[Casual] NikoBolas vs Nopethebard

Honestly, I think that early stampede stifled too much of your development and left you on the backfoot for the rest of the game. 6 gold is a LOT, especially after starting with Rich Earth which doesn’t even break even for a few turns…

Still, I tech’d incorrectly as P2 so it’s just me trying to get the rust off. Would you like to play again?

1 Like

Yes please

My rule with Rich Earth is that if the opponent techs a card to destroy it, it was worth making them wasting a tech and some gold. If they don’t, well, free gold for me

But yeah, the stampedes were too greedy

I do not like Rich Earth very much. While you do eventually make money off of it, it can be disrupted and the initial investment is quite high. I’ve seen people do well with it, but can’t remember doing so myself.

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The thing about disruption is it requires teching a particular card and also costs gold. Often as much gold as Rich Earth itself, though that’s matchup dependant

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True, there are certainly opportunity costs to consider. You want to go P1, P2, or roll?

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P1 if you don’t mind. Thanks.
I’ll post turn one in an hour or so

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The problem is rich earth’s cost is so high you sacrifice a lot of early game presence. The gold expenditure of the enemy is negligible considering

3 Likes

Sure but sacrificing early board presence can easily be worth it.
Especially if you’re player 1 against not-red.
Playing Rich Earth against Red is Dicey
Never play Rich Earth against Purple

It’s only worth it if the enemy can’t counter as I see. Otherwise you would want to protect it with tons of board presence, which you already sacrificed :wink:

1 Like

Remember that board presence grows linearly. Economic gain is exponential.
An old RTS rule is, “be as economically greedy as you can without losing.”

Remember that rich earth takes until turn 4 to even pay off (best case scenario). Plus it costs a card

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At any rate, let’s start the next game
GLHF
P1t1

Hand

Ironbark Treant
Playful Panda
Verdant Tree
Tiger Cub
Rich Earth

Worker

Ironbark Treant

Get paid ($4)
Rich Earth ($1)
Worker ($1)
Float 1 gold

In play: Rich Earth

Base: 20
5 workers

Hand: 5
Deck: 0
Discard: 3

New Hand

Rampant Growth
Merfolk Prospector
Spore Shambler
Young Treant
Forest’s Favor

Thoughts

Not being over ambitious as before. But Rich Earth is still good.

1 Like

P2T1


StartingHand Workers

STARTING HAND
Smoker
Snapback
Morningstar Flagbearer
Fox Viper
Savior Monk


WORKERS
Smoker


NextHand

Fox Primus
Grappling Hook
Sensei’s Advice
Safe Attacking
Aged Sensei


Discard

Morningstar Flagbearer
Fox Viper
Snapback


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Graves - ($2)
Hire Savior Moink - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Savior Monk 2/2, Healing 1
  • Graves 2/3

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Do not tech, do not tech, do not tech, do not tech

Yeah rich earth was broken at 2 but kind of weak at 3. It’s a card that is probably impossible to balance properly.

1 Like

Seems like it would make a better building than an upgrade? A 2 HP building that cost 2 seems like an interesting starter card.

2 Likes

Would making Rich Earth 2 gold but has to tap for its effect be a good balance?
P1t2

Hand

Rampant Growth
Merfolk prospector
Spore Shambler
Young Treant
Forest’s Favor

Worker

Spore Shambler

Tech

Circle of Life and Spirit of the Panda

Get paid + float ($6)
Worker ($6)
Hire Arg ($4)
Max Arg ($0)

Squad leader: Wisp (0/1)
Elite: Elemental (3/3)
In play: Arg (1/5) Rich Earth

Base: 20
6 workers

Hand: 5
Deck: 4
Discard: 0

New Hand

Rampant Growth
Forest’s Favor
Young Treant
Playful Panda
Verdant Tree

1 Like

I like that suggestion for Rich earth! Are there other non-building upgrades that tap for effects?

Only Eyes of the Chancellor.

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