splitter


STARTING HAND
Wither
Older Brother
Tenderfoot
Helpful Turtle
Granfalloon Flagbearer


WORKERS
Fruit Ninja
Granfalloon Flagbearer


NextHand

Helpful Turtle
Timely Messenger
Carrion Curse
Older Brother


Get Paid - ($6)
Worker - ($5)
Wither on Jandra - ($3)
Tenderfoot - ($2)
Tech 1 - ($1)

Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Orpal, 1 Rune, 2/4+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Tenderfoot 1/2
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

#5

Turns out I’ve cheated with my last turn’s tech. I teched in a Bone Collector even though I don’t have Necromancy in my deck (I drew it too).

How should we resolve this?

The closest thing would have probably been a Twilight Baron or Inverse-Power Ninja (Though I wouldn’t have teched the latter without knowing your turn 2)

Since this is just a casual match, my suggestion would be that I replace the teched Collector with a Twilight Baron and draw a new hand (or keep the old one; your call).


#6

I was expecting mythmaking, but yea, just go with the twilight baron. Bone collectors are an almost always tech, i can understand, I wanted to use them too :stuck_out_tongue: You can keep the hand.


#7

I’m just not used to playing black so I browsed through my black binder’s T1 page and shut off my brain.^^

P1T3

[details=Turn secrets]* Hand: Poisonblade Rogue, Thieving Imp, Sacrifice the Weak, Bone Collector, Deteriorate

  • Worker: Poisonblade Rogue
  • Tech: Shadow Blade, Gargoyle
  • Thoughts:
    [/details]

Turn:

  • Start of turn:
  • Tech 2 cards
  • Collect 6 gold (6)
  • Main phase:
  • Summon Thieving Imp, you discard a random card (3)
  • Hire a worker (2)
  • Build a Heroes’ Hall (0)
  • Pestering Haunt deals 1 damage to your Tech I Building
  • End of turn:
  • Discard 3, draw 3, reshuffle, draw 2
  • Float 0

Patrol:

  • :psblueshield: Leader: Thieving Imp (2/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Jandra, the Negator (2/2 | takes Haunt with her on death)
  • :pschip: Technician:
  • :target: Lookout:

Board:

  • Characters:
  • L1 Vandy (2/3)
  • Pestering Haunt (1/1)
  • Buildings:
  • :psgem: Base (20)
  • :ps1gem: T1 (5)
  • :heroeshall: Heroes’ Hall (4)

Economy:

  • Workers: 7
  • Gold: 0
  • Hand: 5
  • Deck: 3
  • Discard: 0
New hand

Graveyard, Summon Skeleton, Twilight Baron, Deteriorate, Twilight Baron

[details=Discard][/details]


#8

vandy disappeared from your board…?


#9

Sorry for being so careless this match.
Vandy is alive but not patrolling.


#10

No worries

P2T3


Tech StartingHand Workers

TECH
Dark Pact
Discord


STARTING HAND
Helpful Turtle
Timely Messenger
Carrion Curse
Older Brother


WORKERS
Fruit Ninja
Granfalloon Flagbearer
Older Brother


NextHand

Brick Thief
Wither
Plague Splitter


Discard

Timely Messenger
Carrion Curse
Helpful Turtle
Dark Pact
Discord


Get Paid + float - ($8)
Worker - ($7)
Carrion Curse, Discard Graveyard and Deteriorate - ($4)
Tech 2 (Demonology) - ($0)

Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Orpal, 1 Rune, 2/4+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Tenderfoot 1/2
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Demonology)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 2
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

#11

Oops. Here comes Terras. Maybe I should have played that Baron instead for pressure. :stuck_out_tongue:
Will post when I get home.


#12

P1T4

[details=Turn secrets]* Hand: Graveyard, Summon Skeletons, Twilight Baron, Deteriorate, Twilight Baron

  • Worker: Summon Skeletons
  • Tech: Dark Pact, Entangling Vines
  • Thoughts:
    [/details]

Turn:

  • Start of turn:
  • Discard Graveyard and Deteriorate
  • Tech 2 cards
  • Collect 7 gold (7)
  • Main phase:
  • All my units trade with Orpal; Vandy midbands
  • Vandy kills Tenderfoot, taking 1 damage; you draw a card
  • Max Vandy, maxband fizzles (5)
  • Summon Twilight Baron (1)
  • Hire a worker (0)
  • End of turn:
  • Discard 1, draw 3

Patrol:

  • :psblueshield: Leader: Twilight Baron (4/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

Board:

  • Characters:
  • Max Vandy (4/5 | resist 1)
  • Buildings:
  • :psgem: Base (20)
  • :ps1gem: T1 (5)
  • :heroeshall: Heroes’ Hall (4)

Economy:

  • Workers: 8
  • Gold: 0
  • Hand: 3
  • Deck: 0
  • Discard: 8
New hand

Shadow Blade, Gargoyle, Sacrifice the Weak

Discard

Graveyard, Deteriorate, Jandra, Pestering Haunt, Thieving Imp, Dark Pact, Entangling Vines, Twilight Baron


#13

P2T4


Tech StartingHand Workers

TECH
Discord
Terras Q. The Shackled


STARTING HAND
Brick Thief
Wither
Plague Spitter
Bloom


WORKERS
Fruit Ninja
Granfalloon Flagbearer
Older Brother
Brick Thief


NextHand

Spark
Wither
Carrion Curse


Get Paid - ($8)
Plague Spitter - ($5)
Vandy - ($3)
Bloom on Plague Spitter - ($1)
Worker - ($0)

Discard 1, draw 1, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Plague Spitter 4/4+A, 1 Rune
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Vandy 2/3
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Demonology)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

#14

P1T5

[details=Turn secrets]* Hand: Shadow Blade, Gargoyle, Sacrifice the Weak

  • Worker: -
  • Tech: Dark Pact, Metamorphosis
  • Thoughts:
    [/details]

Turn:

  • Start of turn:
  • Tech 2 cards
  • Collect 8 gold (8)
  • Main phase:
  • Summon Setsuki (6)
  • Summon Gargoyle (3)
  • Gargoyle awakens (2)
  • Case Sacrifice the Weak; Gargoyle and Plague Spitter die (0)
  • Twilight Baron kills Vandy, takes 2 damage, overpowers 1 damage to your Tech II Building; Setsuki levels to 3.
  • Vandy destroys your Tech II Building; your base takes 2 damage.
  • End of turn:
  • Discard 1, reshuffle, draw 3
  • Float 0

Patrol:

  • :psblueshield: Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: L3 Setsuki (1/3)
  • :pschip: Technician:
  • :target: Lookout:

Board:

  • Characters:
  • Max Vandy (4/5 | resist 1)
  • Twilight Baron (4/2)
  • Buildings:
  • :psgem: Base (20)
  • :ps1gem: T1 (5)
  • :heroeshall: Heroes’ Hall (4)

Economy:

  • Workers: 8
  • Gold: 0
  • Hand: 3
  • Deck: 10
  • Discard: 0
New hand

Entangling Vines, Dark Pact, Thieving Imp

[details=Discard][/details]


#15

This is a really tough spot…

P2T5


Tech StartingHand Workers

TECH
Terras Q. the Shackled
Nimble Fencer


STARTING HAND
Spark
Wither
Carrion Curse
Tenderfoot


WORKERS
Fruit Ninja
Granfalloon Flagbearer
Older Brother
Brick Thief
Spark


NextHand

Bloom
Discord
Terras Q. The Shackled
Helpful Turtle


Discard

Plague Spitter
Carrion Curse
Tenderfoot
Wither
Terras Q. the Shackled
Nimble Fencer


Get Paid - ($9)
Worker - ($8)
Orpal Gloor - ($6)
Rebuild Tech 2 - ($6)
Carrion Curse, Entangling Vines, and Dark Pact - ($3)
Tower - ($0)

Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Orpal 1/3+A, Lvl 1
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Demonology)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

#16

P1T6

[details=Turn secrets]* Hand: Entangling Vines, Dark Pact, Thieving Imp

  • Worker: -
  • Tech: Fox’s Den Students, Glorious Ninja
  • Thoughts:
    [/details]

Turn:

  • Start of turn:

  • Discard Entangling Vines and Dark Pact

  • Tech 2 cards

  • Collect 8 gold (8)

  • Main phase:

  • Twilight Baron kills Orpal. stuff happens that doesn’t matter because…

  • Vandy :exhaust: and discards Thieving Imp to fetch and cast Metamorphosis (1)

  • Setsuki destroys your Tech II Building; your base takes 2 damage

  • End of turn:

  • Discard 0, draw 2

  • Float 1

Patrol:

  • :psblueshield: Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

Board:

  • Characters:
  • Demon Vandy (6/7 | invisible, resist 1)
  • Demon Setsuki (5/5 | invisible, costs 1 to attack)
  • Buildings:
  • :psgem: Base (20)
  • :ps1gem: T1 (5)
  • :heroeshall: Heroes’ Hall (4)

Economy:

  • Workers: 8
  • Gold: 1
  • Hand: 2
  • Deck: 8
  • Discard: 7
New hand

Jandra, Twilight Baron

Discard

Entangling Vines, Dark Pact, Glorious Ninja, Fox’s Den Students, Thieving Imp, Metamorphosis, Twilight Baron


#17

Setsuki took 1 damage during the attack, as the tower detected her.

P2T6


StartingHand Workers

STARTING HAND
Bloom
Discord
Terras Q. The Shackled
Helpful Turtle


WORKERS
Fruit Ninja
Granfalloon Flagbearer
Older Brother
Brick Thief
Spark


NextHand

Discord
Timely Messenger
Dark Pact
Wither


No Tech, Get Paid - ($10)
Rebuild Tech 2 - ($10)
Vandy maxband, fizzles - ($4)
Bloom On Vandy - ($2)
Helpful Turtle… not very helpful - ($0)

Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Vandy 5/6+A, Lvl 5
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Helpful Turtle 1/2
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 16
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Demonology)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

#18

Right, my bad!
Also, my deck and discard numbers were off because I accidentally added that turn’s teched cards into the draw pile by accident.

P1T7

[details=Turn secrets]* Hand: Jandra, Twilight Baron

  • Setsuki draw: Dark Pact, Deteriorate
  • Dark Pact draw: Sacrifice the Weak, Gargoyle
  • Worker: Deteriorate
  • Tech: Glorious Ninja, Porcupine
  • Thoughts:
    [/details]

Turn:

  • Start of turn:
  • Tech 2 cards
  • Setsuki draws 2 cards
  • Collect 8 gold +1 float (9)
  • Main phase:
  • Cast Dark Pact on myself (9)
  • My Vandy hits your Vandy, takes 6 damage (!)
  • Setsuki finishes off your Vandy
  • Summon Twilight Baron (5)
  • Summon Gargoyle (2)
  • Hire a worker (1)
  • End of turn:
  • Discard 2, draw 4
  • Float 1

Patrol:

  • :psblueshield: Leader: Twilight Baron
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

Board:

  • Characters:
  • Demon Vandy (6/1 | invisible, resist 1)
  • Demon Setsuki (5/5 | invisible, costs 1 to attack)
  • Gargoyle (0/2 | indestructible)
  • Buildings:
  • :psgem: Base (18)
  • :ps1gem: T1 (5)
  • :heroeshall: Heroes’ Hall (4)

Economy:

  • Workers: 9
  • Gold: 1
  • Hand: 4
  • Deck: 0
  • Discard: 12
New hand

Metamorphosis, Pestering Haunt, Graveyard, Shadow Blade

Discard

Entangling Vines, Dark Pact, Thieving Imp, Metamorphosis, Twilight Baron, Glorious Ninja, Porcupine, Fox’s Den Students, Glorious Ninja, Dark Pact, Sacrifice the Weak, Jandra


#19

I gotta admit, I was expecting you to take down my tech 2, not vandy :stuck_out_tongue:

P2T7


StartingHand Workers

STARTING HAND
Discord
Timely Messenger
Dark Pact
Wither


WORKERS
Fruit Ninja
Granfalloon Flagbearer
Older Brother
Brick Thief
Spark
Dark Pact


NextHand

Terras Q. The Shackled
Plague Spitter
Discord


Discard

Wither
Discord


Get Paid - ($10)
Worker - ($9)
Orpal - ($7)
Wither to take down Vandy, +1 for resist, Orpal to lvl 3 - ($4)
Timely Messenger - ($3)
Orpal to Max - ($0)
Sac Timely Messenger and Helpful Turtle to put a -2/-2 on Gargoyle, he is very stony looking - ($0)

Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Orpal 2/5+A, lvl 6
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 16
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Demonology)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 5
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11

#20

P1T8

[details=Turn secrets]* Hand: Metamorphosis, Pestering Haunt, Graveyard, Shadow Blade

  • Worker: Graveyard
  • Tech: Fox’s Den Students, Shuriken Hail
  • Thoughts:
    [/details]

Turn:

  • Start of turn:
  • Setsuki draws 2 cards
  • Tech 2 cards
  • Collect 9 gold +1 float (10)
  • Main phase:
  • Cast Fox’s Den Students (6)
  • Ninja#4 gets detected and suicides into Orpal
  • Setsuki finishes Orpal
  • Twilight Baron and Ninja#1 destroy your Tech II Building; your base takes 2 damage
  • Ninjas#2-3 deals 2 damage total to your Tower
  • Summon Pestering Haunt (6)
  • Construct Ninjutsu Tech II Building (2)
  • Hire a worker (1)
  • End of turn:
  • Discard 3, draw 5
  • Float 1

Patrol:

  • :psblueshield: Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

Board:

  • Characters:
  • Demon Setsuki (5/5 | invisible, costs 1 to attack)
  • Twilight Baron (4/3)
  • Gargoyle -2 (0/0, indestructible)
  • Ninja#1 (1/1)
  • Ninja#2 (1/1)
  • Ninja#3 (1/1)
  • Buildings:
  • :psgem: Base (18)
  • :ps1gem: T1 (5)
  • :ps2gem: T2 (5)
  • :heroeshall: Heroes’ Hall (4)
  • Spec: Ninjutsu

Economy:

  • Workers: 10
  • Gold: 1
  • Hand: 5
  • Deck: 7
  • Discard: 4
New hand

Sacrifice the Weak, Dark Pact, Dark Pact, Metamorphosis, Thieving Imp

Discard

Fox’s Den Students, Glorious Ninja, Shadow Blade, Metamorphosis