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Casual: petE (Mono White) vs CesareB (Mono Red)


#1

@CesareB GLHF !

P1 Turn1


[details=StartingHand Workers][spoiler]
STARTING HAND
Aged Sensei
Fox Primus
Smoker
Fox Viper
Snapback


WORKERS
Fox Viper


[/spoiler][/details]

[details=NextHand][spoiler]
Savior Monk
Safe Attacking
Morningstar Flagbearer
Sensei’s Advice
Grappling Hook


[/spoiler][/details]

[details=Discard][spoiler]
Fox Primus
Smoker
Snapback


[/spoiler][/details]
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Grave - ($1)
Aged Sensei - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Grave (2/3 + 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Aged Sensei (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

#2

GLHF to you as well!

"P2T1


StartingHand Workers

STARTING HAND
Makeshift Rambaster
Bloodburn
Mad Man
Bloodrage Ogre
Charge


WORKERS
Bloodburn


NextHand

Bombaster
Careless Musketeer
Pillage
Nautical Dog
Scorch


Discard

Charge
Mad Man
Makeshift Rambaster


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Bloodrage Ogre - ($2)
Summon Drakk - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Bloodrage Ogre 4/2
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Drakk Ramhorn lvl1 1/3
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
    "

#3

P1 Turn2


[details=Tech StartingHand Workers][spoiler]
TECH
Inverse Power Ninja
Inverse Power Ninja


STARTING HAND
Safe Attacking
Savior Monk
Grappling Hook
Sensei’s Advice
Morningstar Flagbearer


WORKERS
Fox Viper
Morningstar Flagbearer


[/spoiler][/details]

[details=NextHand][spoiler]
Safe Attacking
Inverse Power Ninja
Aged Sensei
Fox Primus
Smoker


[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Sensei’s Advice gives +1/1 to Aged Sensei - ($3)
Aged Sensei trades with Ogre
Grave to lvl 3 - ($1)
Grave kills Drakk, to lvl 5
Tech 1 - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Grave lvl 5 (3/3 + 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

#4

Note that your base should be at 19 because of Drakk’s on death ability.

"P2T2


Tech StartingHand Workers

TECH
Lobber
Chaos Mirror


STARTING HAND
Pillage
Careless Musketeer
Scorch
Nautical Dog
Bombaster


WORKERS
Bloodburn
Pillage


NextHand

Charge
Chaos Mirror
Bloodrage Ogre
Careless Musketeer
Scorch


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech I - ($4)
Summon Bombaster - ($2)
Summon Jaina - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Bombaster 3/2
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Jaina 2/3
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
    "

#5

Oh also we both forgot to put our Tech 1s in our summary :stuck_out_tongue:


#6

In case you didn’t know, if you’ve already clicked discard/draw before including things like that, you can add them in anyway and click the generate button next to the automated post and it will update it to add them in. I found it useful with how often I forget that… :sweat_smile:


#7

P1 Turn3


[details=Tech StartingHand Workers][spoiler]
TECH
Young Lightning Dragon
Mind Parry Monk


STARTING HAND
Safe Attacking
Inverse Power Ninja
Smoker
Fox Primus
Aged Sensei


WORKERS
Fox Viper
Morningstar Flagbearer
Smoker


[/spoiler][/details]

[details=NextHand][spoiler]
Sensei’s Advice
Savior Monk
Snapback
Grappling Hook
Safe Attacking


[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Inverse Power Ninja - ($2)
Grave to maxband, gains sword - ($0)
Grave’s sword kills Jaina

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Inverse Power Ninja (5/5 + 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Grave lvl 7 (4/5)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

#8

This turn was really strange for me. I haven’t played Chaos Mirror before so it took me a second to totally figure out how it worked. I think I ended up with the right answer and luckily it worked out in my favor for the moment.

"P2T3


Tech StartingHand Workers

TECH
Firebat
Lobber


STARTING HAND
Chaos Mirror
Scorch
Careless Musketeer
Charge
Bloodrage Ogre


WORKERS
Bloodburn
Pillage
Scorch


NextHand

Makeshift Rambaster
Mad Man
Lobber
Nautical Dog


Discard

Chaos Mirror
Careless Musketeer
Charge
Firebat
Lobber


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Summon Zane - ($4)
Cast Chaos Mirror on IPN and Bombaster - ($2)
IPN becomes a 1/5, Bombaster becomes 6/2
Bombaster kills IPN
Summon Bloodrage Ogre - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Bloodrage Ogre 3/2
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Zane lvl1 2/2
  • Bombaster 2/1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
    "

#9

Oh also I don’t think you can patrol with Grave since you had to exhaust him to use his rune. Doesn’t really change how my turn played out though.


#10

Nice one!
Grave’s midband gives him readiness so he can patrol after attacking or using his exhaust ability.

P1 Turn4


[details=Tech StartingHand Workers][spoiler]
TECH
Training Grounds
Young Lightning Dragon


STARTING HAND
Grappling Hook
Savior Monk
Snapback
Sensei’s Advice
Safe Attacking


WORKERS
Fox Viper
Morningstar Flagbearer
Smoker
Safe Attacking


[/spoiler][/details]

[details=NextHand][spoiler]
Aged Sensei
Fox Primus
Inverse Power Ninja
Mind Parry Monk
Young Lightning Dragon


[/spoiler][/details]

[details=Discard][spoiler]
Inverse Power Ninja
Grappling Hook
Snapback
Sensei’s Advice
Training Grounds
Young Lightning Dragon


[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Saviour Monk - ($4)
Tech 2 Discipline - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Savior Monk (2/2 + 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Grave lvl 7 (4/5)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

#11

Readiness (Doesn’t exhaust to attack, but can only attack once per turn.)

Sorry, but Readiness only applies to attacking. You can either attack and patrol or attack and use the sword rune, but you can’t use the sword rune and patrol.


#12

You’re right. Thanks, good to know!


#13

Yeah that’s what I meant, wasn’t sure how to phrase it, should’ve thought to just cut/paste the rules haha.

"P2T4


Tech StartingHand Workers

TECH
Bamstamper Lizzo
Molting Firebird


STARTING HAND
Careless Musketeer
Nautical Dog
Bloodrage Ogre
Mad Man
Pillage


WORKERS
Bloodburn
Pillage
Scorch
Nautical Dog


NextHand

Bamstamper Lizzo
Molting Firebird
Makeshift Rambaster


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Build Tech II Fire - ($3)
Summon Lobber - ($2)
Summon Mad Man - ($1)
Bloodrage Ogre trades with Savior Monk
Bombaster, Mad Man, and Lobber trade with Grave, you gain $1, 2 lvls to Zane

Float ($1)
Discard 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Zane lvl3 2/2
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 9
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9
    "

#14

P1 Turn5


[details=StartingHand Workers][spoiler]
STARTING HAND
Inverse Power Ninja
Mind Parry Monk
Young Lightning Dragon
Fox Primus
Aged Sensei


WORKERS
Fox Viper
Morningstar Flagbearer
Smoker
Safe Attacking
Fox Primus


[/spoiler][/details]

[details=NextHand][spoiler]
Sensei’s Advice
Young Lightning Dragon
Training Grounds
Inverse Power Ninja


[/spoiler][/details]
Tech 0 card(s)
Get Paid + scav. - ($9)
Worker - ($8)
Young Lightning Dragon - ($5)
Mind Parry Monk - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Mind Parry Monk (5/4 + 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Young Lightning Dragon (3/3)
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

#15

"P2T5


Tech StartingHand Workers

TECH
Molting Firebird
Surprise Attack


STARTING HAND
Makeshift Rambaster
Molting Firebird
Bamstamper Lizzo


WORKERS
Bloodburn
Pillage
Scorch
Nautical Dog
Makeshift Rambaster


NextHand

Lobber
Firebat
Bombaster


Discard

Bamstamper Lizzo
Molting Firebird
Surprise Attack


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Summon Molting Firebird - ($5)
Summon Drakk - ($3)
Build a Tower - ($0)

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Molting Firebird 4/3+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Zane lvl3 2/2
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Drakk lvl1 1/3
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 6
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
    "

#16

Apologies, realize I didn’t enter my 2 teched cards into the spreadsheet last turn, so they weren’t included in the discard pile that was reshuffled. So I’m redoing my end of last turn reshuffle with those 2 cards included before making this turn, if that’s OK with you.


#17

P1 Turn6


[details=Tech StartingHand Workers][spoiler]
TECH
Earthquake
Earthquake


STARTING HAND
Grappling Hook
Saviour Monk
Inverse Power Ninja
Young Lightning Dragon


WORKERS
Fox Viper
Morningstar Flagbearer
Smoker
Safe Attacking
Fox Primus
Saviour Monk


[/spoiler][/details]

[details=NextHand][spoiler]
Sensei’s Advice
Ardra’s Boulder
Training Grounds


[/spoiler][/details]

[details=Discard][spoiler]
Young Lightning Dragon
Grappling Hook
Inverse Power Ninja
Earthquake
Earthquake


[/spoiler][/details]
Tech 2 card(s)
Get Paid + scav. - ($9)
Worker - ($8)
Grappling Hook, Firebird to Lookout
Young Lightning Dragon trades with Firebird
Young Lightning Dragon - ($5)
Setsuki - ($3)
Rook - ($1)
Mind Parry Monk kills Zane, you draw, Rook to lvl 3

Float ($1)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Setsuki lvl 1 (1/3 + 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Rook lvl 3 (2/4)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Young Lightning Dragon
  • Mind Parry Monk (5/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 4
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

#18

Oops, have to redo the move just posted, mistakenly gave myself a scavenger bonus. Sorry for all these mistakes !

Redone and edited now.


#19

Level 1 Setsuki only has 1 attack.


#20

Just noticed you didn’t put down the health on your Tech II. Not to worry I’m not anywhere near hitting it though :stuck_out_tongue:

Edited because I didn’t put my recently deceased Molting Firebird into my Discard. Luckily I haven’t reshuffled since then so it shouldn’t adversely effect anything.

Edited again because I don’t understand how Drakk works apparently. Willing to edit again if you don’t think the fix is fair.

"P2T6


Tech StartingHand Workers

TECH
Cinderblast Dragon
Gunpoint Taxman


STARTING HAND
Bombaster
Lobber
Firebat
Charge


WORKERS
Bloodburn
Pillage
Scorch
Nautical Dog
Makeshift Rambaster


NextHand

Careless Musketeer
Bloodrage Ogre
Mad Man
Lobber


Discard

Bamstamper Lizzo
Molting Firebird
Surprise Attack
Charge
Bombaster
Cinderblast Dragon
Gunpoint Taxman


Tech 2 card(s)
Get Paid - ($10)
Drakk to Maxband - ($5)
Summon Firebat - ($3)
Summon Lobber - ($2)
Summon Jaina - ($0)
Drakk attacks Setsuki
Lobber kills Setsuki, Jaina to lvl3
Firebat kills Rook, you draw a card, Jaina to lvl 5

Float ($2)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Jaina lvl5 3/3
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Drakk lvl6 3/3
  • Lobber 2/1
  • Firebat 3/1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Fire)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 8
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 10
    "