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[Casual] Unity ([Present]/Future/Peace) vs hardy83 ([Past]/Peace/Anarchy)

@hardy83 gl, have fun!

P1T1


StartingHand Workers

STARTING HAND
Temporal Research
Nullcraft
Hardened Mox
Neo Plexus
Tinkerer


WORKERS
Hardened Mox


NextHand

Battle Suits
Fading Argonaut
Plasmodium
Time Spiral
Forgotten Fighter


Discard

Nullcraft
Tinkerer
Temporal Research


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Play Neo Plexus - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Neo Plexus (2/2+1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5

glhf!

P2T1


StartingHand Workers

STARTING HAND
Nullcraft
Hardened Mox
Battle Suits
Tinkerer
Fading Argonaut


WORKERS
Tinkerer


NextHand

Forgotten Fighter
Plasmodium
Temporal Research
Time Spiral
Neo Plexus


Discard

Nullcraft
Battle Suits
Fading Argonaut


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Mox - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Hardened Mox (2/1)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 6

P1T2


Tech StartingHand Workers

TECH
Overeager Cadet
Now!


STARTING HAND
Time Spiral
Forgotten Fighter
Fading Argonaut
Battle Suits
Plasmodium


WORKERS
Hardened Mox
Plasmodium


NextHand

Time Spiral
Battle Suits
Nullcraft
Tinkerer
Overeager Cadet


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Summon Max Geiger - ($3)
Play Forgotten Fighter, return your Mox to your hand - ($1)
Two damage to your base with Neo Plexus

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Max Geiger (2/3+1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • :exhaust: Neo Plexus (2/2)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6
Thoughts

Play Battle Suits or get rid of his Mox? The problem with the latter is that it delays my Tech I. But I think I can´t resist putting his Mox back…

oh… didn’t see that coming :man_facepalming: . nice counter :slight_smile:

P2T2


Tech StartingHand Workers

TECH
Overeager Cadet
Overeager Cadet


STARTING HAND
Temporal Research
Forgotten Fighter
Time Spiral
Neo Plexus
Plasmodium


WORKERS
Tinkerer
Time Spiral


NextHand

Forgotten Fighter
Overeager Cadet
Temporal Research
Nullcraft
Battle Suits


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Tech 1 - ($4)
Neo Plexus - ($2)

Float ($2)
Discard 4, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Neo Plexus (2/2)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 7
Thoughts

oh… playing mox was not a wise move i guess. should have paid more attention… guess i rush for garrison with cheap units and maybe some zane intervention at the right moment.

won’t put a hero into play now. he could attack with something hasty next turn. guess i’ll take another blow and float some gold

P1T3


Tech StartingHand Workers

TECH
Temporal Distortion
Hyperion


STARTING HAND
Play Battle Suits
Time Spiral
Tinkerer
Nullcraft
Overeager Cadet


WORKERS
Hardened Mox
Plasmodium
Tinkerer


NextHand

Now!
Fading Argonaut
Forgotten Fighter
Hyperion
Temporal Research


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Build Tech I - ($4)
Kill your Neo with Geiger, you draw a card
Level Geiger to level 3 - ($2)
Play Battle Suits - ($0)
3 Damage to your Base with Neo Plexus

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits (+1 ATK to non-token Soldiers and Mystics)
  • :exhaust: Max Geiger Level 3 (2/4)
  • :exhaust: Neo Plexus (3/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

He is saving 2 gold. What for? To speed up his Tech II? Or because he is afraid that he cannot safely summon his heroes? Hmmm… I try to keep up the pressure.

[b]P2T3[/b]
Tech StartingHand Workers

TECH
Flagstone Garrison
Flagstone Garrison


STARTING HAND
Overeager Cadet
Nullcraft
Temporal Research
Forgotten Fighter
Battle Suits
Plasmodium


WORKERS
Tinkerer
Time Spiral
Plasmodium


NextHand

Hardened Mox (1/1)
Overeager Cadet
Neo Plexus (2/2)
Fading Argonaut
Battle Suits


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Overeager Cadet
Tech 2 - Peace - ($4)
Zane suicides into your Neo Plexus, Geiger to max level, ability fizzles - ($2)
Nullcraft deals 1 damage to Geiger - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Overeager Cadet (2/2)
  • :target: Lookout:

In Play:

  • Nullcraft (1/1) - hast, untargetable by (de)buffs

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

well, that garrison strategy might be misplaced with assimilate in play?

P1T4


Tech StartingHand Workers

TECH
Warp Gate Disciple
Now!


STARTING HAND
Temporal Research
Fading Argonaut
Now!
Forgotten Fighter
Hyperion


WORKERS
Hardened Mox
Plasmodium
Tinkerer
Temporal Research


NextHand

Overeager Cadet
Temporal Distortion
Nullcraft
Time Spiral
Neo Plexus


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Build Tech II - ($2)
Play Fading Argonaut - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (3/3+1A) 3 Fading Runes
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Max Geiger Level 5 (3/3)
  • :target: Lookout:

In Play:

  • Battle Suits (+1 ATK to non-token Soldiers and Mystics)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
    Economy Info:
    Cards:
  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

I just hope that he doesn´t bring an Air Hammer: if he backs it up with Elite Training my Nullcraft cannot stop his Air rush.
Also a hard decision if I should press on or consolidate my defense. I think I will do the latter.

[b]P2T4[/b]
Tech StartingHand Workers

TECH
Disguised Monkey
Disguised Monkey


STARTING HAND
Fading Argonaut
Overeager Cadet
Hardened Mox (1/1)
Neo Plexus (2/2)
Battle Suits


WORKERS
Tinkerer
Time Spiral
Plasmodium
Hardened Mox (1/1)


NextHand

Flagstone Garrison
Flagstone Garrison
Forgotten Fighter
Temporal Research


Discard

Fading Argonaut
Neo Plexus (2/2)
Disguised Monkey
Disguised Monkey


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech Lab Anarchy - ($6)
Overeager Cadet
my own Battle Suits - ($4)
summon Onimaru - ($2)
Nullcraft deals another damage to Geiger

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet (3/2a)
  • :psfist: Elite:
  • :ps_: Scavenger: Overeager Cadet (3/2)
  • :pschip: Technician: General Onimaru, L1 (2/3) - frenzy
  • :target: Lookout:

In Play:

  • Nullcraft (1/1) - haste, untargetable by (de)buffs :exhaust:
  • Battle Suits

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tech Lab HP: 4 (Anarchy)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 2
  • Workers: 9
Thoughts

well, that garrison strategy might be misplaced with assimilate in play?

…probably should have gone with something different. he also could assimilate my battle suits if i decide to play them…

if he goes for immortals, calypso vistari could help, but i have almost no spells. chaos mirror could be worthwhile. i guess that’s a possible move. or i could try to play sneaky monkeys with a tech lab… and aim for gunship in the end

P1T5


Tech StartingHand Workers

TECH
Unphase
Ready or Not


STARTING HAND
Nullcraft
Temporal Distortion
Overeager Cadet
Time Spiral
Neo Plexus
Forgotten Fighter


WORKERS
Hardened Mox
Plasmodium
Tinkerer
Temporal Research
Forgotten Fighter


NextHand

Hyperion
Now!
Warp Gate Disciple
Now!


Discard

Temporal Distortion
Time Spiral
Neo Plexus
Nullcraft
Unphase
Ready or Not


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Build Tower - ($4)
Play Overeager Cadet Gustav
Play Temporal Distortion to bring a new Cadet Felix - ($2)
Play Cadet Gustav
Use Geiger Midband Ability
Summon Vir Garbarean - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (3/3+1A) 2 Fading Runes
  • :psfist: Elite: Overeager Cadet Gustav (4/2)
  • :ps_: Scavenger: Overeager Cadet Felix (3/2)
  • :pschip: Technician: Vir Garbarean - Level 1 (2/3)
  • :target: Lookout:
    In Play:
  • Battle Suits (+1 ATK to non-token Soldiers and Mystics)
  • :exhaust: Max Geiger Level 5 (3/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

I have to take down his Nullcraft. If I play Overeager Cadet and Distortion and Nullcraft my hand gets pretty thin. Maybe build a Tower? It also would help me against his potential Monkey and Lizzo.

edit: forgot the last draw for playing Fading Argonaut. Did a rollback and drew again. everything else stays the same

P2T5


Tech StartingHand Workers

TECH
Seer
Seer


STARTING HAND
Temporal Research
Flagstone Garrison
Flagstone Garrison
Forgotten Fighter
Overeager Cadet (3/2a)
Seer
Neo Plexus (2/2)
Overeager Cadet (3/2)
Fading Argonaut
Seer


WORKERS
Tinkerer
Time Spiral
Plasmodium
Hardened Mox (1/1)


NextHand

Disguised Monkey
Disguised Monkey
Flagstone Garrison
Forgotten Fighter
Temporal Research


Tech 2 card(s)
Get Paid + float - ($11)
Cadet 1 suicides into your Fargo, Nullcraft deals damage number 4
Cadet 2 kills elite Gustav
Prynn + Temporal Research, draw twice - ($7)
Onimaru hits Vir with Frenzy, you draw, Prynn to L3
Flagstone Garrison - ($4)
hire Overeager Cadet, draw a card
hire Seer, Time Rune to Prynn, draw a card - ($3)
hire Overeager Cadet, draw a card
Prynn to lvl4 - ($2)
hire Fading Argonaut, draw a card - ($0)

Float ($0)
Discard 4, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Seer (3/1a)
  • :psfist: Elite: Overeager Cadet (4/2)
  • :ps_: Scavenger: Overeager Cadet (3/2)
  • :pschip: Technician: Fading Argonaut (3/3) ***
  • :target: Lookout:

In Play:

  • Nullcraft (1/1) - haste, untargetable by (de)buffs :exhaust:
  • Prynn Pasternaak, L4 (2/4) - fading *****
  • :heart: Flagstone Garrison HP: 4
  • Battle Suits

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tech Lab HP: 4 (Anarchy)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

Your Nullcraft gets killed by my Tower and should have been on the discard pile. Anyway I assume it to be in your deck.

1 Like

P1T6


Tech StartingHand Workers

TECH
Elite Training
Elite Training


STARTING HAND
Hyperion
Now!
Warp Gate Disciple
Now!
Neo Plexus


WORKERS
Hardened Mox
Plasmodium
Tinkerer
Temporal Research
Forgotten Fighter
Neo Plexus


NextHand

Nullcraft
Unphase
Ready or Not


Discard

Now!
Now!
Hyperion


Tech 0 card(s)
Get Paid - ($9)
Worker - ($8)
Play Warp Gate Disciple + Now!, pay one gold and bring a Void Star - ($2)
Play another Now! Void Star deals 5 damage to your base. - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet Felix (3/2+1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Max Geiger Level 5 (3/2)
  • :target: Lookout:

In Play:

  • Battle Suits (+1 ATK to non-token Soldiers and Mystics)
  • :exhaust: Void Star (5/4)
  • :exhaust: Warp Gate Disciple (2/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

If I survive I have one final attack. But I fear it will be not enough. If he patrols with his Nullcraft I can do just 9 damage: 1 short. Ready or Not would do it, but I will have no Geiger. And Unphase will just help me if my Disciple survives: which he will not.

1 Like

I forgot to tech, will edit it. It doesn´t make a difference as there was no shuffle.

oh sorry, that could have made a bit of a difference. but i can’t roll back my spreadsheet with your turn already played…

nice move last turn, probably should have killed prynn with void star, though:

P2T6


Tech StartingHand Workers

TECH
Chaos Mirror
Drill Sergeant


STARTING HAND
Temporal Research
Disguised Monkey
Disguised Monkey
Forgotten Fighter
Flagstone Garrison
Nullcraft (1/1) - haste, untargetable by (de)buffs :exhaust:
Seer
Neo Plexus (2/2)


WORKERS
Tinkerer
Time Spiral
Plasmodium
Hardened Mox (1/1)
Forgotten Fighter


NextHand

Neo Plexus (2/2)
Overeager Cadet (3/2)
Chaos Mirror
Temporal Research
Seer (3/1a)


Tech 2 card(s)
Get Paid, remove time runes - ($9)
Seer trades with Cadet Felix
Cadet 1 trades with Geiger, you draw
Cadet 2 trades with Warp Gate Disciple
hire Disguised Monkey, draw - ($7)
hire another Monkey, draw - ($5)
hire Seer, give a rune to Prynn, draw - ($4)
Monkeys break your Tech 2
Fargo and Prynn break your Tech 1, Prynn gets another rune
Prynn to max level - ($1)
remove two timerunes from Prynn and trash your Void Star
worker - ($0)

Float ($0)
Discard 4, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Seer (3/1a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Prynn Pasternaak, L7 (3/5) - fading **** :exhaust:
  • :heart: Flagstone Garrison HP: 4
  • Battle Suits
  • Disguised Monkey (3/2) :exhaust:
  • Disguised Monkey (3/2) :exhaust:
  • Fading Argonaut (3/2) ** :exhaust:

Buildings:

  • :heart: Base HP: 10
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tech Lab HP: 4 (Anarchy)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

Yep, that´s it. I couldn´t hold it even if I had killed Prynn. Your engine was to fast (and cheap) :wink:
Wp,gg.