[Casual] James [MonoGreen] vs dwarddd [HOMEBREW MonoGrey]

P1T4


Tech StartingHand Workers

TECH
Lone Swordsman
Mirror Knight


STARTING HAND
Arcadian Double
Legionary Heavy
Doomed Peasant
Sticher’s creation
Gentle Giant(1/4a)


WORKERS
Dwarven Supplies
Shining Prince
Choose Fate
Arcadian Double


NextHand

Disrupt Narrative
Fantassin(2/2) anti-air
Assign nemesis
Pivot
Gentle Giant(1/4a)


Tech 2 card(s)
Get Paid+scav - ($8)
Worker - ($7)
legionary heavy - ($4)
tech 2 good - ($0)

Float ($0)
Discard 4, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Tariq(2/3a) healing 1, “healing” happens at end of turn
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Legionary Heavy(3/4)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Good)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

P2T4


Tech StartingHand Workers

TECH
Void star
Hive


STARTING HAND
Forgotten Fighter
Neo Plexus
Battle Suits
Argonaut


WORKERS
Plasmodium
Hardened Mox
Time Spiral
Forgotten Fighter


NextHand

Nullcraft
Argonaut
void star
Temporal Research


Tech 2 card(s)
Get Paid + float - ($9)
One rune off Argonaut
Worker - ($8)
Tech II (Future) - ($4)
Argonaut - ($1)
Stewardess and Fargo gang up to kill Taric, both take 2

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut 3/4A
  • :psfist: Elite:
  • :ps_: Scavenger: Max L5 (3/2) (2 dmg)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Fading Argonaut 2/1 fading 2
  • Stewardess 2/1

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9

P1T5


Tech StartingHand Workers

TECH
Forgive
Mirror Knight


STARTING HAND
Disrupt Narrative
Assign nemesis
Pivot
Fantassin(2/2) anti-air
Gentle Giant(1/4a)
Sticher’s creation


WORKERS
Dwarven Supplies
Shining Prince
Choose Fate
Arcadian Double
Gentle Giant(1/4a)


NextHand

Mirror Knight
Lone Swordsman
Pivot
Underequipped Soldier(2/3a) shield, i lose 1g when it dies
Doomed Peasant


Tech 2 card(s)
Get Paid - ($8)
hire cat - ($6)
Disrupt narrative, add an unrest card to your discard and i draw 1 - ($5)
Hire Neshamah - ($3)
Fantassin - ($1)
worker - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Neshamah(1/3aa) units attacking get -1atk and take 1dmg before combat
  • :psfist: Elite:
  • :ps_: Scavenger: Fantassin(2/2a) anti-air
  • :pschip: Technician: Legionary Heavy(3/4)
  • :target: Lookout:

In Play:

  • Cat(2/3) struggle

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Good)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

The double UE soldier bounce early on was a terrible loss of tempo for you :open_mouth:

P2T5


Tech StartingHand Workers

TECH
Hyperion
Immortal


STARTING HAND
Nullcraft
Argonaut
Temporal Research
void star


WORKERS
Plasmodium
Hardened Mox
Time Spiral
Forgotten Fighter
Nullcraft


NextHand

Neo Plexus
Hive
Void star


Discard

Unrest
Fading Argonaut 2/1 fading 2
Stewardess 2/1
Temporal Research
Hyperion
Immortal


Tech 2 card(s)
Get Paid + float - ($10)
Unrest added to dc, fargo to 1 rune
Worker - ($9)
Void Star - ($4)
Argonaut does 2 damage to Neshamah, takes 2
Max finishes off Neshamah, takes 1
Stewardess and Fargo take out the Heavy, you draw
Second Argonaut - ($1)
Tach lab (present) - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut 3/4A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Argonaut 3/2
  • :target: Lookout:

In Play:

  • Void Star 5/4 flying overpower chargeable
  • Max L5 (3/1) (3 dmg)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tech Lab HP: 4 (Present)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 10

The stewardess bounce maybe, but the FF one was only good in that it let you kill Cat imo… but yeah this game isn’t looking great for me :sweat_smile:
P1T6


Tech StartingHand Workers

TECH
Daoine Watchman
Forgive


STARTING HAND
Lone Swordsman
Underequipped Soldier(2/3a) shield, i lose 1g when it dies
Doomed Peasant
Mirror Knight
Pivot
Mirror Knight


WORKERS
Dwarven Supplies
Shining Prince
Choose Fate
Arcadian Double
Gentle Giant(1/4a)
Underequipped Soldier(2/3a) shield, i lose 1g when it dies


NextHand

Forgive
Lone Swordsman
Sticher’s creation
Assign nemesis
Disrupt Narrative


Tech 2 card(s)
Get Paid, tech draw - ($9)
Worker - ($8)
Mirror Knightx2 - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Mirror Knight(2/8a)Attacks or is attacked: Mirror knight has base ATK equal to the printed attack of his combatant. resist 1
  • :psfist: Elite:
  • :ps_: Scavenger: Fantassin(2/2) anti-air
  • :pschip: Technician: Mirror Knight(2/8)
  • :target: Lookout:

In Play:

  • Cat(2/3) struggle

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Good)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

I would try to get a Crow sisters out by maxbanding Cat but with overpower in the mix it’s not really worth it.

thought for later, lone swordsman isn’t good enough; neither is story trap

P2T6


StartingHand Workers

STARTING HAND
Void star
Neo Plexus
Hive


WORKERS
Plasmodium
Hardened Mox
Time Spiral
Forgotten Fighter
Nullcraft


NextHand

Tinkerer 1/2A
Battle Suits
Fading Argonaut 2/1 fading 2
Temporal Research


Tech 0 card(s)
Get Paid - ($10)
Worker - ($9)
Void Star #2 - ($4)
Void star #1 kills your tech 2, takes 2 from fantassin, your base now on 18
Prynn - ($2)

Float ($2)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut 3/4A
  • :psfist: Elite: Max L5 (3/1) (3 dmg)
  • :ps_: Scavenger:
  • :pschip: Technician: Argonaut 3/2
  • :target: Lookout:

In Play:

  • Void Star 5/2 (2 damage) flying overpower chargeable
  • Void star #2
  • Prynn L1 4 runes 1/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tech Lab HP: 4 (Present)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 10

P1T7


Tech StartingHand Workers

TECH
Take
Take


STARTING HAND
Sticher’s creation
Forgive
Assign nemesis
Disrupt Narrative
Lone Swordsman
Doomed Peasant


WORKERS
Dwarven Supplies
Shining Prince
Choose Fate
Arcadian Double
Gentle Giant(1/4a)
Underequipped Soldier(2/3a) shield, i lose 1g when it dies


NextHand

Legionary Heavy(3/4)
Forgive
Lone Swordsman
Pivot
Daoine Watchman


Tech 2 card(s)
Get Paid - ($10)
Hire Tariq - ($8)
Assign nemesis, between Mirror Knight and back argonaut - ($7)
Buffed Mirror knight kills front argonaut takes 3
Other mirror knight kills buffed Argonaut, takes 4
Forgive Mirror Knight, take out healthy warp star - ($4)
Fantassin trades with Max, levels to Cat
pay 1 to midband Cat - ($3)
Cat kills Prynn, maxbands
Disrupt Narrative - ($2)
end of turn - Mirror Knight is healed 1 by tariq
Float ($2)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Tariq(2/3a) healing 1
  • :psfist: Elite:
  • :ps_: Scavenger: Crow Sisters(2/2) only attack bases, spellcaster
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Cat(2/5) struggle
  • Mirror Knight(2/6)Attacks or is attacked: Mirror knight has base ATK equal to the printed attack of his combatant. resist 1
  • Mirror Knight(2/8)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Good)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 10
Thoughts

I would try to get a Crow sisters out by maxbanding Cat but with overpower in the mix it’s not really worth it.

thought for later, lone swordsman isn’t good enough; neither is story trap

P2T7


Tech StartingHand Workers

TECH
Rewind
Rewind


STARTING HAND
Battle Suits
Tinkerer 1/2A
Temporal Research
Fading Argonaut 2/1 fading 2


WORKERS
Plasmodium
Hardened Mox
Time Spiral
Forgotten Fighter
Nullcraft


NextHand

Unrest
Hive
Hyperion
Stewardess 2/1


Discard

Void Star 5/2 (2 damage) flying overpower chargeable
Argonaut 3/4A
Argonaut 3/2
Unrest
Temporal Research
Tinkerer 1/2A
Rewind
Rewind


Tech 2 card(s)
Get Paid + float - ($12)
No worker
Vir - ($10)
Void star buff - ($6)
Void star attacks tariq, overpower wipes Sisters
Vir to L3
Fading Argonaut - ($4)
Battle Suits - ($2)

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut 3/3A fading 3
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Void star #2 9/2 (2 dmg) flying chargeable overpower
  • Battle Suits
  • Vir L3 2/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tech Lab HP: 4 (Present)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 8

Gold:

  • Gold: 2
  • Workers: 10

P1T8


Tech StartingHand Workers

TECH
Goblinfire


STARTING HAND
Pivot
Legionary Heavy(3/4)
Daoine Watchman
Forgive
Lone Swordsman


WORKERS
Dwarven Supplies
Shining Prince
Choose Fate
Arcadian Double
Gentle Giant(1/4a)
Underequipped Soldier(2/3a) shield, i lose 1g when it dies


NextHand

Take
Forgive
Sticher’s creation
Doomed Peasant


Discard

Pivot
Lone Swordsman
Forgive
Goblinfire


Tech 1 card(s)
Get Paid + float, scav - ($13)
Midband Neshamah - ($7)
spend patience rune to get a spell
Goblin Fire on Void star - ($5)
Pivot, heal Mirror, dmg Void star
Daoine Watchman - ($3)
Legionary Heavy - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Mirror Knight(2/8aa)
  • :psfist: Elite: Legionary Heavy(3/4)
  • :ps_: Scavenger: Mirror Knight(2/7a)Attacks or is attacked: Mirror knight has base ATK equal to the printed attack of his combatant. resist 1
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Cat(2/5) struggle
  • L5 Neshamah(1/4) attacking units get-1atk and 1dmg before combat
  • Daoine Watchman(3/3) anti-air, unstoppable against flying stuff

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Good)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

I would try to get a Crow sisters out by maxbanding Cat but with overpower in the mix it’s not really worth it.

thought for later, lone swordsman isn’t good enough; neither is story trap

P2T8


Tech StartingHand Workers

TECH
now
nebula


STARTING HAND
Hyperion
Unrest
Hive
Stewardess 2/1


WORKERS
Plasmodium
Hardened Mox
Time Spiral
Forgotten Fighter
Nullcraft
Unrest


NextHand

Immortal
now
Neo Plexus
Argonaut 3/4A


Tech 2 card(s)
Get Paid + float - ($12)
Goblinfire burns my Void Star!
worker - ($11)
Hive - ($5)
Tech III - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut 3/3A fading 3
  • :psfist: Elite: Stinger 4
  • :ps_: Scavenger: Vir L3 2/3
  • :pschip: Technician: Stinger 5
  • :target: Lookout: Stinger 3

In Play:

  • Battle Suits
  • Hive 0/6 flying, can hire stingers
  • Stinger 1
  • Stinger 2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tech Lab HP: 4 (Present)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 11
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11

P1T9


StartingHand Workers

STARTING HAND
Forgive
Take
Doomed Peasant
Sticher’s creation


WORKERS
Dwarven Supplies
Shining Prince
Choose Fate
Forgive
Gentle Giant(1/4a)
Underequipped Soldier(2/3a) shield, i lose 1g when it dies


NextHand

Fantassin(2/2a) anti-air
Assign nemesis
Take
Disrupt Narrative


Discard

Pivot
Lone Swordsman
Forgive
Goblinfire
Doomed Peasant
Sticher’s creation


Tech 0 card(s)
Get Paid - ($10)
Take Neshamah’s ult (Summon Revenants), pay 1+5 - ($4)
Watchman deals 3 to your hive
Heavy kills Fargo, takes 3
Mirror Knight and Cat kill Vir, levels to Neshamah
Maxband Neshamah for 1 - ($3)
Tap, play Arcadian double from workers for free, fake “heavy” and mirror knight destroy tech 2
Worker - ($2)

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Max(2/3)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: L1 Prynn(1/3) fading 4

In Play:

  • L6 Cat(4/3) struggle, 2dmg
  • L8 Neshamah(1/5) attacking units get-1atk and 1dmg before combat
  • Daoine Watchman(3/3) anti-air, unstoppable against flying stuff
  • Take(chanelling, Neshamah can’t ult)
  • Legionary Heavy(3/1)
  • Mirror Knight(2/7)Attacks or is attacked: Mirror knight has base ATK equal to the printed attack of his combatant. resist 1
  • Mirror Knight(2/6)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Good)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 2
  • Workers: 10
Thoughts

I would try to get a Crow sisters out by maxbanding Cat but with overpower in the mix it’s not really worth it.

thought for later, lone swordsman isn’t good enough; neither is story trap

P2T9


Tech StartingHand Workers

TECH
Nebula
Hive


STARTING HAND
Neo Plexus
Immortal
now
Argonaut 3/4A


WORKERS
Plasmodium
Hardened Mox
Time Spiral
Forgotten Fighter
Nullcraft
Unrest


NextHand

Rewind
Temporal Research
Argonaut 3/2
Tinkerer 1/2A


Discard

Fading Argonaut 3/3A fading 3
now
Immortal
Nebula
Hive


Tech 2 card(s)
Get Paid + Scav - ($12)
Rebuild Tech II
Three stingers kill Prynn
One stinger kills heavy
Neo plexus - ($10)
Argonaut - ($7)

Float ($7)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut 4/4A
  • :psfist: Elite: Neo Plexus 4/2
  • :ps_: Scavenger: Stinger 5
  • :pschip: Technician: Hive 0/3
  • :target: Lookout:

In Play:

  • Battle Suits
  • Stinger 1
  • Stinger 2
  • Stinger 3
  • Stinger 4

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Present)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 5

Gold:

  • Gold: 7
  • Workers: 11

P1T10


Tech StartingHand Workers

TECH
Disrupt Narrative


STARTING HAND
Fantassin(2/2a) anti-air
Disrupt Narrative
Assign nemesis
Take
Goblinfire
Doomed Peasant
Pivot
Sticher’s creation
Legionary Heavy(3/1)
Disrupt Narrative


WORKERS
Dwarven Supplies
Shining Prince
Choose Fate
Forgive
Gentle Giant(1/4a)
Underequipped Soldier(2/3a) shield, i lose 1g when it dies


NextHand

Forgive
Fantassin(2/2a) anti-air
Sticher’s creation
Lone Swordsman
Doomed Peasant


Tech 1 card(s)
Get Paid + float - ($12)
Cat takes RnD from Max - ($9)
Mirrir knight attacks Argonaut
Neshamah attacks Argonaut, takes 4
Pivot, heal Mirror knight, kill argonaut
Mirror knight kills Neo Plexus
Watchman kills Hive
Max and Cat destroy your tech 3
Maxband Max to refresh a mirror knight - ($5)
Hire Legionary Heavy - ($2)
Disrupt Narrative - ($1)
Disrupt Narrative - ($0)

Float ($0)
Discard 5, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Mirror Knight(2/8aa)Attacks or is attacked: Mirror knight has base ATK equal to the printed attack of his combatant. resist 1
  • :psfist: Elite: Legionary Heavy(3/4)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Cat(4/3) struggle, 2dmg
  • L8 Neshamah(1/1) attacking units get-1atk and 1dmg before combat
  • Daoine Watchman(3/3) anti-air, unstoppable against flying stuff
  • Take(chanelling, Neshamah can’t ult)
  • Take(Max)
  • Mirror Knight(2/3)
  • L5 Max(3/4)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Good)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

I would try to get a Crow sisters out by maxbanding Cat but with overpower in the mix it’s not really worth it.

thought for later, lone swordsman isn’t good enough; neither is story trap

P2T10


StartingHand Workers

STARTING HAND
Argonaut 3/2
Tinkerer 1/2A
Temporal Research
Rewind
Void Star 5/2 (2 damage) flying overpower chargeable
Unrest


WORKERS
Plasmodium
Hardened Mox
Time Spiral
Forgotten Fighter
Nullcraft
Unrest


NextHand

Rewind
Void star #2 5/2 (2 dmg) flying chargeable overpower
nebula
Rewind


Discard

Fading Argonaut 3/3A fading 3
now
Immortal
Nebula
Hive
Hive 0/3
Neo Plexus 4/2
Argonaut 4/4A
Unrest
Unrest
Unrest
Temporal Research


Tech 0 card(s)
Get Paid + float + Scav - ($19)
Tech draw
Rebuild tech III
Tinkerer - ($17)
Argonaut - ($14)
Void star - ($9)
Vir - ($7)
Pay 1 to swap a card

Float ($7)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tinkerer 1/2A
  • :psfist: Elite: Argonaut 4/4
  • :ps_: Scavenger:
  • :pschip: Technician: Vir L1 2/3
  • :target: Lookout: Void Star 5/4 flying overpower chargeable

In Play:

  • Battle Suits

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Present)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 12

Gold:

  • Gold: 7
  • Workers: 11
1 Like

P1T11


Tech StartingHand Workers

TECH
Saint of Swords
Saint of Swords


STARTING HAND
Lone Swordsman
Forgive
Sticher’s creation
Fantassin(2/2a) anti-air
Doomed Peasant


WORKERS
Dwarven Supplies
Shining Prince
Choose Fate
Forgive
Gentle Giant(1/4a)
Underequipped Soldier(2/3a) shield, i lose 1g when it dies


NextHand

Disrupt Narrative
Pivot
Disrupt Narrative
Goblinfire
Assign nemesis


Discard

Mirror Knight(2/3)
Doomed Peasant
Lone Swordsman
Sticher’s creation
Forgive
Saint of Swords
Saint of Swords


Tech 2 card(s)
Get Paid - ($10)
Max kills Tinkerer, sparkshots Argonaut
damaged Mirror Knight trades with argonaut
Legionary heavy takes out Vir
Cat and neshamah destroy tech 2
Watchman and Mirror Knight destroy tech 3
fantassin - ($8)
tech 3 - ($3)
tower - ($0)

Float ($0)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Fantassin(3/2) anti-air
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Cat(4/3) struggle, 2dmg
  • L8 Neshamah(1/1) attacking units get-1atk and 1dmg before combat
  • Daoine Watchman(3/3) anti-air, unstoppable against flying stuff
  • Take(chanelling, Neshamah can’t ult)
  • Take(Max)
  • Legionary Heavy(3/2)
  • L5 Max(3/3)
  • Mirror Knight(2/8aa)Attacks or is attacked: Mirror knight has base ATK equal to the printed attack of his combatant. resist 1

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Good)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

I would try to get a Crow sisters out by maxbanding Cat but with overpower in the mix it’s not really worth it.

thought for later, lone swordsman isn’t good enough; neither is story trap

Go on, kill Prynn - I dare you.

P2T11


Tech StartingHand Workers

TECH
Hyperion


STARTING HAND
Rewind
Rewind
Void star #2 5/2 (2 dmg) flying chargeable overpower
nebula
Hyperion


WORKERS
Plasmodium
Hardened Mox
Time Spiral
Forgotten Fighter
Nullcraft
Unrest


NextHand

now
Fading Argonaut 3/3A fading 3
Void star #2 5/2 (2 dmg) flying chargeable overpower
Stewardess 2/1
Unrest


Tech 1 card(s)
Get Paid + float - ($18)
Tech draw
Rebuild Tech II
Pump Star - ($14)
Star does 9 damage to your base, now on 9
Prynn
Max Prynn - ($6)
Tajke two runes off Prynn, pocket Void Star
Rewind - ($2)
All your units are returned tou your hand (but my Star is still in the pocket!)

Float ($2)
Discard 4, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Prynn L7 3/5 (2 runes) (pocketed: Void Star)
  • :target: Lookout:

In Play:

  • Battle Suits

Buildings:

  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Tech Lab HP: 4 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 16
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 11
Thoughts

I thought about killing heroes and tech buildings, but in the end, this way he can’t kill Prynn because then he loses next turn.

your star died to fantassin, 3atk plus tower

Re-doing now

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I guess the Void ray just takes out your tech III and dies, no pocketing, I have 4 more gold. AH MAN I was feeling like a purple genius with those Prynn shenanigans

No wait, tech II

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