WORKERS
Hardened Mox
Plasmodium
Tinkerer
Forgotten Fighter
Neo Plexus
NextHand
KotC
Void star
Discard
Nullcraft
Time Spiral
Seer
Reaver
Now!
Tech 2 card(s)
Get Paid - ($9)
Omegacron - ($7)
Null Craft pings pocupine and dies to tower
Pay Reaver cost, kill Porcupine and IPN - ($6)
Geiger and Seer kill tech II, 2 base damage
Destroy tower (2 base damage to myself) and build Surplus - ($1)
WORKERS
Hardened Mox
Plasmodium
Tinkerer
Forgotten Fighter
Neo Plexus
NextHand
Omegacron
Fading Argonaut
Discard
Nullcraft
Time Spiral
Seer
Reaver
Now!
KotC
Promise of payment
Promise of payment
Tech 2 card(s)
Get Paid + float - ($10)
Draw from surplus
Reaver kills Grave and IPN, max Geiger puts Reaver back into the future - ($9)
Void star - ($4)
Seer, removes time rune from Reaver - ($3)
WORKERS
Hardened Mox
Plasmodium
Tinkerer
Forgotten Fighter
Neo Plexus
R&D
NextHand
Time Spiral
Now!
Temporal Research
Origin Story
Tech 0 card(s)
Get Paid + float - ($12)
Draw from technician and surplus
Worker - ($11)
Boost Void Star - ($7)
Summon Omegacron - ($5)
Void star kills Smoker and overpower kills IPN
Sacrifice all ten workers to bring omegacrons into play
Omegacrons attack base for 18 damage.
GG
Float ($5)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Battle Suits
Void star
Reaver (0/4)
Omegacron (9/7)
Omegacron (9/7)
[B]Buildings:[/B]
Base HP: 18
Tech I HP: 5
Tech II HP: 5 (Future)
Surplus HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 9
Disc: 0
[B]Gold:[/B]
Gold: 5
Workers: 10
"
Things I learned:
Seer, KotC opening is pretty slow( knight coming out on turn 4) and very wonky unless you ignore temporal research; then it is even slower but your tech order stays normal.
Reavers are stupidly card hungry. Going down on cards to haste the Reaver ended up locking me into a low hand and unable to even worker.
Getting Reaver lined up with Now! was still pretty crazily strong. Think I made a bad situation worse straight afterwards though by not killing your Seer with Porcupine, as it cost me my Tech 2 for a turn and a chance to bounce back with Fox’s Den School and invisible Ninjas.