Casual: Shamusj (Mono Black) vs petE (Mono red)

"P1T2


Tech StartingHand Workers

TECH
Bloodlust
Bloodlust


STARTING HAND
Mad Man
Pillage
Charge
Bloodburn


WORKERS
Scorch
Bloodburn


NextHand

Bloodrage Ogre
Pillage
Mad Man
Bloodlust


Tech 2 card(s)
Get Paid - ($5)
discard #4
Worker - ($4)
tech 1 bldg - ($3)
Drakk Ramhorn - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Makeshift Rambaster
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Drakk Ramhorn
  • :pschip: [I]Technician[/I]: Nautical Dog
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6
Thoughts

Iā€™ll try to go for an early base attack.

"

Your base should be at 17 health

1 Like

ramba canā€™t patrol :frowning:

2 Likes

"P1T2


Tech StartingHand Workers

TECH
Bloodlust
Bloodlust


STARTING HAND
Mad Man
Pillage
Charge
Bloodburn


WORKERS
Scorch
Bloodburn


NextHand

Bloodrage Ogre
Pillage
Mad Man
Bloodlust


Tech 2 card(s)
Get Paid - ($5)
discard #4
Worker - ($4)
tech 1 bldg - ($3)
Drakk Ramhorn - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Drakk Ramhorn
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Nautical Dog
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Makeshift Rambaster
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6
Thoughts

Iā€™ll try to go for an early base attack.

"

P2 Turn2


[details=Tech StartingHand Workers][spoiler]
TECH
Nether Drain
Bone Collector


STARTING HAND
Jandra, the Negator
Summon Skeletons
Graveyard
Pestering Haunt


WORKERS
Skeletal Archery
Summon Skeletons


[/spoiler][/details]

[details=NextHand][spoiler]
Poisonblade Rogue
Graveyard
Deteriorate
Bone Collector


[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Jandra - ($2)
Tech1 - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Jandra, the Negator (3/3 + 1)
  • :psfist: [I]Elite[/I]: Thieving Imp (3/2)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Javelineer (1/1) [with javelin]
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

[details=Thoughts][spoiler]


Buildup of firepower looking scary, so playing a unit rather than put a hero in the line of fire. Teching Bone Collector and Nether Drain, as heā€™s sure to be leveling up Drakk.

[/spoiler][/details]

javelin is 1/1 tho. elite bonus does not stay :stuck_out_tongue:

1 Like

"P1T3


Tech StartingHand Workers

TECH
Gunpoint Taxman
Gunpoint Taxman


STARTING HAND
Bloodrage Ogre
Pillage
Mad Man
Bloodlust


WORKERS
Scorch
Bloodburn
Mad Man


NextHand

Careless Musketeer
Bombaster
Bloodlust


Discard

Bloodlust
Nautical Dog
Pillage
Gunpoint Taxman
Gunpoint Taxman


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Bloodrage Ogre - ($4)
Bloodlust on Ogre and Drakk - ($2)
Ogre trades with Jandra, also kills skellie
Dog trades with Imp
Drakk and Rambaster do 5 dmg destroying Tech 1
2 dmge to your base

Float ($2)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Makeshift Rambaster
  • Drakk Ramhorn (1/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 1
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 7
Thoughts

Iā€™ll try to go for an early base attack.

"

P2 Turn3


[details=Tech StartingHand Workers][spoiler]
TECH
Hooded Executioner
Shadow Blade

STARTING HAND
Poisonblade Rogue
Deteriorate
Bone Collector
Graveyard
Sacrifice the Weak


WORKERS
Skeletal Archery
Summon Skeletons
Graveyard


[/spoiler][/details]

[details=NextHand][spoiler]
Pestering Haunt
Thieving Imp
Jandra, the Negator
Nether Drain


[/spoiler][/details]
Tech 2 card(s)
Get Paid + float, tech draw - ($8)
Worker - ($7)
Sacrifice the Weak, Rambaster dies - ($5)
Garth + Skeleton - ($2)
Poisonblade Rogue - ($0)
Tech1 rebuilds

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Skeleton (2/1)
  • :ps_: [I]Scavenger[/I]: Poisonblade Rogue (2/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth lvl 1(1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 15
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

[details=Thoughts][spoiler]


Ouch. Maybe glad he broke my Tech1 rather than dealing the full 5dmg to Base. Teching Shadow Blade and Hooded Executioner for card pressure and to keep his unit numbers down.

[/spoiler][/details]

"P1T4


Tech StartingHand Workers

TECH
Crashbarrow
Crashbarrow


STARTING HAND
Careless Musketeer
Bloodlust
Bombaster


WORKERS
Scorch
Bloodburn
Mad Man
Careless Musketeer


NextHand

Charge
Makeshift Rambaster
Pillage
Gunpoint Taxman


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Drakk to level 4 (heals) - ($5)
Tech II building - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Drakk Ramhorn (2/4)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8
Thoughts

Iā€™ll try to go for an early base attack.

"

P2 Turn4


[details=Tech StartingHand Workers][spoiler]
TECH
Twilight Baron
Voidblocker


STARTING HAND
Pestering Haunt
Nether Drain
Jandra, the Negator
Thieving Imp


WORKERS
Skeletal Archery
Summon Skeletons
Graveyard
Jandra, the Negator


[/spoiler][/details]

[details=NextHand][spoiler]
Deteriorate
Javelineer
Sacrifice the Weak
Shadow Blade


[/spoiler][/details]

[details=Discard][spoiler]
Nether Drain
Poisonblade Rogue
Thieving Imp
Pestering Haunt
Voidblocker


[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Nether Drain, Garth to lv 3, Drakk to lvl 2 - ($6)
Garth to lvl 5 - ($4)
Garth and Poisonblade Rogue kills Drakk, Garth to max, summons Twilight Baron from discard
Tech2 Demonology - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Twilight Baron (4/4+1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Skeleton (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth lvl 7 (3/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Demonology)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 2
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

[details=Thoughts][spoiler]


Going Demonology for Voidblockers against Blood Tech2. Letā€™s see if heā€™s going Crashbarrows/Gliders for attack or Bugblatters/CrashBombers for Base hits.

[/spoiler][/details]

"P1T5


Tech StartingHand Workers

TECH
Land Octopus
Land Octopus


STARTING HAND
Charge
Makeshift Rambaster
Gunpoint Taxman
Pillage


WORKERS
Scorch
Bloodburn
Mad Man
Careless Musketeer
Makeshift Rambaster


NextHand

Bombaster
Crashbarrow
Bloodlust
Crashbarrow


Discard

Pillage
Charge
Land Octopus
Land Octopus


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Gunpoint Taxman - ($6)
Jaina Stormborne - ($4)

Float ($4)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Gunpoint Taxman
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Jaina Stormborne
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 4
  • Workers: 9
Thoughts

Iā€™ll try to go for an early base attack.

"

P2 Turn5


[details=Tech StartingHand Workers][spoiler]
TECH
Metamorphosis
Dark Pact


STARTING HAND
Sacrifice the Weak
Deteriorate
Shadow Blade
Javelineer


WORKERS
Skeletal Archery
Summon Skeletons
Graveyard
Jandra, the Negator
Javelineer


[/spoiler][/details]

[details=NextHand][spoiler]
Hooded Executioner
Bone Collector
Thieving Imp
Dark Pact


[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Vandy - ($6)
Shadow Blade Taxman, discard #2 of 4 - ($3)
Baron kills Jaina, overpower 1 to your Tech2
Garth and Skeleton break Tech2
Skeleton - ($2)
Vandy to max, new Skeleton gets +2/2 and doom - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Skeleton (3/3) [doomed]
    [B]In Play:[/B]
  • Garth lvl 7 (3/4)
  • Skeleton (1/1)
  • Twilight Baron (4/2)
  • Vandy lvl 5 (4/5)
    [B]Buildings:[/B]
  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Demonology)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

[details=Thoughts][spoiler]


Teching Metamorphosis and Dark Pact. Think Iā€™m far enough ahead to run the Base HP down with Dark Pact without too much danger.

[/spoiler][/details]

"P1T6


Tech StartingHand Workers

TECH
Captured Bugblatter
Kidnapping


STARTING HAND
Bloodlust
Crashbarrow
Crashbarrow
Bombaster
Nautical Dog


WORKERS
Scorch
Bloodburn
Mad Man
Careless Musketeer
Makeshift Rambaster


NextHand

Gunpoint Taxman
Bloodlust
Gunpoint Taxman


Tech 2 card(s)
Get Paid + float - ($13)
Discard #2
Rebuild Tech II
Technician Draw
Drakk Max band - ($6)
Nautical Dog trades w skellie (frenzy 2) - ($5)
Bombaster - ($3)
Bloodlust drakk + bombaster - ($1)
Drakk and Bombaster destroy tech II, base takes 2
Sac bombaster destroy Baron - ($0)

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Drakk (3/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 11
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
Thoughts

Iā€™ll try to go for an early base attack.

"

Bombaster sac hits a patrolling unit, so canā€™t target Baron

Thanks, good spot. He doesnā€™t sac in that case. All other actions remain the same.

P2 Turn6


[details=StartingHand Workers][spoiler]
STARTING HAND
Bone Collector
Hooded Executioner
Dark Pact
Thieving Imp
Metamorphosis
Sacrifice the Weak


WORKERS
Skeletal Archery
Summon Skeletons
Graveyard
Jandra, the Negator
Javelineer


[/spoiler][/details]

[details=NextHand][spoiler]
Shadow Blade
Pestering Haunt
Deteriorate
Nether Drain


[/spoiler][/details]

[details=Discard][spoiler]
Dark Pact
Metamorphosis
Sacrifice the Weak


[/spoiler][/details]
Tech 0 card(s)
Get Paid + float - ($12)
Dark Pact, I draw 2, my Base to 10HP
Garth kills Drakk
Vandy and Skeleton break Tech2, your Base to 16HP
Baron deals 4dmg to Base, to 12HP
Thieving Imp, discard #1 of 3 - ($9)
Bone Collector - ($7)
Boosted Hooded Executioner, Bombaster dies - ($2)

Float ($2)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Thieving Imp (2/2+1)
  • :psfist: [I]Elite[/I]: Skeleton (1/1)
  • :ps_: [I]Scavenger[/I]: Hooded Executioner (3/3)
  • :pschip: [I]Technician[/I]: Bone Collector (3/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth lvl 7 (3/1)
  • Skeleton (1/1)
  • Twilight Baron (4/2)
  • Vandy lvl 5 (4/5)
    [B]Buildings:[/B]
  • :heart: Base HP: 9
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 2
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 10

[details=Thoughts][spoiler]


Should be fine running the Base down another few HP, should have the firepower for lethal next turn or the turn after at worst

[/spoiler][/details]

Edit: my Base on 9HP on Drakk kill

"P1T7


Tech StartingHand Workers

TECH
Maximum Anarchy
Maximum Anarchy


STARTING HAND
Bloodlust
Gunpoint Taxman
Gunpoint Taxman


WORKERS
Scorch
Bloodburn
Mad Man
Careless Musketeer
Makeshift Rambaster
Bloodlust


NextHand

Land Octopus
Crashbarrow


Discard

Gunpoint Taxman
Bombaster
Maximum Anarchy
Maximum Anarchy


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Gold carried over from non sac correction - ($9)
Rebuild Tech II
GunPoint Taxman - ($7)
Jaina - ($5)
Tower - ($2)

Float ($2)
Discard 0, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: GunPoint Taxman
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Jaina
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 8
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 10
Thoughts

Iā€™ll try to go for an early base attack.

"

P2 Turn8


[details=StartingHand Workers][spoiler]
STARTING HAND
Poisonblade Rogue
Voidblocker
Pestering Haunt
Dark Pact
Shadow Blade


WORKERS
Skeletal Archery
Summon Skeletons
Graveyard
Jandra, the Negator
Javelineer


[/spoiler][/details]

Get Paid + float - ($12)
Baron trades with Taxman
Garth trades with Jaina
Vandy + remaining units deal 14dmg breaking your Base

GG!