petE
November 30, 2017, 1:05am
22
P2 Turn6
[details=StartingHand Workers][spoiler]
STARTING HAND
Pirate Gunship
Nautical Dog
Bloodrage Ogre
Lobber
WORKERS
Bloodburn
Careless Musketeer
Pillage
Mad Man
Charge
[/spoiler][/details]
[details=NextHand][spoiler]
Chaos Mirror
Bombaster
Disguised Monkey
Scorch
[/spoiler][/details]
Tech 0 card(s)
Get Paid + float - ($11)
Bloodrage Ogre - ($9)
Zane, to lvl 2 - ($6)
Pirate Gunship, kills Garth, obliterates Skeleton, Zane to lvl 4 - ($0)
Zane and Disguised Monkey deal 6dmg to Base, to 12HP
Jaina taps to deal 3dmg to Base, to 9HP
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Bloodrage Ogre (3/2 + 1)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Jaina lvl 7 (4/1)
Disguised Monkey (3/1)
Pirate Gunship (7/5, flying)
Zane lvl 4 (3/2)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Anarchy)
Tech III HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 6
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 10
shamusj
November 30, 2017, 8:54am
23
Well played I concede.
I made some mistakes, but could we play again on the same specs if you’re not bored? It’s a good way for me to learn.
petE
November 30, 2017, 3:28pm
24
GG. Think delaying Tech1 build on your T2 didn’t work out well. Also, Imp is a great card, but if killed next turn by a hero it works out to be very expensive ($3 for a discard, P1’s economy won’t handle that well).
Happy to play again, I’ll start this one.
P1 Turn1
[details=StartingHand Workers][spoiler]
STARTING HAND
Bloodburn
Pillage
Makeshift Rambaster
Bombaster
Careless Musketeer
WORKERS
Bloodburn
[/spoiler][/details]
[details=NextHand][spoiler]
Mad Man
Bloodrage Ogre
Scorch
Nautical Dog
Charge
[/spoiler][/details]
[details=Discard][spoiler]
Pillage
Careless Musketeer
Makeshift Rambaster
[/spoiler][/details]
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Bombaster - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]: Bombaster (2/2)
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 3
[B]Gold:[/B]
Gold: 1
Workers: 5
shamusj
November 30, 2017, 10:57pm
25
P2T1
StartingHand Workers
STARTING HAND
Summon Skeletons
Graveyard
Poisonblade Rogue
Thieving Imp
Jandra, the Negator
WORKERS
Thieving Imp
NextHand
Pestering Haunt
Deteriorate
Skeletal Archery
Sacrifice the Weak
Skeleton Javelineer
Discard
Summon Skeletons
Poisonblade Rogue
Graveyard
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Tech 1 bldg - ($3)
Float ($3)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Jandra, the Negator
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 3
[B]Gold:[/B]
Gold: 3
Workers: 6
petE
December 1, 2017, 12:00am
26
Your actions and gold float are missing Jandra – but presume you’re playing her and floating $0
petE
December 1, 2017, 12:29am
28
P1 Turn2
[details=Tech StartingHand Workers][spoiler]
TECH
Gunpoint Taxman
Lobber
STARTING HAND
Nautical Dog
Mad Man
Bloodrage Ogre
Scorch
Charge
WORKERS
Bloodburn
Scorch
[/spoiler][/details]
[details=NextHand][spoiler]
Careless Musketeer
Makeshift Rambaster
Nautical Dog
Lobber
Pillage
[/spoiler][/details]
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Bloodrage Ogre - ($3)
Drakk - ($1)
Tech1 - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]: Bloodrage Ogre (4/2)
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Bombaster (2/2)
Drakk lvl 1 (1/3)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 6
[details=Thoughts][spoiler]
Patrolling Ogre in elite to still trade with Jandra if Deteriorated.
[/spoiler][/details]
shamusj
December 1, 2017, 7:54am
29
P2T2
Tech StartingHand Workers
TECH
Shadow Blade
Twilight Baron
STARTING HAND
Deteriorate
Sacrifice the Weak
Pestering Haunt
Skeletal Archery
Skeleton Javelineer
WORKERS
Thieving Imp
Pestering Haunt
NextHand
Twilight Baron
Poisonblade Rogue
Shadow Blade
Skeletal Archery
Graveyard
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Jandra, the Negator trades with Ogre
Skeleton Javelineer - ($4)
Vandy + 2 levels - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Vandy level 3 (3/4 +1)
[I]Elite[/I]:
[I]Scavenger[/I]: Skeleton Javelineer
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
shamusj
December 1, 2017, 8:15am
31
Thanks Legion . 1 dmg to Tech 1 Building
petE
December 1, 2017, 7:49pm
32
P1 Turn3
[details=Tech StartingHand Workers][spoiler]
TECH
Bamstamper Lizzo
Molting Firebird
STARTING HAND
Nautical Dog
Careless Musketeer
Pillage
Lobber
Makeshift Rambaster
WORKERS
Bloodburn
Scorch
Careless Musketeer
[/spoiler][/details]
[details=NextHand][spoiler]
Charge
Makeshift Rambaster
Gunpoint Taxman
Mad Man
[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Drakk to lvl 4 - ($2)
Lobber - ($1)
Frenzied Lobber and Bombaster trade with Vandy, Drakk to lvl 6v
Drakk kills Javelineer, you gain $1
Nautical Dog - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Nautical Dog (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
Drakk lvl 6 (3/3)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 6
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
[details=Thoughts][spoiler]
Max Drakk this early will be hard to deal with, other that with Doom Grasp. I’ll give Fire a try this game, teching Bamstamper Lizzo and Firebird, both pretty effective with Drakk’s buffs. Will just need to keep a little guy out there too to protect against StW.
[/spoiler][/details]
shamusj
December 2, 2017, 6:16am
33
"P2T3
Tech StartingHand Workers
TECH
Lich’s bargain
Lich’s bargain
STARTING HAND
Shadow Blade
Skeletal Archery
Twilight Baron
Graveyard
Poisonblade Rogue
WORKERS
Thieving Imp
Pestering Haunt
Skeletal Archery
NextHand
Sacrifice the Weak
Lich’s bargain
Summon Skeletons
Deteriorate
Tech 2 card(s)
Get Paid - ($7)
Scavenger - ($8)
Worker - ($7)
Twilight Baron - ($3)
Graveyard - ($1)
(Your tech 1 bldg is on 4 life from previous turn)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Twilight Baron
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Graveyard
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 8
"
petE
December 2, 2017, 8:27am
34
P1 Turn4
[details=Tech StartingHand Workers][spoiler]
TECH
Kidnapping
Chaos Mirror
STARTING HAND
Mad Man
Gunpoint Taxman
Charge
Makeshift Rambaster
WORKERS
Bloodburn
Scorch
Careless Musketeer
Charge
[/spoiler][/details]
[details=NextHand][spoiler]
Pillage
Lobber
Bombaster
Molting Firebird
[/spoiler][/details]
[details=Discard][spoiler]
Gunpoint Taxman
Nautical Dog
Mad Man
Makeshift Rambaster
Kidnapping
Chaos Mirror
[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Gunpoint Taxman, haste/frenzy from Drakk - ($4)
Nautical Dog suicides into Baron
Taxman trades with Baron, steals your $1 float - ($5)
Drakk destroys Graveyard, Baron to discard
Tech2 Fire - ($1)
Float ($1)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Drakk lvl 6 (3/3)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Fire)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 2
Disc: 6
[B]Gold:[/B]
Gold: 1
Workers: 8
[details=Thoughts][spoiler]
Teching some useful spells for later, Kidnapping and Chaos Mirror (good if he goes Demonz).
…
Drew Firebird next hand, will be able to break his Tech2 with Drakk’s buffs.
[/spoiler][/details]
shamusj
December 2, 2017, 11:28am
35
"P2T4
Tech StartingHand Workers
TECH
Doom Grasp
Doom Grasp
STARTING HAND
Deteriorate
Summon Skeletons
Sacrifice the Weak
Lich’s bargain
WORKERS
Thieving Imp
Pestering Haunt
Deteriorate
NextHand
Lich’s bargain
Doom Grasp
Shadow Blade
Poisonblade Rogue
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
taxman - ($7)
Garth T - ($5)
Lich’s Bargain (worker removed my base takes 4 ) - ($3)
Garth -> skellie - ($2)
Float ($2)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Horror (3/3 Deathtouch)
[I]Elite[/I]: Zombie (3/2)
[I]Scavenger[/I]: Skellie (1/1)
[I]Technician[/I]: Skellie (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 16
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 6
Disc: 0
[B]Gold:[/B]
Gold: 2
Workers: 8
"
petE
December 2, 2017, 5:03pm
36
You don’t have Garth on the board. Is he patrolling or behind the lines?
shamusj
December 2, 2017, 8:28pm
37
Sorry, he’s behind the lines like a coward.
petE
December 3, 2017, 8:57am
38
P1 Turn5
[details=Tech StartingHand Workers][spoiler]
TECH
Pirate Gunship
Pirate Gunship
STARTING HAND
Pillage
Molting Firebird
Lobber
Bombaster
WORKERS
Bloodburn
Scorch
Careless Musketeer
Charge
Bombaster
[/spoiler][/details]
[details=NextHand][spoiler]
Pillage
Bamstamper Lizzo
Bloodrage Ogre
[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Molting Firebird deals 5dmg to Base to 11HP, deals 1dmg to all your units/heroes, Skellies die - ($3)
Lobber, trades with Horror - ($2)
Zane, trades with Zombie, Garth to lvl 3 - ($0)
Drakk kills Garth
Float ($0)
Discard 1, draw 2, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Drakk lvl 6 (3/2)
Molting Firebird (4/3, flying)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Fire)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 9
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 9
[details=Thoughts][spoiler]
Firebird’s Molt means I can clear his board, though takes me down to 3 cards, and leaves Firebird vulnerable to StW.
Teching 2xGunships to get them into the next cycle, which is going to be a slow one.
[/spoiler][/details]
shamusj
December 3, 2017, 12:58pm
39
"P2T5
Tech StartingHand Workers
TECH
Plague Spitter
Metamorphoses
STARTING HAND
Poisonblade Rogue
Lich’s bargain
Shadow Blade
Doom Grasp
Doom Grasp
WORKERS
Thieving Imp
Pestering Haunt
Deteriorate
Shadow Blade
NextHand
Graveyard
Sacrifice the Weak
Summon Skeletons
Twilight Baron
Lich’s bargain
Discard
Doom Grasp
Doom Grasp
Lich’s bargain
Plague Spitter
Metamorphoses
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Scavenger bonus (also draw 1 for Technician) - ($10)
Poisonblade Rogue - ($8)
Vandy Max Band -> PoisonBlade Rogue buff - ($2)
Heroes Hall - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Poisonblade Rogue (4/3+1)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Vandy (4/5)
[B]Buildings:[/B]
Base HP: 11
Tech I HP: 5
Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 5
[B]Gold:[/B]
Gold: 0
Workers: 9
"
petE
December 3, 2017, 3:30pm
40
P1 Turn6
[details=Tech StartingHand Workers][spoiler]
TECH
Bamstamper Lizzo
Molting Firebird
STARTING HAND
Bamstamper Lizzo
Bloodrage Ogre
Pillage
WORKERS
Bloodburn
Scorch
Careless Musketeer
Charge
Bombaster
Pillage
[/spoiler][/details]
[details=NextHand][spoiler]
Pirate Gunship
Lobber
Chaos Mirror
[/spoiler][/details]
[details=Discard][spoiler]
Bloodrage Ogre
Bamstamper Lizzo
Bamstamper Lizzo
Molting Firebird
[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Bloodrage Ogre, trades with Rogue - ($6)
Firebird kills Vandy
Tech3 - ($1)
Tech Lab Anarchy - ($0)
Float ($0)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Drakk lvl 6 (3/2)
Molting Firebird (4/3, flying)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Fire)
Tech III HP: 5
Tech Lab HP: 4 (Anarchy)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 6
Disc: 5
[B]Gold:[/B]
Gold: 0
Workers: 10
[details=Thoughts][spoiler]
[/spoiler][/details]
Edit: Ogre trades with Rogue not Haunt
shamusj
December 3, 2017, 4:09pm
41
"P2T6
Tech StartingHand Workers
TECH
Death and Decay
Metamorphosis
STARTING HAND
Graveyard
Lich’s bargain
Summon Skeletons
Twilight Baron
Sacrifice the Weak
WORKERS
Thieving Imp
Pestering Haunt
Deteriorate
Graveyard
NextHand
Doom Grasp
Summon Skeletons
Metamorphoses
Twilight Baron
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Garth T + skellie - ($5)
Lich’s bargain (base takes 4, worker sac) - ($3)
Sacrifice the Weak sac skellie (you lose your only unit) - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Horror (3/3 DT)
[I]Elite[/I]:
[I]Scavenger[/I]: Zombie (2/2)
[I]Technician[/I]:
[I]Lookout[/I]: Skeleton (1/1)
[B]In Play:[/B]
Garth T
[B]Buildings:[/B]
Base HP: 7
Tech I HP: 5
Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 7
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 9
"