Casual Moose vs Shadow Night Black (white vs purple)

Hopefully I finally made a turn with no errors…
P2T5


Tech StartingHand Workers

TECH
Spectral Tiger
Reteller of Truths


STARTING HAND
Reputable Newsman (0/3+A, “TWO”)
Boot Camp
Spectral Aven (2/2, flying)


WORKERS
Traffic Director
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector (1/1, your first building costs 1 more)
Boot Camp


NextHand

The Art of War
Macciatus
Reteller of Truths
Jail


Tech 2 card(s)
Get Paid + float - ($11)
Tech draw
Bigby - ($9)
Lawful search (hand) - ($8)
Reputable Newsman (TWO) - ($6)
Quice - ($4)
Tower - ($1)
Worker - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bigby (2/3 + A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Soldier #1 (1/1, Sparkshot)
  • :pschip: [I]Technician[/I]: Mirror Illusion (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Reputable Newsman (0/3, “TWO”)
  • Quince (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 3 (Truth)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
Thoughts

Looks good to me

P1T6:

Tech

Behind the ferns, Hooded Executioner

Starting Hand

See last turn

Gold (8)
Calamandra (6)
Spectral Hound (5)
Bone Collector (3)
Quince (1)
Skeleton (0)
Panda suicides into biggy, deals 1 damage after armor
centaur kills biggy, overpowers soldier, Calamandra to level 3
Bone collector kills mirror
Garth trades with quince, Calamandra maxbands
Discard 3, Draw 1, rs, Draw 4

Patrol:
Leader: Level 1 Quince (1/3 + a)
Elite:
Scavenger: Bone Collector#2 (3/3)
Technician: Mirror (0/1)
Lookout: Spectral Hound (3/3)

Buildings: Tier I - 5, Heroes Hall - 4
Units/Heroes: Centaur (3/1), Bone Collector#1 (3/2), Level 5 Calamandra (4/5), skeleton #1 (1/1), skeleton #2 (1/1)
Base: 20
Other:

Economy:

Workers: 8
Hand: 5
Deck: 8
Discard: 0

New Hand

Forest’s Favor Tiger Cub Spore Shambler Spectral Hound Behind the ferns

P2T6


StartingHand Workers

STARTING HAND
The Art of War
Jail
Reteller of Truths
Macciatus
Manufactured Truth


WORKERS
Traffic Director
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector (1/1, your first building costs 1 more)
Boot Camp


NextHand

Arrest
Spectral Tiger
Spectral Hound (3/3)
Spectral Flagbearer


Discard

Manufactured Truth
Jail
The Art of War


Tech 0 card(s)
Get Paid - ($10)
Scav + tech - ($11)
Oni - ($9)
Macciatus - ($7)
Reteller of Truths - ($5)
Manufactured Truth Newsman into a Spectral Hound - ($4)
NewsHound kills Quince
Mid Band Oni - ($2)

Float ($2)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Reteller of Truths (4/4 + A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Oni (3/4, lvl 5)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Reputable Newsman (0/2, “TWO”)
  • Macciatus (3/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 3 (Truth)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 10
Thoughts

I’m a dope - deleted

I have a newsman out, restricting the use of 2 cost spells.

Le’ts try that again…

P1T7:

Tech

Lich’s Bargain, Doom Grasp

Starting Hand

Forest’s Favor Tiger Cub Spore Shambler Spectral Hound Behind the ferns

Gold (8)
Garth (6)
Centaur and both skeletons trade with reteller, it goes to your hand
Calamandra kills Oni, Garth to level 3
Spectral Hound kills Newsman
Behind the Ferns (4)
Worker (3)
Skeleton (2)
BC#1 trades with Macciatus, eats up the tower charge
BC #2 kills your T2
Discard 3, Draw 5

Patrol:
Leader: Level 3 Garth (1/3 + a)
Elite:
Scavenger: skeleton #3 (1/1)
Technician: mirror (0/1)
Lookout:

Buildings: Tier I - 5, Heroes Hall - 4
Units/Heroes: Bone Collector (3/3), Level 5 Calamandra (4/1), skeleton #1 (1/1), skeleton #2 (1/1), Spectral Hound #1 (3/2),
Base: 20
Other: Behind the Ferns

Economy:

Workers: 9 + 2 float
Hand: 5
Deck: 3
Discard: 8

Worker

Forest’s Favor

New Hand

Ferocity Doom Grasp Young Treant Rampant Growth Playful Panda

Can you double check your units? I can’t see where your second Spectral Hound entered play?

You also suddenly gained a second Centaur?

You’re right on both accounts. I’ve edited - sorry for the confusion (too many units…)

Sorry for the late reply, Pretty sure I’ve lost though with the hand you have…

P2T7


Tech StartingHand Workers

TECH
Judgement Day
Eyes of the Chancellor


STARTING HAND
Arrest
Spectral Tiger
Spectral Hound (3/3)
Spectral Flagbearer
Lawful Search
Spectral Aven (2/2, flying)


WORKERS
Traffic Director
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector (1/1, your first building costs 1 more)
Boot Camp


NextHand

Reteller of Truths (4/4 + A)
Reputable Newsman (0/2, “TWO”)
Reteller of Truths
Manufactured Truth


Tech 2 card(s)
Get Paid + float - ($12)
Tech Draw
Rebuild Tech 2
Quince - ($10)
Lawful Search your hand - ($9)
Arrest your Spectral Hound, it dies(pay 1 for resist) - ($6)
Spectral Hound - ($5)
Spectral FlagBearer
Spectral Aven - ($3)

Float ($3)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Spectral Hound (3/3 + A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Spectral Flagbearer (2/2)
  • :pschip: [I]Technician[/I]: Mirror Illusion (0/1)
  • :target: [I]Lookout[/I]: Spectral Aven (2/2, flying)
    [B]In Play:[/B]
  • Quince (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 10
Thoughts

ok, let’s try this again…

P1T8:

Tech

Ferocity, Doom Grasp

Starting Hand

Ferocity Doom Grasp Young Treant Rampant Growth Playful Panda -> Hooded Executioner(I redid this when I retook my turn and got him again)

Gold + f (11)
Ferocity (9)
midband Garth (7)
Rampant Growth on skeleton #3 (5)
Bone Collector kills your hound, takes 1 damage from tower
Garth kills Flagbearer
Skeleton #1 kills mirror illusion, sacrifice it to draw a card, back to 3 skeletons
Hooded Executioner, boost it to kill Aven (0)
Skeleton #3 kills quince, maxbands Garth grabbing Centaur from discard
Skeleton #2 hits your T2 for 1
Calamandra trades with your T2
Discard 3, Draw 2, rs, Draw 3

Patrol:
Leader: Centaur (3/4 + a)
Elite:
Scavenger: skeleton #3 (1/1)
Technician: mirror (0/1)
Lookout:

Buildings: Tier I - 5, Heroes Hall - 4
Units/Heroes: Bone Collector (3/2), Hooded Executioenr (3/3), skeleton #1 (1/1), skeleton #2 (1/1), Level 7 Garth (3/4)
Base: 20
Other:

Economy:

Workers: 9
Hand: 5
Deck: 14
Discard: 0

New Hand

Lich’s Bargain Merfolk Prospector Behind the ferns Ferocity Spectral Hound

You Only have one Bone Collector, you traded the other last turn

You can’t boost a unit unless you play it, putting into play does not allow you to boost it.

man, sloppy game from me. I’ll revise my turn for the missing BC

For item #2, I thought you could boost things grabbed from discard. I didn’t see anything in the rules thread, so I guess we have to bug @EricF - can you use the boost on something you grab with Garth’s maxband?

Its on the official rulings in the card database. Codex Card Database | Hooded Executioner

1 Like

You can only boost when you play a card. Garth just puts it into play.

1 Like

Sorry for all the confusion (and sorry to bug you, Eric) - I’ve edited my turn

1 Like

Oops, realised I paid for a worker last turn, but want to make one (didnt move a card across etc). Editing now

P2T8


StartingHand Workers

STARTING HAND
Reteller of Truths
Reputable Newsman (0/2, “TWO”)
Reteller of Truths (4/4 + A)
Manufactured Truth
Lawful Search
The Art of War


WORKERS
Traffic Director
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector (1/1, your first building costs 1 more)
Boot Camp
The Art of War


NextHand

Spectral Tiger
Arrest
Judgement Day
Macciatus (3/3)
Jail


Discard

Spectral Hound (3/3 + A)
Spectral Flagbearer (2/2)
Spectral Aven (2/2, flying)
Lawful Search
Reteller of Truths
Reteller of Truths (4/4 + A)
Manufactured Truth


Tech 0 card(s)
Get Paid + float - ($13)
Scav and Tech draw - ($14)
Rebuild Tech 2
Oni - ($12)
Lawful Search your hand - ($11)
Max Oni - ($4)
Reputable Newsman (Two) - ($2)
Worker - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Oni (4/5+A, lvl 8)
  • :psfist: [I]Elite[/I]: Soldier #1 (1/1)
  • :ps_: [I]Scavenger[/I]: Soldier #2 (1/1)
  • :pschip: [I]Technician[/I]: Soldier #3 (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Reputable Newsman (0/3, “TWO”)
    [B]Buildings:[/B]
  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 11
Thoughts

This game is ridiculous…

P1T9:

Tech

Spectral Flagbearer x 2

Starting Hand

Lich’s Bargain Merfolk Prospector Behind the ferns Ferocity Spectral Hound -> Rampant Growth -> Tiger Cub -> Doom Grasp (finally!)

Gold (9)
sacrifice a skeleton to draw a card
sacrifice a skeleton to draw a card
sacrifice final skeleton to draw a card
Quince (7)
Doom Grasp Oni, sacrificing newly made mirror, Quince to level 3 (3)
maxband Quince (1)
Spectral Hound, mirror becomes a copy (0)
Centaur kills technician soldier, overpowers the elite one
Fake Spectral Hound kills scavenger soldier
Bone Collector + Hooded Executioner break your T2, your base to 14
Garth kills reputable newsman
Discard 6, Draw 5

Patrol:
Leader: Level 5 Quince (1/5 + a)
Elite:
Scavenger: Spectral Hound (3/3)
Technician: skeleton (1/1)
Lookout:

Buildings: Tier I - 5, Heroes Hall - 4
Units/Heroes: Bone Collector (3/1), Hooded Executioenr (3/2), Level 7 Garth (3/3), mirror hound (3/1), Centaur (3/2)
Base: 20
Other:

Economy:

Workers: 9
Hand: 5
Deck: 5
Discard: 8

New Hand

Behind the Ferns Bone Collector Spore Shambler Lich’s Bargain Hooded Executioner

The Judgement has been confirmed, The game is very silly :smiley:

P2T9


Tech StartingHand Workers

TECH
Free Speach
Hallucination


STARTING HAND
Jail
Macciatus (3/3)
Arrest
Judgement Day
Spectral Tiger
Eyes of the Chancellor


WORKERS
Traffic Director
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector (1/1, your first building costs 1 more)
Boot Camp
The Art of War


NextHand

Spectral Aven (2/2, flying)
Macciatus (3/3)
Judgement Day
Spectral Tiger
Spectral Hound (3/3 + A)


Tech 2 card(s)
Get Paid + float - ($12)
Scav + Tec - ($13)
Rebuild Tech 2
Max Bigby - ($7)
Judgment Day - ($3)
Jail - ($0)

Float ($0)
Stash 1, Discard 3, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bigby (3/4, lvl 5)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Jail -/3
    [B]Buildings:[/B]
  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 10
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11
Thoughts

My deck is laughably huge

P1T10:

Tech

Mind Control, Death Rites

Starting Hand

See last turn

Gold + scav (10)
Lich’s Bargain (8)
Doom Grasp, sacrificing skeleton and killing biggy (4)
Garth kills Jail
Bone Collector (2)
Hooded Executioner (0)
Quince hits you face for 1
Discard 3, Draw 4, rs, Draw 1

Patrol:
Leader:
Elite:
Scavenger: Zombie (2/2)
Technician: Bone Collector (3/3)
Lookout:

Buildings: Tier I - 5, Heroes Hall - 4
Units/Heroes: Level 7 Garth (3/2), Level 5 Quince (1/4), Horror (3/3), Hooded Executioner (3/3)
Base: 16
Other:

Economy:

Workers: 8
Hand: 5
Deck: 18
Discard: 0

New Hand

Ferocity Spectral Hound Doom Grasp Young Treant Ferocity