shamusj
December 8, 2017, 8:44pm
82
"P1T2
Tech StartingHand Workers
TECH
Bloodlust
Bloodlust
STARTING HAND
Mad Man
Pillage
Charge
Bloodburn
WORKERS
Scorch
Bloodburn
NextHand
Bloodrage Ogre
Pillage
Mad Man
Bloodlust
Tech 2 card(s)
Get Paid - ($5)
discard #4
Worker - ($4)
tech 1 bldg - ($3)
Drakk Ramhorn - ($1)
Float ($1)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Makeshift Rambaster
[I]Elite[/I]:
[I]Scavenger[/I]: Drakk Ramhorn
[I]Technician[/I]: Nautical Dog
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 6
Thoughts
Iāll try to go for an early base attack.
"
shamusj
December 8, 2017, 8:46pm
83
Your base should be at 17 health
1 Like
shamusj
December 8, 2017, 8:50pm
85
"P1T2
Tech StartingHand Workers
TECH
Bloodlust
Bloodlust
STARTING HAND
Mad Man
Pillage
Charge
Bloodburn
WORKERS
Scorch
Bloodburn
NextHand
Bloodrage Ogre
Pillage
Mad Man
Bloodlust
Tech 2 card(s)
Get Paid - ($5)
discard #4
Worker - ($4)
tech 1 bldg - ($3)
Drakk Ramhorn - ($1)
Float ($1)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Drakk Ramhorn
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Nautical Dog
[I]Lookout[/I]:
[B]In Play:[/B]
Makeshift Rambaster
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 6
Thoughts
Iāll try to go for an early base attack.
"
petE
December 8, 2017, 10:07pm
86
P2 Turn2
[details=Tech StartingHand Workers][spoiler]
TECH
Nether Drain
Bone Collector
STARTING HAND
Jandra, the Negator
Summon Skeletons
Graveyard
Pestering Haunt
WORKERS
Skeletal Archery
Summon Skeletons
[/spoiler][/details]
[details=NextHand][spoiler]
Poisonblade Rogue
Graveyard
Deteriorate
Bone Collector
[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Jandra - ($2)
Tech1 - ($1)
Float ($1)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Jandra, the Negator (3/3 + 1)
[I]Elite[/I]: Thieving Imp (3/2)
[I]Scavenger[/I]:
[I]Technician[/I]: Javelineer (1/1) [with javelin]
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 7
[details=Thoughts][spoiler]
Buildup of firepower looking scary, so playing a unit rather than put a hero in the line of fire. Teching Bone Collector and Nether Drain, as heās sure to be leveling up Drakk.
[/spoiler][/details]
Legion
December 9, 2017, 8:23am
87
javelin is 1/1 tho. elite bonus does not stay
1 Like
shamusj
December 10, 2017, 6:50pm
88
"P1T3
Tech StartingHand Workers
TECH
Gunpoint Taxman
Gunpoint Taxman
STARTING HAND
Bloodrage Ogre
Pillage
Mad Man
Bloodlust
WORKERS
Scorch
Bloodburn
Mad Man
NextHand
Careless Musketeer
Bombaster
Bloodlust
Discard
Bloodlust
Nautical Dog
Pillage
Gunpoint Taxman
Gunpoint Taxman
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Bloodrage Ogre - ($4)
Bloodlust on Ogre and Drakk - ($2)
Ogre trades with Jandra, also kills skellie
Dog trades with Imp
Drakk and Rambaster do 5 dmg destroying Tech 1
2 dmge to your base
Float ($2)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Makeshift Rambaster
Drakk Ramhorn (1/2)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 1
Disc: 5
[B]Gold:[/B]
Gold: 2
Workers: 7
Thoughts
Iāll try to go for an early base attack.
"
petE
December 10, 2017, 8:52pm
89
P2 Turn3
[details=Tech StartingHand Workers][spoiler]
TECH
Hooded Executioner
Shadow Blade
STARTING HAND
Poisonblade Rogue
Deteriorate
Bone Collector
Graveyard
Sacrifice the Weak
WORKERS
Skeletal Archery
Summon Skeletons
Graveyard
[/spoiler][/details]
[details=NextHand][spoiler]
Pestering Haunt
Thieving Imp
Jandra, the Negator
Nether Drain
[/spoiler][/details]
Tech 2 card(s)
Get Paid + float, tech draw - ($8)
Worker - ($7)
Sacrifice the Weak, Rambaster dies - ($5)
Garth + Skeleton - ($2)
Poisonblade Rogue - ($0)
Tech1 rebuilds
Float ($0)
Discard 2, draw 2, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]: Skeleton (2/1)
[I]Scavenger[/I]: Poisonblade Rogue (2/1)
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Garth lvl 1(1/3)
[B]Buildings:[/B]
Base HP: 15
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 6
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 8
[details=Thoughts][spoiler]
Ouch. Maybe glad he broke my Tech1 rather than dealing the full 5dmg to Base. Teching Shadow Blade and Hooded Executioner for card pressure and to keep his unit numbers down.
[/spoiler][/details]
shamusj
December 11, 2017, 5:02pm
90
"P1T4
Tech StartingHand Workers
TECH
Crashbarrow
Crashbarrow
STARTING HAND
Careless Musketeer
Bloodlust
Bombaster
WORKERS
Scorch
Bloodburn
Mad Man
Careless Musketeer
NextHand
Charge
Makeshift Rambaster
Pillage
Gunpoint Taxman
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Drakk to level 4 (heals) - ($5)
Tech II building - ($1)
Float ($1)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Drakk Ramhorn (2/4)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Blood)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 7
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 8
Thoughts
Iāll try to go for an early base attack.
"
petE
December 11, 2017, 5:47pm
91
P2 Turn4
[details=Tech StartingHand Workers][spoiler]
TECH
Twilight Baron
Voidblocker
STARTING HAND
Pestering Haunt
Nether Drain
Jandra, the Negator
Thieving Imp
WORKERS
Skeletal Archery
Summon Skeletons
Graveyard
Jandra, the Negator
[/spoiler][/details]
[details=NextHand][spoiler]
Deteriorate
Javelineer
Sacrifice the Weak
Shadow Blade
[/spoiler][/details]
[details=Discard][spoiler]
Nether Drain
Poisonblade Rogue
Thieving Imp
Pestering Haunt
Voidblocker
[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Nether Drain, Garth to lv 3, Drakk to lvl 2 - ($6)
Garth to lvl 5 - ($4)
Garth and Poisonblade Rogue kills Drakk, Garth to max, summons Twilight Baron from discard
Tech2 Demonology - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Twilight Baron (4/4+1)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Skeleton (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
Garth lvl 7 (3/4)
[B]Buildings:[/B]
Base HP: 14
Tech I HP: 5
Tech II HP: 5 (Demonology)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 2
Disc: 5
[B]Gold:[/B]
Gold: 0
Workers: 9
[details=Thoughts][spoiler]
Going Demonology for Voidblockers against Blood Tech2. Letās see if heās going Crashbarrows/Gliders for attack or Bugblatters/CrashBombers for Base hits.
[/spoiler][/details]
shamusj
December 11, 2017, 8:04pm
92
"P1T5
Tech StartingHand Workers
TECH
Land Octopus
Land Octopus
STARTING HAND
Charge
Makeshift Rambaster
Gunpoint Taxman
Pillage
WORKERS
Scorch
Bloodburn
Mad Man
Careless Musketeer
Makeshift Rambaster
NextHand
Bombaster
Crashbarrow
Bloodlust
Crashbarrow
Discard
Pillage
Charge
Land Octopus
Land Octopus
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Gunpoint Taxman - ($6)
Jaina Stormborne - ($4)
Float ($4)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]: Gunpoint Taxman
[I]Scavenger[/I]:
[I]Technician[/I]: Jaina Stormborne
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Blood)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 3
Disc: 4
[B]Gold:[/B]
Gold: 4
Workers: 9
Thoughts
Iāll try to go for an early base attack.
"
petE
December 11, 2017, 9:04pm
93
P2 Turn5
[details=Tech StartingHand Workers][spoiler]
TECH
Metamorphosis
Dark Pact
STARTING HAND
Sacrifice the Weak
Deteriorate
Shadow Blade
Javelineer
WORKERS
Skeletal Archery
Summon Skeletons
Graveyard
Jandra, the Negator
Javelineer
[/spoiler][/details]
[details=NextHand][spoiler]
Hooded Executioner
Bone Collector
Thieving Imp
Dark Pact
[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Vandy - ($6)
Shadow Blade Taxman, discard #2 of 4 - ($3)
Baron kills Jaina, overpower 1 to your Tech2
Garth and Skeleton break Tech2
Skeleton - ($2)
Vandy to max, new Skeleton gets +2/2 and doom - ($0)
Float ($0)
Discard 2, draw 2, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]: Skeleton (3/3) [doomed]
[B]In Play:[/B]
Garth lvl 7 (3/4)
Skeleton (1/1)
Twilight Baron (4/2)
Vandy lvl 5 (4/5)
[B]Buildings:[/B]
Base HP: 14
Tech I HP: 5
Tech II HP: 5 (Demonology)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 8
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 10
[details=Thoughts][spoiler]
Teching Metamorphosis and Dark Pact. Think Iām far enough ahead to run the Base HP down with Dark Pact without too much danger.
[/spoiler][/details]
shamusj
December 12, 2017, 4:48pm
94
"P1T6
Tech StartingHand Workers
TECH
Captured Bugblatter
Kidnapping
STARTING HAND
Bloodlust
Crashbarrow
Crashbarrow
Bombaster
Nautical Dog
WORKERS
Scorch
Bloodburn
Mad Man
Careless Musketeer
Makeshift Rambaster
NextHand
Gunpoint Taxman
Bloodlust
Gunpoint Taxman
Tech 2 card(s)
Get Paid + float - ($13)
Discard #2
Rebuild Tech II
Technician Draw
Drakk Max band - ($6)
Nautical Dog trades w skellie (frenzy 2) - ($5)
Bombaster - ($3)
Bloodlust drakk + bombaster - ($1)
Drakk and Bombaster destroy tech II, base takes 2
Sac bombaster destroy Baron - ($0)
Float ($0)
Discard 1, draw 2, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Drakk (3/3)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Blood)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 11
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 9
Thoughts
Iāll try to go for an early base attack.
"
petE
December 12, 2017, 4:51pm
95
Bombaster sac hits a patrolling unit, so canāt target Baron
shamusj
December 12, 2017, 9:32pm
96
Thanks, good spot. He doesnāt sac in that case. All other actions remain the same.
petE
December 13, 2017, 12:04am
97
P2 Turn6
[details=StartingHand Workers][spoiler]
STARTING HAND
Bone Collector
Hooded Executioner
Dark Pact
Thieving Imp
Metamorphosis
Sacrifice the Weak
WORKERS
Skeletal Archery
Summon Skeletons
Graveyard
Jandra, the Negator
Javelineer
[/spoiler][/details]
[details=NextHand][spoiler]
Shadow Blade
Pestering Haunt
Deteriorate
Nether Drain
[/spoiler][/details]
[details=Discard][spoiler]
Dark Pact
Metamorphosis
Sacrifice the Weak
[/spoiler][/details]
Tech 0 card(s)
Get Paid + float - ($12)
Dark Pact, I draw 2, my Base to 10HP
Garth kills Drakk
Vandy and Skeleton break Tech2, your Base to 16HP
Baron deals 4dmg to Base, to 12HP
Thieving Imp, discard #1 of 3 - ($9)
Bone Collector - ($7)
Boosted Hooded Executioner, Bombaster dies - ($2)
Float ($2)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Thieving Imp (2/2+1)
[I]Elite[/I]: Skeleton (1/1)
[I]Scavenger[/I]: Hooded Executioner (3/3)
[I]Technician[/I]: Bone Collector (3/3)
[I]Lookout[/I]:
[B]In Play:[/B]
Garth lvl 7 (3/1)
Skeleton (1/1)
Twilight Baron (4/2)
Vandy lvl 5 (4/5)
[B]Buildings:[/B]
Base HP: 9
Tech I HP: 5
Tech II HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 2
Disc: 3
[B]Gold:[/B]
Gold: 2
Workers: 10
[details=Thoughts][spoiler]
Should be fine running the Base down another few HP, should have the firepower for lethal next turn or the turn after at worst
[/spoiler][/details]
Edit: my Base on 9HP on Drakk kill
shamusj
December 13, 2017, 9:49pm
98
"P1T7
Tech StartingHand Workers
TECH
Maximum Anarchy
Maximum Anarchy
STARTING HAND
Bloodlust
Gunpoint Taxman
Gunpoint Taxman
WORKERS
Scorch
Bloodburn
Mad Man
Careless Musketeer
Makeshift Rambaster
Bloodlust
NextHand
Land Octopus
Crashbarrow
Discard
Gunpoint Taxman
Bombaster
Maximum Anarchy
Maximum Anarchy
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Gold carried over from non sac correction - ($9)
Rebuild Tech II
GunPoint Taxman - ($7)
Jaina - ($5)
Tower - ($2)
Float ($2)
Discard 0, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: GunPoint Taxman
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Jaina
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 12
Tech I HP: 5
Tech II HP: 5 (Blood)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 2
Deck: 8
Disc: 4
[B]Gold:[/B]
Gold: 2
Workers: 10
Thoughts
Iāll try to go for an early base attack.
"
petE
December 13, 2017, 10:22pm
99
P2 Turn8
[details=StartingHand Workers][spoiler]
STARTING HAND
Poisonblade Rogue
Voidblocker
Pestering Haunt
Dark Pact
Shadow Blade
WORKERS
Skeletal Archery
Summon Skeletons
Graveyard
Jandra, the Negator
Javelineer
[/spoiler][/details]
Get Paid + float - ($12)
Baron trades with Taxman
Garth trades with Jaina
Vandy + remaining units deal 14dmg breaking your Base
GG!